The KT share another glance, and whisper between each other, before one turns and addresses Neth.
"Yes, new worshipers for the Deep Father! Leemooggoogoon welcomes new followers, you both make him more powerful! Defeat smelly Sea Mother!"
On the other side of the wall, the trio of infiltrators find cover behind some refuse and assorted piles, as the guard approaches. They look to the entranceway, but hearing the discordant sound of Lia's playing, see that the others are dealing with something there, and continue to approach.
((Lia's playing was middle of the road, so not good enough to make them change their opinion of Neth's attempt, but not so bad that they smashed her instrument to shut her up. The other guard is approaching the bridge infiltrator's position, are you just holding to try to ambush? If so, you can all roll for initiative. Getting ready to start a lab final exam, so I'll roll for any who haven't when I'm back at a computer. The approaching guard isn't going to be surprised, as he's suspicious, but I'll roll his initiative with disadvantage as you all got well hidden on him.))
This post has potentially manipulated dice roll results.
Stena's expression goes from tense preparation to confused dismay at the distraction. She shakes her head slightly and pulls it back to stony irritation.
((As she can't lose the initiative to the dock guard I'll just post her action along with it.))
Stena marks the KT as it approaches, draws and fires as it moves into the alley.
Galingal focuses on the wet slapping footsteps of the approaching guard, and as Stena draws her bow, Galingal draws his rapier and times his lunge to be as close with Stena's attack as possible, hoping that the guard is killed quickly before he can call out.
Jimjar's attempt is a miss, but it isn't needed, as Stena fires and Galingal leaps out and skewers the guard, lowering his body to the ground. He never even got a chance to cry out, so Lia and Neth don't know for sure that anything has gone down, but the KT moving out of sight and no alarm being raised seems to bode well for the party.
The other KT down on the docks and Blopp prepare to move out from the boat with the prisoners, the infiltrators can see them from their position easily.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
((Ploopp is the archpriest of the Sea Mother, he did not join you, though his son Gloog did in helping to take out Blopp, the daughter. Presuming that's who you mean, she's ~80 ft from the infiltrators at the moment as a straight shot, but you'd have to run a bit to your right to get to the end of the dock, maybe adding 5-10 feet to the path to get to her. She could run back to her boat, hid things piled on the docks, or I suppose just hop into the water if she wanted cover.))
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
((Ah ya, meant Blopp. Their names are getting confusing for me. She is walking towards the entrance where the comedy act is performing? Which would mean she is also walking towards us? If she is, we'll wait until she gets closer so she can't just run back to her boat. Ya, Thoradin?
The docks start shortly after (20ft) the barricade, and the one that Blopp's houseboat is moored to extends another 60 feet to her boat (80ft for the entrance team, about the same for barricade team). There is another guard at the end of the dock leading to her boat (dead), and a fourth at her boat (currently walking down the dock with the prisoners and Blopp?, still at boat?). How's that line up Spider?))
((Yup, one at the boat is the one with the pincer staff that's helping escort the drow child and the duergar. If you were to wait, she's not likely to walk closer than 30 ft to you, when they get off the dock and pass on the other side of the shack that is between you and the guards at the entrance.))
This post has potentially manipulated dice roll results.
((In that case Stena will stay put but perhaps Galingal wants to get closer? Jimjar has the hand crossbow, so maybe start out a bit closer? He is pretty banged up so melee isn't likely that appealing to him.
Either way:))
Stena narrows her eyes and switches her mark to Blopp.
She'll give the dead KT a cursory check for anything useful while they wait for Blopp to get into range.
Stena finds some assorted debris, some half eaten fungus jerky, some colorful shells, and a handkerchief.
Blopp gets about halfway down the dock when she notices the guard at the end is missing. She glances up towards the entrance and frowns, laying a hand on the arm of the guard accompanying her. She says something quietly, and he starts advancing towards shore, while she keeps hold of the captives.
((Lia and Neth, give me checks of your choice to keep the guards focused on you. Below an average of DC 12 and they tire of your antics and make moves to move you along to "praise" the Deep Father.))
Stena shoves the handkerchief and shells distractedly away and whispers to Galingal and Jimjar,
"Blopp's noticed the missing guard. Jimjar, can ye make yerself look like this one and walk out?"
((Jimjar did disguise himself once, right? I am not remembering another game am I? I also don't remember if Stena actually saw that or if the other characters did and I just read it. If she didn't, ignore the above.))
The KT share another glance, and whisper between each other, before one turns and addresses Neth.
"Yes, new worshipers for the Deep Father! Leemooggoogoon welcomes new followers, you both make him more powerful! Defeat smelly Sea Mother!"
On the other side of the wall, the trio of infiltrators find cover behind some refuse and assorted piles, as the guard approaches. They look to the entranceway, but hearing the discordant sound of Lia's playing, see that the others are dealing with something there, and continue to approach.
((Lia's playing was middle of the road, so not good enough to make them change their opinion of Neth's attempt, but not so bad that they smashed her instrument to shut her up. The other guard is approaching the bridge infiltrator's position, are you just holding to try to ambush? If so, you can all roll for initiative. Getting ready to start a lab final exam, so I'll roll for any who haven't when I'm back at a computer. The approaching guard isn't going to be surprised, as he's suspicious, but I'll roll his initiative with disadvantage as you all got well hidden on him.))
Approaching Dock Guard: 3
Guard Guards: 6
Boat Guard: 18
Blopp: 14
Gloog: 15
Buppido: 11
Jimjar: 21
((Disregard all but the Dock Guard for now, Gal and Stena can take their turn if they beat his initiative.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Lia’s initiative: 23
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
((BTW, Neth is the only one openly with Lia, Gloog and Buppy are behind a building on either side of the entrance, out of sight.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Stena's expression goes from tense preparation to confused dismay at the distraction. She shakes her head slightly and pulls it back to stony irritation.
((As she can't lose the initiative to the dock guard I'll just post her action along with it.))
Stena marks the KT as it approaches, draws and fires as it moves into the alley.
Initiative:22
Attack: 10 Damage: 10
Mark Damage:4
If needed, Mark crit: 2
((Ah thanks.. let’s leave them out of the show for now then and have them act on their turn as they choose. Thanks))
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Galingal Initiative: 21
Galingal focuses on the wet slapping footsteps of the approaching guard, and as Stena draws her bow, Galingal draws his rapier and times his lunge to be as close with Stena's attack as possible, hoping that the guard is killed quickly before he can call out.
Attack: 15 Damage: 8
Jimjar sees Galingal ready to lunge, and has his hand crossbow primed to shoot when the elf is in close on the KT.
Attack: -6 Damage: 12
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((oops. Should have been +4, not -14!))
Jimjar's attempt is a miss, but it isn't needed, as Stena fires and Galingal leaps out and skewers the guard, lowering his body to the ground. He never even got a chance to cry out, so Lia and Neth don't know for sure that anything has gone down, but the KT moving out of sight and no alarm being raised seems to bode well for the party.
The other KT down on the docks and Blopp prepare to move out from the boat with the prisoners, the infiltrators can see them from their position easily.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((How'd you get a negative attack roll?!))
((Somehow as he fires, his bolt ends up back in its case... Time reverses, and you all find yourselves back on the bridge... jk))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Stena'd blame the blue time devil!))
Stena gives no sign she notices Galingal's work but does wonder inwardly why Jimjar is holding his crossbow upside-down and backwards.
She moves to get a better view and whispers,
"Drop her now? That would signal the others to engage."
((Would Ploop be able to find cover where she's at? What's the distance separating them now?))
Galingal nods at Stena.
"Yes, now, while still unaware," Galingal says.
((Will wait for the update on how far the priestess and others are from Galingal, Stena and Jimjar))
((Ploopp is the archpriest of the Sea Mother, he did not join you, though his son Gloog did in helping to take out Blopp, the daughter. Presuming that's who you mean, she's ~80 ft from the infiltrators at the moment as a straight shot, but you'd have to run a bit to your right to get to the end of the dock, maybe adding 5-10 feet to the path to get to her. She could run back to her boat, hid things piled on the docks, or I suppose just hop into the water if she wanted cover.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Ah ya, meant Blopp. Their names are getting confusing for me. She is walking towards the entrance where the comedy act is performing? Which would mean she is also walking towards us? If she is, we'll wait until she gets closer so she can't just run back to her boat. Ya, Thoradin?
The docks start shortly after (20ft) the barricade, and the one that Blopp's houseboat is moored to extends another 60 feet to her boat (80ft for the entrance team, about the same for barricade team). There is another guard at the end of the dock leading to her boat (dead), and a fourth at her boat (currently walking down the dock with the prisoners and Blopp?, still at boat?). How's that line up Spider?))
((Yup, one at the boat is the one with the pincer staff that's helping escort the drow child and the duergar. If you were to wait, she's not likely to walk closer than 30 ft to you, when they get off the dock and pass on the other side of the shack that is between you and the guards at the entrance.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((In that case Stena will stay put but perhaps Galingal wants to get closer? Jimjar has the hand crossbow, so maybe start out a bit closer? He is pretty banged up so melee isn't likely that appealing to him.
Either way:))
Stena narrows her eyes and switches her mark to Blopp.
She'll give the dead KT a cursory check for anything useful while they wait for Blopp to get into range.
Investigation: 18
Stena finds some assorted debris, some half eaten fungus jerky, some colorful shells, and a handkerchief.
Blopp gets about halfway down the dock when she notices the guard at the end is missing. She glances up towards the entrance and frowns, laying a hand on the arm of the guard accompanying her. She says something quietly, and he starts advancing towards shore, while she keeps hold of the captives.
((Lia and Neth, give me checks of your choice to keep the guards focused on you. Below an average of DC 12 and they tire of your antics and make moves to move you along to "praise" the Deep Father.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Stena shoves the handkerchief and shells distractedly away and whispers to Galingal and Jimjar,
"Blopp's noticed the missing guard. Jimjar, can ye make yerself look like this one and walk out?"
((Jimjar did disguise himself once, right? I am not remembering another game am I? I also don't remember if Stena actually saw that or if the other characters did and I just read it. If she didn't, ignore the above.))
((He did it around Lia and Thom, but wouldn't have kept it a secret from the others once he did.))
"Sure... Hold on..."
He takes on a fishy form, complete with illusory KT shield and spear and shuffles out.
Performance: 5
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock