((I think at this point it’s probably between performance and deception. They have the same modifier))
Lia’sperformance/deception: 21
((Just out of interest, I’ve been trying to follow the layout of all this but struggling. In a straight line (spell) how far is the sister from Lia and does she have line of sight? And if she needed to run to the sister (eg melee) what’s her distance and route? I feel like they are separated by water? Thanks)).
((I haven't found any good maps of what I have in my head, but may need to throw something together. The barricade runs north and south, roughly following the shoreline, which has some ramshackle buildings that have been annexed into her territory. The docks extend to the west into the large body of water that makes up this portion of the Darklake. The dock her boat is on extends 60 ft or so into the water. She's currently about 30ft from shore, with the prisoners, her guard is 15 ft closer to the shore. Currently Lia and Neth are on the far side of the barricade, a jumble of refuse making use of the buildings, it's 10-20 ft thick in places. The entry is a bit north of her dock, so they'd only have visual if they are to the north of the guardpost. Straight shot, which she or Neth could get by moving to their right and casting past their new friends, the guard on the dock is ~40 ft away, and Archpriest is 55ft. The infiltrators will be somewhat closer.))
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
This post has potentially manipulated dice roll results.
Galingal Stealth: 9
"I can hit her from here, but once do she will run back." Galingal says as he flexes his fingers. "So, yes. Little closer best. Than attack and dark shadow walk."
As the ghostly spear slams down on Stena, Galingal's finger movements continue with more urgency. He pictures a raven in his mind as he says "Ohjauspultti."
The moment the last syllable is out of his mouth, a flash of light, streaked with silver and black, jumps out from his hands and darts towards Blopp, exploding in a blast of radiant energy.
Lia hears a little bit of ruckus, and sees her two guards looking between her and back towards the docks, and another guard is just approaching… She doesn’t exactly love how this is all going… un-distracted guards… another coming… some kind of ruckus?!…
She plays another chord, and the air is suddenly suffused with magic around her… She changes tact and tells a magical joke: “Umm… So, two Kuo Toa meet at the spawning pool… and one says to the other, ‘Come here often?!’… … …”.
She instantly regrets her choice of words, but the magical joke hits the left-most KT guard near her like a charging owlbear…
Within 10 minutes, you can addd6 to one ability check, attack roll, or saving throw. It can be added after seeing the roll, but before knowing the outcome.
Lia’sspecial ‘Magical Inspiration’:
Alternatively, you can addd6 to the damage or healing done by a spell
The guard flops on the ground, laughing, dropping his spear in the meantime, and his sticky shield getting partially stuck to the ground, which if finds hilarious.
Buppido, seeing things pop off, comes scurrying from cover, attacking the other guard, jabbing at them with his pair of shortswords.
[Undercommon] "Take that, you fishy bastard!"
Attack: 18 Damage: 4 Attack: 22 Damage: 1
Jimjar: 21 Galingal: 21 Boat Guard: 18 Stena: 16 Gloog: 15 Blopp: 14: (-26) Buppido: 11 Neth: 11 <----<< Lia: 9 Guard Guards: 6 (Left is THL'd, DC 13 WIS, save at end of turn, 10 rounds) Right (-5)
When Lia sees her spell take effect (and if she still has time in her turn) she’d warn, “Don’t damage that one!… he’ll hopefully be out of action for a little while! Ha!”. She continues to play pleasantly to the other one…
Neth raises his right hand sharply, and a large, 10 foot tentacle emerges from the ground behind the not-laughing guard, the end of which swings out violently. (Summons tentacle of the deep).
Attack 21 Damage 6
Still in a sing sing songy voice, Neth nervously yells “I guess we are doing this now!”
Neth takes his other hand, pointing his open palm in the direction of the same guard and a blast of blue-white energy erupts from his hand.
Blopp relaxes visibly as KT Jimjar emerges, her gaze scanning across the alley where you two remain.
((Lets have another Stealth after the half round of combat that popped off.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((At this point, if Thoradin agrees, we're just waiting for her to get a bit closer before launching the party.))
Stena watches Jimjar and under her breath mutters,
"That is a useful trick."
Stealth:10
((I think at this point it’s probably between performance and deception. They have the same modifier))
Lia’s performance/deception: 21
((Just out of interest, I’ve been trying to follow the layout of all this but struggling. In a straight line (spell) how far is the sister from Lia and does she have line of sight? And if she needed to run to the sister (eg melee) what’s her distance and route? I feel like they are separated by water? Thanks)).
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
((I haven't found any good maps of what I have in my head, but may need to throw something together. The barricade runs north and south, roughly following the shoreline, which has some ramshackle buildings that have been annexed into her territory. The docks extend to the west into the large body of water that makes up this portion of the Darklake. The dock her boat is on extends 60 ft or so into the water. She's currently about 30ft from shore, with the prisoners, her guard is 15 ft closer to the shore. Currently Lia and Neth are on the far side of the barricade, a jumble of refuse making use of the buildings, it's 10-20 ft thick in places. The entry is a bit north of her dock, so they'd only have visual if they are to the north of the guardpost. Straight shot, which she or Neth could get by moving to their right and casting past their new friends, the guard on the dock is ~40 ft away, and Archpriest is 55ft. The infiltrators will be somewhat closer.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Galingal Stealth: 9
"I can hit her from here, but once do she will run back." Galingal says as he flexes his fingers. "So, yes. Little closer best. Than attack and dark shadow walk."
((Thanks. And is there an open passage through the barricade past Lia’s two guards? Or a barred gate or anything?))
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Stena gives the barest of nods, not taking her eyes off the target.
((Open passage, other than the guards.))
Blopp slows her pace, moving her hands and speaking as sickly green trident tipped with teeth appears above Stena and stabs down at her.
Attack: 20 Damage: 11
She calls out to her guards, the two at the gate glancing between her and the show going on before them.
Approaching Dock Guard: 3Jimjar: 21
Galingal: 21
Boat Guard: 18
Stena: 16
Gloog: 15
Blopp: 14
Buppido: 11
Lia: 9 <----<<
Guard Guards: 6
Neth: 11
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Nethnarei and Lia are up! I'll try to get a map later today.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
As the ghostly spear slams down on Stena, Galingal's finger movements continue with more urgency. He pictures a raven in his mind as he says "Ohjauspultti."
The moment the last syllable is out of his mouth, a flash of light, streaked with silver and black, jumps out from his hands and darts towards Blopp, exploding in a blast of radiant energy.
Reaction: Casts Guiding Bolt - Attack: 12 Damage: 15
Going to use the inspiration Galingal has been hording to give that roll advantage:
Attack: 21 Damage: 0
(Didn't reroll the damage)
Blopp is lit up by the blast, as she shrieks for her guards to capture those in the alley.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Stena looks up as the glowing trident appears, "What in Moradin's Astral forge-"
She grits her teeth as it pierces her skin and fires her shot.
Attack: 18 Damage: 5
Con save to keep mark up: 22
Hunter's mark if above passes: 6
Lia hears a little bit of ruckus, and sees her two guards looking between her and back towards the docks, and another guard is just approaching… She doesn’t exactly love how this is all going… un-distracted guards… another coming… some kind of ruckus?!…
She plays another chord, and the air is suddenly suffused with magic around her… She changes tact and tells a magical joke: “Umm… So, two Kuo Toa meet at the spawning pool… and one says to the other, ‘Come here often?!’… … …”.
She instantly regrets her choice of words, but the magical joke hits the left-most KT guard near her like a charging owlbear…
Casting: Tasha’s Hideous Laughter WIS save (DC13) or prone and incapacitated (1min).
((I think Galingal and Neth still have Bardic Inspiration? (+d6) info… ))
Bardic Inspiration:
Within 10 minutes, you can add d6 to one ability check, attack roll, or saving throw. It can be added after seeing the roll, but before knowing the outcome.
Lia’s special ‘Magical Inspiration’:
Alternatively, you can add d6 to the damage or healing done by a spell
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Wis Save: 10
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
The guard flops on the ground, laughing, dropping his spear in the meantime, and his sticky shield getting partially stuck to the ground, which if finds hilarious.
Buppido, seeing things pop off, comes scurrying from cover, attacking the other guard, jabbing at them with his pair of shortswords.
[Undercommon] "Take that, you fishy bastard!"
Attack: 18 Damage: 4
Attack: 22 Damage: 1
Jimjar: 21
Galingal: 21
Boat Guard: 18
Stena: 16
Gloog: 15
Blopp: 14: (-26)
Buppido: 11
Neth: 11 <----<<
Lia: 9
Guard Guards: 6 (Left is THL'd, DC 13 WIS, save at end of turn, 10 rounds) Right (-5)
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
When Lia sees her spell take effect (and if she still has time in her turn) she’d warn, “Don’t damage that one!… he’ll hopefully be out of action for a little while! Ha!”. She continues to play pleasantly to the other one…
GILLAIN OF ATHKATLA - Human Paladin - Into the Mists PHILLIP THE GRUNG - Grung Eldritch Knight - Tomb of Annihilation
ROBWIN WINDROBE - High Elf Wizard - Dragon of Icespire Peak EVE DARKSHORE - Tiefling Warlock - Rime of the Frost Maiden
ASH OF THE FIRE - Tabaxi Rogue - Ghosts of Marshswamp LIA STARBORN - Aasimar Bard - Out of the Abyss
Quick and dirty. Some distances might be a bit off from what I said, but we'll roll with this.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Neth raises his right hand sharply, and a large, 10 foot tentacle emerges from the ground behind the not-laughing guard, the end of which swings out violently. (Summons tentacle of the deep).
Attack 21 Damage 6
Still in a sing sing songy voice, Neth nervously yells “I guess we are doing this now!”
Neth takes his other hand, pointing his open palm in the direction of the same guard and a blast of blue-white energy erupts from his hand.
Eldritch Blast
Attack 8 Damage 11