This post has potentially manipulated dice roll results.
Banjo slips around the larger Serena and Tresvar, to grasp one of the restrained skeleton's. He delivers a nasty shock to the ungrateful dead.
Attack: 20 Damage: 5
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PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
((Skeleton G is the one restrained - assume you want to take advantage of that))
Tresvar rushes the last restrained skeleton and cleaves its spine in twain. The bones sway for a moment, then topple to the floor, one hand still twitching...
This post has potentially manipulated dice roll results.
"Everyone alright?" Serena says, sitting down and removing the arrow from her thigh with a soft grunt, quickly bandaging it. She then resumes searching the room with her mage hand.
Putting one of her scaly hands on her shoulder where she just pulled out an arrow, she says “I’m doing fine!” Tresvar Then looks around the room as well with a 17 investigation in log.
This chamber might once have been a barracks. The remains of eight wooden bunks lean against the walls, burned and hacked by pillagers. Looking though the remains and corpses you find a newer corpse. The rogue from a failed expedition lies in this room, her desiccated corpse half-buried under wrecked furniture. A pouch on her belt contains 670 sp.
Banjo looks with pity on the corpse of the rogue. "A shame. It makes one wish that all adventurers were so lucky as us to have the backing, training and support of Volo's Guild. It makes one wonder how they ever got along at all in the past."
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PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
"Maybe they didn't, considering they left one of their own like this."Serena says and shudders as she looks at the corpse, relieving it of the silver piece pouch and handing it over to Banjo. "You can count on me not leaving any of you behind like this."She adds with a firm nod, turning to continue the investigation of these haunted halls, motioning for mighty Tresvar to take point again. "I'm glad the guild teamed me up with you my friends." She says and smiles briefly, looking around at Tresvar, Banjo and Livia.
Perception with help from Flappy perching on Serena's shoulder: 12 Stealth: 19
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The first wave of skeletons (D,E,H) all manage to avoid the tricky tendrils of Banjo's spell.
Skeleton D and E aim their bows at Serena
Skeleton D: Attack: 18 Damage 8
Skeleton E: Attack 14 (MISS)
Skeleton H aims its bow at Tresvar: Attack: 21 Damage: 7
Order: Tresvar -> Livia -> Serena -> Wave 2 skeletons (A, B, C, F, G - the last 3 being restrained) -> Banjo -> Wave1 skeletons (D,E,H)
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
((Botting Tresvar))
Tresvar steps forward and immediately starts attacking one of the closer skeletons:
Attack: Critical HIT 28 Damage 20
She carves right through one of the skeletons (Skeleton E) which falls in a pile of smashed bones.
Order: Livia -> Serena -> Wave 2 skeletons (A, B, C, F, G - the last 3 being restrained) -> Banjo -> Wave1 skeletons (D,H) -> Tresvar
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Livia aims her crossbow on one of the immobile skeletons, then releases a bolt.
Attack: 25 Damage: 12.
Varielky | Werhann
Con check for Hex spell: 5
Seeing the horde of skeletons charging forth, Serena uses her eldritch magic to shatter their brittle bones.
(Shatter 10-foot-radius sphere, catching as many skeletons as possible. Thunder: 14 Con 16 for half.)
If she takes out those in melee with her she then moves behind mighty Tresvar.
(Oh sorry I missed my turn- thanks for bot!)
Livia blasts one skeleton damaging it visibly.
Serena lets loose a wave of thunderous force which rips through the skeletons, turning several to dust!
Skeleton Con Saves: (rolled in log)
Skeleton D: 22 - 6 dam
Skeleton H: 14 - 13 dam - DUST!
Skeleton A: 6 - 13 dam - DUST!
Skeleton B: 21 - 6 dam
Skeleton C: 17 - 6 dam
Skeleton F: 13 - 13 dam - DUST!
Skeleton G: 16 - 6 dam
((Is there a particular skeleton Serena wishes to attempt to Hex?))
Order: Wave 2 skeletons ( B, C, G - the last 2 being restrained) -> Banjo -> Wave1 skeletons (D,H) -> Tresvar -> Livia -> Serena
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Skeleton B fires at Tresvar: Attack 15 MISS
Skeletons C & G attempt to shoot at Livia (with disadvantage)
C: Attack 16 MISS
G: Attack 8 MISS
Order: Banjo -> Wave1 skeletons (D) -> Tresvar -> Livia -> Serena -> Wave 2 skeletons ( B, C, G - the last 2 being restrained)
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
((Serena is holding off with placing the Hex thanks :-))
Banjo slips around the larger Serena and Tresvar, to grasp one of the restrained skeleton's. He delivers a nasty shock to the ungrateful dead.
Attack: 20 Damage: 5
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Skeleton C's bones crack audibly under Banjo's shock, then splinter and explode, leaving a pile of calciferous, twitching shards.
Skeleton D turns and fires at Banjo:
Attack: 23 Damage: 6 piercing
Order: Tresvar -> Livia -> Serena -> Wave 2 skeletons ( B, G is restrained) -> Banjo -> Wave1 skeletons (D)
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Tresvar attacks restrained skeleton B with advantage: 16 to hit for 10 points of damage in log
((Skeleton G is the one restrained - assume you want to take advantage of that))
Tresvar rushes the last restrained skeleton and cleaves its spine in twain. The bones sway for a moment, then topple to the floor, one hand still twitching...
Order: Livia -> Serena -> Wave 2 skeleton ( B ) -> Banjo -> Wave1 skeleton (D) -> Tresvar
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Livia loads another bolt, aiming at the archer skeleton (B).
Attack: 12 Damage: 9.
Varielky | Werhann
Serena swiftly places her Hex on archer skeleton (B) before unleashing a beam of green crackling eldritch force against it.
Eldritch blast: 28 Force: 14 Necrotic: 3
Livia blasts one skeleton and Serena destroys the last.
The sound of their terrible blasts is only replied to by the sound of bone shards falling and then silence.
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
"Everyone alright?" Serena says, sitting down and removing the arrow from her thigh with a soft grunt, quickly bandaging it.
She then resumes searching the room with her mage hand.
Investigation: 7
Putting one of her scaly hands on her shoulder where she just pulled out an arrow, she says “I’m doing fine!” Tresvar Then looks around the room as well with a 17 investigation in log.
This chamber might once have been a barracks. The remains of eight wooden bunks lean against the walls, burned and hacked by pillagers. Looking though the remains and corpses you find a newer corpse. The rogue from a failed expedition lies in this room, her desiccated corpse half-buried under wrecked furniture. A pouch on her belt contains 670 sp.
Eryndor - Red Dead Annihilation | GM - Volo's Trade Franchise - PF2e Adventures set in the Forgotten Realms
Banjo looks with pity on the corpse of the rogue. "A shame. It makes one wish that all adventurers were so lucky as us to have the backing, training and support of Volo's Guild. It makes one wonder how they ever got along at all in the past."
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Maybe they didn't, considering they left one of their own like this." Serena says and shudders as she looks at the corpse, relieving it of the silver piece pouch and handing it over to Banjo. "You can count on me not leaving any of you behind like this." She adds with a firm nod, turning to continue the investigation of these haunted halls, motioning for mighty Tresvar to take point again. "I'm glad the guild teamed me up with you my friends." She says and smiles briefly, looking around at Tresvar, Banjo and Livia.
Perception with help from Flappy perching on Serena's shoulder: 12 Stealth: 19