This post has potentially manipulated dice roll results.
"Wait Tri!" Ludolf desperately calls out after the young half-elven bard, then using his eldritch powers to drive a spike of psychic energy through the mind of the insectoid aberration chasing Pardot, using his mind over matter to drag it into the web.
(Mind Sliver, Int save 16 or Psychic: 6 and - 3 to next save, then Telekinetic shove, Str save: 16)
Daventry thinks skinny and dodges several arrows, deflecting another with her angled buckler, while Gunnar simply catches the volley against him on his bulwark of a shield. He gives out a battle shout and swipes his axe downward, breaking every arrow shaft in one blow.
Daventry drives her blade at the priestess, desperate to end the threat posed by the spell caster. At first, she falters, her blade coming just short, but then she remembers Triäsa's song of encouragement and finds it in herself to fight just a little bit harder...
Attack 1: Nat 1 :(
Attack 2: 13 + 3 (inspiration d8) for 16 to hit, 9 piercing and 13 radiant (level 2 smite!)
Reaction: Sentinel Ready, when Gunnar gets in position!
Daventry shifts to just north of the Priestess, stepping out of the snake's mouth but still blocking the path towards her friends. She looks at the collapsing temple before her.
"Gunnar, this is it! We stand together!"
Move to J0 (about to go negative on the map lol)
Gunnar sees his new battle-friend struggle, and shifts to help. He attempts to finish off the priestess with a beheading blow, and then stands next to Daventry with his shield at the ready.
Move: K0
Attack 1: 13 to hit
Attack 2: 21 to hit, 10 damage
Reaction: Protection (first attack against Dav at disadvantage)
The warriors two look upon the temple and stand resolute against their fates.
This post has potentially manipulated dice roll results.
The priest reels from Daventry's continued smite, off balance and bleeding heavily Gunnar's assault finishes the creature off. He liberates another head from a lizard body and the priest falls to the ground dead.
The malison and PB fire their arrows at Gunnar as the whole temple continues to shake violently.
Attack 1: 9 Damage: 7 + 5
Attack 2: 21 Damage: 5 + 8
The Anchorite steps out of the temple with paladins approaching Daventry and swinging it's claws at the bloodied hero. Thankfully Gunnar holds his shield at the ready.
Attack: 18 Damage: 13
Malison 3 follows the anchorite's attack with another volley of arrows at Daventry
Attack 1: 10 Damage: 5 + 6
At the end of the round the temple sways and rocks as giant boulders fall from the entire structure. The earth shakes and vibrates as the walls of the temple collapse and the roof begins to crumble and the entire temple falls into the ground.
Gunnar inspired by Daventry's presence barely manages to leap out of harms way and keep his feet. Daventry appears to be doomed to fall with the Temple but something strange occurs... as her foot slips and she looks to be about to fall prone at the mouth of the temple she just stops falling, balancing unnaturally on one leg with her arms splayed out to the side she almost hovers in the air until she is pulled back to a perfect standing position.
Anchorite Dex Save: 13
The creatures within the Temple never had a chance. As the ceiling and walls crumble the other combatants are dropped into the floor as entire temple crumbles into the ground
Rollback Post to RevisionRollBack
DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Pardot, dodging the first attack, but taking the claws to the side, looks a bit worried, and focused on little but escaping. raising his shield he steps away and moves towards the trees, hoping that even if it keeps following, he'll be able to block any attacks.
This post has potentially manipulated dice roll results.
Triäsa quickly moves up alongside Ludolf. "Come my love, we need to get everyone to me." With a blink her form dissolves into pixels and disappears, then reappears 30 ft further along, again at the edge of the forest. (Where she is shown at I0 is fine.) From that location she casts [spell]Fire Bolt;Force Bolt/spell] at Mallison 1. (Spell Attack: 24 Damage: 11)
"Everyone come to me NOW!" she shouts in a commanding voice. "I have a way out of here. That includes you Daventry and our new friend Gunnar. RUN!"
Maxx gratefully jumps from her spot to where Cathbad stands. She then rushes (Dash Action) towards Triäsa until she stands alongside her. (I1) As she moves, she tosses some stones and dirt at Anchorite 1 to distract him. (Distract ability Bonus Action - CHA Save DC 13 or have disadvantage on next Attack or Save.)
This post has potentially manipulated dice roll results.
AoO at Pardot @disadvantage:10 Damage: 16
Pardot makes for the treeline as Triäsa returns seemingly out of nowhere. Her presence is unmistakable she glides along the ground with an unnatural speed. While this is odd it's not the most striking part of her return. Triäsa is glowing a brilliant white light that is nearly blinding, her whole form radiates power. As she targets the creature attacking Pardot a bit of this white light coalesces creating a ball of force that hurles toward the anchorite and strikes it cleanly in the chest.
Maxx leaps to freedom from the spider web into Cathbad's arms they lock eyes for a moment as he pushes her toward the tree line ahead of him. Shorty and Maxx make it to Triäsa's side.
Anchorite 1 confused by the appearence of Triäsa decides to redirect his anger and avoid the glowing white lady. Without any trouble it moves across the web with it's spiderlike appendages, it's human legs dangling uselessly as skitters to G5 and lashes out with it's claws toward Cathbad.
Attack: 27 Damage: 9
Rollback Post to RevisionRollBack
DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
This post has potentially manipulated dice roll results.
Ludolf hurries back in order to again use his eldritch powers to drive a spike of psychic energy through the mind of the insectoid aberration assailing Cathbad, using his mind over matter to drag it into the web.
(Mind Sliver, Int save 16 or Psychic: 7 and - 1 to next save, then Telekinetic shove, Str save: 16)
Gunnar and Daventry give each other a nod, as they pounce on the prone Anchorite, axe and blade driving deeply into the creature. As their assault begins in earnest, Daventry sees Cathbad's plight and shouts at Gunnar,
"Go! Help Cathbad! We can't outrun these as long as they can teleport and throw webs at us!"
Gunnar:
Move: Northeast one square to be in melee
Attack 1: Nat 20! 15 damage
Attack 2: 20 to hit, 13 damage
Move: remaining 25' towards Cathbad and the other Anchorite.
Gunnar shouts at the Anchorite chasing Cathbad: "You foul creature! Come, battle me, and test your reflexes against my might!"
Gunnar Intimidation: 5 + stuff :<
He leaves himself open to an opportunity attack, which if the creature takes, Daventry will attempt to capitalize on with Sentinel.
Daventry drives her blade down and twists, embers flaring out of the wounds of the creature as she wreaks havoc.
This post has potentially manipulated dice roll results.
Int Save: 16Str Save:8
Black blood sputters from Anchorite 1 as it appears on the verge of death. Laying prone on the ground it seems to accept it's fate but refuses to die alone. The creature reaches out and grips Daventry's ankle sending shocks of electricitythrough her metal armor.
Shocking Grasp: 24Damage: 8
The creature, still prone, uses it's bonus action to misty step to F8 where it then stands up next Gunnar.
Triäsa (Glowing Ball of Power) and Maxx (16)
Pardot (26) and Shorty
Anchorite 1 (21 -3 to next save)
Ludolf (Unseen, 30 feet into the woods) and Cathbad (36)
Daventry (35; Sentinel) and Gunnar
Anchorite 2 (85)
Rollback Post to RevisionRollBack
DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
The ground continues to shake as the temple plunges into a giant hole in the ground. Ludolf's mental assault ravages the corrupted mind of the anchorite but it stands it's ground.
Triäsa/Maxx and Pardot/Shorty are up
Rollback Post to RevisionRollBack
DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Electricity arcs across Daventry's metal buckler, sparking and singeing her, burning her arm badly. She looks haggard, the silk dress under her armored leather cuirass torn and bloodied, her fighting spirit on its last legs, but a determined look on her face.
This post has potentially manipulated dice roll results.
Feeling a bit safer now that the numbers are on their side, as well as being in the trees able to continue running if need be, the halflings finally turn their attention backwards. Shorty ducks behind a tree and looses a couple rocks towards the nearest enemy, and Pardot lifts his staff calling down a guiding bolt at the same foe.
stones: Attack: 15 Damage: 2 Attack: 17 Damage: 4 bolt: Attack: 25 Damage: 11 (if hits, next attack has adv)
Shorty's stones sail harmlessly through the air missing the target. Pardot's starlight bolt crashes into the creature tearing flesh and carapace from the creature. Anchorite 2 appears to be very close to death
Combat Tracker with slight math corrections:
Triäsa (Glowing Ball of Power) and Maxx (16)
Pardot (26) and Shorty
Anchorite 1 (38 next attack against has Adv)
Ludolf and Cathbad (36)
Daventry (44, No reaction) and Gunnar
Anchorite 2 (91)
Rollback Post to RevisionRollBack
DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Triäsa turns to the others near her. "Stay close to me." (OOC - within 10 ft) She then moves southeast a bit then south, skirting the web. "We'll make it easier for Dav and Gunnar to get to us."
Fearing Gunnar the most at risk from the Anchorite, she grants him Bardic Inspiration.
(OOC - Perhaps Pardot and Shorty could be allowed to have moved south Triäsa. If they would do that of course. Or not.)
Daventry, Gunnar and Ludolf are up!
For efficiency, Daventry and Gunnar need to make Dex Saves in their next post just in case.
Combat Tracker:
Maps:
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
"Wait Tri!" Ludolf desperately calls out after the young half-elven bard, then using his eldritch powers to drive a spike of psychic energy through the mind of the insectoid aberration chasing Pardot, using his mind over matter to drag it into the web.
(Mind Sliver, Int save 16 or Psychic: 6 and - 3 to next save, then Telekinetic shove, Str save: 16)
(Nice! Check your DM's in 15 minutes)
Int Save: 10 Str Save: 8 Will subtract 3 if fails first.
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Daventry thinks skinny and dodges several arrows, deflecting another with her angled buckler, while Gunnar simply catches the volley against him on his bulwark of a shield. He gives out a battle shout and swipes his axe downward, breaking every arrow shaft in one blow.
Daventry drives her blade at the priestess, desperate to end the threat posed by the spell caster. At first, she falters, her blade coming just short, but then she remembers Triäsa's song of encouragement and finds it in herself to fight just a little bit harder...
Attack 1: Nat 1 :(
Attack 2: 13 + 3 (inspiration d8) for 16 to hit, 9 piercing and 13 radiant (level 2 smite!)
Reaction: Sentinel Ready, when Gunnar gets in position!
Daventry shifts to just north of the Priestess, stepping out of the snake's mouth but still blocking the path towards her friends. She looks at the collapsing temple before her.
"Gunnar, this is it! We stand together!"
Move to J0 (about to go negative on the map lol)
Gunnar sees his new battle-friend struggle, and shifts to help. He attempts to finish off the priestess with a beheading blow, and then stands next to Daventry with his shield at the ready.
Move: K0
Attack 1: 13 to hit
Attack 2: 21 to hit, 10 damage
Reaction: Protection (first attack against Dav at disadvantage)
The warriors two look upon the temple and stand resolute against their fates.
Daventry Dex: 13 (if fail, Channel Divinity: Dreamed Destiny to add 2 more)
Gunnar Dex: 14 + 2 (Daventry's Aura of Protection)
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
The priest reels from Daventry's continued smite, off balance and bleeding heavily Gunnar's assault finishes the creature off. He liberates another head from a lizard body and the priest falls to the ground dead.
The malison and PB fire their arrows at Gunnar as the whole temple continues to shake violently.
Attack 1: 9 Damage: 7 + 5
Attack 2: 21 Damage: 5 + 8
The Anchorite steps out of the temple with paladins approaching Daventry and swinging it's claws at the bloodied hero. Thankfully Gunnar holds his shield at the ready.
Attack: 18 Damage: 13
Malison 3 follows the anchorite's attack with another volley of arrows at Daventry
Attack 1: 10 Damage: 5 + 6
At the end of the round the temple sways and rocks as giant boulders fall from the entire structure. The earth shakes and vibrates as the walls of the temple collapse and the roof begins to crumble and the entire temple falls into the ground.
Gunnar inspired by Daventry's presence barely manages to leap out of harms way and keep his feet. Daventry appears to be doomed to fall with the Temple but something strange occurs... as her foot slips and she looks to be about to fall prone at the mouth of the temple she just stops falling, balancing unnaturally on one leg with her arms splayed out to the side she almost hovers in the air until she is pulled back to a perfect standing position.
Anchorite Dex Save: 13
The creatures within the Temple never had a chance. As the ceiling and walls crumble the other combatants are dropped into the floor as entire temple crumbles into the ground
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
The anchorite is not ready for the sudden quakes of the ground as the temple falls into the ground and is knocked prone at the top of the steps.
Pardot/Shorty and Triäsa/Maxx are up
Combat Tracker
One Map!
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Shorty keeps booking it towards the trees.
Pardot, dodging the first attack, but taking the claws to the side, looks a bit worried, and focused on little but escaping. raising his shield he steps away and moves towards the trees, hoping that even if it keeps following, he'll be able to block any attacks.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Triäsa quickly moves up alongside Ludolf. "Come my love, we need to get everyone to me." With a blink her form dissolves into pixels and disappears, then reappears 30 ft further along, again at the edge of the forest. (Where she is shown at I0 is fine.) From that location she casts [spell]Fire Bolt;Force Bolt/spell] at Mallison 1.
(Spell Attack: 24 Damage: 11)
"Everyone come to me NOW!" she shouts in a commanding voice. "I have a way out of here. That includes you Daventry and our new friend Gunnar. RUN!"
Maxx gratefully jumps from her spot to where Cathbad stands. She then rushes (Dash Action) towards Triäsa until she stands alongside her. (I1) As she moves, she tosses some stones and dirt at Anchorite 1 to distract him. (Distract ability Bonus Action - CHA Save DC 13 or have disadvantage on next Attack or Save.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
AoO at Pardot @disadvantage: 10 Damage: 16
Pardot makes for the treeline as Triäsa returns seemingly out of nowhere. Her presence is unmistakable she glides along the ground with an unnatural speed. While this is odd it's not the most striking part of her return. Triäsa is glowing a brilliant white light that is nearly blinding, her whole form radiates power. As she targets the creature attacking Pardot a bit of this white light coalesces creating a ball of force that hurles toward the anchorite and strikes it cleanly in the chest.
Maxx leaps to freedom from the spider web into Cathbad's arms they lock eyes for a moment as he pushes her toward the tree line ahead of him. Shorty and Maxx make it to Triäsa's side.
Anchorite 1 confused by the appearence of Triäsa decides to redirect his anger and avoid the glowing white lady. Without any trouble it moves across the web with it's spiderlike appendages, it's human legs dangling uselessly as skitters to G5 and lashes out with it's claws toward Cathbad.
Attack: 27 Damage: 9
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
By some miracle Cathbad manages to evade certain death at the hands of the spiderlike creature. He grins at his good fortune.
Ludolf/Cathbad and Daventry/Gunnar are up
Combat Tracker:
Map
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Ludolf hurries back in order to again use his eldritch powers to drive a spike of psychic energy through the mind of the insectoid aberration assailing Cathbad, using his mind over matter to drag it into the web.
(Mind Sliver, Int save 16 or Psychic: 7 and - 1 to next save, then Telekinetic shove, Str save: 16)
Cathbad disengages and heads for Maxx.
Gunnar and Daventry give each other a nod, as they pounce on the prone Anchorite, axe and blade driving deeply into the creature. As their assault begins in earnest, Daventry sees Cathbad's plight and shouts at Gunnar,
"Go! Help Cathbad! We can't outrun these as long as they can teleport and throw webs at us!"
Gunnar:
Move: Northeast one square to be in melee
Attack 1: Nat 20! 15 damage
Attack 2: 20 to hit, 13 damage
Move: remaining 25' towards Cathbad and the other Anchorite.
Gunnar shouts at the Anchorite chasing Cathbad: "You foul creature! Come, battle me, and test your reflexes against my might!"
Gunnar Intimidation: 5 + stuff :<
He leaves himself open to an opportunity attack, which if the creature takes, Daventry will attempt to capitalize on with Sentinel.
Daventry drives her blade down and twists, embers flaring out of the wounds of the creature as she wreaks havoc.
Daventry:
Attack 1: 24 to hit, 14 piercing + 9 radiant damage (smite!)
Attack 2: 23 to hit, 15 piercing + 6 radiant damage (smite!)
Sentinel (if triggered by AoO or disengage): 25 to hit, 11 piercing
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
Int Save: 16 Str Save: 8
Black blood sputters from Anchorite 1 as it appears on the verge of death. Laying prone on the ground it seems to accept it's fate but refuses to die alone. The creature reaches out and grips Daventry's ankle sending shocks of electricity through her metal armor.
Shocking Grasp: 24 Damage: 8
The creature, still prone, uses it's bonus action to misty step to F8 where it then stands up next Gunnar.
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
The ground continues to shake as the temple plunges into a giant hole in the ground. Ludolf's mental assault ravages the corrupted mind of the anchorite but it stands it's ground.
Triäsa/Maxx and Pardot/Shorty are up
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Electricity arcs across Daventry's metal buckler, sparking and singeing her, burning her arm badly. She looks haggard, the silk dress under her armored leather cuirass torn and bloodied, her fighting spirit on its last legs, but a determined look on her face.
(She's not doing great! 8 HP left)
Aldrik Reinholdt in Dragon Heist
Daventry in The Candlekeep Mysteries, and her bag
Feeling a bit safer now that the numbers are on their side, as well as being in the trees able to continue running if need be, the halflings finally turn their attention backwards. Shorty ducks behind a tree and looses a couple rocks towards the nearest enemy, and Pardot lifts his staff calling down a guiding bolt at the same foe.
stones:
Attack: 15 Damage: 2
Attack: 17 Damage: 4
bolt:
Attack: 25 Damage: 11 (if hits, next attack has adv)
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Shorty's stones sail harmlessly through the air missing the target. Pardot's starlight bolt crashes into the creature tearing flesh and carapace from the creature. Anchorite 2 appears to be very close to death
Combat Tracker with slight math corrections:
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Triäsa shakes her head slightly. "Damn you Daventry!" she yells. "Are you TRYING to die here? We're leaving NOW! Stop fighting and just RUN."
Grabbing her lute and starting to sing, she casts [spell]Sleep[/sleep] (3rd level). (54 hp affected; targeted to get both Anchorites but not Gunnar)
(OOC - Holding the rest of her turn to see the results.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Anchorite 2 falls to the ground unconscious, Anchorite 1 shakes it's head and is able to fight off the effects of Triäsa's spell.
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Triäsa turns to the others near her. "Stay close to me." (OOC - within 10 ft) She then moves southeast a bit then south, skirting the web. "We'll make it easier for Dav and Gunnar to get to us."
Fearing Gunnar the most at risk from the Anchorite, she grants him Bardic Inspiration.
(OOC - Perhaps Pardot and Shorty could be allowed to have moved south Triäsa. If they would do that of course. Or not.)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer