This post has potentially manipulated dice roll results.
At this point, a worn out Zalandra makes one final round of wager collection before happily taking a seat in the VIP section if the offer is still open for her. As lazy as Lion Buddy was last time, he shrugs of lethargy to help one last time as well.
For Those Interested In Placing Bets on the Level 3 Match:
(Someone please help me come up with better names!)
There have been a few changes for the Rank(/level) 3. Bets will still remain open until the conditions for 1st to Fall section have been met. Variable betting has been temporarily restructured so that the minimum stake can be no lower than 10 gp, and maximum set to 200gp with a 10% Vig. (S/N: Deal with Toren is still in the works, but won't be available for this match).
(Stake x Odds = Payout(-Minus Stake, though it is returned as part of payout))
S/N Rulings:
For this match, bets will remain open until someone falls.
A gambler can bet on multiple categories, but only once per.
And to clarify, methods of incapacitation that do not involve a takedown (ie. Competitor being reduced to 0 hp) only qualifies as a 1st to fall IF said competitor REMAINS incapacitated until the match ends.
If multiple competitors are rendered incapacitated at the same time via the above method, and remain that way until the end of the match, the stake is considered a loss. In such an event, all proceeds is divided and funneled back into the arena to support future matches (or so she says at least)
If vig/commission is not paid upfront, it will be taken out of the winnings.
Competitors are allowed to place a bet either personally or by a proxy. HOWEVER, they are restricted to placing said bet upon their team's victory or personally achieving 1st Blood(when applicable).
In the event of a draw (not sure if that's even possible), bets will be refunded (at cost to MD) in regards to any placed on a final winning team.
Those that don't understand the format change are free to ask for clarification.
Lastly, all bets are FINAL.
Stakes/Vig(commission): Min: 10gp Max: 200gp
Vig: 10%
1st to Fall: 3.5 Elven-Eyed Sarah 3.0 Judge Scarab 2.8 Doctor Marmaduke 2.5 Gell, The Veiled Immortal 2.0 Hammerstone, Coming Through! 1.5 Amaruve, Main Tank Material
Wining Team: 3.0 Built to Last (Scarab, Amaruve, Hammerstone) 1.5 Nine Lives (Gell, Sarah, Marmaduke)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
(Corrected. Scarab and Hammerstone are Amaruve's allies. BDad is tired.)
(Marmaduke and Gell will follow initiative.)
(@BDaddly Le gasp! The iniative is gonna matter more this time? :O Interesting~ In which case, do I still keep the Bag of Tricks roll, or would I have re-roll on my actual turn?)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Welp. Gosh darn it, gotta fight Marm and Gell again. Let's hope Amaruve is Church 2.0 :P)
(Amaruve is a much much older character than Church. He used to raid lead and main tank Naxxramas)
(Is the lethal danger at the end a Lich and a White Dracolich then?)
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The Great Maginio, disappointed, walks over to zalandra and bets 10 gp on Sara falling first and 20 gp team nine lives winning. "I believe this time I will earn something!" He then pays the commission.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(The one that had previously had the manipulated dice flag. The advantage would hit, but the disadvantage prevents it. I had intended to mention the ranged disadvantage with the first post, but I got distracted.)
(As for why, likely an error, if he opted to used the sword instead he'd lose his Archery Fighting Style and still miss.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
You can get the poisin, crossbow, and ammo for 125 gold
Extended Signature
Done! Now to figure out how Zalandra would post the odds..
When you realize you're doing too much: Signature.
(Amaruve is a much much older character than Church. He used to raid lead and main tank Naxxramas)
Extended Signature
At this point, a worn out Zalandra makes one final round of wager collection before happily taking a seat in the VIP section if the offer is still open for her. As lazy as Lion Buddy was last time, he shrugs of lethargy to help one last time as well.
Persuasion: 4 with Lion's Friend help: 13.
Insight: 17.
For Those Interested In Placing Bets on the Level 3 Match:
(Someone please help me come up with better names!)
(Stake x Odds = Payout(-Minus Stake, though it is returned as part of payout))
S/N Rulings:
Min: 10gp
Max: 200gp
3.5 Elven-Eyed Sarah
3.0 Judge Scarab
2.8 Doctor Marmaduke
2.5 Gell, The Veiled Immortal
2.0 Hammerstone, Coming Through!
1.5 Amaruve, Main Tank Material
3.0 Built to Last (Scarab, Amaruve, Hammerstone)
1.5 Nine Lives (Gell, Sarah, Marmaduke)
When you realize you're doing too much: Signature.
(@BDaddly Le gasp! The iniative is gonna matter more this time? :O Interesting~ In which case, do I still keep the Bag of Tricks roll, or would I have re-roll on my actual turn?)
When you realize you're doing too much: Signature.
Rothander walks up to Zalandra. " Las I would like ta place a 200 gp bet on nine lives ta win." Vig paid upfront.
Paren 4th lvl Hunter Ranger (2W-3L) retired
Rothander lvl 3 Fighter
Og will bet 30 gp on Nine Lives winning, and 20 on Scarab falling first.
(Turning in the vig upfront, as always.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Is the lethal danger at the end a Lich and a White Dracolich then?)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
((Who on the enemy team is able to cast bless?))
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(No one, I believe.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Yeap my bad. I wasn't thinking straight this morning. )
(Is Zev not down now that the first attack hit?)
(Especially after Morthos adds hunter's mark . . .)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The Great Maginio, disappointed, walks over to zalandra and bets 10 gp on Sara falling first and 20 gp team nine lives winning. "I believe this time I will earn something!" He then pays the commission.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Wait, which of Morthos's attacks didn't hit? I'm super confused right now.)
(For one, why shoot an arrow at point blank range?)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(The one that had previously had the manipulated dice flag. The advantage would hit, but the disadvantage prevents it. I had intended to mention the ranged disadvantage with the first post, but I got distracted.)
(As for why, likely an error, if he opted to used the sword instead he'd lose his Archery Fighting Style and still miss.)
Extended Signature
(Ah, ok. Thanks for clearing it up.)
(I'm assuming Og's movement can't be retconned?)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(No, that'd certainly factor into Zev's decisions. Your still in good shape either way.)
Extended Signature
(Yeah, that was my bad. Should have looked at the map and actually specified a location.)
(Eh, we're doing alright. I've already burned through a lotta stuff, though . . .)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Is this fight outside, in the Glory, or somewhere else?)
(In the arena. I just sent the OOC comentary over here cause we had too much going on over there.)
Extended Signature