Are there any sconces or places where Randall can stash his torch but still get the benefit of light? If so, Randall will do so, draw his spear and move to stand beside the ally closest to the threat of the skeletons.
if there is no where to put the torch, he will continue to hold it to provide light and move alongside the ally closest to the skellies.
As in prior combats, he will look to protect his ally with his shield and impose disadvantage on any attacking foes.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
"More undead? Who would have guest?" she says as giggles before she shrugs then hop, hop, hops towards Randall then strikes the nearest skeleton yelling
"A gift from my Goddess Hestia, "Lightning Basher" reveal yourself." as her right arm reaches back over her head she casts Booming Blade
You see a flash of light before seeing the image of a mace materialize into her hand in a form of lightning charging up in the sky before striking down towards the earth
attack 9
damage 4
then she hops backwards 10 ft hoping the randall will protect her
This post has potentially manipulated dice roll results.
Randall is unable to find a good spot for his torch in this small cave. The two remaining skeletons finish rising from the mass of remains and begin to attack the intruders.Attack:
S2 attempts to attack Olaerys Attack: 14 Damage: 6
S3 is distracted and infuriated by Fr'reona's Booming Blade and walks past the occupied Randall and Olaerys to get at the kitty: 8 Damage: 6
Panga's arrow strikes home again, dealing S3 considerable damage
Randall will once again try to use his lit torch as an improvised weapon, clubbing this last skeleton that stands before he and Olaerys. "Go back to rest, tormented bones!"
Attack: 9 Damage: 2
In the unlikely event the skellie survives to make another attack, Randall will continue to dedicate his reaction to protecting the first ally within 5ft of him to come under attack.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
As she stepped backward away from danger you notice her long black hair covered her face. She quickly pulls the hair out of her eye's and takes a peek around.
"Whooo! I'm alive! Thank you to who ever saved me."
as she starts dancing in place wagging her tail, moving her arms and shaking her hips side to side.
Olaerys glances out of the corner of his eye and sees the dancing, a half smile on his face he heaves the battle axe at the second skeleton in front of him.
Battle axe : Attack: 8 Damage: 8
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A wizard is never late, nor is he early, he arrives precisely when he means to.
This post has potentially manipulated dice roll results.
With the threat gone, Randall again lifts his torch high and looks at his companions. "Is everyone well? Gods, what was happening here?"
He circles the chamber, trying to guess what this is all about or uncover clues as to why these undead were gathered up in this place. Investigation: 14
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
She stops dancing as the last skeleton falls. Then looks around once again looking for symbols or writings or odd figures on the wall, the floor, in corners and upon the skeletal remains. She closes her eyes a moment saying
"Please grant me "Counsel" my goddess so I may find what I seek." casting Guidance upon herself as she touches her holy symbol.
A fire symbol representing her Goddess is at the center of her holy symbol. It glows purple as the fire symbol illuminates projecting the symbol on to the wall.
There are 12 corpses, 7 of them skeletal, 5 'fresher'. On first glance it looks like someone just dumped bodies of banditry victims here (there are no valuables), but a further look at how they are lying suggests some have been animated recently, and that this may be some sort of macabre body storage for a necromancer.
Olaerys pulls out another javelin and heaves it at another skeleton, trying to catch them while inert.
Javelin : Attack: 23 Damage: 9
A wizard is never late, nor is he early, he arrives precisely when he means to.
Three skeletons begin to animate from within the corpses but just as they do one of them immediately collapses again and returns to lifelessness
Panga fires another arrow at any standing skeletons.
Attack: 25
Damage: 9
Are there any sconces or places where Randall can stash his torch but still get the benefit of light? If so, Randall will do so, draw his spear and move to stand beside the ally closest to the threat of the skeletons.
if there is no where to put the torch, he will continue to hold it to provide light and move alongside the ally closest to the skellies.
As in prior combats, he will look to protect his ally with his shield and impose disadvantage on any attacking foes.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"More undead? Who would have guest?" she says as giggles before she shrugs then hop, hop, hops towards Randall then strikes the nearest skeleton yelling
"A gift from my Goddess Hestia, "Lightning Basher" reveal yourself." as her right arm reaches back over her head she casts Booming Blade
You see a flash of light before seeing the image of a mace materialize into her hand in a form of lightning charging up in the sky before striking down towards the earth
attack 9
damage 4
then she hops backwards 10 ft hoping the randall will protect her
if the skeleton moves
thunder 3 damage
Randall is unable to find a good spot for his torch in this small cave. The two remaining skeletons finish rising from the mass of remains and begin to attack the intruders.Attack:
S2 attempts to attack Olaerys Attack: 14 Damage: 6
S3 is distracted and infuriated by Fr'reona's Booming Blade and walks past the occupied Randall and Olaerys to get at the kitty: 8 Damage: 6
Panga's arrow strikes home again, dealing S3 considerable damage
Olaerys takes the opportunity to swing at S3 as it walks by, exposing its flank.
Battle axe : Attack: 10 Damage: 4
A wizard is never late, nor is he early, he arrives precisely when he means to.
S3 explodes into a pile of bones as Olaerys smashes it's ribcage as it tried to run past him to get at Fr'reona
Randall will once again try to use his lit torch as an improvised weapon, clubbing this last skeleton that stands before he and Olaerys. "Go back to rest, tormented bones!"
Attack: 9 Damage: 2
In the unlikely event the skellie survives to make another attack, Randall will continue to dedicate his reaction to protecting the first ally within 5ft of him to come under attack.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
As she stepped backward away from danger you notice her long black hair covered her face. She quickly pulls the hair out of her eye's and takes a peek around.
"Whooo! I'm alive! Thank you to who ever saved me."
as she starts dancing in place wagging her tail, moving her arms and shaking her hips side to side.
"Oh yea, Oh yea!"
"Umm, Umm Um, Um!"
(end of my turn)
Melchor makes a grasping motion towards S2…
Chill Touch Attack: 17 Damage: 1
Olaerys glances out of the corner of his eye and sees the dancing, a half smile on his face he heaves the battle axe at the second skeleton in front of him.
Battle axe : Attack: 8 Damage: 8
A wizard is never late, nor is he early, he arrives precisely when he means to.
Melchor's Chill Touch stops S2 in it's place and dispatches the remaining 'life' in it.
(COMBAT OVER)
With the threat gone, Randall again lifts his torch high and looks at his companions. "Is everyone well? Gods, what was happening here?"
He circles the chamber, trying to guess what this is all about or uncover clues as to why these undead were gathered up in this place. Investigation: 14
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Randall makes a careful twice-over of the pile of dead bodies and is able to determine that they are, in fact, dead bodies.
Olaerys looks through the dead bodies as well, tries to determine more about their former life and what has befallen them.
Investigation : 20
He also looks for any coin and goodies. He picks up his javelins from the two rooms as well.
A wizard is never late, nor is he early, he arrives precisely when he means to.
She stops dancing as the last skeleton falls. Then looks around once again looking for symbols or writings or odd figures on the wall, the floor, in corners and upon the skeletal remains. She closes her eyes a moment saying
"Please grant me "Counsel" my goddess so I may find what I seek." casting Guidance upon herself as she touches her holy symbol.
A fire symbol representing her Goddess is at the center of her holy symbol. It glows purple as the fire symbol illuminates projecting the symbol on to the wall.
Investigation 15
guidance 3
As they are poking around the dead bodies, Panga stays alert and watches out for any more ambushes or other potential hazards.
Perception: 18
There are 12 corpses, 7 of them skeletal, 5 'fresher'. On first glance it looks like someone just dumped bodies of banditry victims here (there are no valuables), but a further look at how they are lying suggests some have been animated recently, and that this may be some sort of macabre body storage for a necromancer.
90
Among one of the fresher corpses is a small bag that was obviously missed, containing 20gp