"Yes, perhaps this Strahd fell victim to a curse that transformed him into some sort of monster," Nelyna agrees.
As they enter the room with the strange offerings, the wizard can't help but be intrigued. She crosses over to the niche with the mummy figure and examines it more closely.
"Bat guano makes for good fertilizer, there were people who would collect it and sell it to us to place in our fields, made good money too but a crappy job for sure."
Razi explores the prison, with special attention to the robed skeleton. “This one wears a robe like those we found upstairs. Could this be a… turncoat? Some one who stole from them? Or perhaps discovered a conscience and earned the ire of the master of this house?”Investigation: 3
(With that roll, I doubt the struck text would have occurred to Razi.)
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Nelyna comes over to the skeleton with a frown. "What an awful way to die," she remarks. "Strung up here in the dark all alone. They are cruel enough to do this to one of their own; I can't imagine what they will try to do to us." She shudders a bit, thinking of the chanting.
Does the ring have any engravings or clues as to the identity of the wearer? It's a bit too close to grave robbing for Razi to be interested, but he won't judge anyone else.
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Party Treasure List - I've been assuming that it's all just being picked up by whomever as they go - then once they get out of this place we can just total it and divide it up - FYI this is the 4th gold ring they've found
Caine shrugs after looking around the cells a little more and turns to double back to the curios room and the other passage way that lead down to some water.
"Everyone ready?" Caine asks. "That pool of water was as far down as the dollhouse showed."
Razi nods. “Let us follow this course to it’s inevitable conclusion.”
Rollback Post to RevisionRollBack
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM -(Homebrew) Heroes of Bardstown *Red Dead Annihilation: ToA *Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
This post has potentially manipulated dice roll results.
Caine gets to the passage that lead down to the water. A chill runs up his spine at the sound of the chanting but he presses forward, keeping any eye out for traps, especially pits.
This post has potentially manipulated dice roll results.
Jim will follow behind everyone else as they all head down into the other room. He will look out for any clues that might reveal why there is chanting or why there is water.
(Investigation: 18)
Rollback Post to RevisionRollBack
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Yes, perhaps this Strahd fell victim to a curse that transformed him into some sort of monster," Nelyna agrees.
As they enter the room with the strange offerings, the wizard can't help but be intrigued. She crosses over to the niche with the mummy figure and examines it more closely.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
"Bat guano makes for good fertilizer, there were people who would collect it and sell it to us to place in our fields, made good money too but a crappy job for sure."
Razi explores the prison, with special attention to the robed skeleton. “This one wears a robe like those we found upstairs.
Could this be a… turncoat? Some one who stole from them? Or perhaps discovered a conscience and earned the ire of the master of this house?”Investigation: 3(With that roll, I doubt the struck text would have occurred to Razi.)
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
Caine looks back at Sleet and his guano comments.
"Crappy job, eh? There's more to you than your letting on, isn't there?" Caine says and nods with a smile.
He catches up with Razi and the robed skeleton.
"Maybe they were short sacrifices? Or they made the sacrifices wear the robes?" Caine suggests.
He checks the are for traps or holes that swarms of creepy, crawly, bitey insects will come out of.
Perception: 5
If he doesn't find any, he grabs the robe and shakes it to see if anything falls out then goes through all the pockets.
Jim nods his head, "Yeah, I think this might be a cult member. Though why was he shackled here? Perhaps he broke their rules?"
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Nelyna comes over to the skeleton with a frown. "What an awful way to die," she remarks. "Strung up here in the dark all alone. They are cruel enough to do this to one of their own; I can't imagine what they will try to do to us." She shudders a bit, thinking of the chanting.
Extended Signature
Characters: Bryony Alderleaf (Phandelver and Below) ♦ Vesta Trevelyan (Vecna: Eve of Ruin) ♦ Ada Kendrick (Curse of Strahd) ♦ Gareth Blackwood (Dragon of Icespire Peak) ♦ Karys Velthune (Out of the Abyss) ♦ Surina Xarith (Simple, Heroic Adventure)
DM: Baldur's Gate: Descent Into Avernus
"Oh great, a cursed ring to take with us."
Does the ring have any engravings or clues as to the identity of the wearer? It's a bit too close to grave robbing for Razi to be interested, but he won't judge anyone else.
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"I'll take it, might be able to trade it for some food or information in a pinch."
reaches to grab the ring unless someone stops him...
@All
Party Treasure List - I've been assuming that it's all just being picked up by whomever as they go - then once they get out of this place we can just total it and divide it up - FYI this is the 4th gold ring they've found
Jewelry Box - 75gp
Gold Rings x 4 - 100gp (25gp each)
Platinum necklace with topaz pendant - 750gp
Books x3 - 75gp (25gp each)
11gp
60sp
Moss Agates x3 - 30gp (10gp each)
Eyepatch with carnelian - 50gp
Ivory hairbrush w/ silver bristles - 25gp
Silvered Shortsword - 110gp
Three spell scrolls - bless, protection from poison, spiritual weapon
Caine looks at the skeleton for a moment longer then does another look around the cells to see if there are any hidden compartments or doorways.
Perception: 4
Caine shrugs after looking around the cells a little more and turns to double back to the curios room and the other passage way that lead down to some water.
"Everyone ready?" Caine asks. "That pool of water was as far down as the dollhouse showed."
Razi nods. “Let us follow this course to it’s inevitable conclusion.”
PC - Ethel - Human - Lvl 4 Necromancer - Undying Dragons * Serge Marshblade - Human - Lvl 5 Eldritch Knight - Hoard of the Dragon Queen
DM - (Homebrew) Heroes of Bardstown * Red Dead Annihilation: ToA * Where the Cold Winds Blow : DoIP * Covetous, Dragonish Thoughts: HotDQ * Red Wine, Black Rose: CoS * Greyhawk: Tides of War
"Agreed, let's see where it takes us."
Caine gets to the passage that lead down to the water. A chill runs up his spine at the sound of the chanting but he presses forward, keeping any eye out for traps, especially pits.
Perception: 9
Jim will follow behind everyone else as they all head down into the other room. He will look out for any clues that might reveal why there is chanting or why there is water.
(Investigation: 18)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax