The woman, Rabbit starts right away, to the mouth of the cave, Rabbit in role play what memories, would make you desire, who, what as you move that would attract you to climb the side of the cliff into danger? Something, that bubbles, to the surface, in words as you move.
(As I understand, Rabbit goes ahead and walks to the mouth of the cave immediately, but her turn is still coming later? She's evidently under the influence of some charm-type of effect and now intends to go to a cliff side - somewhere - but also must verbally explain what memory is causing her to do it.)
Rabbit starts to move quickly towards the entrance to the cave, speaking as she moves. "I just need to get somewhere safe. I don't know how that Red Spider gang found us, but I just have to get away. And there's no way they'll follow if I can make it to that abandoned building. Not into the 'haunted mansion'. I just have to get up high enough where they won't see me."
(I'm ruling, that you are using your reaction, to do this Rabbit)
Margret realizes that Rabbit, has a distant look on her face, her words are obviously wrong! The front of the cave leads to a drop of 20 feet. Your turn Margret, what do you do?
"Oh no!" Rabbit says, "One of them has me! I have to get loose!" She continues her odd narration of what she's doing. She tries to wiggle away from her captor. (Acrobatics: 16)
Calithor runs up to the sorceror, runs in front of her, and says forcefully. "Snap out of it! I know a thing or two about songs, and this isn't one of the good ones."
He then peers out of the cave, trying to make out what might reside there.
(( Add 1d6 bardic inspiration to the next save; Perception 14 passive ))
Roll on your CS rabbit
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Margret wakes, now accustomed to the noisy sword.
init 21
wisdom 18 (rolled in game log)
Calithor init: 7, Wis save: 17 (normal roll), immune to sleep, adv for charm
(Initiative 19 , 13 wis save )
Margret
Krull
Rabbit
Calithor
The woman, Rabbit starts right away, to the mouth of the cave, Rabbit in role play what memories, would make you desire, who, what as you move that would attract you to climb the side of the cliff into danger? Something, that bubbles, to the surface, in words as you move.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(As I understand, Rabbit goes ahead and walks to the mouth of the cave immediately, but her turn is still coming later? She's evidently under the influence of some charm-type of effect and now intends to go to a cliff side - somewhere - but also must verbally explain what memory is causing her to do it.)
Rabbit starts to move quickly towards the entrance to the cave, speaking as she moves. "I just need to get somewhere safe. I don't know how that Red Spider gang found us, but I just have to get away. And there's no way they'll follow if I can make it to that abandoned building. Not into the 'haunted mansion'. I just have to get up high enough where they won't see me."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Margret, looks at Rabbit and frowns, sensing something is not right. Perhaps she is sleep walking, she thinks.
“Rabbit? You ok?”
She moves toward the entrance , sensing something is wrong, (insight 3, medicine? Nat 20)
(I'm ruling, that you are using your reaction, to do this Rabbit)
Margret realizes that Rabbit, has a distant look on her face, her words are obviously wrong! The front of the cave leads to a drop of 20 feet. Your turn Margret, what do you do?
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
“Hey Rab, wake up!,”,
Margret yells loud enough to wake any other companions
she runs over and grapples Rabbit ( holding her from proceeding toward the cliff (Strength roll grapple 20)
Margret grabs Rabbit keeping her from the edge.
Margret
Krull
Rabbit
Calithor
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Krull realising the danger but not seeing where it comes from takes a few steps back and holds ready K.O to throw it (hold action)
Rabbit you still have the desire, to head towards the source of the song. Role play as you see fit, then make another save.
Margret
Krull
Rabbit
Calithor
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Oh no!" Rabbit says, "One of them has me! I have to get loose!" She continues her odd narration of what she's doing. She tries to wiggle away from her captor. (Acrobatics: 16)
(WIS Save: 6)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Rabbit can't break away from Margret, but she can't break away from the song.
Margret
Krull
Rabbit
Calithor
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Hey guys, something wrong with Rabbit!" Margret yells. "Find the source! I'll try to keep holding her."
Calithor runs up to the sorceror, runs in front of her, and says forcefully. "Snap out of it! I know a thing or two about songs, and this isn't one of the good ones."
He then peers out of the cave, trying to make out what might reside there.
(( Add 1d6 bardic inspiration to the next save; Perception 14 passive ))
A small rock falls past Calithor's view, it seams from above.
Margret
Krull
Rabbit
Calithor
Creatures
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Margret will continue her grapple and will cast firebolt (when target is present)
(6 to hit , 2 damage)
Margret simply scorches the ground when a Jack rabbit runs by.
Margret
Krull
Rabbit
Calithor
Creatures
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Krull quickly searchs the area above where that small rock fell.(4 perception) As soon as he sees something will throw K.O at it