There are plenty of game signs, deer, mice, even wolves no dead animals. One thing that Marco notices, the movement from Corny Berry is slowly moving away from it towards the group, so slow that you're out pacing it.
Krull see's the Tribor trail as wagon tracks, much like in (ooc: reference the Oregon trail) its well used, and the group is right on track.
“Hum, the movement we noted from corny Berry. It’s leaving there and following us, but we outpace it. I would guess undead or some slow creature. We best be careful when we camp or perhaps find a good area to strategically set an ambush”
Rabbit seems a little concerned about the news from Margret. "You think Marco can keep an eye on them. Whatever they are? Can't imagine they're undead out in the daylight?" Although she isn't really sure if maybe it could be undead. "Maybe if they are truly intent on following us we could set a trap. Though I think we should see how the day goes and whether we can truly get away from them."
As the group continues to travel, she comes over to ride along with Krull. "If there is an issue, we might need to find a really good place to hide everyone, or perhaps figure a spot to set up an ambush. Or if you know another path we might take where we wouldn't be tracked?"
Krull tries to remember if there are other paths (history check?) He replies "K.O has been quite the whole journey..not danger he said.."
the idea of an ambush sounds sensible to him" Aye an ambush is an option.. sometimes direct confrontation isn't the best course of action..I remember those fancy words from my old boss"
“Yeah, I dont like being followed so I’d say we pick a spot with advantageous terrain (eg high ground, other side of a river crossing, or camp spot and set up expecting visitors.”
Having spent the past minute or so escalating, Droop eventually dislodges one heck of a nugget from his nose to idly marvel over. "Hmm.... No understand. If thing not keep up well, why not keep going to town? We reach there by end of day, yes?" He asks just before eating the booger with a smile. "Mmm~ Delicious! But, uh, yea, yea! Droop sure can convince horsey horse to keep going even through night if want."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Rabbit glances at Krull when Droop mentions getting back to town by the end of the day. "Will we make it to Phandalin? I figured it would take longer." She looks at Droop, "You are right, if we can get to town we keep going. But I don't want to push the horses too much."
Krull still thinking about alternative routes (16 nature) "We move slower with the wagon but I bet we shouldn't have any problems..the only thing that worries me is that dragon!if we encounter him then it's a fight for our lives.Best to live and fight him another day"
Krull asks K.O in his head"Friend do you feel danger?Are we good?"
“Yeah, I dont like being followed so I’d say we pick a spot with advantageous terrain (eg high ground, other side of a river crossing, or camp spot and set up expecting visitors.”
Margret begins looking for favorable terrain.
The only change in Terrain = Tall grass to the left Tall grass to the right, Forrest 10 miles to the north, hills, mountains 15miles to the south
"if something follows then we deal with .Crush them ,slash them doesn't matter..if they are friendly then will join us on our way back to phandalin.Drink with us or eat eh?
"Yes, we move on for now. Monitor whatever follows us if we can," Rabbit says with finality. "I was mainly concerned about being overtaken if we stopped for the night. But let's just see what happens." She continues to ride on, allowing Krull to the lead the way, even though the path is rather easy to find at this point.
As the light starts to fade, Rabbit glances towards Margret. "Well, did Marco catch any sign of anything behind us?" She looks at the others. "If we are still followed, we might try to pull the cart further along and make our actual camp hidden away a bit before. But so we still see the cart and all. But if someone heads after the cart we could go after them and surprise them!"
“Nope, no more signs of em. Marco and I will take 3rd watch, our night vision is good.” (Try to do as rabbit suggests, at least setting up in a defensible area, or trees, rock outcropping. )
(ooc could be the dragon, something invisible, something undetectable, or nothing)
Droop just shakes his head and mutters something along the lines of an exasperated sounding "Tall Folks", but nevertheless began guiding the wagon just a little ways off the trail that seemed serviceable enough for a campgrounds. Then without a word more he stays true to his station in decoupling and tending to the horse first, before eventually and quietly joining the others in scrapping together supplies for an evening supper. As far as any personal plans for the rest of the evening after, short of being asked to take a watch, the goblin was just as happy to sleep the night away under the wagon.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Rabbit first brings her horse alongside the spy where Droop had stationed the cart. She tends to the horse, making sure it is fed, then helps out the goblin of anything else is left to be done.
She then wants back to the group as they discuss taking watch. "Alright. Maybe Calithor, you take the first watch?" Rabbit glances towards the bard. "I can go after Margret. And Droop?" She looks over to the goblin. "You mind taking the last watch?"
Once that seems resolved, she settles down to have a bit to eat. And a short time later she'll lie down to get her rest.
There are plenty of game signs, deer, mice, even wolves no dead animals. One thing that Marco notices, the movement from Corny Berry is slowly moving away from it towards the group, so slow that you're out pacing it.
Krull see's the Tribor trail as wagon tracks, much like in (ooc: reference the Oregon trail) its well used, and the group is right on track.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
“Hum, the movement we noted from corny Berry. It’s leaving there and following us, but we outpace it. I would guess undead or some slow creature. We best be careful when we camp or perhaps find a good area to strategically set an ambush”
Rabbit seems a little concerned about the news from Margret. "You think Marco can keep an eye on them. Whatever they are? Can't imagine they're undead out in the daylight?" Although she isn't really sure if maybe it could be undead. "Maybe if they are truly intent on following us we could set a trap. Though I think we should see how the day goes and whether we can truly get away from them."
As the group continues to travel, she comes over to ride along with Krull. "If there is an issue, we might need to find a really good place to hide everyone, or perhaps figure a spot to set up an ambush. Or if you know another path we might take where we wouldn't be tracked?"
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Krull tries to remember if there are other paths (history check?) He replies "K.O has been quite the whole journey..not danger he said.."
the idea of an ambush sounds sensible to him" Aye an ambush is an option.. sometimes direct confrontation isn't the best course of action..I remember those fancy words from my old boss"
“Yeah, I dont like being followed so I’d say we pick a spot with advantageous terrain (eg high ground, other side of a river crossing, or camp spot and set up expecting visitors.”
Margret begins looking for favorable terrain.
Having spent the past minute or so escalating, Droop eventually dislodges one heck of a nugget from his nose to idly marvel over. "Hmm.... No understand. If thing not keep up well, why not keep going to town? We reach there by end of day, yes?" He asks just before eating the booger with a smile. "Mmm~ Delicious! But, uh, yea, yea! Droop sure can convince horsey horse to keep going even through night if want."
When you realize you're doing too much: Signature.
Rabbit glances at Krull when Droop mentions getting back to town by the end of the day. "Will we make it to Phandalin? I figured it would take longer." She looks at Droop, "You are right, if we can get to town we keep going. But I don't want to push the horses too much."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Krull still thinking about alternative routes (16 nature) "We move slower with the wagon but I bet we shouldn't have any problems..the only thing that worries me is that dragon!if we encounter him then it's a fight for our lives.Best to live and fight him another day"
Krull asks K.O in his head"Friend do you feel danger?Are we good?"
K. O gives a mental shrug.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The only change in Terrain = Tall grass to the left Tall grass to the right, Forrest 10 miles to the north, hills, mountains 15miles to the south
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Hum, no good terrain here. I suggest we continue to town or head to the forest to the north to conceal our presence and see what is following us."
"if something follows then we deal with .Crush them ,slash them doesn't matter..if they are friendly then will join us on our way back to phandalin.Drink with us or eat eh?
I vote continue on our way back to town!"
"Yes, we move on for now. Monitor whatever follows us if we can," Rabbit says with finality. "I was mainly concerned about being overtaken if we stopped for the night. But let's just see what happens." She continues to ride on, allowing Krull to the lead the way, even though the path is rather easy to find at this point.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
The group travels 40 miles Your best guess about 12 miles from the mnt toe mine, about 25 miles from Phandelin, when the sun sets.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
As the light starts to fade, Rabbit glances towards Margret. "Well, did Marco catch any sign of anything behind us?" She looks at the others. "If we are still followed, we might try to pull the cart further along and make our actual camp hidden away a bit before. But so we still see the cart and all. But if someone heads after the cart we could go after them and surprise them!"
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
"Aye sounds a good idea..if they attack us now will be the time since our destination is close.K.O will warn us anyways "
“Nope, no more signs of em. Marco and I will take 3rd watch, our night vision is good.” (Try to do as rabbit suggests, at least setting up in a defensible area, or trees, rock outcropping. )
(ooc could be the dragon, something invisible, something undetectable, or nothing)
Droop just shakes his head and mutters something along the lines of an exasperated sounding "Tall Folks", but nevertheless began guiding the wagon just a little ways off the trail that seemed serviceable enough for a campgrounds. Then without a word more he stays true to his station in decoupling and tending to the horse first, before eventually and quietly joining the others in scrapping together supplies for an evening supper. As far as any personal plans for the rest of the evening after, short of being asked to take a watch, the goblin was just as happy to sleep the night away under the wagon.
When you realize you're doing too much: Signature.
Krull suggests to take the second watch..with his goggles can watch as fine as an owl and has nothing to be jealous
Rabbit first brings her horse alongside the spy where Droop had stationed the cart. She tends to the horse, making sure it is fed, then helps out the goblin of anything else is left to be done.
She then wants back to the group as they discuss taking watch. "Alright. Maybe Calithor, you take the first watch?" Rabbit glances towards the bard. "I can go after Margret. And Droop?" She looks over to the goblin. "You mind taking the last watch?"
Once that seems resolved, she settles down to have a bit to eat. And a short time later she'll lie down to get her rest.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer