This post has potentially manipulated dice roll results.
Krull starts to chop klargs head..he looks at him quite disappointed..he will do the same with the goblins that betrayed them..(he will toss them in an attempt to intimate yeemik and his lackeys intimidation roll :14 )
This post has potentially manipulated dice roll results.
Rabbit gets up after the rest and follows near the back of the group. She will keep her eyes out for danger, primarily glancing behind them as they go.
okay here's a map (i'm experimenting a bit here, so bear with me. the next one will likely be better).
this is the marching order you asked for. wolfe needs the torch so he can see bright light and colour for 20 feet, after that dim light. you all can see dim light out of that range but obviously no colour.
You're coming up to the bridge, you don't see anyone. The markers on there (goblin and sildar) are just where you saw them last, not necessarily where they are currently.
"Watch the bridge for traps Edryd, if we can cross it we should try to close distance as fast as possible." Wolfe whispers. He will then use his divine miracles to summon a holy light on a copper piece. (Light) As soon as he has a line of sight he will throw the coin down the tunnel to hopefully light up the area beyond the bridge.
(Need a roll for the throw? Should be easy and he could just rinse and repeat I guess. Map looks good btw :-)
Easily done. It lands on the other side of the bridge, illuminating the area in bright light. You all hear some commotion and muffled commands - unintelligible though.
"Good, now let's advance, be ready to take out any goblins that show their ugly faces." Wolfe whispers. Wolfe is very ready to blast any goblin he catches view of.
are you trying to throw them from this side of the bridge? or waiting until you're over on the other side? if waiting - no. if immediately, yes, roll strength.
Haha! Okay, you take a few steps and heft the heads. They thud down with squishy thumps and roll out of the copper coin's light aura. You hear a few more squeals.
Then you hear a voice you recognize as Yeemik's. "Ah, you've returned! Too bad about these two, they served well." You see the stumbling form of Sildar being pushed - you cannot see the goblin pushing him. "I will stand by my word. You can have this smelling human. However, I require one more thing from you. Klarg has not paid us our share of the loot yet. We know he kept it in his lair. 400 copper pieces. That is our pay. One of you bring it forward and this coward goes free." A javelin reaches out and rests against Sildar's neck.
"We will consider your most generous offer Yeemik." Wolfe shouts and tries to make the others huddle up while still glancing over at the goblins. "I have no problem with parting with 400 copper pieces if we can avoid an unnecessary fight, question is if Yeemik will keep his end of the bargain this time. If we are prepared to pay for his release I don't see us risking much by giving him the coins though as we will simply take them back should he not deliver on his promise. What do you say?" Wolfe whispers to the others. "Considering the situation I would say that we now have the option of me stalling and negotiating while others sneak up that sewage tunnel we entered before."
Without seeing Yeemik and being able to pick up on anything visual, it's hard to get a read on it. It's too bad you killed all the goblins, perhaps they could have told you more. ;)
In celestial Edryd says to Wolfe, "Pay the coin for the metal is not worth a life. Should they betray us again we take it back when thier bodies are cold. I will deliver it if you wish."
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DM -- The Candlekeep Mysteries 1 & 2Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
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Krull starts to chop klargs head..he looks at him quite disappointed..he will do the same with the goblins that betrayed them..(he will toss them in an attempt to intimate yeemik and his lackeys intimidation roll :14 )
Edryd stands up, nods that he is ready to go. He grabs hold of his shield and will start walking carefully and keeping a keen eye out for dangers.
Perception: 8
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth
Nothing of value on the goblins - a few trinkets. They have some arrows and short bows and scimitars.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Rabbit gets up after the rest and follows near the back of the group. She will keep her eyes out for danger, primarily glancing behind them as they go.
(Perception: 6)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
okay here's a map (i'm experimenting a bit here, so bear with me. the next one will likely be better).
this is the marching order you asked for. wolfe needs the torch so he can see bright light and colour for 20 feet, after that dim light. you all can see dim light out of that range but obviously no colour.
You're coming up to the bridge, you don't see anyone. The markers on there (goblin and sildar) are just where you saw them last, not necessarily where they are currently.
Let me know what you'd like to do.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"Watch the bridge for traps Edryd, if we can cross it we should try to close distance as fast as possible." Wolfe whispers. He will then use his divine miracles to summon a holy light on a copper piece. (Light) As soon as he has a line of sight he will throw the coin down the tunnel to hopefully light up the area beyond the bridge.
(Need a roll for the throw? Should be easy and he could just rinse and repeat I guess. Map looks good btw :-)
Sure roll a strength check. See if it goes beyond the bridge. DC 10.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Wolfe throws a holy copper piece: 11
Easily done. It lands on the other side of the bridge, illuminating the area in bright light. You all hear some commotion and muffled commands - unintelligible though.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"Good, now let's advance, be ready to take out any goblins that show their ugly faces." Wolfe whispers.
Wolfe is very ready to blast any goblin he catches view of.
"let's send them the message then!" whispers Krull ready to throw the heads once Wolfe gives the signal (roll a strength check ?)
are you trying to throw them from this side of the bridge? or waiting until you're over on the other side? if waiting - no. if immediately, yes, roll strength.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
(I will attempt to throw them now strength check 21)
Haha! Okay, you take a few steps and heft the heads. They thud down with squishy thumps and roll out of the copper coin's light aura. You hear a few more squeals.
Then you hear a voice you recognize as Yeemik's. "Ah, you've returned! Too bad about these two, they served well." You see the stumbling form of Sildar being pushed - you cannot see the goblin pushing him. "I will stand by my word. You can have this smelling human. However, I require one more thing from you. Klarg has not paid us our share of the loot yet. We know he kept it in his lair. 400 copper pieces. That is our pay. One of you bring it forward and this coward goes free." A javelin reaches out and rests against Sildar's neck.
Decision time.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"We will consider your most generous offer Yeemik." Wolfe shouts and tries to make the others huddle up while still glancing over at the goblins. "I have no problem with parting with 400 copper pieces if we can avoid an unnecessary fight, question is if Yeemik will keep his end of the bargain this time. If we are prepared to pay for his release I don't see us risking much by giving him the coins though as we will simply take them back should he not deliver on his promise. What do you say?" Wolfe whispers to the others. "Considering the situation I would say that we now have the option of me stalling and negotiating while others sneak up that sewage tunnel we entered before."
(Insight check on yeemik 7)
Without seeing Yeemik and being able to pick up on anything visual, it's hard to get a read on it. It's too bad you killed all the goblins, perhaps they could have told you more. ;)
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
"Hey Sildar is one of our bosses so I prefer him to be alive..I accepted this job and I want to finish it and have him pay for it"
"So you're in favor of paying the coins then?" Wolfe asks to be clear about the goliaths opinion.
In celestial Edryd says to Wolfe, "Pay the coin for the metal is not worth a life. Should they betray us again we take it back when thier bodies are cold. I will deliver it if you wish."
DM -- The Candlekeep Mysteries 1 & 2 Discord PCs -- Christian Dembele Forum PCs -- Edryd Breckon, Fizzlebit Forton Thornberry the Fourth