This post has potentially manipulated dice roll results.
“You heard the ladies, Zhentarim.” He shouted drawing yet another arrow, feeling ever so slightly satisfied by the previous having hit the previous shot. “Drop your weapons, put your hands in the air and fall on your knees or fight six to one. Choice is yours and if I were you, I would make it fast.”
Sorjen wanted to know if there were other members of the Dark Network around. If there were then it would be better to know before ending in a fight they could not win. A prisoner could give them such information in an interrogatory. The problem would come later, when the badit lost its use. It wouldn’t feel right to outright kill a surrendered man, but to leave that one alive would be the same than putting a bounty on their heads. Not to mention that criminals are not know for their forgiveness. The Zhentarim would hunt them to the ends of Toril, until their had their vengeance.
Maybe I should just attack, the ranger thought. If his arrow couldn’t put an end to the man, then the attacks of his five allies was sure to do the job. Maybe fighting the giants would have been easier. At least morally he was sure it would.
Notes: Sorjen uses the Ready action to hold an attack, the trigger being the bandit trying to attack or run away.
Khessa again defends the barricade... guessing that the enemy will run out of daggers, sooner or later (keeps taking cover and trying to dodge: attacks against her are at disvantage).
This post has potentially manipulated dice roll results.
Kramyra gets to where she can see the captain, “Why? Why do you continue to fight when you will obviously lose? Is it to take one of us down with you? You should know that another of our group will just save that person and you will be gone. Talk with us, let us know what happened to this village.” And she waits for an answer, but if just attacks her, she readies her cantrip chill touch.
Khessa tells Kramyra: "I doubt he knows anything about the village... He came after us. Nevertheless," she speaks now to the captain "sweatheart here is right, you should really consider surrender to avoid wasting your life"
"Doest thou not realize that thou art the only one of questionable character in this situation? Hasn't thou, working for the Zhentharim, killed folk who stood in thou's way who hath nothing to do with thee?" Ev'alish asks sternly. "Thou art the one who should feel shame, and not shifteth the blame to us for defending the town. Shame on thee."
He moves to the first floor. "Throw thy weapons to the side, and back toward the tavern entrance with thy hands in the air."
Khessa is happy that another threat for Nightstone has been neturalized, but she starts thinking about the next possible threats, while she fetches the rope that bound Gryrim and uses it to bound the captain: "We are not like you, merciless scum. So we might not kill you... if you try to be helpful. Tell us, there are more Zhentarims on the way? Were you expecting reinforcements?"
To her friends, in the meantime:"Someone would like to check the havings of all those conquerors wannabe? Whatever treasure or resource they had, it will be put to far better use in our hands than in theirs. Oh, and two of us should really raise the damned drawbridge of the village. First the giants... then the goblins... then those scumbags... far too many forces entered the village with too much ease. Let's avoid this to happen one more time. Should the villagers return, they will shout and we will let them in. But at least, this should spare us other unpleasant surprises."
Once she finishes bonding the prisoner, wheter he anwsers her or not, if still nobody has gone to raise the drawbridge, then she goes to do it herself.
“You heard the ladies, Zhentarim.” He shouted drawing yet another arrow, feeling ever so slightly satisfied by the previous having hit the previous shot. “Drop your weapons, put your hands in the air and fall on your knees or fight six to one. Choice is yours and if I were you, I would make it fast.”
Sorjen wanted to know if there were other members of the Dark Network around. If there were then it would be better to know before ending in a fight they could not win. A prisoner could give them such information in an interrogatory. The problem would come later, when the badit lost its use. It wouldn’t feel right to outright kill a surrendered man, but to leave that one alive would be the same than putting a bounty on their heads. Not to mention that criminals are not know for their forgiveness. The Zhentarim would hunt them to the ends of Toril, until their had their vengeance.
Maybe I should just attack, the ranger thought. If his arrow couldn’t put an end to the man, then the attacks of his five allies was sure to do the job. Maybe fighting the giants would have been easier. At least morally he was sure it would.
Notes: Sorjen uses the Ready action to hold an attack, the trigger being the bandit trying to attack or run away.
Longbow Attack: 19
Damage: 13
OOC: Mistake on the dice - The bonus to damage is a +3, so the damage, in the off-chance of a hit, would be 10 and not 15.
(Who’s up?)
Paladin - warforged - orange
(Captain attacked... we all can act)
Kan will try to zero another ray of frost in on the captain this time
Attack: 13 Damage: 8
Paladin - warforged - orange
Khessa again defends the barricade... guessing that the enemy will run out of daggers, sooner or later (keeps taking cover and trying to dodge: attacks against her are at disvantage).
Kramyra gets to where she can see the captain, “Why? Why do you continue to fight when you will obviously lose? Is it to take one of us down with you? You should know that another of our group will just save that person and you will be gone. Talk with us, let us know what happened to this village.” And she waits for an answer, but if just attacks her, she readies her cantrip chill touch.
Attack: 21 Damage: 2
Khessa tells Kramyra: "I doubt he knows anything about the village... He came after us. Nevertheless," she speaks now to the captain "sweatheart here is right, you should really consider surrender to avoid wasting your life"
"Doest thou not realize that thou art the only one of questionable character in this situation? Hasn't thou, working for the Zhentharim, killed folk who stood in thou's way who hath nothing to do with thee?" Ev'alish asks sternly. "Thou art the one who should feel shame, and not shifteth the blame to us for defending the town. Shame on thee."
He moves to the first floor. "Throw thy weapons to the side, and back toward the tavern entrance with thy hands in the air."
Khessa is happy that another threat for Nightstone has been neturalized, but she starts thinking about the next possible threats, while she fetches the rope that bound Gryrim and uses it to bound the captain: "We are not like you, merciless scum. So we might not kill you... if you try to be helpful. Tell us, there are more Zhentarims on the way? Were you expecting reinforcements?"
To her friends, in the meantime: "Someone would like to check the havings of all those conquerors wannabe? Whatever treasure or resource they had, it will be put to far better use in our hands than in theirs. Oh, and two of us should really raise the damned drawbridge of the village. First the giants... then the goblins... then those scumbags... far too many forces entered the village with too much ease. Let's avoid this to happen one more time. Should the villagers return, they will shout and we will let them in. But at least, this should spare us other unpleasant surprises."
Once she finishes bonding the prisoner, wheter he anwsers her or not, if still nobody has gone to raise the drawbridge, then she goes to do it herself.
Kan begins frisking the Captain and taking anything of value
Paladin - warforged - orange