The Dragon snorts and acrid smoke curls from his nostrils. Not that the characters have a frame of reference but the smell is similar to the taste of battery acid, metallic and sharp.
'What is the meaning of this capering?' he growls.
Hamish gasps in pain as the dragon's claws rake across his flesh. He turns and his eyes glow with a painfully bright blue-white light. Hamish swears in a language that grates on the ears, cursing the name of Sharru-Ukin and the dragon's gracefulness. Then he conjures up a wellspring of spiteful voices from his own mind and hurls them into the dragon's as he whispers, "Foul beast, lord of nothing."
((Bonus action to cast Hex via Hex Magic cursing Dexterity checks, then using Dissonant Whispers from Fey-touched, DC 14 Wisdom Save to halve 16 psychic damage. If the dragon does not save, he must run from me.))
“So close”, Darwin says with a sigh as he puts away his pan flute, just as Sharru-Ukin screams and retreats.
“And don’t come back”, he calls, and builds the power within him and focusses it into his palm. He releases the eldritch energy towards the dragon, a look of surprise crossing his face as not one but two beams head towards it, twisting round each other.
He then scarpers for cover behind the stall wall North of where the dragon was, Caper still draped around his neck. “Hide”, he sends to the Faerie Dragon who immediately becomes invisible and hides behind the next stall wall to the West.
Darwin Action: Eldritch Blast on dragon Beam 1: (18,19)+7=25, Damage: 5+4=9 [Force] Beam 2: (10,16)+7=17, Damage: 9+4=13 [Force] Movement: Heads north of where the dragon was on the map to hide behind the stall wall
Caper Bonus Action: Turns invisible Movement: Behind the stall wall to the West, ending north of where Darwin was before he moved Action: Hide - Stealth: 1+7=18
Ida realizes that healing everyone as much as possible is the best thing she can do. She searches through what she knows when Peter is in her ear again "Just concentrate on who you want to heal, you don't need to touch them like before, just focus..." She tries to make sure she's thinking of everyone all at once and sends out the positive force to each of them and herself simultaneously.
Cast: Prayer of Healing (Aoi, Hamish, Darwin, Agnarr, Caper, Ida) - 16 HP to all
She is close enough to Agnarr, she touches his arm and mentally transfers an extra shield to him to help protect him. She cooly says: "Let's move a bit forward and make him get through us to get to the others." She steps towards the back, even with the last row of south stalls leaving a bit of space between the two of them.
Cast: Shield of Faith upon Agnarr (+2 to AC for duration)
Aoi decides he should lay a trap to damage Sharru-Ukin with when the dragon inevitably overcomes its current terror filled state. He places his hands on the floor and focuses on changing the ground in front of the dragon's lair. Nothing visibly changes, but Aoi knows the ground is now full of spikes and thorns that will reach for the dragon should it move over them.
Seeing Ida step forward, Aoi decides to take cover behind a stall where he can harass the dragon from.
(Cast Spike Growth 10 feet west of the entrance to the dragons lair and centered vertically on the opening) (Move behind the stall second from the left, north of Aoi)
Agnarr pulls his hammer, takes a few deep breaths, slaps himself in the face to get psyched and steps forwards to prepare for the incoming dragon, lightning crackling along his veins. Almost absent mindedly he swats the last Kobold aside who crumples to the ground.
Hamish glances from behind the wooden barrier and suddenly feels mad. This creature stands between his friends and their quest. It tried to claim ownership of him. Faces of people who have looked down upon Hamish flash through his mind, but one in particular surfaces. The old priest who tried to harm him that night seemingly so long ago. Hamish feels the well of power within him suddenly tap into a deeper and more volatile surge of arcane energy. Hamish walks twenty feet to the north, standing in the open aisle, making sure he will miss his friends. Arcs of blue-white energy start to dance along his body and he screams with a voice like a thunder clap as a bolt of lightning surges from his chest at the dragon.
((Casting Lightning Bolt, DC 14 Dex saving throw to halve 20 lightning damage))
"Caper, you can tie Sharru-Ukin up in knots. Think of the stories they will tell of you if you get one over on a dragon!", Darwin sends to Caper.
He then focusses on the Dragon, reaching out with his mind and trying to [Tooltip Not Found] Sharru-Ukins.
"I'll try", comes the nervous voice of Caper in his mind.
The invisible Faerie Dragon flies over to Sharru-Ukin and a puff of gas appears, before he scarpers off to hide behind the stall to the North East.
Darwin Action: Cast Mind Sliver on Sharru-Ukin, DC 15 Int save or take 8 psychic damage and take 1d4 off next save. BonusAction: Instruct Caper to attack
Caper Movement: Flies 40ft towards Sharru-Ukin over the top of the spikes. Caper Action: Euphoria Breath, DC 15 Wis Save (see spoiler) - Possibly minus 1d4 if it fails against the Mind Sliver Caper Movement: Flies 20 feet North to the stall to the North East, this may cause an AoO :-O.
Euphoria Breath (Recharge 5–6). The dragon exhales a puff of euphoria gas at one creature within 5 feet of it. The target must succeed on a DC 15 Wisdom saving throw, or for 1 minute, the target can’t take reactions and must roll a d6 at the start of each of its turns to determine its behavior during the turn:
1–4. The target takes no action or bonus action and uses all of its movement to move in a random direction. 5–6. The target doesn’t move, and the only thing it can do on its turn is make a DC 15 Wisdom saving throw, ending the effect on itself on a success.
Sharru-Ukin flinches as a searing spike of pain appears in his mind but he sees the little invisible dragon coming and steels himself, shrugging off the intoxicating breath. As Caper turns to flee, Sharru-Ukin swipes a claw at the creature but Caper is just too fast.
Ida swings her Battle-axe towards the dragons throat, if that's what it is as he is constantly squirming. She reaches back and tries to deliver a set of damaging blows before he has time to move.
Sharru-Ukin, confused, follows the party out.
'So, you will bring me great magical treasures?' he asks
Darwin stops playing the pan flute and turns around to address Sharru-Ukin.
”You will certainly see much magic on our return, great Sharru-Ukin”, he says with a bow.
”We have much travelling to do, and the sooner we start the sooner we will get where we are going”.
With that he starts to back away.
The Dragon snorts and acrid smoke curls from his nostrils. Not that the characters have a frame of reference but the smell is similar to the taste of battery acid, metallic and sharp.
'What is the meaning of this capering?' he growls.
Something is not right, and he knows it.
'**** this, I'm hungry.' and he lurches forwards.
The Dragon, unsurprisingly given his lunge, strikes first.
He lifts up to support himself in the air by his wings and slashes at Aoi and Hamish before biting Agnarr.
Hamish takes 10 damage, Aoi takes 11 damage and Agnarr takes 19 damage.
Hamish is the first to react.
Hamish gasps in pain as the dragon's claws rake across his flesh. He turns and his eyes glow with a painfully bright blue-white light. Hamish swears in a language that grates on the ears, cursing the name of Sharru-Ukin and the dragon's gracefulness. Then he conjures up a wellspring of spiteful voices from his own mind and hurls them into the dragon's as he whispers, "Foul beast, lord of nothing."
((Bonus action to cast Hex via Hex Magic cursing Dexterity checks, then using Dissonant Whispers from Fey-touched, DC 14 Wisdom Save to halve 16 psychic damage. If the dragon does not save, he must run from me.))
Sharru-Ukin screams as his mind is attacked and his eyes widen in terror.
He flees back towards his lair but before he can Aoi, Agnarr and Hamish get attacks of opportunity.
It remains Hamish's turn in case he wishes to take movement now that he will not suffer an AOO
Aoi pulls out his shortsword and slashes at Sharru-Ukin as the dragon flees.
(To Hit: 11, Damage: 10)
Agnarr and Hamish both try for the Dragon but both miss.
As Sharru-Ukin flees, Hamish scrambles for the coverage of one of the lifestock bays on the walls.
Darwin is next.
“So close”, Darwin says with a sigh as he puts away his pan flute, just as Sharru-Ukin screams and retreats.
“And don’t come back”, he calls, and builds the power within him and focusses it into his palm. He releases the eldritch energy towards the dragon, a look of surprise crossing his face as not one but two beams head towards it, twisting round each other.
He then scarpers for cover behind the stall wall North of where the dragon was, Caper still draped around his neck. “Hide”, he sends to the Faerie Dragon who immediately becomes invisible and hides behind the next stall wall to the West.
Darwin
Action: Eldritch Blast on dragon
Beam 1: (18,
19)+7=25, Damage: 5+4=9 [Force]Beam 2: (10,
16)+7=17, Damage: 9+4=13 [Force]Movement: Heads north of where the dragon was on the map to hide behind the stall wall
Caper
Bonus Action: Turns invisible
Movement: Behind the stall wall to the West, ending north of where Darwin was before he moved
Action: Hide - Stealth: 1+7=18
The bolts of energy carve through the darkness illuminating it just enough for you to see one punch through the dragons scale and one glance off.
Ida is up
Ida realizes that healing everyone as much as possible is the best thing she can do. She searches through what she knows when Peter is in her ear again "Just concentrate on who you want to heal, you don't need to touch them like before, just focus..." She tries to make sure she's thinking of everyone all at once and sends out the positive force to each of them and herself simultaneously.
Cast: Prayer of Healing (Aoi, Hamish, Darwin, Agnarr, Caper, Ida) - 16 HP to all
She is close enough to Agnarr, she touches his arm and mentally transfers an extra shield to him to help protect him. She cooly says: "Let's move a bit forward and make him get through us to get to the others." She steps towards the back, even with the last row of south stalls leaving a bit of space between the two of them.
Cast: Shield of Faith upon Agnarr (+2 to AC for duration)
Aoi decides he should lay a trap to damage Sharru-Ukin with when the dragon inevitably overcomes its current terror filled state. He places his hands on the floor and focuses on changing the ground in front of the dragon's lair. Nothing visibly changes, but Aoi knows the ground is now full of spikes and thorns that will reach for the dragon should it move over them.
Seeing Ida step forward, Aoi decides to take cover behind a stall where he can harass the dragon from.
(Cast Spike Growth 10 feet west of the entrance to the dragons lair and centered vertically on the opening)
(Move behind the stall second from the left, north of Aoi)
Agnarr pulls his hammer, takes a few deep breaths, slaps himself in the face to get psyched and steps forwards to prepare for the incoming dragon, lightning crackling along his veins. Almost absent mindedly he swats the last Kobold aside who crumples to the ground.
Sharru-Ukin roars back out of his lair and flies to Agnarr, biting and slashing vigorously but Ida's spell deflects all but 1 of the attacks.
Hamish glances from behind the wooden barrier and suddenly feels mad. This creature stands between his friends and their quest. It tried to claim ownership of him. Faces of people who have looked down upon Hamish flash through his mind, but one in particular surfaces. The old priest who tried to harm him that night seemingly so long ago. Hamish feels the well of power within him suddenly tap into a deeper and more volatile surge of arcane energy. Hamish walks twenty feet to the north, standing in the open aisle, making sure he will miss his friends. Arcs of blue-white energy start to dance along his body and he screams with a voice like a thunder clap as a bolt of lightning surges from his chest at the dragon.
((Casting Lightning Bolt, DC 14 Dex saving throw to halve 20 lightning damage))
The Dragon hadn't noticed the spikey growth as he lurches back into the space and a hundred tiny little scratches appear on his scales.
Then Lightning crashes into him while he's distracted.
Darwin is up next
"Caper, you can tie Sharru-Ukin up in knots. Think of the stories they will tell of you if you get one over on a dragon!", Darwin sends to Caper.
He then focusses on the Dragon, reaching out with his mind and trying to [Tooltip Not Found] Sharru-Ukins.
"I'll try", comes the nervous voice of Caper in his mind.
The invisible Faerie Dragon flies over to Sharru-Ukin and a puff of gas appears, before he scarpers off to hide behind the stall to the North East.
Darwin
Action: Cast Mind Sliver on Sharru-Ukin, DC 15 Int save or take 8 psychic damage and take 1d4 off next save.
Bonus Action: Instruct Caper to attack
Caper Movement: Flies 40ft towards Sharru-Ukin over the top of the spikes.
Caper Action: Euphoria Breath, DC 15 Wis Save (see spoiler) - Possibly minus 1d4 if it fails against the Mind Sliver
Caper Movement: Flies 20 feet North to the stall to the North East, this may cause an AoO :-O.
Euphoria Breath (Recharge 5–6). The dragon exhales a puff of euphoria gas at one creature within 5 feet of it. The target must succeed on a DC 15 Wisdom saving throw, or for 1 minute, the target can’t take reactions and must roll a d6
at the start of each of its turns to determine its behavior during the turn:
1–4. The target takes no action or bonus action and uses all of its movement to move in a random direction.
5–6. The target doesn’t move, and the only thing it can do on its turn is make a DC 15 Wisdom saving throw, ending the effect on itself on a success.
Sharru-Ukin flinches as a searing spike of pain appears in his mind but he sees the little invisible dragon coming and steels himself, shrugging off the intoxicating breath. As Caper turns to flee, Sharru-Ukin swipes a claw at the creature but Caper is just too fast.
Ida is up
Ida swings her Battle-axe towards the dragons throat, if that's what it is as he is constantly squirming. She reaches back and tries to deliver a set of damaging blows before he has time to move.
Attack #1: To Hit- 21 Damage - 8
Attack #2: To Hit- 24 Damage - 8
Sharru-Ukin roars in pain and lands heavily on the ground bearing teeth. Acid and blood are leaking from several wounds about his body.