Stann also will look for a suitable bush to hide in and prepare himself for what's to come. Pulling the silvered dagger from his belt he settles into a semi-comfortable position. Just like a viper, poised and ready! the thrill of setting an ambush causes the hair on his arms to raise.
This post has potentially manipulated dice roll results.
Brenward looks around the cavern to see if there is a place to hide inside the cavern, figuring that having one individual attacking from a different direction might give them an advantage. perception15. If there is no suitable place inside the cave, the human will head outside and find a spot to hide in the bushes, keeping the silver dagger close at hand. stealth21
Grudnik remains crouched and still, hoping his companions were also hidden. His view isn't the best but with the were beasts potentially due back any time, he decides to stay put and wait a while and see what happens.
Just to make sure he is well hidden, he takes his crystal from his pouch, and runs his fingers delicately across it, causing more foliage to appear around himself. He repeats this process just before the Minor Illusion spell runs out every minute.
Sanctity found a slightly smaller bush to hide behind, it wasn't exactly in the best condition; The condition of the bush was indeed ... decaying. Some of its leaves were gone and others were diminished to dark ash. All in all, the hiding spot seems ... mediocre.
...
Stann found a better bush than Sanctity, it was lush but small. A lot of crimson berries also grew on this bush.
...
Brenward seemed to find a spot as Grudnik did, but it had a little more view and perception to it, as it was at an angle of the cave. Still, it seems that the spot provided barely any sight beyond that small angle.
The sun only seem to shine once the small yelp of a creature could be heard. It seems that Tom's trap worked...
Rollback Post to RevisionRollBack
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
This post has potentially manipulated dice roll results.
Brenward will look around to make sure there are no other creatures approaching perception6. If he doesn't see any sign of other creatures coming through the forest, the man will leave his hiding place and creep over toward the trap and see what is in the trap. [skill]stealth[/stealth] 22
This post has potentially manipulated dice roll results.
Brenward will look around to make sure there are no other creatures approaching perception18. If he doesn't see any sign of other creatures coming through the forest, the man will leave his hiding place and creep over toward the trap and see what is in the trap. [skill]stealth[/stealth] 16
The yelps get louder and louder as the party sneaks (And stomps...) toward the makeshift trap.
Brenward and Tom notice something stalking the beast, deep, deep, deepppp in the woods.
Sanctity sneaks around, trying to listen closer to the noise but to no avail. It is hard to not blow your cover and tell what animal it is.
Grudnik sneaks around but doesn't seem to see anything at all.
Rollback Post to RevisionRollBack
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Tom assumes that the rest of the party has the trapped animal under control, and decides to look into whatever is stalking the beast. He moves closer slowly, readying his shortswords quietly just in case. If it is a werewolf, Tom will try to quietly signal to the others, but if it attacks him he will simply fight back and yell for help.
Tom 'sneaks' to the figure in the woods, but as he nears, a Werewolfprances out of the bushes. It growls at the hunter, even if it is still morphed between a human and a wolf.
Tom and Brenward(And anybody who wishes to roll with Disadvantage) Roll. For. Initiative.
Rollback Post to RevisionRollBack
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
This post has potentially manipulated dice roll results.
Brenward will draw the silver dagger, and charge the werewolf, swinging at it with the silver blade: Attack: 6 Damage: 5 For his bonus action, Brenward will spend a ki point to use Patient Defense (all attacks against him have disadvantage).
Rollback Post to RevisionRollBack
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Stann also will look for a suitable bush to hide in and prepare himself for what's to come. Pulling the silvered dagger from his belt he settles into a semi-comfortable position. Just like a viper, poised and ready! the thrill of setting an ambush causes the hair on his arms to raise.
Stealth: 14
Brenward looks around the cavern to see if there is a place to hide inside the cavern, figuring that having one individual attacking from a different direction might give them an advantage. perception 15. If there is no suitable place inside the cave, the human will head outside and find a spot to hide in the bushes, keeping the silver dagger close at hand. stealth 21
Grudnik remains crouched and still, hoping his companions were also hidden. His view isn't the best but with the were beasts potentially due back any time, he decides to stay put and wait a while and see what happens.
Just to make sure he is well hidden, he takes his crystal from his pouch, and runs his fingers delicately across it, causing more foliage to appear around himself. He repeats this process just before the Minor Illusion spell runs out every minute.
Sanctity found a slightly smaller bush to hide behind, it wasn't exactly in the best condition; The condition of the bush was indeed ... decaying. Some of its leaves were gone and others were diminished to dark ash. All in all, the hiding spot seems ... mediocre.
...
Stann found a better bush than Sanctity, it was lush but small. A lot of crimson berries also grew on this bush.
...
Brenward seemed to find a spot as Grudnik did, but it had a little more view and perception to it, as it was at an angle of the cave. Still, it seems that the spot provided barely any sight beyond that small angle.
The sun only seem to shine once the small yelp of a creature could be heard. It seems that Tom's trap worked...
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Grudnik holds his position, waiting for any clue as to whether there are more creatures, or just the one that fell in the trap.
He will try his best to adjust his view and take a look whilst remaining hidden and covered by his illusory leaves.
Stealth: 12
Perception: 8
]Similarly to Grudnik, Tom will attempt to assess the situation without blowing his cover.
Stealth 13
Perception 22
Questing for a Ring of Fire Elemental Command.
Sanctity tries to determine what could have made that cry. Was it a small animal or one of the beasts that they are hunting?
Nature: 9
Brenward will look around to make sure there are no other creatures approaching perception 6. If he doesn't see any sign of other creatures coming through the forest, the man will leave his hiding place and creep over toward the trap and see what is in the trap. [skill]stealth[/stealth] 22
Brenward will look around to make sure there are no other creatures approaching perception 18. If he doesn't see any sign of other creatures coming through the forest, the man will leave his hiding place and creep over toward the trap and see what is in the trap. [skill]stealth[/stealth] 16
Stann removes himself from his bush and approaches the pit, ready for something to leap out.
Stealth: 9
The yelps get louder and louder as the party sneaks (And stomps...) toward the makeshift trap.
Brenward and Tom notice something stalking the beast, deep, deep, deepppp in the woods.
Sanctity sneaks around, trying to listen closer to the noise but to no avail. It is hard to not blow your cover and tell what animal it is.
Grudnik sneaks around but doesn't seem to see anything at all.
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Tom assumes that the rest of the party has the trapped animal under control, and decides to look into whatever is stalking the beast. He moves closer slowly, readying his shortswords quietly just in case. If it is a werewolf, Tom will try to quietly signal to the others, but if it attacks him he will simply fight back and yell for help.
Stealth 5
I need to stop rolling stealth...
Questing for a Ring of Fire Elemental Command.
Tom 'sneaks' to the figure in the woods, but as he nears, a Werewolf prances out of the bushes. It growls at the hunter, even if it is still morphed between a human and a wolf.
Tom and Brenward (And anybody who wishes to roll with Disadvantage) Roll. For. Initiative.
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Inititive: 7
Sanctity hopes that magic will work against the werewolf.
Grudnik
Initiative: 3
Stann
Initiative: 8
Brenward initiative: 8 21
Tom Initiative 3
Questing for a Ring of Fire Elemental Command.
(Since we have almost everyone, we'll start the initiative count [Alphebectic order if tied])
Brenward starts us off.
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Brenward will draw the silver dagger, and charge the werewolf, swinging at it with the silver blade: Attack: 6 Damage: 5 For his bonus action, Brenward will spend a ki point to use Patient Defense (all attacks against him have disadvantage).