Brenward will not immediately follow Tom outside, spending another five minutes inside the tavern before heading outside to see what is happening out there. If he the group is no longer in view, he will head toward the fountain to see if they might be there.
Grudnik shakes his head, “Work is scarce since the war ended”. He was about to say more but then heard the voice of the child behind Sanctity. He leans around to get a look, “What do we have here?”
Stann looks around for who spoke. By the Hells! people always told stories of spirits, and they weren't the cutesy ones told to youngins'. Taking over people's bodies, sucking the life out of them, blood-thirsty shadows, even the dead coming back for revenge no matter how many times you killed them. He knew most of the stories where hogwash, but you never knew which one might be true. "Who's there! Show yerself!", his voice returning to his normal menacing growl.
This post has potentially manipulated dice roll results.
Tom has been standing a few feet away from the party casually looking through his rucksack, but the whisper of the spirit catches his attention. He looks about to see if he can spot the source of the voice. Perception 6
Tom suddenly feels rather exposed standing alone so he hastens to join the party. "Hello," He says, still looking around."Did you lot hear that? I wouldn't bother you, but I've heard rumours of ghosts in this town and if that's the case I'd prefer not to hang about by myself. I'm Tom, nice to meet you all." He casts another glance over his shoulder, then regards his chosen party. A hobgoblin, a bugbear, and a man of many flesh'... Not the strangest group I've walked with, I suppose.
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Tom looks down, relieved to have found the source of the voice. "Oh, hello then Loonie. I mean, I don't know if I like talking about ghosts, but we certainly are talking about them right now. Why do you ask?"
Tom still feels a little uneasy, though he can't put his finger on why. Perhaps it's the little girl's hair and complexion, or that she seems to have come out of nowhere... It's probably nothing, he thinks, crouching down a bit to get more to Loonie's level.
Grudnik watches the two newcomers, recognising Tom from the tavern. He assumed Tom had left in response to his speech calling out the barkeep, so was content to have Tom with them as another ally.
"Greetings Tom....and Loonie", he regards Loonie more sceptically, not having had much to do with human children. She was certainly bold, or foolish. He watches Tom's interaction with her with interest. She may have heard stories about the ghost and have something useful to say.
"The birds in my mother's flower bushes told me about the ghosts; How they are all out to kill and how they all are vicious monsters. It should be interesting to find ghosts, but the only person who truly knows how to is Auntie Wails, down at the library. I can show you if you require assistance."
Loonie points down the dirt path to a fair, wooden library, which all of you have seen beforehand, that seems open, even after the sunset.
"Auntie knows a whole lot of things, she may be able to give you more insight about a ghost." The girl pauses, "Maybe she has a few other quests for you to follow as well."
The pale girl waves goodbye to you, "It's a full moon out tonight, so stay wary of werebeasts. Also, tomorrow starts the annual Jestervilla Demurst Festival. This year, it begins right here, in this town.Goodbye, for now." The girl skips away from the group, presumably going back to .... her house? She was so odd and eerie, that she might as well not even have a house, opting to live in the forest or a small shack.
Rollback Post to RevisionRollBack
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Stann watched in disbelief as Tom knelt down before the strange girl. She pops outta thin air an he goes an sticks 'is mug right down in front of her?! Wat next, he gonna stick 'is hand in 'ah hunting trap?
As the child skips away, he mulls the girl's words over. "Seems Auntie might know of some work needin' done," turning to Grudnik, "unless you's to proper to be gettin' yer hands dirty."
Sanctity is wary of the new child, something is off with her. Perhaps a spirit herself? No need to make hasty decisions. “I had not meet a werebeast. I’d rather not stay to find out. Maybe the libary will be more tolerant.”
This post has potentially manipulated dice roll results.
"A werebeast is a sentient creature that has been possessed by the spirit of an animal. The spirit is almost always corrupt and evil. Some scholars claim that the spirit is somehow corrupted by exposure to the rays of a full moon, particularly a blood moon. Under the influence of the full moon, the evil animal spirit will take control of the possessed individual, turning them into a ravenous blood thirsty monster." Brenward said has he walked up behind the group, although his gaze wss focused on the little girl as she walked away.
Grudnik laughs at Stann's comment about him being too proper, "Washing and wearing half decent clothes might seem too proper to you Stann, but I can muck in just the same".
His mirth disappears with the talk of werebeasts, the newcomer especially seeming to know a lot about them, and the child was just plain eerie. "And who might you be? You seem to be mightily well informed on this subject", he asks the knowledgeable newcomer.
Stann stomped off in the direction of the Library, regardless of what was happening in this town the creepy child's Auntie was potential source of work. No use in waitin', maybe that ol' crone be in need of some sanctioned violence. Wouldn't mind killin' a bandit or two, maybe loppin' a pickpocket's hand off. Imagine me, an upstandin' citizen!
The little girl quickly spirals about a corner, to Brenward's observation. Maybe she's going home ... to an alleyway? There is no possible way she could have a home nor even live in the town if she went down the only alleyway that leads to the main gate, guards would've found her if that were the case!
As the girl skips away, Stann marches over to the short-distanced library. It is a fair, medium-sized square building with orange lights fluttering the windows on either side. Petite, as it might be, it also keeps a cold atmosphere.
Rollback Post to RevisionRollBack
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
The library door creaks open as the party adventures toward the small, wooden desk, where a Dwarfish librarian is sitting. A small name card stands at the table, the title reads, "Myra Wails".
Myra looks up to greet you, her heavy glasses weighing on her nose, "Oh hello dearies, welcome to the Cultural Library, number 281. What can I provide for you today?" She slowly projects to you. All of you can see a multitude of different races swarm the library; Dwarves, Elves, even a few Goblinoids, and bird-people roam the study.
Rollback Post to RevisionRollBack
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Stann enters the library and stands nearby Sanctity to listen to the conversation. Best let the civilized folk talk with Auntie first, don't want to spook her.
"I am Eldin Phillander, simply a merchant trying to make a little coin. My colleagues and I are wondering if this town might be a good place to open up a store now that the war is over. As far as my knowledge of were-beasts, I've had opportunities to interact with a number of learn-ed individuals. In one town I was in recently, there had apparently been a were-beast that had been killed. If the story I was told is true, it was a were-boar, but, you know how stories can twist and turn with each telling."
After the group turns to the library, Brenward will take a quick glance down the street that the girl headed down before turning and joining everyone inside the library.
Rollback Post to RevisionRollBack
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Brenward will not immediately follow Tom outside, spending another five minutes inside the tavern before heading outside to see what is happening out there. If he the group is no longer in view, he will head toward the fountain to see if they might be there.
Grudnik shakes his head, “Work is scarce since the war ended”. He was about to say more but then heard the voice of the child behind Sanctity. He leans around to get a look, “What do we have here?”
Stann looks around for who spoke. By the Hells! people always told stories of spirits, and they weren't the cutesy ones told to youngins'. Taking over people's bodies, sucking the life out of them, blood-thirsty shadows, even the dead coming back for revenge no matter how many times you killed them. He knew most of the stories where hogwash, but you never knew which one might be true. "Who's there! Show yerself!", his voice returning to his normal menacing growl.
Tom has been standing a few feet away from the party casually looking through his rucksack, but the whisper of the spirit catches his attention. He looks about to see if he can spot the source of the voice. Perception 6
Tom suddenly feels rather exposed standing alone so he hastens to join the party. "Hello," He says, still looking around. "Did you lot hear that? I wouldn't bother you, but I've heard rumours of ghosts in this town and if that's the case I'd prefer not to hang about by myself. I'm Tom, nice to meet you all." He casts another glance over his shoulder, then regards his chosen party. A hobgoblin, a bugbear, and a man of many flesh'... Not the strangest group I've walked with, I suppose.
Questing for a Ring of Fire Elemental Command.
"You must be very, very wise ... or very, very aggressive; Or multiple people."
The child steps from behind the man and reveals to be a little girl that's paled skinned and has silvery-white hair, she wields a bouquet of flowers.
"Salutations, I'm Loonie and I heard you like talking about ghosts, correct?" Loonie announces to the characters.
...
Breward goes outside to see the group and Tom, together, only to their avail as a child comes behind one of them.
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Tom looks down, relieved to have found the source of the voice. "Oh, hello then Loonie. I mean, I don't know if I like talking about ghosts, but we certainly are talking about them right now. Why do you ask?"
Tom still feels a little uneasy, though he can't put his finger on why. Perhaps it's the little girl's hair and complexion, or that she seems to have come out of nowhere... It's probably nothing, he thinks, crouching down a bit to get more to Loonie's level.
Questing for a Ring of Fire Elemental Command.
Grudnik watches the two newcomers, recognising Tom from the tavern. He assumed Tom had left in response to his speech calling out the barkeep, so was content to have Tom with them as another ally.
"Greetings Tom....and Loonie", he regards Loonie more sceptically, not having had much to do with human children. She was certainly bold, or foolish. He watches Tom's interaction with her with interest. She may have heard stories about the ghost and have something useful to say.
"The birds in my mother's flower bushes told me about the ghosts; How they are all out to kill and how they all are vicious monsters. It should be interesting to find ghosts, but the only person who truly knows how to is Auntie Wails, down at the library. I can show you if you require assistance."
Loonie points down the dirt path to a fair, wooden library, which all of you have seen beforehand, that seems open, even after the sunset.
"Auntie knows a whole lot of things, she may be able to give you more insight about a ghost." The girl pauses, "Maybe she has a few other quests for you to follow as well."
The pale girl waves goodbye to you, "It's a full moon out tonight, so stay wary of werebeasts. Also, tomorrow starts the annual Jestervilla Demurst Festival. This year, it begins right here, in this town. Goodbye, for now." The girl skips away from the group, presumably going back to .... her house? She was so odd and eerie, that she might as well not even have a house, opting to live in the forest or a small shack.
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Stann watched in disbelief as Tom knelt down before the strange girl. She pops outta thin air an he goes an sticks 'is mug right down in front of her?! Wat next, he gonna stick 'is hand in 'ah hunting trap?
As the child skips away, he mulls the girl's words over. "Seems Auntie might know of some work needin' done," turning to Grudnik, "unless you's to proper to be gettin' yer hands dirty."
Sanctity is wary of the new child, something is off with her. Perhaps a spirit herself? No need to make hasty decisions. “I had not meet a werebeast. I’d rather not stay to find out. Maybe the libary will be more tolerant.”
"A werebeast is a sentient creature that has been possessed by the spirit of an animal. The spirit is almost always corrupt and evil. Some scholars claim that the spirit is somehow corrupted by exposure to the rays of a full moon, particularly a blood moon. Under the influence of the full moon, the evil animal spirit will take control of the possessed individual, turning them into a ravenous blood thirsty monster." Brenward said has he walked up behind the group, although his gaze wss focused on the little girl as she walked away.
Perception: 18
Grudnik laughs at Stann's comment about him being too proper, "Washing and wearing half decent clothes might seem too proper to you Stann, but I can muck in just the same".
His mirth disappears with the talk of werebeasts, the newcomer especially seeming to know a lot about them, and the child was just plain eerie. "And who might you be? You seem to be mightily well informed on this subject", he asks the knowledgeable newcomer.
Stann stomped off in the direction of the Library, regardless of what was happening in this town the creepy child's Auntie was potential source of work. No use in waitin', maybe that ol' crone be in need of some sanctioned violence. Wouldn't mind killin' a bandit or two, maybe loppin' a pickpocket's hand off. Imagine me, an upstandin' citizen!
The little girl quickly spirals about a corner, to Brenward's observation. Maybe she's going home ... to an alleyway? There is no possible way she could have a home nor even live in the town if she went down the only alleyway that leads to the main gate, guards would've found her if that were the case!
As the girl skips away, Stann marches over to the short-distanced library. It is a fair, medium-sized square building with orange lights fluttering the windows on either side. Petite, as it might be, it also keeps a cold atmosphere.
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Sanctity quetly follows Stann into the library. They go to the counter “I’ve heard you may have some issues that need to be dealt with.”
The library door creaks open as the party adventures toward the small, wooden desk, where a Dwarfish librarian is sitting. A small name card stands at the table, the title reads, "Myra Wails".
Myra looks up to greet you, her heavy glasses weighing on her nose, "Oh hello dearies, welcome to the Cultural Library, number 281. What can I provide for you today?" She slowly projects to you. All of you can see a multitude of different races swarm the library; Dwarves, Elves, even a few Goblinoids, and bird-people roam the study.
"Imagine nerfing wizards so they can't cast ritual spells even if they don't have the prepared AND making it so they can't change their spells after every long rest. Oh yeah, that's my DM..."
- Elanorela, the Gnome Monk (Mercy) Wizard (Bladesinger) with a base AC of 17
"I wanted to say I told you so, but my god wouldn't allow it..."
- Sebastian, the Half-Elf Sorcerer (Draconic Bloodline) that is the victim of many 7 damage attacks. (His max HP is, you guessed it, 7)
Stann enters the library and stands nearby Sanctity to listen to the conversation. Best let the civilized folk talk with Auntie first, don't want to spook her.
"I am Eldin Phillander, simply a merchant trying to make a little coin. My colleagues and I are wondering if this town might be a good place to open up a store now that the war is over. As far as my knowledge of were-beasts, I've had opportunities to interact with a number of learn-ed individuals. In one town I was in recently, there had apparently been a were-beast that had been killed. If the story I was told is true, it was a were-boar, but, you know how stories can twist and turn with each telling."
After the group turns to the library, Brenward will take a quick glance down the street that the girl headed down before turning and joining everyone inside the library.