The stench of entrails fills the clearing as the last of the strange enemies falls to the garden path.
The only sound that can be heard is the huffing of breath as you each collect yourself, and the russling as the bush continues to pull the anger's corpse in tighter to feed upon. Ahead of you is the garden mirror, with the blue runway of the exit from this plane waiting for you. All you need do is step onto the runway and you are free of this strange plane...
“Yes, let us be gone from this accursed place. I am not sure I can last another ambush”Stor gasps in between labored breathing as he holds himself up. “Is everyone alright, is anyone badly injured?”
Stor limps toward the safety of the blue gate, carefully avoiding the remaining plants “Mind the bushes, stay clear of them”
Tel'ure, still angry from the effects of the odd creature, grits his teeth. "I had hoped this excursion would be a rare opportunity to test multitudes of my theories. We find this is not the case. Tch."
As you approach the runway it seems to enlarge and pull you in. Once you are captured, its stream hurls you eastbound at incredible speed. Mere seconds later, you are headed toward a two-story stone building in a fortress in the middle of nowhere. Before you can take in any more details, you pass through a bright oval turquoise gate. You feel increased air pressure and land on a slippery slide, feeling the hardness of the material beneath you. The slide ends several feet below, in a small curve upward designed to put you down slowly and smoothly. You instinctively land on your feet in a large stone room. The slide retracts behind a wall, which closes again. Ironhand officers are running in different directions. You recognize the soldiers who were with you and Taram; they apparently arrived before you.
The Phantom Fortress
Although much smaller than the Ironhand Supreme Headquarters, the fortress is a large Ironhand complex that serves the nearby Imperial Capital, located just a few miles away. The party is teleported to a two-story building (merely a fraction of the compound) that is much longer than it is tall, and the nearest portal outside the Capital. The building has a kitchen, quarters, blacksmith, library, and more to serve the characters, as well as a few lieutenants and many soldiers led by Major Broock.
A lieutenant walks up to the three of you that just arrived through the portal. With her are the others of you group, having arrived at the fortress by other means. "Good, I see you made it." She eyes Stor for a bit. "Had some troubles on the way I see. I'll send a medic to your room, to help with those wounds." She waves to the two group members with her. "Your companions have already arrived and can show you to your room." Looking over the five of you she gives a brisk nod. "You are safe here. The other two teams will be arriving in the next days. In the meantime I would suggest you see the blacksmith to get your equipment engraved with your team's symbol. You can find them by going out the southern exit of this chamber and turning right. The blacksmith is just past the well."
Everyone, let's intro your characters. Both old and new alike, give a basic description of your character as you post your response to the above.
Tel'ure is a thin, lanky man, standing at five foot eight inches. He is wearing the fine clothes of a scholar. He seems visibly unbloodied from the combat, though the same can't be said for his facial expression. The effect of the anger still lingers, and he's unable to focus given his irritation. Of course, he looks up toward the members of the group who had just joined, but his words lack the standard pleasantries that they would normally have. "It's about time you've joined us, you two. Have you been here long?"
One of the two already waiting at the fortress, Koit is a reassuring sight. The gray-skinned half-orc is strongly built, and wears simple armor made of animal hides, under which is clothes perhaps more fitting for life on a boat. Of course, you know that is exactly what his life used to be like. This background can also be seen in the red bandanna hiding most of his graying black hair. and perhaps his sea blue eyes. He carries a wooden shield and a rarely-used scimitar, and he is just rolling closed the scrolls holding his maps of the night sky.
"You guys look like shit. I thought these portals were supposed to be the safest way through that damned plane?" Koit chuckles after getting a look at his arriving friends. Even with how he looks, hearing him speak was always the easiest way to realize his past as a sailor. Hearing Tel'ure's question, he answers: "You know we came from another direction, it wouldn't have made any sense to join you until here. But no, we've been here around an hour. I imagine we were meant to arrive around the same time, before whatever happened to you did happen."
Stor waves a half-hearted welcome to his companions. His shoulder length black hair is unruly and sweat stained and his chainmail, shining and lightly used that morning, was now well-worn, battered and bloodstained. Most of it his from the looks of things. His piercing grey eyes flashed in irritation, still feeling the effects of the anger that welled up inside during the fight. “There is nothing safe about that plane, the very shadows themselves reach out to attack you. Where are our rooms? I need rest.”
He hoists his warhammer, fashioned from an old blacksmiths hammer, over his shoulder and his eyes soften for just a moment then go harden back to irritation “It is good to see you two again."
A very tall (7’), lanky and totally bald humanoid with bronze skin, wearing a suit of dull red scale mail and matching shield stands in the area. He nods at the others and says in an slightly accented common. “Eboko. At your service.” He gives a slight bow of respect. he carries a longsword, a longbow, and a red leather backpack filled with gear.
Tall, with dark hair and eyes, the half-elven Corgretor looks down at his newly battered leather armor over his fine clothing and allows his double-bladed scimitar to disappear, "I need to get some better armor. We could have used you both, fast and safe or not, there is much danger to be found in that plane. This smith, will he purchase equipment and sell new as well?"
Tel'ure is a thin, lanky man, standing at five foot eight inches. He is wearing the fine clothes of a scholar. He seems visibly unbloodied from the combat, though the same can't be said for his facial expression. The effect of the anger still lingers, and he's unable to focus given his irritation. Of course, he looks up toward the members of the group who had just joined, but his words lack the standard pleasantries that they would normally have. "It's about time you've joined us, you two. Have you been here long?"
Taram is not anywhere in sight, so it is unknown if he is at the Fortress or not.
"Yes the blacksmith will be able to help you with new armor if that is needed, and you have the coin for it." The Lieutenant says with a glance over the raggid gear of those who arrived through the portal. "I highly suggest you see the blacksmith prior to resting, as they will only get busier as the other teams arrive. Having your symbol on your gear is a requirement that all teams must meet. Plus, if you wish him to fix your current gear, that would be something he could do now, and may not have time to do so later." She gives you a nod then strides off.
"I'm glad to see everyone has made it here." Indi speaks up, looking fairly beat up and battered as well. She looks to each member of the group then nods. "It looks like you have your five, which is good, as I don't find I have the desire for this sort of thing after all. I would like to just return to my shop and see about having a nice safe life there." She moves around, hugging those of the group who allow for that, then steps back. "I'll watch from the stands once you get to the trials." She says with a sad smile. "I bet you will do great." She returns any farewells given, then would head out.
Eboko looks at the others in the group. His eyes are white. “I can have the symbol emblazoned on this shield, if that is sufficient? What is our symbol?”
(Selling off the looted gear from our first battle worked out to 33 gp for each of the three of us left from there. I'm assuming we can just hand wave all the blacksmith interaction?)
Koraldur Smith is a strong man with long blond hair. Having spent most of his forty years at the forge, his arms and hands are covered with scars. he looks you over as the five of your group step into the smith's shop. the place smells of soot, sweat, and heat. "So which team are you then?" He asks as he eyes you all. "You got your badges? Can't be doing any engraving if you don't have those..."
(OOC: The three original party members got theirs before their planer journey, while the new player's characters got theirs as they arrived at the fortress. Remember one of the original group lost their badge during the trouble with that dragon...)
“They handed me this,” Eboko says, showing the badge. “This is a well-equipped smithy” he adds. What work and items does our badge entitle us to?” He walks around the shop, perusing the equipment and items.
Stor reaches down to his chest to grab his badge and then pauses, hands moving frantically around his chest and sides, looking for his Team 2 badge. “What in the name..”he mutters in irritation “It was just here when I left the capitol. It must have fallen off when we were attacked by the shadow dragon or the aberrations.” Stor looks over at the smith “How do I get a new badge?”
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Combat over
The stench of entrails fills the clearing as the last of the strange enemies falls to the garden path.
The only sound that can be heard is the huffing of breath as you each collect yourself, and the russling as the bush continues to pull the anger's corpse in tighter to feed upon. Ahead of you is the garden mirror, with the blue runway of the exit from this plane waiting for you. All you need do is step onto the runway and you are free of this strange plane...
Corgretor looks to the others, "Shall we get out of here? Or wait to be ambushed by something else?"
“Yes, let us be gone from this accursed place. I am not sure I can last another ambush” Stor gasps in between labored breathing as he holds himself up. “Is everyone alright, is anyone badly injured?”
Stor limps toward the safety of the blue gate, carefully avoiding the remaining plants “Mind the bushes, stay clear of them”
Tel'ure, still angry from the effects of the odd creature, grits his teeth. "I had hoped this excursion would be a rare opportunity to test multitudes of my theories. We find this is not the case. Tch."
He stomps through the portal.
Returning to the Material
As you approach the runway it seems to enlarge and pull you in. Once you are captured, its stream hurls you eastbound at incredible speed. Mere seconds later, you are headed toward a two-story stone building in a fortress in the middle of nowhere. Before you can take in any more details, you pass through a bright oval turquoise gate. You feel increased air pressure and land on a slippery slide, feeling the hardness of the material beneath you.
The slide ends several feet below, in a small curve upward designed to put you down slowly and smoothly. You instinctively land on your feet in a large stone room. The slide retracts behind a wall, which closes again. Ironhand officers are running in different directions. You recognize the soldiers who were with you and Taram; they apparently arrived before you.
The Phantom Fortress
Although much smaller than the Ironhand Supreme Headquarters, the fortress is a large Ironhand complex that serves the nearby Imperial Capital, located just a few miles away. The party is teleported to a two-story building (merely a fraction of the compound) that is much longer than it is tall, and the nearest portal outside the Capital. The building has a kitchen, quarters, blacksmith, library, and more to serve the characters, as well as a few lieutenants and many soldiers led by Major Broock.
A lieutenant walks up to the three of you that just arrived through the portal. With her are the others of you group, having arrived at the fortress by other means.
"Good, I see you made it." She eyes Stor for a bit. "Had some troubles on the way I see. I'll send a medic to your room, to help with those wounds." She waves to the two group members with her. "Your companions have already arrived and can show you to your room." Looking over the five of you she gives a brisk nod. "You are safe here. The other two teams will be arriving in the next days. In the meantime I would suggest you see the blacksmith to get your equipment engraved with your team's symbol. You can find them by going out the southern exit of this chamber and turning right. The blacksmith is just past the well."
Everyone, let's intro your characters. Both old and new alike, give a basic description of your character as you post your response to the above.
(Is Taram himself here?)
Tel'ure is a thin, lanky man, standing at five foot eight inches. He is wearing the fine clothes of a scholar. He seems visibly unbloodied from the combat, though the same can't be said for his facial expression. The effect of the anger still lingers, and he's unable to focus given his irritation. Of course, he looks up toward the members of the group who had just joined, but his words lack the standard pleasantries that they would normally have. "It's about time you've joined us, you two. Have you been here long?"
One of the two already waiting at the fortress, Koit is a reassuring sight. The gray-skinned half-orc is strongly built, and wears simple armor made of animal hides, under which is clothes perhaps more fitting for life on a boat. Of course, you know that is exactly what his life used to be like. This background can also be seen in the red bandanna hiding most of his graying black hair. and perhaps his sea blue eyes. He carries a wooden shield and a rarely-used scimitar, and he is just rolling closed the scrolls holding his maps of the night sky.
"You guys look like shit. I thought these portals were supposed to be the safest way through that damned plane?" Koit chuckles after getting a look at his arriving friends. Even with how he looks, hearing him speak was always the easiest way to realize his past as a sailor. Hearing Tel'ure's question, he answers: "You know we came from another direction, it wouldn't have made any sense to join you until here. But no, we've been here around an hour. I imagine we were meant to arrive around the same time, before whatever happened to you did happen."
Stor waves a half-hearted welcome to his companions. His shoulder length black hair is unruly and sweat stained and his chainmail, shining and lightly used that morning, was now well-worn, battered and bloodstained. Most of it his from the looks of things. His piercing grey eyes flashed in irritation, still feeling the effects of the anger that welled up inside during the fight. “There is nothing safe about that plane, the very shadows themselves reach out to attack you. Where are our rooms? I need rest.”
He hoists his warhammer, fashioned from an old blacksmiths hammer, over his shoulder and his eyes soften for just a moment then go harden back to irritation “It is good to see you two again."
A very tall (7’), lanky and totally bald humanoid with bronze skin, wearing a suit of dull red scale mail and matching shield stands in the area. He nods at the others and says in an slightly accented common. “Eboko. At your service.” He gives a slight bow of respect.
he carries a longsword, a longbow, and a red leather backpack filled with gear.
Tall, with dark hair and eyes, the half-elven Corgretor looks down at his newly battered leather armor over his fine clothing and allows his double-bladed scimitar to disappear, "I need to get some better armor. We could have used you both, fast and safe or not, there is much danger to be found in that plane. This smith, will he purchase equipment and sell new as well?"
Taram is not anywhere in sight, so it is unknown if he is at the Fortress or not.
"Yes the blacksmith will be able to help you with new armor if that is needed, and you have the coin for it." The Lieutenant says with a glance over the raggid gear of those who arrived through the portal. "I highly suggest you see the blacksmith prior to resting, as they will only get busier as the other teams arrive. Having your symbol on your gear is a requirement that all teams must meet. Plus, if you wish him to fix your current gear, that would be something he could do now, and may not have time to do so later." She gives you a nod then strides off.
Indi
"I'm glad to see everyone has made it here." Indi speaks up, looking fairly beat up and battered as well. She looks to each member of the group then nods. "It looks like you have your five, which is good, as I don't find I have the desire for this sort of thing after all. I would like to just return to my shop and see about having a nice safe life there." She moves around, hugging those of the group who allow for that, then steps back. "I'll watch from the stands once you get to the trials." She says with a sad smile. "I bet you will do great." She returns any farewells given, then would head out.
Eboko looks at the others in the group. His eyes are white. “I can have the symbol emblazoned on this shield, if that is sufficient? What is our symbol?”
Corgretor shrugs, "I can get it on my armor."
(Selling off the looted gear from our first battle worked out to 33 gp for each of the three of us left from there. I'm assuming we can just hand wave all the blacksmith interaction?)
(OOC: I'll respond in the discord...)
The Smith
Koraldur Smith is a strong man with long blond hair. Having spent most of his forty years at the forge, his arms and hands are covered with scars.
he looks you over as the five of your group step into the smith's shop. the place smells of soot, sweat, and heat. "So which team are you then?" He asks as he eyes you all. "You got your badges? Can't be doing any engraving if you don't have those..."
(OOC: The three original party members got theirs before their planer journey, while the new player's characters got theirs as they arrived at the fortress. Remember one of the original group lost their badge during the trouble with that dragon...)
“They handed me this,” Eboko says, showing the badge. “This is a well-equipped smithy” he adds. What work and items does our badge entitle us to?” He walks around the shop, perusing the equipment and items.
Tel'ure retrieves his badge and shows it to the smith. "I'll need a few bunches of arrows made."
Stor reaches down to his chest to grab his badge and then pauses, hands moving frantically around his chest and sides, looking for his Team 2 badge. “What in the name..” he mutters in irritation “It was just here when I left the capitol. It must have fallen off when we were attacked by the shadow dragon or the aberrations.” Stor looks over at the smith “How do I get a new badge?”