This post has potentially manipulated dice roll results.
Stor Strikes at the aboration in front of him, but misses.
pain1 Moves in nearer the group, then uses the bloew on Stor... Excruciating Pain. The Pain targets one creature it can see within 30 feet. The target must succeed on a DC 12 Wisdom saving throw. On a failed save, the target takes 9 (3d4 + 2) psychic damage, walks exactly 5 feet, trying to get as far away from Pain as possible, and, until the creature takes a short rest, the next time it takes damage, this effect ends and the target takes 5 extra psychic damage.
anger1 Rushes out around the bush near it, then down to threaten Corgretor. Everyone will need another DC 11 Wis save vs the anger aura of this anger abomination.
grudge1 Moves around the bush and down to threaten Indi.
Indi Is affected by the second anger's aura. She starts growling and looking even more aggressive... Drawing her hand across the edge of her blade, her blood coats the weapon. As it does lightning courses along the blade, making it give off sparks. "Nice of you to come to me..." She informs the grudge as she casts a spell... booming blade To hit: 10 Damage: 10 plus 2 lightning If it moves it takes an extra 6 thunder.
Corgretor Slashes the anger near them twice, doing damage with each blow.
bush1 Trembles but cannot reach anyone.
pain1 Moves around the bushes and closer to the group. It then targets Stor... Excruciating Pain. The Pain targets one creature it can see within 30 feet. The target must succeed on a DC 12 Wisdom saving throw. On a failed save, the target takes 7 psychic damage, walks exactly 5 feet, trying to get as far away from Pain as possible, and, until the creature takes a short rest, the next time it takes damage, this effect ends and the target takes 5 extra psychic damage.
Tel'ure moves to P15, moving a bit more erratically.
He draws his bow back with a scowl. "Impudent subhuman things! Fall to my weapon and exist no more!" Attack: 23 Damage: 8, aiming for the anger at I13.
This post has potentially manipulated dice roll results.
Tel'ure Moving a bit away from the abominations, you loose an arrow, which sizzles through the air, hitting the anger creature squarely. It howls in rage, but remains standing.
bush2 Remains completely useless as it russles nearby.
anger2 Attacks Indi... Rage Spikes. Melee Weapon Attack: 17 to hit, reach 5 ft., one target. Hit: 7 bludgeoning damage. The target must succeed on a DC 12 Strength saving throw or be moved 10 feet in any direction Anger chooses. Anger can only move creatures that are Large or smaller.
grudge2 Attacks Stor... Loathsome Bite. Melee Weapon Attack: 10 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage. The target must succeed on a DC 11 Wisdom saving throw or receive an additional 4 psychic damage. Grudge. When a creature receives damage from a Grudge attack and fails its psychic damage saving throw, it will come to view Grudge as the creature it hates the most; all its attacks against creatures other than the Grudge have disadvantage. This effect disappears if the Grudge is killed, if the creature is affected by calm emotions, or if it takes short rest. If a target’s saving throw is successful or the effect ends for it, the target is immune to this effect for 24 hours.
Stor steels his mind against the pain aberration that moves forward, murmuring a blessing to Tamera, but quickly becomes angered and irritated as more aberrations appear. Even angered, he easily dodges the grudge attack from his front. With a muttered curse, he brings his warhammer down on the creature in a return attack. “Be gone, you foul creatures!”
Attack: 17 Damage: 7 plus 6 radiant damage on a hit
Stor Strikes the grudge abomination in front of him, radiant power searing into it with the blow.
pain1 Steps in and attacks Stor... Claws. Melee Weapon Attack: 23 to hit, reach 5 ft., one target. Hit: 8 slashing damage.
anger1 Attacks Corgretor... Rage Spikes. Melee Weapon Attack: 17 to hit, reach 5 ft., one target. Hit: 8 bludgeoning damage. The target must succeed on a DC 12 Strength saving throw or be moved 10 feet in any direction Anger chooses. Anger can only move creatures that are Large or smaller.
Indi Disappears in a flash and reappears away from the plants. She then strikes at the anger that hit her. misty step from gift of the raven queen. Attack: 13 Damage: 12 lightning Damage: 4
This post has potentially manipulated dice roll results.
Corgretor Having been thrown ten feet to the South, he gets to his feet and causes ice to coat his armor and gear. He also takes a moment to curse his latest advesary.
bush1 Continues to russle and stay put.
pain2 Targets Stor... Excruciating Pain. The Pain targets one creature it can see within 30 feet. The target must succeed on a DC 12 Wisdom saving throw. On a failed save, the target takes 10 psychic damage, walks exactly 5 feet, trying to get as far away from Pain as possible, and, until the creature takes a short rest, the next time it takes damage, this effect ends and the target takes 6 extra psychic damage.
This post has potentially manipulated dice roll results.
Stor Pain 2 Wis Save: 19.
Stor grimaces as the pain aberration avoids his shield and draws its claws across his chest, but his mind remains strong and pushes away the second creature's mental attack.
Tel'ure Shoots anger1, dealing damage but not taking it out of the fight.
bush2 Continues to russle ineffectively.
anger2 strikes at Indi... Rage Spikes. Melee Weapon Attack: 21 to hit, reach 5 ft., one target. Hit: 7 bludgeoning damage. The target must succeed on a DC 12 Strength saving throw or be moved 10 feet in any direction Anger chooses. Anger can only move creatures that are Large or smaller.
grudge2 strikes at Stor... Loathsome Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. The target must succeed on a DC 11 Wisdom saving throw or receive an additional 3 (1d6) psychic damage. Grudge. When a creature receives damage from a Grudge attack and fails its psychic damage saving throw, it will come to view Grudge as the creature it hates the most; all its attacks against creatures other than the Grudge have disadvantage. This effect disappears if the Grudge is killed, if the creature is affected by calm emotions, or if it takes short rest. If a target’s saving throw is successful or the effect ends for it, the target is immune to this effect for 24 hours.
Stor is now up. Not updating the map yet, as nothing has changed.
Stor takes a deep breath and looks around as he is surrounded by the aberrations. “Courage give me strength”he whispers, blood trickling down from his side as he regains some energy. Healing 5.
Spinning around, he selects what he thinks is the weakest creature and attacks the Anger to his side (I13) with a crushing blow of his warhammer.
Stor Catching his breath for a moment, Stor seems to gather himself. he then whirls and strikes at the close-by anger, hitting and leaving it wobbling, but it manages to stay standing. (down to 1 hp...)
pain1 Targets Corgretor... Excruciating Pain. The Pain targets one creature it can see within 30 feet. The target must succeed on a DC 12 Wisdom saving throw. On a failed save, the target takes 9 (3d4 + 2) psychic damage, walks exactly 5 feet, trying to get as far away from Pain as possible, and, until the creature takes a short rest, the next time it takes damage, this effect ends and the target takes 5 (2d4) extra psychic damage.
anger1 Retaliates against Stor... Rage Spikes. Melee Weapon Attack: 8 to hit, reach 5 ft., one target. Hit: 9 bludgeoning damage. The target must succeed on a DC 12 Strength saving throw or be moved 10 feet in any direction Anger chooses. Anger can only move creatures that are Large or smaller.
Indi Casts hex on the anger she is fighting. She then attempts to stab the bush she is standing near, but misses.
Corgretor wis save: 17 (advantage in case this counts as a charm effect: 24)
Stor
Strikes at the aboration in front of him, but misses.
pain1
Moves in nearer the group, then uses the bloew on Stor...
Excruciating Pain.
The Pain targets one creature it can see within 30 feet. The target must succeed on a DC 12 Wisdom saving throw. On a failed save, the target takes 9 (3d4 + 2) psychic damage, walks exactly 5 feet, trying to get as far away from Pain as possible, and, until the creature takes a short rest, the next time it takes damage, this effect ends and the target takes 5 extra psychic damage.
anger1
Rushes out around the bush near it, then down to threaten Corgretor. Everyone will need another DC 11 Wis save vs the anger aura of this anger abomination.
grudge1
Moves around the bush and down to threaten Indi.
Indi
Is affected by the second anger's aura. She starts growling and looking even more aggressive...
Drawing her hand across the edge of her blade, her blood coats the weapon. As it does lightning courses along the blade, making it give off sparks. "Nice of you to come to me..." She informs the grudge as she casts a spell...
booming blade
To hit: 10 Damage: 10 plus 2 lightning
If it moves it takes an extra 6 thunder.
Corgretor
You are now up.
Updated Map
Grudge1 is gone, they disappear as Indi strikes her rapier into its chest.
Corgretor wis save: 17
Corgretor turns to the anger beside him and slashes away with both ends of his double bladed scimitar.
Attack: 26 Damage: 10
Attack: 14 Damage: 7
Anger Aura WIS save: 6
Corgretor
Slashes the anger near them twice, doing damage with each blow.
bush1
Trembles but cannot reach anyone.
pain1
Moves around the bushes and closer to the group. It then targets Stor...
Excruciating Pain.
The Pain targets one creature it can see within 30 feet. The target must succeed on a DC 12 Wisdom saving throw. On a failed save, the target takes 7 psychic damage, walks exactly 5 feet, trying to get as far away from Pain as possible, and, until the creature takes a short rest, the next time it takes damage, this effect ends and the target takes 5 extra psychic damage.
Tel'ure is now up.
Updated Map
Tel'ure moves to P15, moving a bit more erratically.
He draws his bow back with a scowl. "Impudent subhuman things! Fall to my weapon and exist no more!" Attack: 23 Damage: 8, aiming for the anger at I13.
Tel'ure
Moving a bit away from the abominations, you loose an arrow, which sizzles through the air, hitting the anger creature squarely. It howls in rage, but remains standing.
bush2
Remains completely useless as it russles nearby.
anger2
Attacks Indi...
Rage Spikes. Melee Weapon Attack: 17 to hit, reach 5 ft., one target. Hit: 7 bludgeoning damage. The target must succeed on a DC 12 Strength saving throw or be moved 10 feet in any direction Anger chooses. Anger can only move creatures that are Large or smaller.
grudge2
Attacks Stor...
Loathsome Bite. Melee Weapon Attack: 10 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage. The target must succeed on a DC 11 Wisdom saving throw or receive an additional 4 psychic damage.
Grudge. When a creature receives damage from a Grudge attack and fails its psychic damage saving throw, it will come to view Grudge as the creature it hates the most; all its attacks against creatures other than the Grudge have disadvantage. This effect disappears if the Grudge is killed, if the creature is affected by calm emotions, or if it takes short rest. If a target’s saving throw is successful or the effect ends for it, the target is immune to this effect for 24 hours.
Stor is now up.
Updated Map
Indi is hit by the rage spikes and sent flying into square k10. (Updated the map on my end, will post the link after Stor's action.)
Stor pain Wis Save: 13.
Stor anger aura Wis Save: 8.
Stor steels his mind against the pain aberration that moves forward, murmuring a blessing to Tamera, but quickly becomes angered and irritated as more aberrations appear. Even angered, he easily dodges the grudge attack from his front. With a muttered curse, he brings his warhammer down on the creature in a return attack. “Be gone, you foul creatures!”
Attack: 17 Damage: 7 plus 6 radiant damage on a hit
Branding Smite still active until it hits
Stor
Strikes the grudge abomination in front of him, radiant power searing into it with the blow.
pain1
Steps in and attacks Stor...
Claws. Melee Weapon Attack: 23 to hit, reach 5 ft., one target. Hit: 8 slashing damage.
anger1
Attacks Corgretor...
Rage Spikes. Melee Weapon Attack: 17 to hit, reach 5 ft., one target. Hit: 8 bludgeoning damage. The target must succeed on a DC 12 Strength saving throw or be moved 10 feet in any direction Anger chooses. Anger can only move creatures that are Large or smaller.
Indi
Disappears in a flash and reappears away from the plants. She then strikes at the anger that hit her.
misty step from gift of the raven queen.
Attack: 13 Damage: 12 lightning Damage: 4
Corgretor is now up.
Updated Map
Corgretor str save: 7
Corgretor takes a heavy blow and goes flying.
Assuming he's in a safe location, he focuses for a moment to surround himself in icy armor and curses anger with his blade's wrath.
Armor of Agathys at 2nd level
Hexblade's Curse.
Corgretor
Having been thrown ten feet to the South, he gets to his feet and causes ice to coat his armor and gear. He also takes a moment to curse his latest advesary.
bush1
Continues to russle and stay put.
pain2
Targets Stor...
Excruciating Pain. The Pain targets one creature it can see within 30 feet. The target must succeed on a DC 12 Wisdom saving throw. On a failed save, the target takes 10 psychic damage, walks exactly 5 feet, trying to get as far away from Pain as possible, and, until the creature takes a short rest, the next time it takes damage, this effect ends and the target takes 6 extra psychic damage.
Tel'ure is now up.
Updated Map
Stor Pain 2 Wis Save: 19.
Stor grimaces as the pain aberration avoids his shield and draws its claws across his chest, but his mind remains strong and pushes away the second creature's mental attack.
Tel'ure fires once more, this time at the anger at I13. He grumbles all the while. "Stupid... things..."
Attack: 18 Damage: 6
(Adding text so the dice rolls show up.)
Tel'ure
Shoots anger1, dealing damage but not taking it out of the fight.
bush2
Continues to russle ineffectively.
anger2
strikes at Indi...
Rage Spikes. Melee Weapon Attack: 21 to hit, reach 5 ft., one target. Hit: 7 bludgeoning damage. The target must succeed on a DC 12 Strength saving throw or be moved 10 feet in any direction Anger chooses. Anger can only move creatures that are Large or smaller.
grudge2
strikes at Stor...
Loathsome Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage. The target must succeed on a DC 11 Wisdom saving throw or receive an additional 3 (1d6) psychic damage.
Grudge. When a creature receives damage from a Grudge attack and fails its psychic damage saving throw, it will come to view Grudge as the creature it hates the most; all its attacks against creatures other than the Grudge have disadvantage. This effect disappears if the Grudge is killed, if the creature is affected by calm emotions, or if it takes short rest. If a target’s saving throw is successful or the effect ends for it, the target is immune to this effect for 24 hours.
Stor is now up. Not updating the map yet, as nothing has changed.
Indi is moved to K10 as she is hit, and failes her save. She is once more within 5 feet of one of the bushes.
Stor takes a deep breath and looks around as he is surrounded by the aberrations. “Courage give me strength” he whispers, blood trickling down from his side as he regains some energy. Healing 5.
Spinning around, he selects what he thinks is the weakest creature and attacks the Anger to his side (I13) with a crushing blow of his warhammer.
Attack: 15 Damage: 4.
Stor
Catching his breath for a moment, Stor seems to gather himself. he then whirls and strikes at the close-by anger, hitting and leaving it wobbling, but it manages to stay standing. (down to 1 hp...)
pain1
Targets Corgretor...
Excruciating Pain. The Pain targets one creature it can see within 30 feet. The target must succeed on a DC 12 Wisdom saving throw. On a failed save, the target takes 9 (3d4 + 2) psychic damage, walks exactly 5 feet, trying to get as far away from Pain as possible, and, until the creature takes a short rest, the next time it takes damage, this effect ends and the target takes 5 (2d4) extra psychic damage.
anger1
Retaliates against Stor...
Rage Spikes. Melee Weapon Attack: 8 to hit, reach 5 ft., one target. Hit: 9 bludgeoning damage. The target must succeed on a DC 12 Strength saving throw or be moved 10 feet in any direction Anger chooses. Anger can only move creatures that are Large or smaller.
Indi
Casts hex on the anger she is fighting. She then attempts to stab the bush she is standing near, but misses.
Corgretor is now up.
Updated Map
Corgretor wis save: 14
Corgretor moves up to get behind the anger facing Stor and attacks it from behind, slashing with both ends of his double-bladed scimitar.
Attack: 24 Damage: 13
Attack: 20 Damage: 11