Sistri didn't mind the hard work. This place was not quite the same as the farm and orchards her family had. But it was similar enough that she couldn't help thinking about times she'd lent a hand when she was younger. Then after the hard work it was quite nice to be able to take a moment to get refreshed and change. And it made the feast and party all the more enjoyable. She kept her armor in the barn, though her amulet with its unicorn symbol stayed with her. She wore an undyed tunic she had, nicer than what she normally wore under the chain shirt. It was far from fancy, but good enough for this evening. Although she did kind of wish she had a simple dress or something.
She enjoys the meal, keeps any drinking to a minimum, and enjoys the pleasant company. When the music and dancing starts, she tries to get the others - Irmiel, Kris, and then Llwyd - to join her as she doesn't want to be the only one from their little group. Sistri has no real special proclivity for dancing, but clearly has enough grace not to embarrass herself. She does thoroughly enjoy it however, and it is clear that she does. Later on in the night, after it has truly got dark, she inquires if there might be a flute she could borrow, and if so, will indulge in playing a little bit. She has some ability playing and mostly struggles from lack of knowledge about the halfling tunes.
As the dancing and music start to quiet, Sistri finds herself watching Irmiel and Osrik put on their little tricks. With each one she applauds loudly for the 'cute pair' as she has taken to calling the two. She retreats to the barn when the others seem to, and she rapidly falls asleep after all of the day's work and festivities.
Stallock shrugs, as you sit around the fire, "They didn't stop. They're just...overstretched. They lost a lot of people when Myth Drannor was destroyed. They lost the entire city. Large portions of their forces were lost in the war leading up to the moment. They've had to spend the last two years focus'ing on resettling. Naturally, their patrols have diminished significantly since they moved their population to Semberholme, which is far to the south of here. Essentially they have less need, or ability, to patrol the woods to the north nearly as much. They did form a pact with Hillsfar and now Oak Regiment has been dedicated to patrolling the woods along the norther border of the forest. But...one regiment can't do what the entire elven nation could do. Besides, the stick mostly to the main trade routes, as that is their concern. Trade."
The evening is pleasant and enjoyable and eventually people settle in for the night. The barn's attic is warm and relatively quiet, free of insects or cold winds.
The next morning people are up and moving early. The fields of the farm are blanketed in a thin haze, and moisture covers everything. The halflings are out and about while the group packs up. They each take a moment to come bid the group farewell, but it's Grennil that comes to see you off. "It twas a pleasant evenin. Things round here been peaceful. A ways back there was a bit about 'splodin goblins, nearly lost my son, but...some adventurers outta Hillsfar came through and took care of that. Still though, things ain't safe to the south. There was a small elven settlement that was trying to get goin in the woods, those that didn't want to go south, but it got wiped out. You'll probably pass through it. The red plumes don't generally come out this far, so..it's a bit wild in there. Good luck."
Stallock gives Grennil a firm hand shake before heading down the lane towards the wagon trail, with all of you following. "I'll range ahead once we reach the forest, just to scout the path." Irmiel's tiny owl meanwhile swoops about like a sparrow keeping an eye on things from above while the group reaches the trail and turns south. Miles in the distance you can see the line that is the edge of the great forest of Cormanthor.
Stallock leads the group along the trail for several miles until the wall of trees that is the northern edge of Cormanthor rises before you. Trees more than twelve feet across fill the space with a wonderous and dark alien landscape of forest beyond. Alien to everyone but Llwyd of course who has been in the 'alien' environment of civilization for the past few weeks. He sighs to himself as he looks to the deep dark forest. Home. The darkness produced by the massive trees, and the moist forest environ quickly steals the sun and warmth from the day as you step into the cool shade of this strange landscape. Soon enough Stallock is guiding you through a land of massive trees and darkness, winding across difficult terrain, past creeks, through sharp grown in canyons, and through swampy regions. You left any remnant of a wagon trail the moment you entered the forest. Somehow though Stallock always seems to find a dry path, with sure footing. Even Llwyd is impressed by Stallock's path finding skills and the speed at which he's been able to guide the group through the forest. Any fee you're paying him becomes obviously worthwhile. Llwyd probably could have maintained a straight heading but this part of the world is foreign to him and he doesn't know any of the natural landmarks that might hint at where he is. But he certainly couldn't have done it quite so unerringly.
You follow Stallock until well into afternoon. Eventually though you find him waiting, a hundred feet from what appears to be the remains of a village within the woods. What's left of the elven village is sprinkled amidst the trees. The charred remains of tree houses and standard houses on the ground—all of them burnt-- are laid out before you. The buildings seem partially overgrown, you'd guess these have been here in such a state for a few months. Any sign of the people who lived here have long seen been dragged away by scavengers.
Stallock passes a bag over to Irmiel, and in a whisper says, "Some fruit and roots I managed to pickup along the way. Perhaps you can work your cooking skills to make us something nice when we camp." Then glances to the group, and still whispering says, "We could potentially use one of the more intact structures as a place to rest, or we can keep going and just setup tents. We can probably get another hours worth of travel if we keep going."
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
Kris has a wonderful time at the party, taking time to learn the local dances and to teach a few court-steps of her own. She eats some of everything, helping herself to seconds.
The next morning, Kris is up early, albeit with a bit of a headache. The shade of the looming forest is almost a relief from the brightness of the sun.
Somehow, Kris had always imagined the woods to be a quiet, serene place, but the sounds of frogs, locusts, yeowling animals, gurgling water, and other ambient noises seem so loud. "Do you get used to the sounds?"She asks Llwyd, stifling the urge to shout.
She considers the ruins of the elven village, frowning. "A place like this would draw scavengers and even predators to nest, wouldn't it? Like the spiders who seem to like the cupboards and attics. Plus one more hour of travel today is one hour less tomorrow. I"m not an expert survivalist, though. What do you all think?"
The forest is a welcome sight to Sistri. Despite the difficult terrain and darkness, she really enjoys it. While certainly not quite like the King's Forest that she was most familiar with, she is fond of any tree-covered space.
Although directed to Llwyd, she jumps in to respond to Kris' question. "The sounds are telling you the forest is alive! I think is is simply wonderful. And I agree with you, it seems a little more travel today would help. Unless you think it safer here, it seems the ruins would attract interest of all kinds."
Irmiel accepted the cooking supplies (she assumed Stallock would not poison himself and all the roots were as least eatable) and nodded to his confidence in her cooking skills. Realistically speaking she, probably, was the most familiar with the process out of the four of them (not to mention, cooking is nothing but applied alchemy), so, she was going to give it a fair try. A bit later, though.
"I too agree to move further. The less damaged walls might give some safety but it's like hiding in a coffin. The whole place feels more like a mass grave or a cemetery. Even if there are no spirits and undead here, this is still wrong."
When the group finally chose the spot to rest, Irmiel asked the question that was still bothering her. "I think I asked it already but do not remember anyone giving a straight answer. If the territory is still at least sometimes patrolled by elves, how would they react to us poking around the ruins of the elven city?"
This post has potentially manipulated dice roll results.
Stallock nods and begins leading the group past the ruins. He looks back to Irmiel, "The elves have never made claim to the whole of the forest. If they view us as travellers they'd like ignore us. However, elven ruins...they likely treat those as holy sights and us as thieves here to plunder, and so....may treat us badly. I suppose it also depends on the mood they're in when they find us. I honestly think the presence of Llwyd will help temper any negative reaction. He's forest folk."
Stallock continues leading you through the forest. Soon the ruined village is far behind. At some point you spot Stallock paused up ahead. You catch him a few minutes later. He's looking at the ground a bit confused. He doens't say anything though, and just shrugs, moving forward.
As the five of you creep forward....he holds up his hand to halt you. Ahead of you, in the underbrush, are the remains of two partially eaten creatures. There is so much flesh missing that it's difficult to tell what they were, but their bodies were covered in fur, though they appeared to be bi-pedal. Tiny little spikes of wood stick from their bodies that also appear tangled up within vines. Stallock regards this with curiosity and suspicion.
Sistri hears a rustling to her left and looks over. She's standing next to a tree and glances around, but doesn't see anything moving. She places her hand on her sword. And then suddenly a short dead branch sticking from the tree opens its eyes, and the whole branch shifts.
Everyone roll perception DC 20, and Initiative. If you fail the perception roll, you are surprised for the first round.
Twigs: 3
Needles: 15
Vines: 19
Stallock : Perception: 19 Initiative: 22
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
As Stallock suddenly yells a warning, it's as if the entire forest around you comes alive! Masses of vines stand up, their strange humanoid form created out of all plant matter. Small shrubs and dead branches start start moving about, their devious little eyes glaring at you all angrily. From the thicker parts of the bush and woods you see strange wooden humanoids stand up, all covered in spiky needles!
Luckily though, Stallock's warning has given you all the edge, and the group was ready for danger, reacting to the threat immediately!
Experiments with the temporal magic did payout! It was Irmiel "secret weapon" for acceptance into the academy - an instant reaction as if she anticipated the attack. Needed attention and did not work (yet) 100% but she had it. Like now, for example. Making a note to herself to combine that premonition with better preparedness next time, she started with the common (by now) routine:
BA: Dragon's Breath (fire) on Osrik, that flies to Vine 4 and Twig 8 (to cover both) and breaths at them for 11 (Dex 15 for half) and then returns to Irmiel,
while she herself sent a Fire Bolt at the Twig 1 Attack: 25 Damage: 10
Sistri draws her sword and moves into action. She makes her way around the tree to get to Vines 1. Swinging her longsword, she attempts to slash through the plant. (Longsword Attack: 24 Damage: 9 slashing)
"Let's not get too far away from each other if we can manage," she suggests.
(Don't want to mess up the post, so, editing here)
I'll keep Dragon Breath but on Irmiel and use an action to actually "breath out". So, it will be she, sho positions herself to cover both Vine 4 and Twig 8, and then take a step back.
Both of Stallock's blades make metallic hisses as they are pulled from their sheaths. They flash in the dark forest light as he swings at the vine monster that has arisen in front of him.
Attack on Vine2: 27 Damage: 13 + 2
Attack on Vine2: 16 Damage: 13 + 1
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
Irmiel moves over and opens her mouth, and the forest turns bright orange with the light from the flames that leap from her mouth. They hit the vine creature which makes a high pitches screeching noise, like a sizzling steak. The branch creature behind it though goes up like a torch and its small body collapses in flames. The forest around her is lit up as well as some bark alights and leaves turn brown and shrivel...smoke puffing into the air. Her small owl is like a dart swooping through the branches.
Sistri swings around the tree, her weapon out, and swings her blade at the vine creature. It hits solidly, severed chunks of vines slithering back to the forest floor. The creature is still intact but looks damaged.
Stallock meanwhile chops and hacks at the vine creature in front of him. His first blow lands into the middle of the creature, vines falling to the ground, but the second sweeps through its head area and the entire pile of vines collapse into an unmoving pile of vegetation.
Llwyd and Kris. (I'll control Kris for the first round, once Llwyd posts, to move things along.)
It took some time, but Llwyd understood that a parta was a party. Not the group of people party, but the commemoration party. Noticing the many uses of a single word he could not help but find the ways of the city folk stranger. He enjoy the drinks and the food and accepted had the halflings teach or at least try to teach him, how to dance. By the next day he visibly in high spirits, specially when they entered the forest.
The satyr had expected a corrupted place, particularly hostile and stinking of death. Instead he found the kind of woodland he knew so well. The sounds and smells, the shade brought by the leaves of the trees, it all reminded him of home and he allowed his mind to drift, to enjoy. It were Kris’s words that brought him back to reality.
“It is as Irmiel says, but to me these sounds are more than a tale. They are things I am used to. So much so that I kind of don’t notice them while at the same time noticing every single one of them.”He spoke after Sistri, try to make sense. Turns out the druid lacked skill when it came to putting sensations into word. “I don’t know how my presence will help with the elves, but if it can, well, it will be a welcome change from Hillsfar and I am fine with pressing further too.”
Do the elves follow Silvanus? He tried to remember. Llwyd had the impression they had their own gods, but in the woods most folk have at least respect for the Oak Father. He considered voicing his question to Irmiel, but before he had the chance Stallock shouted.
“Two on each side and just one behind!” He shouted not pointing the enemies in front. “Let’s fire on retreat and face them as they get close to us, this way we don’t get surrounded." And as soon as the suggestion was made the druid started moving his free hand through the air, muttering arcane words as his eyes flashed emerald. With his silence, laced vines full of thorns flied into the direction of the closest Twig Blight.
Notes: Llwyd casts Thorn Wip against Twig 1. If the cantrip hits, Llwyd will not use the pull up effect.
This post has potentially manipulated dice roll results.
Llwyd lashes out with a magical thorn whip that latch onto the nearby twig creature, wrapping around it and crushing it, before tossing the body away into the air, bits of broken wooden body flies away into the bushes.
Meanwhile, Kris bushwacks through the bushes in front of her, her rapier swinging free, as she takes swipes at the vine creature nearby.
Attack: 15 Damage: 8. Thunderous energy encases the blade as she swings...
Rollback Post to RevisionRollBack
What's the difference between a Wizard and a Sorcerer? Class.
This post has potentially manipulated dice roll results.
The ground around both the vine creature near Kris and Sistri, as well as the one near Irmiel suddenly erupts with grasping twisting roots and slithering vines that try to latch on to anything they can get a hold of.....
Kris, Sistri, and Irmiel, DC 12 Strength save or become restrained. The area has become difficult terrain.
Meanwhile, little clambering twig creatures come rushing out of the forest all around you. The clamber over logs and leap through bushes on their way to try and surround the group. One of them gets near enough to Llwyd to attack.
Attack on Llwyd: 23 Damage: 5
The horrid humanoid shaped clumps of plants covered in spikes move out of the shadows. As they move, they seem to squeeze their whole bodies and a spray of thorny spikes fly through the air at some of the party.
Sistri didn't mind the hard work. This place was not quite the same as the farm and orchards her family had. But it was similar enough that she couldn't help thinking about times she'd lent a hand when she was younger. Then after the hard work it was quite nice to be able to take a moment to get refreshed and change. And it made the feast and party all the more enjoyable. She kept her armor in the barn, though her amulet with its unicorn symbol stayed with her. She wore an undyed tunic she had, nicer than what she normally wore under the chain shirt. It was far from fancy, but good enough for this evening. Although she did kind of wish she had a simple dress or something.
She enjoys the meal, keeps any drinking to a minimum, and enjoys the pleasant company. When the music and dancing starts, she tries to get the others - Irmiel, Kris, and then Llwyd - to join her as she doesn't want to be the only one from their little group. Sistri has no real special proclivity for dancing, but clearly has enough grace not to embarrass herself. She does thoroughly enjoy it however, and it is clear that she does. Later on in the night, after it has truly got dark, she inquires if there might be a flute she could borrow, and if so, will indulge in playing a little bit. She has some ability playing and mostly struggles from lack of knowledge about the halfling tunes.
As the dancing and music start to quiet, Sistri finds herself watching Irmiel and Osrik put on their little tricks. With each one she applauds loudly for the 'cute pair' as she has taken to calling the two. She retreats to the barn when the others seem to, and she rapidly falls asleep after all of the day's work and festivities.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Stallock shrugs, as you sit around the fire, "They didn't stop. They're just...overstretched. They lost a lot of people when Myth Drannor was destroyed. They lost the entire city. Large portions of their forces were lost in the war leading up to the moment. They've had to spend the last two years focus'ing on resettling. Naturally, their patrols have diminished significantly since they moved their population to Semberholme, which is far to the south of here. Essentially they have less need, or ability, to patrol the woods to the north nearly as much. They did form a pact with Hillsfar and now Oak Regiment has been dedicated to patrolling the woods along the norther border of the forest. But...one regiment can't do what the entire elven nation could do. Besides, the stick mostly to the main trade routes, as that is their concern. Trade."
The evening is pleasant and enjoyable and eventually people settle in for the night. The barn's attic is warm and relatively quiet, free of insects or cold winds.
The next morning people are up and moving early. The fields of the farm are blanketed in a thin haze, and moisture covers everything. The halflings are out and about while the group packs up. They each take a moment to come bid the group farewell, but it's Grennil that comes to see you off. "It twas a pleasant evenin. Things round here been peaceful. A ways back there was a bit about 'splodin goblins, nearly lost my son, but...some adventurers outta Hillsfar came through and took care of that. Still though, things ain't safe to the south. There was a small elven settlement that was trying to get goin in the woods, those that didn't want to go south, but it got wiped out. You'll probably pass through it. The red plumes don't generally come out this far, so..it's a bit wild in there. Good luck."
Stallock gives Grennil a firm hand shake before heading down the lane towards the wagon trail, with all of you following. "I'll range ahead once we reach the forest, just to scout the path." Irmiel's tiny owl meanwhile swoops about like a sparrow keeping an eye on things from above while the group reaches the trail and turns south. Miles in the distance you can see the line that is the edge of the great forest of Cormanthor.
Stallock leads the group along the trail for several miles until the wall of trees that is the northern edge of Cormanthor rises before you. Trees more than twelve feet across fill the space with a wonderous and dark alien landscape of forest beyond. Alien to everyone but Llwyd of course who has been in the 'alien' environment of civilization for the past few weeks. He sighs to himself as he looks to the deep dark forest. Home. The darkness produced by the massive trees, and the moist forest environ quickly steals the sun and warmth from the day as you step into the cool shade of this strange landscape. Soon enough Stallock is guiding you through a land of massive trees and darkness, winding across difficult terrain, past creeks, through sharp grown in canyons, and through swampy regions. You left any remnant of a wagon trail the moment you entered the forest. Somehow though Stallock always seems to find a dry path, with sure footing. Even Llwyd is impressed by Stallock's path finding skills and the speed at which he's been able to guide the group through the forest. Any fee you're paying him becomes obviously worthwhile. Llwyd probably could have maintained a straight heading but this part of the world is foreign to him and he doesn't know any of the natural landmarks that might hint at where he is. But he certainly couldn't have done it quite so unerringly.
You follow Stallock until well into afternoon. Eventually though you find him waiting, a hundred feet from what appears to be the remains of a village within the woods. What's left of the elven village is sprinkled amidst the trees. The charred remains of tree houses and standard houses on the ground—all of them burnt-- are laid out before you. The buildings seem partially overgrown, you'd guess these have been here in such a state for a few months. Any sign of the people who lived here have long seen been dragged away by scavengers.
Stallock passes a bag over to Irmiel, and in a whisper says, "Some fruit and roots I managed to pickup along the way. Perhaps you can work your cooking skills to make us something nice when we camp." Then glances to the group, and still whispering says, "We could potentially use one of the more intact structures as a place to rest, or we can keep going and just setup tents. We can probably get another hours worth of travel if we keep going."
What's the difference between a Wizard and a Sorcerer?
Class.
Kris has a wonderful time at the party, taking time to learn the local dances and to teach a few court-steps of her own. She eats some of everything, helping herself to seconds.
The next morning, Kris is up early, albeit with a bit of a headache. The shade of the looming forest is almost a relief from the brightness of the sun.
Somehow, Kris had always imagined the woods to be a quiet, serene place, but the sounds of frogs, locusts, yeowling animals, gurgling water, and other ambient noises seem so loud. "Do you get used to the sounds?" She asks Llwyd, stifling the urge to shout.
She considers the ruins of the elven village, frowning. "A place like this would draw scavengers and even predators to nest, wouldn't it? Like the spiders who seem to like the cupboards and attics. Plus one more hour of travel today is one hour less tomorrow. I"m not an expert survivalist, though. What do you all think?"
The forest is a welcome sight to Sistri. Despite the difficult terrain and darkness, she really enjoys it. While certainly not quite like the King's Forest that she was most familiar with, she is fond of any tree-covered space.
Although directed to Llwyd, she jumps in to respond to Kris' question. "The sounds are telling you the forest is alive! I think is is simply wonderful. And I agree with you, it seems a little more travel today would help. Unless you think it safer here, it seems the ruins would attract interest of all kinds."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Irmiel accepted the cooking supplies (she assumed Stallock would not poison himself and all the roots were as least eatable) and nodded to his confidence in her cooking skills. Realistically speaking she, probably, was the most familiar with the process out of the four of them (not to mention, cooking is nothing but applied alchemy), so, she was going to give it a fair try. A bit later, though.
"I too agree to move further. The less damaged walls might give some safety but it's like hiding in a coffin. The whole place feels more like a mass grave or a cemetery. Even if there are no spirits and undead here, this is still wrong."
When the group finally chose the spot to rest, Irmiel asked the question that was still bothering her. "I think I asked it already but do not remember anyone giving a straight answer. If the territory is still at least sometimes patrolled by elves, how would they react to us poking around the ruins of the elven city?"
Meili Liang Lvl 5 Monk
Dice
Stallock nods and begins leading the group past the ruins. He looks back to Irmiel, "The elves have never made claim to the whole of the forest. If they view us as travellers they'd like ignore us. However, elven ruins...they likely treat those as holy sights and us as thieves here to plunder, and so....may treat us badly. I suppose it also depends on the mood they're in when they find us. I honestly think the presence of Llwyd will help temper any negative reaction. He's forest folk."
Stallock continues leading you through the forest. Soon the ruined village is far behind. At some point you spot Stallock paused up ahead. You catch him a few minutes later. He's looking at the ground a bit confused. He doens't say anything though, and just shrugs, moving forward.
As the five of you creep forward....he holds up his hand to halt you. Ahead of you, in the underbrush, are the remains of two partially eaten creatures. There is so much flesh missing that it's difficult to tell what they were, but their bodies were covered in fur, though they appeared to be bi-pedal. Tiny little spikes of wood stick from their bodies that also appear tangled up within vines. Stallock regards this with curiosity and suspicion.
Sistri hears a rustling to her left and looks over. She's standing next to a tree and glances around, but doesn't see anything moving. She places her hand on her sword. And then suddenly a short dead branch sticking from the tree opens its eyes, and the whole branch shifts.
Everyone roll perception DC 20, and Initiative. If you fail the perception roll, you are surprised for the first round.
Twigs: 3
Needles: 15
Vines: 19
Stallock : Perception: 19 Initiative: 22
What's the difference between a Wizard and a Sorcerer?
Class.
NO NEED for the perception rolls. Stallock says, "Blights! Defend yourselves!!!" Alerting everyone to a threat before the enemies can attack.
What's the difference between a Wizard and a Sorcerer?
Class.
(Sistri Initiative: 21)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Irmiel Initiative: 11
Meili Liang Lvl 5 Monk
Dice
Initiative Check: 11
(Rolling for absent Kris: 18)
What's the difference between a Wizard and a Sorcerer?
Class.
As Stallock suddenly yells a warning, it's as if the entire forest around you comes alive! Masses of vines stand up, their strange humanoid form created out of all plant matter. Small shrubs and dead branches start start moving about, their devious little eyes glaring at you all angrily. From the thicker parts of the bush and woods you see strange wooden humanoids stand up, all covered in spiky needles!
Luckily though, Stallock's warning has given you all the edge, and the group was ready for danger, reacting to the threat immediately!
Everyone can take their first turn!
Initiative: Irmiel: 27 | Sistri: 21 | Kris: 18 | Stallock: 17 | Llwyd: 11 | Twigs: 10 | Needles: 5 | Vines: 0
What's the difference between a Wizard and a Sorcerer?
Class.
Experiments with the temporal magic did payout! It was Irmiel "secret weapon" for acceptance into the academy - an instant reaction as if she anticipated the attack. Needed attention and did not work (yet) 100% but she had it. Like now, for example. Making a note to herself to combine that premonition with better preparedness next time, she started with the common (by now) routine:
BA: Dragon's Breath (fire) on Osrik, that flies to Vine 4 and Twig 8 (to cover both) and breaths at them for 11 (Dex 15 for half) and then returns to Irmiel,
while she herself sent a Fire Bolt at the Twig 1 Attack: 25 Damage: 10
Meili Liang Lvl 5 Monk
Dice
Sistri draws her sword and moves into action. She makes her way around the tree to get to Vines 1. Swinging her longsword, she attempts to slash through the plant.
(Longsword Attack: 24 Damage: 9 slashing)
"Let's not get too far away from each other if we can manage," she suggests.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
(Don't want to mess up the post, so, editing here)
I'll keep Dragon Breath but on Irmiel and use an action to actually "breath out". So, it will be she, sho positions herself to cover both Vine 4 and Twig 8, and then take a step back.
Twig 1 remains unassoulted.
Meili Liang Lvl 5 Monk
Dice
Dex DC 15 saves: Vine : 13. Twig: 6
Both of Stallock's blades make metallic hisses as they are pulled from their sheaths. They flash in the dark forest light as he swings at the vine monster that has arisen in front of him.
Attack on Vine2: 27 Damage: 13 + 2
Attack on Vine2: 16 Damage: 13 + 1
What's the difference between a Wizard and a Sorcerer?
Class.
Irmiel moves over and opens her mouth, and the forest turns bright orange with the light from the flames that leap from her mouth. They hit the vine creature which makes a high pitches screeching noise, like a sizzling steak. The branch creature behind it though goes up like a torch and its small body collapses in flames. The forest around her is lit up as well as some bark alights and leaves turn brown and shrivel...smoke puffing into the air. Her small owl is like a dart swooping through the branches.
Sistri swings around the tree, her weapon out, and swings her blade at the vine creature. It hits solidly, severed chunks of vines slithering back to the forest floor. The creature is still intact but looks damaged.
Stallock meanwhile chops and hacks at the vine creature in front of him. His first blow lands into the middle of the creature, vines falling to the ground, but the second sweeps through its head area and the entire pile of vines collapse into an unmoving pile of vegetation.
Llwyd and Kris. (I'll control Kris for the first round, once Llwyd posts, to move things along.)
What's the difference between a Wizard and a Sorcerer?
Class.
It took some time, but Llwyd understood that a parta was a party. Not the group of people party, but the commemoration party. Noticing the many uses of a single word he could not help but find the ways of the city folk stranger. He enjoy the drinks and the food and accepted had the halflings teach or at least try to teach him, how to dance. By the next day he visibly in high spirits, specially when they entered the forest.
The satyr had expected a corrupted place, particularly hostile and stinking of death. Instead he found the kind of woodland he knew so well. The sounds and smells, the shade brought by the leaves of the trees, it all reminded him of home and he allowed his mind to drift, to enjoy. It were Kris’s words that brought him back to reality.
“It is as Irmiel says, but to me these sounds are more than a tale. They are things I am used to. So much so that I kind of don’t notice them while at the same time noticing every single one of them.” He spoke after Sistri, try to make sense. Turns out the druid lacked skill when it came to putting sensations into word. “I don’t know how my presence will help with the elves, but if it can, well, it will be a welcome change from Hillsfar and I am fine with pressing further too.”
Do the elves follow Silvanus? He tried to remember. Llwyd had the impression they had their own gods, but in the woods most folk have at least respect for the Oak Father. He considered voicing his question to Irmiel, but before he had the chance Stallock shouted.
“Two on each side and just one behind!” He shouted not pointing the enemies in front. “Let’s fire on retreat and face them as they get close to us, this way we don’t get surrounded." And as soon as the suggestion was made the druid started moving his free hand through the air, muttering arcane words as his eyes flashed emerald. With his silence, laced vines full of thorns flied into the direction of the closest Twig Blight.
Notes: Llwyd casts Thorn Wip against Twig 1. If the cantrip hits, Llwyd will not use the pull up effect.
Spell Attack: 13
Damage: 5
Llwyd lashes out with a magical thorn whip that latch onto the nearby twig creature, wrapping around it and crushing it, before tossing the body away into the air, bits of broken wooden body flies away into the bushes.
Meanwhile, Kris bushwacks through the bushes in front of her, her rapier swinging free, as she takes swipes at the vine creature nearby.
Attack: 15 Damage: 8. Thunderous energy encases the blade as she swings...
What's the difference between a Wizard and a Sorcerer?
Class.
The ground around both the vine creature near Kris and Sistri, as well as the one near Irmiel suddenly erupts with grasping twisting roots and slithering vines that try to latch on to anything they can get a hold of.....
Kris, Sistri, and Irmiel, DC 12 Strength save or become restrained. The area has become difficult terrain.
Meanwhile, little clambering twig creatures come rushing out of the forest all around you. The clamber over logs and leap through bushes on their way to try and surround the group. One of them gets near enough to Llwyd to attack.
Attack on Llwyd: 23 Damage: 5
The horrid humanoid shaped clumps of plants covered in spikes move out of the shadows. As they move, they seem to squeeze their whole bodies and a spray of thorny spikes fly through the air at some of the party.
Attack on Irmiel: 17 Damage: 12
Attack on Stallock: 6 Damage: 6
Attack on Stallock: 5 Damage: 4
Attack on Sistri: 16 Damage: 11
Next round, you're all up!
Initiative: Irmiel: 27 | Sistri: 21 | Kris: 18 | Stallock: 17 | Llwyd: 11 | Twigs: 10 | Needles: 5 | Vines: 0
What's the difference between a Wizard and a Sorcerer?
Class.