Tubard waltzes over to Zombie D and says "Time to send you Bach to the old times where you belong" (5+6=11 to hit) swinging his Greate Axe he deals 9 points of damage.
When hit by Tubard, Zombie D emits a cloud of ash - and Tubard and Regula need to make con saves against DC 10.
Regula saves on his con save (rolled a 10). Encouraged by his fortitude, Regula swings his sword very precisely toward Zombie D (23 to hit), dealing 13 damage. The zombie staggers a moment...thenh collapses in a pile of ash.
Zombie E uses its movement to exit the barracks, trying to slam Tubard and failling abysmally (8 to hit). Tubard dusts himself off unharmed.
(Galben steps out from behind the statue and takes aim at Zombie E and releases an arrow in its direction, disadvantage on the attack because of Regula and Tubard arounf him. He strikes the undead in the gut. Attack roll 3+7=10, hit. Damage roll 5+3= 8 piercing damage. He then moves back to behind the statue to give OldMan line of sight.)
As Galben's arrow strikes Zombie E, a puff of ash is released and Tubard has to make another con save.
Zombie B is also still alive but he hasn't gotten out of his room - which he does so now, slamming the remainder of the door to pieces. It moves 20' into the main room of the buildling.
Thallan is up with Bearkiller, Jake, Tubard, and then Regula on deck.
(Thallan standing behind Regula and Tubard takes out his hand axe and throws it at Zombie B (with disadvantage). It strikes the Zombie in the leg and it falls to to one knee briefly but continues to move towards the group)
Jake, seeking favor from Ilmater, invokes his name as he casts sacred flame. A bright radiant light surrounds Zombie E as the flame engulfs it, doing 8 damage (assuming he misses his save.)
The remaining 2 zombies, gravely weakened, collapse into the ash from whence they came.
Everybody in the party gets 42 xp for defeating the zombies. The loom appears to be just an old, broken loom - a relic of a bygone era when this was a flourishing hamlet.
OldMan tell Galben as they are looking over the loom. "My mother had a magic loom when I was young. The clothes she made were more beautiful than anything seen. Royalty would travel for days to gaze upon her work and offer her fortunes. My mother however always refused and instead gave the clothes to the poor and homeless. This of course infuriated the rich who looked drab next to the poor. So they came after my mother and destroyed her loom. That is why I became a wizard. I hope to become powerful enough to enchant another loom for my mother before she leaves this realm."
Jake addresses the group. "Is anyone in dire need of healing? I have one more spell I can do before we turn in for the night, if anyone is gravely injured. If not, I will save it for emergency."
OldMan says to Jake. I am just below half health (10/21). The potion you gave me was a great help but I think the druid made a bad batch as it didn't heal me much. If we are careful I think I can make it but if everyone else is in good shape I would appreciate some health.
Jake replies "Let us find a place to make camp, and I'll say a prayer to Ilmater to bring us healing."
"In the meantime, I'm curious to see what lies to the south. Does anyone want to come with me and check it out? I suspect there are a few more Zombies, or maybe something more living."
OldMan tells his story to Galben who couldn't care less, apprently. But as OldMan is melancholically picking through the wreckage, you find the old shuttle for the loom, and it provides the faintest of magical auras. You have no idea what might be causing it but it's enough to give you pause on the object. What would you like to do with it?
As several of the party start to move to the south, you see a small farmhouse. It appears to be just another empty home at first glance. However, all the doors are shut and windows shuttered.
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Tubard waltzes over to Zombie D and says "Time to send you Bach to the old times where you belong" (5+6=11 to hit) swinging his Greate Axe he deals 9 points of damage.
(Galben steps out from behind the statue and takes aim at Zombie E and releases an arrow in its direction, disadvantage on the attack because of Regula and Tubard arounf him. He strikes the undead in the gut. Attack roll 3+7=10, hit. Damage roll 5+3= 8 piercing damage. He then moves back to behind the statue to give OldMan line of sight.)
"That will slow it down!"
Sorry which Zombies are left? I think OldMan is up next but not sure my options.
(Tubard rolls a 20!+4=24 for his con save). I believe Zombie E is left and you are up
OldMan cast Chill Touch at Zombie E. 9+6=15 to hit 5 Necrotic Damage and the zombie is at disadvantage through the next turn.
(Thallan standing behind Regula and Tubard takes out his hand axe and throws it at Zombie B (with disadvantage). It strikes the Zombie in the leg and it falls to to one knee briefly but continues to move towards the group)
Attack roll: 9+6=15, Hit. Damage roll: 3+6=9 slashing damage
"Not a bad first throw with this axe!"
(Bearkiller moves forward and collects his daggers from the ground next to Regula and Tubard)
"You gents and the spell casters can finish this one off." (He backs away to the right of the statue and does not attack)
Jake is up.
Jake, seeking favor from Ilmater, invokes his name as he casts sacred flame. A bright radiant light surrounds Zombie E as the flame engulfs it, doing 8 damage (assuming he misses his save.)
(Tubard succeeds the con save 13+4=17)
Tubard proudly exclaims "Game Over!" as he confidently swings his great axe towards Zombie B (3=6=9 to hit)
It delves deep into the shoulder of the zombie dealing 8 points of damage
(Thallan looks over at Galben)
"Since this fight is over go check out the broken loom in the building I came from."
(Galben walks into the building and investigates the loom: Investigation roll 2)
OldMan overhears the men talking about a loom. OldMan out of curiosity follows Galben and does his own investigation check 19+6=25.
OldMan tell Galben as they are looking over the loom. "My mother had a magic loom when I was young. The clothes she made were more beautiful than anything seen. Royalty would travel for days to gaze upon her work and offer her fortunes. My mother however always refused and instead gave the clothes to the poor and homeless. This of course infuriated the rich who looked drab next to the poor. So they came after my mother and destroyed her loom. That is why I became a wizard. I hope to become powerful enough to enchant another loom for my mother before she leaves this realm."
Jake addresses the group. "Is anyone in dire need of healing? I have one more spell I can do before we turn in for the night, if anyone is gravely injured. If not, I will save it for emergency."
OldMan says to Jake. I am just below half health (10/21). The potion you gave me was a great help but I think the druid made a bad batch as it didn't heal me much. If we are careful I think I can make it but if everyone else is in good shape I would appreciate some health.
Jake replies "Let us find a place to make camp, and I'll say a prayer to Ilmater to bring us healing."
"In the meantime, I'm curious to see what lies to the south. Does anyone want to come with me and check it out? I suspect there are a few more Zombies, or maybe something more living."
Jake heads 60 feet south.
(Galben starring around the room looks at OldMan)
"Sorry, what were you saying I wasn't listening."
(Turns and follow Jake to the south)
(Bearkiller explores the building that they just killed the undead in. Investigation roll: 13)
"I am pretty beat up" (15/42 HP) "I can hold on for longer as long as there are not any more encounters...."