(For all who ate, 5 silver for the meal, which Samir covered)
The group heads out the door of the tavern, turning towards the entrance to the town. The town is much quieter now, with many of the men back to work. In front of one house, a pair of women chatter, knitting simple bonnets. A loud squeal followed by peals of laughter emanate from around a corner. Continuin down the road reveals the source. Some of the kids from earlier are chasing around a pig in his pen, though it keeps slipping through their muddy arms.
Leaving the city down the main road, the group sees a path gently ascending the hill to their right, with a rickety watchtower at the top. On the other side, there are scattered copses of evergreens. Bees diligently flit between the yellow flowers on the side of the road. Continuing on a ways, passing the occasional cabin, a gravel road appears, branching off to the left. At the fork is an old signpost, though the sign itself seems long gone. According to the directions, the house should just be a few minutes up this road.
(What is everyone thinking or doing at this point?)
Joren rolls his shoulders as he stops and stares at the decrepit signpost, then up the road. He tilts his head and glances at his friends.
"Seeing so much, we have, from all the Razmus cultists taking the faces of former Cambrians, to the gloazworms and their queen, to the Heart of Fire," he gives Ashley a little smile, "to the strange Hydaelym devices in Tensmith and Talmouth, to Vilus' former Talmouth 'colleagues' treating him, and by extension us, as persona non grata as they take over Talmouth," he nods to the goliath, "to a bleeding kraken seemingly sent by Mr. R to assail our ship!"
The warrior sighs. "Who knows what this house ahead holds in store for us. Perhaps strange magics, perhaps ghosts, perhaps more cultists, perhaps a smuggler hideout, perhaps nothing. Yet I cannot be shaking the feeling that Fate itself is always twisting and teetering on our decisions..."
As if to exemplify the branching possibilities of the moment, Joren's echo appears thirty feet away, ahead along the path, an alternate version of himself.
"Was it striking anyone as odd that Mayor Shamp, who is seeming so in tune with everyone and everything here, was having in his possession a key to the house, yet the house is the one thing he is never investigating, despite all the rumors, offering the key to us almost as an afterthought?"
(For all who ate, 5 silver for the meal, which Samir covered)
The group heads out the door of the tavern, turning towards the entrance to the town. The town is much quieter now, with many of the men back to work. In front of one house, a pair of women chatter, knitting simple bonnets. A loud squeal followed by peals of laughter emanate from around a corner. Continuin down the road reveals the source. Some of the kids from earlier are chasing around a pig in his pen, though it keeps slipping through their muddy arms.
Leaving the city down the main road, the group sees a path gently ascending the hill to their right, with a rickety watchtower at the top. On the other side, there are scattered copses of evergreens. Bees diligently flit between the yellow flowers on the side of the road. Continuing on a ways, passing the occasional cabin, a gravel road appears, branching off to the left. At the fork is an old signpost, though the sign itself seems long gone. According to the directions, the house should just be a few minutes up this road.
(What is everyone thinking or doing at this point?)
Joren rolls his shoulders as he stops and stares at the decrepit signpost, then up the road. He tilts his head and glances at his friends.
"Seeing so much, we have, from all the Razmus cultists taking the faces of former Cambrians, to the gloazworms and their queen, to the Heart of Fire," he gives Ashley a little smile, "to the strange Hydaelym devices in Tensmith and Talmouth, to Vilus' former Talmouth 'colleagues' treating him, and by extension us, as persona non grata as they take over Talmouth," he nods to the goliath, "to a bleeding kraken seemingly sent by Mr. R to assail our ship!"
The warrior sighs. "Who knows what this house ahead holds in store for us. Perhaps strange magics, perhaps ghosts, perhaps more cultists, perhaps a smuggler hideout, perhaps nothing. Yet I cannot be shaking the feeling that Fate itself is always twisting and teetering on our decisions..."
As if to exemplify the branching possibilities of the moment, Joren's echo appears thirty feet away, ahead along the path, an alternate version of himself.
"Was it striking anyone as odd that Mayor Shamp, who is seeming so in tune with everyone and everything here, was having in his possession a key to the house, yet the house is the one thing he is never investigating, despite all the rumors, offering the key to us almost as an afterthought?"
Tanis (Ranger1): Shiverquill's Tempest City | Barn (Paladin1): Damian_May's Ereworn Under the Shadow | Lyra (Warlock2/Bard4): VitusW's Silverwood Forest
Joren (Fighter6): NotDrizzt's Simple Request | Sabetha (Monk3): Bedlymn's Murder Court | Quyen (Adept1, ba5ic system): ConstancePhokas' Nentir Vale (Discord)
Xarian (Fighter3): Luna_Dust's Marks on the Map | Ophelia (Sorcerer1): BillM's Icewind Dale