This post has potentially manipulated dice roll results.
Con save: 1
Taking a slowing breath, he tries to focus his freezing fingers into functioning like wants and sends another arrow at the yeti.
longbow attack: 14
Advantage (if eula is still within 5 feet of the yeti) 16
Damage: 12
Sneak attack if he had advantage: 8
If this does indeed take the yeti down, Jaq will use his full movement and cunning action to hightail it back as far as he can to the entrance of the library. He NEEDS to get where it is a bit warmer.
This post has potentially manipulated dice roll results.
((As they are prone you'd actually have disadvantage but Ealu is there so it would just be the flat roll which, unfortunately -))
Jaq is barely able to get and arrow notched with his rapidly numbing fingers. He tries to get his shivering under control but doesn't quite manage as the arrow hits into the snow just beside the yeti.
((Next round, if Jaq rolls below a 12 on his con save please make the attack with disadvantage.))
The yeti pushes itself up and looks at the horse that ran it down. It drops Lurn's limp body in the snow and tears into Ealu.
This post has potentially manipulated dice roll results.
(You need Jaq dead, Just keep asking for Con saves, apparently)
Jaq tries to hold back the shivers, but fail, but will send another arrow at the last Yeti.
13
damage: 10
He is just getting too cold, and the others, well it seems like Eula and Cladmir, have this taken care of mostly. He will begin flying back to the warmth of the Library. Using Cunning Action for extra movement.
((About 120 feet now, excepting Ealu. About two turns to get to him for them. Jaw could get there in a turn but since he dashed away last turn he wouldn't have an action until a round later. Either way - the saves are rolled so it is up to you if Jaq would return despite the cold we're out of turn order.))
Con save: 1
Taking a slowing breath, he tries to focus his freezing fingers into functioning like wants and sends another arrow at the yeti.
longbow attack: 14
Advantage (if eula is still within 5 feet of the yeti) 16
Damage: 12
Sneak attack if he had advantage: 8
If this does indeed take the yeti down, Jaq will use his full movement and cunning action to hightail it back as far as he can to the entrance of the library. He NEEDS to get where it is a bit warmer.
((As they are prone you'd actually have disadvantage but Ealu is there so it would just be the flat roll which, unfortunately -))
Jaq is barely able to get and arrow notched with his rapidly numbing fingers. He tries to get his shivering under control but doesn't quite manage as the arrow hits into the snow just beside the yeti.
((Next round, if Jaq rolls below a 12 on his con save please make the attack with disadvantage.))
The yeti pushes itself up and looks at the horse that ran it down. It drops Lurn's limp body in the snow and tears into Ealu.
Attack 1: 19 Damage: 9 + 6
Attack 2: 14 Damage: 6 + 1
The yeti is surprised as the horse somehow reads it's attacks and somehow even ducks a swipe.
It assesses it's situation, the horse, the floating man and more people moving...but there is that tasty morsel.
It hesitates a beat before snatching Lurn up again and running 20' more.
((AoO for Ealu!))
The golem keeps on towards the remaining yeti.
Initiative
Jaq
East Yeti
Ealu <------
Cladmir (-28 hp)<------
Lurn (-)
Kroshav <------
Library Golem
Opportunity Attack: 10 Damage: 12
Ealu lashes out at the fleeing yeti, before wheeling with an angry neigh and trying to trample it again.
Attack: 21 Damage: 15, DC 14 STR Save, or prone.
If Prone, Attack: 26 Damage: Unable to parse dice roll.
Kroshav sprints for all he's worth after Lurn, Ealu and the yeti.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
The yeti ducks under the hooves and, having kept a wary eye on the horse menace, manages to side step her charge.
Kroshav clanks up the side of the slope following the trail left by the yeti and his comrade and a golem.
Cladmir moves up as far as possible and let loose a couple of shot of his longbow at the running yeti.
Attack: 23 Damage: 12
Attack: 21 Damage: Unable to parse dice roll.
Cladmir's arrows fly true, both striking the yeti. The creature stumbles as both stink deep into its back but it just manages to stay up.
Initiative
Jaq (con save, less than 12 and disadvantage on the attack! )<------
East Yeti
Ealu
Cladmir (-28 hp)
Lurn (-)
Kroshav
Library Golem
Con Save: 10
(You need Jaq dead, Just keep asking for Con saves, apparently)
Jaq tries to hold back the shivers, but fail, but will send another arrow at the last Yeti.
13
damage: 10
He is just getting too cold, and the others, well it seems like Eula and Cladmir, have this taken care of mostly. He will begin flying back to the warmth of the Library. Using Cunning Action for extra movement.
The arrow just misses the retreating from of the yeti as Jaq calls it on trying to save Lurn and zips away to the south.
The yeti is intent on escape now and simply drops Lurn and dashes off to the east.
((Attack of opportunity from Ealu!))
Ealu rears up and swipes at the yeti.
Attack: 13 Damage: 13
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Ealu ends the yeti with a resounding crack to the back of its head.
((Out of initiative, Lurn is how he is...))
Ealu nuzzles at him as Kroshav keeps sprinting.
Medicine check?: 12
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Ealu gets close and doesn't get any response, and more concerningly doesn't see any breath cloud from the firbolg in the frigid air.
(How far is everyone from Lurn?)
((About 120 feet now, excepting Ealu. About two turns to get to him for them. Jaw could get there in a turn but since he dashed away last turn he wouldn't have an action until a round later. Either way - the saves are rolled so it is up to you if Jaq would return despite the cold we're out of turn order.))
If Ealu relays to him that Lurn's not breathing, Kroshav hollers that up to Jaq so he can act with full knowledge.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Cladmir also runs as fast as he could toward the fallen comrade. He's got some experience with those injured in combat so he will do what he can.
Kroshav is sprinting, he considers asking Ealu to bring Lurn to him, but he can't think of a way she could do so safely.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
If Jaq is aware that Lurn is in bad shape he will use all movement to get there, though he is unsure what he can all do for the man.