The group find an old wooden chest broken open on the tower floor. It holds 800 sp, 150 gp, four silver goblets set with moonstones (60 gp each), a scroll of misty step, and a scroll of lightning bolt. Beneath the coins is a rusty old battleaxe of dwarven manufacture. Runes in Dwarvish on the axe head read, “Hew,”
This post has potentially manipulated dice roll results.
Travel Day 2 : 3
Reidoth leads the party into the forest and toward Cragmaw Castle.
It is late afternoon by the time the party arrive at the looming structure of Cragmaw. The castle consists of seven crumbling towers of different sizes and heights, but the upper stories are all in varying states of collapse. A short flight of steps leads up to a terrace in front of the main entryway. Past the wreckage of a pair of sundered doors lies a shadowed hall. Round towers loom over the entranceway, with dark arrow slits looking down on the terrace.
Reidoth halts at the sight of the structure. "There are many patrols in the area, goblins and worse. I will take wolf form and try to lead them away for a time while you enter the stronghold. Be careful."
This post has potentially manipulated dice roll results.
The now invisible Blink scouts the castle.
The castle consists of seven crumbling towers of different sizes and heights, but the upper stories are all in varying states of collapse. A short flight of steps leads up to a terrace in front of the main entryway. Past the wreckage of a pair of sundered doors lies a shadowed hall. Round towers loom over the entrance way, with dark arrow slits looking down on the terrace.
She moves around to the right. On the south side of the old castle she sees, an overgrown path that leads to a passage that climbs up into the wall. A large iron door stands here, sheltered from direct outside attack. Arrow slits ten feet above the ground overlook the path.
She moves around the back of the castle and then to the north.
Perception 16
She spots a small hidden doorway covered by a heavy canvas and heads back to inform the others.
Kara stares at the distant castle and frowns, "I wonder what we will find inside..."
The party make their way around to the north side of the castle keeping their distance as much as is possible. Blink leads them to the canvas covered entrance.
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DM - Warlock of Firetop Mountain
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Attack: 20 Damage: 9 and Attack: 23 Damage: 4
Attack: 18 Damage: 7
Attack: 23 Damage: 13
Attack: 15 Damage: 15
Attack: 8 Damage: 13
DM - Warlock of Firetop Mountain
DM - Warlock of Firetop Mountain
DM - Warlock of Firetop Mountain
The group find an old wooden chest broken open on the tower floor. It holds 800 sp, 150 gp, four silver goblets set with moonstones (60 gp each), a scroll of misty step, and a scroll of lightning bolt. Beneath the coins is a rusty old battleaxe of dwarven manufacture. Runes in Dwarvish on the axe head read, “Hew,”
Griell takes the goblets.
DM - Warlock of Firetop Mountain
DM - Warlock of Firetop Mountain
DM - Warlock of Firetop Mountain
Vishka takes the axe. "It will clean up nicely."
DM - Warlock of Firetop Mountain
"Let us retire to my home and in the morning I will lead you south to Cragmaw Castle."
The party follow and spend the evening with the druid.
DM - Warlock of Firetop Mountain
She spends the evening copying hold person into her spell book. She has learned all she can now from the dark mage Iarno.
DM - Warlock of Firetop Mountain
Travel Day 1 : 13
The next morning the group rise and break their fast together before leaving Thundertree and heading south once more.
Reidoth guides the way and they make good time.
DM - Warlock of Firetop Mountain
Night 1 : 12
That night they camp once more under the eaves of the forest.
DM - Warlock of Firetop Mountain
DM - Warlock of Firetop Mountain
Reidoth looks into the trees, "But the forest is treacherous. We must be careful."
The party take a long rest.
DM - Warlock of Firetop Mountain
Travel Day 2 : 3
It is late afternoon by the time the party arrive at the looming structure of Cragmaw. The castle consists of seven crumbling towers of different sizes and heights, but the upper stories are all in varying states of collapse. A short flight of steps leads up to a terrace in front of the main entryway. Past the wreckage of a pair of sundered doors lies a shadowed hall. Round towers loom over the entranceway, with dark arrow slits looking down on the terrace.
Reidoth halts at the sight of the structure. "There are many patrols in the area, goblins and worse. I will take wolf form and try to lead them away for a time while you enter the stronghold. Be careful."
DM - Warlock of Firetop Mountain
DM - Warlock of Firetop Mountain
Cragmaw Castle
DM - Warlock of Firetop Mountain
DM - Warlock of Firetop Mountain
Melandra casts invisibility on Blink. "There, that's better."
DM - Warlock of Firetop Mountain
The castle consists of seven crumbling towers of different sizes and heights, but the upper stories are all in varying states of collapse. A short flight of steps leads up to a terrace in front of the main entryway. Past the wreckage of a pair of sundered doors lies a shadowed hall. Round towers loom over the entrance way, with dark arrow slits looking down on the terrace.
She moves around to the right. On the south side of the old castle she sees, an overgrown path that leads to a passage that climbs up into the wall. A large iron door stands here, sheltered from direct outside attack. Arrow slits ten feet above the ground overlook the path.
She moves around the back of the castle and then to the north.
Perception 16
She spots a small hidden doorway covered by a heavy canvas and heads back to inform the others.
DM - Warlock of Firetop Mountain
Kara stares at the distant castle and frowns, "I wonder what we will find inside..."
The party make their way around to the north side of the castle keeping their distance as much as is possible. Blink leads them to the canvas covered entrance.
DM - Warlock of Firetop Mountain