Misha shakes off the distraction of Windy suddenly gone and refocuses on the Hobgoblin, knowing her witch bolt spell can be used twice more before the evocation ends
One more goblin down. All the goblins who were on Leokoris are now dead. All that is left is the wounded hobgoblin and the healthy goblin who made Windy disappear.
Grimly turning his attention to the hobgoblin, Skorli once again casts the cantrip Toll the dead, summoning necromantic energy to siphon away the life force of his unfortunate opponent. The ringing bell foreshadows the hobgoblin's impending doom.
(DC 14 WIS Save, 11necrotic damage on fail.)
"Might want to grapple that little 'un afore he skedaddles outta here," drawls the dwarf at his half-elven friend.
Misha looks to Leokoris and gleefully cheers. “You got ‘im!” she squeaks. She runs up to assist Leokoris in restraining the prone goblin as she pulls rope from her pack.
This post has potentially manipulated dice roll results.
Skorli will move to within 5 feet of the goblin, and then ready an attack action, to be triggered if the goblin attempts to stand, crawl, shout or flee.
"Nice work, Sarge"he says to Leokoris.
To the prone creature, he commands in the harsh Goblinlanguage, "You are defeated. If you move or cry out, you will be destroyed. My hammer thirsts for vengeance..."
(If triggered, Hammer Attack at advantage (prone): 26 Damage: 11)
(If the goblin moves out of reach, Attack of Opportunity: 16 Damage: 11) (nevermind this would be two reactions in one turn)
Careful, wewant to tie his wrists and elbows together behind him, this way he won't get far even if he does run for it. And don't me Sergeant. I haven't earned that rank yet...Windy, can you...Windy? Where is ....? A brief confusion, a stab of pain, and then ...All right you guys, check them all for any paperwork, especially the big ugly fellow.
Misha sees a shadow flying overhead. She dives into some nearby bushes. It wouldn’t have been the first time a giant bird tried to make a snack out of her.
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Misha points her charred twig at the hobgoblin and another bolt of charged electricity crackles towards the creature.
(Game log) Witch Bolt: 18. Damage: 4
Misha hits, but the goblin is still up.
Your turn, Skorli.
Skorli will once again invoke the dolorous mystical bell of death, this time on the fleeing goblin (spell range 60 feet)
(DC 14 WIS save or 3 necrotic damage)
The fleeing goblin falls dead.
A goblin is still on Leokoris. He swings his scimitar and misses.
The hobgoblin on Skorli misses.
The goblin that had been knocked down by Windy decides to move and attack Misha, but he misses, too.
Leokoris, Misha, then Skorli. Go!
Everything moving as if in slow motion the soldier steps forth, leading with her shield, and hammers the next goblin...Attack: 15 Damage: 5
.
Misha shakes off the distraction of Windy suddenly gone and refocuses on the Hobgoblin, knowing her witch bolt spell can be used twice more before the evocation ends
(Game log) Witch Bolt: 23 to hit / 2 damage
One more goblin down. All the goblins who were on Leokoris are now dead. All that is left is the wounded hobgoblin and the healthy goblin who made Windy disappear.
Your turn, Skorli.
Grimly turning his attention to the hobgoblin, Skorli once again casts the cantrip Toll the dead, summoning necromantic energy to siphon away the life force of his unfortunate opponent. The ringing bell foreshadows the hobgoblin's impending doom.
(DC 14 WIS Save, 11 necrotic damage on fail.)
"Might want to grapple that little 'un afore he skedaddles outta here," drawls the dwarf at his half-elven friend.
The hobgoblin falls down dead at the sound of the ringing of a bell. Meanwhile, the last surviving goblin disengages and turns to flee.
The soldier sees the goblin turning, hears Skorli, and, dropping her shield and hammer, charges the goblin and shoving the vile thing to the ground...
Athletics (with inspiration) 21
Okay. Leokoris is able to knock the goblin prone, again.
Hey Bruce, when should I join in?
Misha looks to Leokoris and gleefully cheers. “You got ‘im!” she squeaks. She runs up to assist Leokoris in restraining the prone goblin as she pulls rope from her pack.
Skorli will move to within 5 feet of the goblin, and then ready an attack action, to be triggered if the goblin attempts to stand, crawl, shout or flee.
"Nice work, Sarge" he says to Leokoris.
To the prone creature, he commands in the harsh Goblin language, "You are defeated. If you move or cry out, you will be destroyed. My hammer thirsts for vengeance..."
(If triggered, Hammer Attack at advantage (prone): 26 Damage: 11)
(If the goblin moves out of reach, Attack of Opportunity: 16 Damage: 11)(nevermind this would be two reactions in one turn)Suddenly, a dark form flies out of the woods and grabs the goblin. Athletics: 8
(Not 18)
Careful, we want to tie his wrists and elbows together behind him, this way he won't get far even if he does run for it. And don't me Sergeant. I haven't earned that rank yet...Windy, can you...Windy? Where is ....? A brief confusion, a stab of pain, and then ...All right you guys, check them all for any paperwork, especially the big ugly fellow.
Wait, can you guys see my posts?
Yep.
Ok cool man, thanks.
Misha sees a shadow flying overhead. She dives into some nearby bushes. It wouldn’t have been the first time a giant bird tried to make a snack out of her.