"Mine are all still alive. With all those brothers commanding even a few trained soldiers, the gobs had no chance. But I saw the dead and dying. My father lost an eye. Peregrine lost his right hand." She sips her drink, leaving lipstick traces on the glass. "And it left its mark. Mother was all about social advancement. Sons for leadership. Daughers for advantageous marriages and church or other connections. I heard there was a noblewoman who had over 60 kids (true story irl irc), so Mom was at least that restrained.
(Sorry, trying to get ready for family event. Will send more when I can.)
”Oh wow, Prim. That is a lot! So, what is your connection? No! Wait, you’re going into the church? Wait! wait! Don’t tell me! You are getting into a marriage for advantageous reasons!”
Misha walks into the bar behind the rest of the party and sees how full it is. She orders a drink for herself and finds a barstool that can accommodate her small, gnomish stature.
Prim walks in behind Misha, still talking (OOC-though some would have been explained earlier if I hadn't been occupied )
"I'd LOVE a spell to keep people from dying. In fact, I'm trying to research "Revivify" to bring the dead back to life. Want to help? I hear the local hospital may be able to teach "Life Transference", a powerful healing spell. I also have a spell that extends the time you have to raise the dead. So maybe a Mashup of the spells will show how to Revivify". (if suggested, Prim says with a sour look "No, I don't mean "reanimate", that's a different spell")
"...No, I'm not going in the church, Pearl and Peridot joined the Sisterhood of New Burgundy, and Persephone became a wandering cleric. Petunia, Peach, Peony and Perinneal had advantageous marriages. I became a wizardly scholar to escape religious life and arranged marriage."
Prim looks around the bar. "Thank you Leokorlis", she says, just loud enough to hear over the din.
"A good mead if you have it, or one of your richest flavor dark ales if you don't. If it's more expensive than average I'll make the difference so poor Leokorlis doesn't get stiffed", she tells the barkeep. "You know", she says conspiratorially to Misha. "I have a spell that temporarily increases your life force, so you can take a hit or two without getting hurt. And the material component is alcohol. (GIGGLE) We have a whole bar of material components!"
(Takes a sip of her mead or ale Is it strong enough to cast False Life?)
A cheer goes up when the bell is rung, and several people put their mugs out for the bartender to fill. "That'll be at least two gold every time you ring that bell," the barkeep shouts to Leokorlis over the heads of the thirsty crowd.
Most of the furnishings are dwarf sized; so, Misha has no trouble finding a comfortable seat near the bar.
The mead Prim is drinking should be strong enough for the spell, but the ale is a bit watered down. Wine and whiskey are also offered. The fine wine is strong enough, but not the common dinner wine. The whiskey would be best for the spell. And, of course, there is rum, too.
Rhi follows the rest of the crew into the Dwarven alehouse and takes seat on the floor up against the wall near the rest of the crew. As he settles down however he spots a burly looking sailor dwarf with a specific tattoo. The very same one his Master had. He stands abruptly and walks up to the man and bows at the waist before saying, "Excuse me sir, but I noticed your tattoo on your forearms and I was wondering where you obtained it?"
While Prim and Misha discuss their spellcasting interests, Rhi strikes up a conversation with a tattooed sailor nearby.
"What these, lad?" the dwarven sailor replies stretching his arms out in front of himself to show off the tattoos. "These be special tats, me boyo," he says with a wink. "Only one artist in all of Niersala knows how to make art like this, and ye cannot get there by ship, leastwise not a regular sea-going vessel. He's an old monk who lives on Mother Mountain south of Fantasvy in Salzaria, far to the south of here."
"Oh, don't be tellin' the lad no stories, Jakov," another dwarven sailor says. "Ye got them tats from Old Benjamin down by Slummer's Alley near the East Gate." The second dwarf takes a large guzzle of ale from his mug. "Besides, you never been to Fantasvy let alone Mother Mountain."
"Yeah," Jakov responds, "but Old Benny told me he learned how to do it from this monk on Mother Mountain. He said the magic ain't as strong as the real thing, but it would help me in a pinch. Said the monk knows how to do other types of magic tats, too. Old Benny was only able to perfect this one, ye see."
Skorli buys a round of drinks for his friends, and downs two tankards of ale in a rather quick fashion, until at last he is relaxed enough to join in the conversation. He listens to the tattoo discussion without comment, but does join in the singing.
Misha pulls out a leather pouch and sets it on the table in front of Prim. “This is what I use for some of my spells. I don’t have to study like you do, though. I was born with an innate ability. My parents thought I was weird like that.”
She starts pulling out different components from her pouch: A small glass jar with a flea in it, an oddly crooked and gnarled branch that appears scorched on one end, some tufts of fleece, an old piece of cured leather, a short bit of copper wire, and what appears to be a small block of hard tree gum.
”I use these for some of my spells. Others I just need to say something and yet, other spells I just wave my hands in a specific pattern. Sometimes I have to do all three at the same time! I don’t know how to raise dead people. That seems scary to me. I can keep people from dying though if they get hurt really bad.”
Rhi thanks the dwarven sailors and buys them a round of drinks. He heads to the barkeep and plops down the coinage for the drinks and turns to his companions and says, "I'll be back. This tattoo is intriguing and I would like to track it down."
With that he strides to the door and heads out towards the East Gate to find 'Old Benny'
(ooc let me know the cost for the drinks and Ill subtract it
Pleasantly surprised by the underwhelming response to the ringing bell, Leokorlis asks the barkeep So my tally is?
(OOC-Hey, Prim thanked Leokorlis in post 364)
Prim looks at the objects with fascination, listening to Misha explain. "Well, if you don't use written spells, that certainly makes it harder for me to learn." Her eyebrows furrow and raise in curiousity. "But maybe if I use Arcana expertise I could gain insight by watching you. Not as effective as copying but if that's all we've got, that's what we work with."
"And I'm not talking about animating corpses. That's kinda wrong and certainly stinky (her nose wrinkles), though I can't deny it's effectiveness in battle."
"I'm talking about healing the dead back to life. Kind of like "Oh he's dead...Never mind he got better". I hope that explains it better. You know, maybe we could offer our services at the hospital. I could watch you cast the "Spare the Dying" spell, see if I can figure it out, and ask the Doctors about the "Life Transference" spell"
(Prim glances at Rhi leaving the bar for a tattoo and raises an eyebrow from a nagging thought. "Do I remember seeing that Rhi had feathers anywhere you'd put a tattoo?")
(do I need a perception check or something to see or remember the feathers?)
”Oh! I understand. Of course! I think that might be more of a Skorli trick. I don’t know if I could do something like that.” She carefully places her spell components back into her pouch after Prim is finished looking over them. ”I think the hospital would be wonderful place to try to teach you my spell. Of course, had I known earlier, i would have done it to one of those goblins we were fighting. There were plenty of opportunities there! I’d also be glad to speak slowly so you could write whatever I am saying down and possibly show you hand gestures that go along with those spells. That part would not be that hard.”
"Four gold, so far," the barkeep tells Leokorlis as Rhi heads out the door. "Unless you plan on paying for the private party in the back as well. Then it's seven gold."
"Sorry, buddy," a burly bouncer says as he attempts to direct Skorli back to the main room. "That's a private party in back. PRI-VATE. Means no party crashers."
"Cra... Cra-shurs? I'm no Cra-shur. Name's ... uh... Skorli... Skorli Bonebreak. 'N I'm sure them gents in ta back won' mind if'n I buys 'em a round to introduce meself *hic*"
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"Mine are all still alive. With all those brothers commanding even a few trained soldiers, the gobs had no chance. But I saw the dead and dying. My father lost an eye. Peregrine lost his right hand." She sips her drink, leaving lipstick traces on the glass. "And it left its mark. Mother was all about social advancement. Sons for leadership. Daughers for advantageous marriages and church or other connections. I heard there was a noblewoman who had over 60 kids (true story irl irc), so Mom was at least that restrained.
(Sorry, trying to get ready for family event. Will send more when I can.)
A dwarf bar full of dwarves - o well. At least ...
Leokorlis walks up to the bar and, as part of an ancient human tradition, rings the bell signaling a round for the house...
”Oh wow, Prim. That is a lot! So, what is your connection? No! Wait, you’re going into the church? Wait! wait! Don’t tell me! You are getting into a marriage for advantageous reasons!”
Misha walks into the bar behind the rest of the party and sees how full it is. She orders a drink for herself and finds a barstool that can accommodate her small, gnomish stature.
Prim walks in behind Misha, still talking (OOC-though some would have been explained earlier if I hadn't been occupied )
"I'd LOVE a spell to keep people from dying. In fact, I'm trying to research "Revivify" to bring the dead back to life. Want to help? I hear the local hospital may be able to teach "Life Transference", a powerful healing spell. I also have a spell that extends the time you have to raise the dead. So maybe a Mashup of the spells will show how to Revivify".
(if suggested, Prim says with a sour look "No, I don't mean "reanimate", that's a different spell")
"...No, I'm not going in the church, Pearl and Peridot joined the Sisterhood of New Burgundy, and Persephone became a wandering cleric. Petunia, Peach, Peony and Perinneal had advantageous marriages. I became a wizardly scholar to escape religious life and arranged marriage."
Prim looks around the bar. "Thank you Leokorlis", she says, just loud enough to hear over the din.
"A good mead if you have it, or one of your richest flavor dark ales if you don't. If it's more expensive than average I'll make the difference so poor Leokorlis doesn't get stiffed", she tells the barkeep.
"You know", she says conspiratorially to Misha.
"I have a spell that temporarily increases your life force, so you can take a hit or two without getting hurt. And the material component is alcohol. (GIGGLE) We have a whole bar of material components!"
(Takes a sip of her mead or ale Is it strong enough to cast False Life?)
"Skorli! Leokorlis! Would you like to join us?"
A cheer goes up when the bell is rung, and several people put their mugs out for the bartender to fill. "That'll be at least two gold every time you ring that bell," the barkeep shouts to Leokorlis over the heads of the thirsty crowd.
Most of the furnishings are dwarf sized; so, Misha has no trouble finding a comfortable seat near the bar.
The mead Prim is drinking should be strong enough for the spell, but the ale is a bit watered down. Wine and whiskey are also offered. The fine wine is strong enough, but not the common dinner wine. The whiskey would be best for the spell. And, of course, there is rum, too.
What is Skorli doing?
(OOC- not sure how teaching someone else a new spell works. Can Misha teach Prim something?)
Rhi follows the rest of the crew into the Dwarven alehouse and takes seat on the floor up against the wall near the rest of the crew. As he settles down however he spots a burly looking sailor dwarf with a specific tattoo. The very same one his Master had. He stands abruptly and walks up to the man and bows at the waist before saying, "Excuse me sir, but I noticed your tattoo on your forearms and I was wondering where you obtained it?"
(OOC Bruce & I were PMing what Prim needs for spell research & I don't know if Misha could help Prim by that standard..
But I figure if Prim & Misha are comparing notes on how "Spare the Dying" and "False Life" work...
1. It couldn't hurt (probably).
2. It's good RP., even if it doesn't affect anything. I see both of you demonstrating while Prim takes meticulous notes..
3. Prims ultimate goal is to create a version of Revivify that she could use. If Misha has an open spell slot, maybe she could learn regular revivify.
Bruce, any input or should we go to the other thread?)
Prim starts paying attention to Rhi's interaction with the dwarf.
While Prim and Misha discuss their spellcasting interests, Rhi strikes up a conversation with a tattooed sailor nearby.
"What these, lad?" the dwarven sailor replies stretching his arms out in front of himself to show off the tattoos. "These be special tats, me boyo," he says with a wink. "Only one artist in all of Niersala knows how to make art like this, and ye cannot get there by ship, leastwise not a regular sea-going vessel. He's an old monk who lives on Mother Mountain south of Fantasvy in Salzaria, far to the south of here."
"Oh, don't be tellin' the lad no stories, Jakov," another dwarven sailor says. "Ye got them tats from Old Benjamin down by Slummer's Alley near the East Gate." The second dwarf takes a large guzzle of ale from his mug. "Besides, you never been to Fantasvy let alone Mother Mountain."
"Yeah," Jakov responds, "but Old Benny told me he learned how to do it from this monk on Mother Mountain. He said the magic ain't as strong as the real thing, but it would help me in a pinch. Said the monk knows how to do other types of magic tats, too. Old Benny was only able to perfect this one, ye see."
Skorli buys a round of drinks for his friends, and downs two tankards of ale in a rather quick fashion, until at last he is relaxed enough to join in the conversation. He listens to the tattoo discussion without comment, but does join in the singing.
Misha pulls out a leather pouch and sets it on the table in front of Prim. “This is what I use for some of my spells. I don’t have to study like you do, though. I was born with an innate ability. My parents thought I was weird like that.”
She starts pulling out different components from her pouch: A small glass jar with a flea in it, an oddly crooked and gnarled branch that appears scorched on one end, some tufts of fleece, an old piece of cured leather, a short bit of copper wire, and what appears to be a small block of hard tree gum.
”I use these for some of my spells. Others I just need to say something and yet, other spells I just wave my hands in a specific pattern. Sometimes I have to do all three at the same time! I don’t know how to raise dead people. That seems scary to me. I can keep people from dying though if they get hurt really bad.”
Rhi thanks the dwarven sailors and buys them a round of drinks. He heads to the barkeep and plops down the coinage for the drinks and turns to his companions and says, "I'll be back. This tattoo is intriguing and I would like to track it down."
With that he strides to the door and heads out towards the East Gate to find 'Old Benny'
(ooc let me know the cost for the drinks and Ill subtract it
Pleasantly surprised by the underwhelming response to the ringing bell, Leokorlis asks the barkeep So my tally is?
(OOC-Hey, Prim thanked Leokorlis in post 364)
Prim looks at the objects with fascination, listening to Misha explain. "Well, if you don't use written spells, that certainly makes it harder for me to learn." Her eyebrows furrow and raise in curiousity. "But maybe if I use Arcana expertise I could gain insight by watching you. Not as effective as copying but if that's all we've got, that's what we work with."
"And I'm not talking about animating corpses. That's kinda wrong and certainly stinky (her nose wrinkles), though I can't deny it's effectiveness in battle."
"I'm talking about healing the dead back to life. Kind of like "Oh he's dead...Never mind he got better". I hope that explains it better. You know, maybe we could offer our services at the hospital. I could watch you cast the "Spare the Dying" spell, see if I can figure it out, and ask the Doctors about the "Life Transference" spell"
(Prim glances at Rhi leaving the bar for a tattoo and raises an eyebrow from a nagging thought. "Do I remember seeing that Rhi had feathers anywhere you'd put a tattoo?")
(do I need a perception check or something to see or remember the feathers?)
”Oh! I understand. Of course! I think that might be more of a Skorli trick. I don’t know if I could do something like that.” She carefully places her spell components back into her pouch after Prim is finished looking over them. ”I think the hospital would be wonderful place to try to teach you my spell. Of course, had I known earlier, i would have done it to one of those goblins we were fighting. There were plenty of opportunities there! I’d also be glad to speak slowly so you could write whatever I am saying down and possibly show you hand gestures that go along with those spells. That part would not be that hard.”
"Four gold, so far," the barkeep tells Leokorlis as Rhi heads out the door. "Unless you plan on paying for the private party in the back as well. Then it's seven gold."
Skorli perks up. "A party? Well, I never *hic* met a party I didna like...uh, I mean, t'at liked me.... no, nevermind... which way to ta par-tay?"
"Sorry, buddy," a burly bouncer says as he attempts to direct Skorli back to the main room. "That's a private party in back. PRI-VATE. Means no party crashers."
(Does Prim need to roll perception or something, to see/remember if Rhi has feathers everywhere (she's been able to see) that would be tattoo-able?)
"Cra... Cra-shurs? I'm no Cra-shur. Name's ... uh... Skorli... Skorli Bonebreak. 'N I'm sure them gents in ta back won' mind if'n I buys 'em a round to introduce meself *hic*"