- Titaani says she can teleport two people "to the stairs leading back to the kitchen and the vine-covered tower." - Pud can use Vortex Warp to warp someone 90ft - Ben can also teleport, but only 30 feet, tops. - Matilda can long jump 30 feet or so. - The rubble in the air (together with Strongheart) is time-frozen and immovable. - Titaani has a horn that Thinnings claims can unfreeze time-frozen people provided you know their "true name" - Pud has a flying homunculus that can tie and untie knots and carry light items. - Anyone have any more rope? - What else did we forget?
(I thought the unicorn horn was back on the unicorn)
"If we can make our way to the rubble and use it to get to the rope, we should be able to use the rope to get back to the bridge," suggests Ben hopefully, although his idea seems risky.
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Titaani recalls an exchange she had with the unicorn outside the silvery gates of the Palace of Heart's Desire. She indeed still has the horn in her pocket.
Elidon looks at Titaani. "I left something in your pocket. I don't need it anymore. Keep it very safe, keep it hidden. The League of Malevolence stole it for a reason, and went to great lengths to do so, as it holds potent magic, still. But you have it now, and they do not."
Titaani feels in her pocket and pulls out... Elidon's horn. You realize that he grew a new, slightly different horn when he regenerated from his rocking horse form. His original beautiful, spiraling piece of ivory has reappeared in Titaani's pocket.
"The hags of the Hourglass Coven stole it from me, and used its magic somehow to imprison Zybilna here in her palace," explains Elidon. "Now I have my new horn. But the old one still might be needed to free Zybilna somehow. Its magic can be unpredictable, and I don't know how my horn's arcane nature interacts with this place's magic. Touching it to something or someone while speaking the correct words or names might have the right effect. You'll need to find out. I wish I could tell you more. But keep it safe and hidden, as they have already wrought great harm with it."
Titaani takes out the horn, considering it. "We can unfreeze people with this. I don't know if that's useful or not, but I guess its something to think about."
Titaani takes out the horn, considering it. "We can unfreeze people with this. I don't know if that's useful or not, but I guess its something to think about."
" But we need to know their names to do so? So some of us can go and unfreeze all of Elkhorns friends?"
" Maybe one of them can transport the rest of us out of here?", Matilda mused.
Going to look at the rubble, Ben says, “It looks like I can hop on the rubble and then Misty Step to where Strongheart is tied off. I can reinforce the rope from there and maybe Rizzo can fly over and touch Strongheart with the horn while speaking his name. Assuming that works and Strongheart can climb up or the earlier spell takes effect and teleports him up, that leaves two of us to stabilize the rope while Rizzo takes the other end to people so they can swing out and climb up. What do you think?”
Ben prepares to do just that, hoping Pud’s Vortex Warp can save him if he missteps.
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Couldn't we just bust a hole in the wall somewhere? I mean, we've literally passed dozens of broken wall sections so we know it can be done. We've beaten everyone and everything we've come across except that jabber-thing. We should be able to hit as hard as the folks we've defeated, right? Ben, you're the mason, what do you think?" Horatio adds.
This post has potentially manipulated dice roll results.
Ben:
“We could try and bust through the window to get directly to that same stairwell,” says Ben, moving to the lower level and to the side room in the northwest that has the window out onto the stairway. He searches the window for a way to open it, or perhaps a concealed doorway to the staircase. If that fails, he assesses the stonework for the best way to break through.
Perception: 11
Masons’ Tools: 12
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Ben pauses the rubble hop plan and considers Horatio's brute force idea. Descending to the lowest level (the throne room) and examining the window in the northwest tower, he finds it missing altogether – it once contained the two-dimensional stained glass knight, now three-dimensionally shattered on the floor nearby.
Unfortunately, the open window frame doesn't look out over the stairway outside, but under it. They would need to find a way to secure a line from above – which they already have, so perhaps by untying Strongheart? – and dangle it down to climb.
Alternately, it occurs to Ben that there are similar windows in the other tower that, if broken, would require only a ten-foot jump over the void to one of several balconies.
Looking up at the underside of the stairs, Ben says, “This will work better if we go up a level,” then he heads up to a likely window the next level up.
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Looking up at the underside of the stairs, Ben says, “This will work better if we go up a level,” then he heads up to a likely window the next level up.
" Do you want me to make the jump? I'm a bit.....uh.....not as old as you are.", Matilda asked as she followed him.
“Let’s head to the other tower,” says Ben, looking for a staircase low enough to jump down to if he breaks the window. Assuming he finds one, he says, “I’m not THAT old, but you can go first if you like.”
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
" Ok...well whoever's going needs as many names as possible from Elkhorn first and Titaani has to be one cos she has the horn.....so how many can you teleport?"
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The party, frustrated, reviews its options:
- Titaani says she can teleport two people "to the stairs leading back to the kitchen and the vine-covered tower."
- Pud can use Vortex Warp to warp someone 90ft
- Ben can also teleport, but only 30 feet, tops.
- Matilda can long jump 30 feet or so.
- The rubble in the air (together with Strongheart) is time-frozen and immovable.
- Titaani has a horn that Thinnings claims can unfreeze time-frozen people provided you know their "true name"
- Pud has a flying homunculus that can tie and untie knots and carry light items.
- Anyone have any more rope?
- What else did we forget?
Ben:
(I thought the unicorn horn was back on the unicorn)
"If we can make our way to the rubble and use it to get to the rope, we should be able to use the rope to get back to the bridge," suggests Ben hopefully, although his idea seems risky.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
“Ya, sounds kinda risky. I can have Rizzo untie the knot and bring it over to us. Then we can take turns swinging over and climbing up the rope.
I can use my vortex warp spell as a safety net and catch someone if they fall.”
Pronouns: he/him/his
Pud - lvl 7 Human Artificer - Alchemist (The Wild Beyond the Witchlight).
Quinn - lvl 4 Human Ranger - Hunter (Phandelver and Below: The Shattered Obelisk)
Titaani recalls an exchange she had with the unicorn outside the silvery gates of the Palace of Heart's Desire. She indeed still has the horn in her pocket.
Titaani takes out the horn, considering it. "We can unfreeze people with this. I don't know if that's useful or not, but I guess its something to think about."
" But we need to know their names to do so? So some of us can go and unfreeze all of Elkhorns friends?"
" Maybe one of them can transport the rest of us out of here?", Matilda mused.
Ben:
”Great idea!” says Ben. “Elkhorn, if you know the true names of your companions, hopefully we can free them now.”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Uh," ponders Elkhorn. "I know their names... I dunno if they're 'true' or not..."
(Where to? What next?)

Ben:
Going to look at the rubble, Ben says, “It looks like I can hop on the rubble and then Misty Step to where Strongheart is tied off. I can reinforce the rope from there and maybe Rizzo can fly over and touch Strongheart with the horn while speaking his name. Assuming that works and Strongheart can climb up or the earlier spell takes effect and teleports him up, that leaves two of us to stabilize the rope while Rizzo takes the other end to people so they can swing out and climb up. What do you think?”
Ben prepares to do just that, hoping Pud’s Vortex Warp can save him if he missteps.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Matilda shrugs, she's had worse ideas...
"Couldn't we just bust a hole in the wall somewhere? I mean, we've literally passed dozens of broken wall sections so we know it can be done. We've beaten everyone and everything we've come across except that jabber-thing. We should be able to hit as hard as the folks we've defeated, right? Ben, you're the mason, what do you think?" Horatio adds.
Ben:
“We could try and bust through the window to get directly to that same stairwell,” says Ben, moving to the lower level and to the side room in the northwest that has the window out onto the stairway. He searches the window for a way to open it, or perhaps a concealed doorway to the staircase. If that fails, he assesses the stonework for the best way to break through.
Perception: 11
Masons’ Tools: 12
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Ben pauses the rubble hop plan and considers Horatio's brute force idea. Descending to the lowest level (the throne room) and examining the window in the northwest tower, he finds it missing altogether – it once contained the two-dimensional stained glass knight, now three-dimensionally shattered on the floor nearby.
Unfortunately, the open window frame doesn't look out over the stairway outside, but under it. They would need to find a way to secure a line from above – which they already have, so perhaps by untying Strongheart? – and dangle it down to climb.
Alternately, it occurs to Ben that there are similar windows in the other tower that, if broken, would require only a ten-foot jump over the void to one of several balconies.
Ben:
Looking up at the underside of the stairs, Ben says, “This will work better if we go up a level,” then he heads up to a likely window the next level up.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
(Alas, the second floor is completely windowless, unless you count the hole blown through the wall.)
" Do you want me to make the jump? I'm a bit.....uh.....not as old as you are.", Matilda asked as she followed him.
Ben:
“Let’s head to the other tower,” says Ben, looking for a staircase low enough to jump down to if he breaks the window. Assuming he finds one, he says, “I’m not THAT old, but you can go first if you like.”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"I can still teleport us if needed. I don't like the idea of any of you falling to your deaths," Titaani adds, following the others.
" Ok...well whoever's going needs as many names as possible from Elkhorn first and Titaani has to be one cos she has the horn.....so how many can you teleport?"