The teifling considers as she squints to try and discern the text of the scroll. "...indeed" she replies.
"That key there. You don't think jt might be for the doors just over there perhaps?" She points to the double door at tbe south end of the star-filled room of chairs.
Morwena grabs the brittle tone and reads from the text, finding the passage above that describes sitting in chairs matching the schools of wizardry.
"Chadderlay, come! Your backside may be the key to unlocking the greatest power this world has ever seen."
[If anyone wishes to unlock the double doors with they key, you can do so while Morwena leafs theough the aforementioned tome]
Morwena saunters calmly but quickly to the center of the starry room and finds the chair of the Enchanment school. Avarice, understanding, follows the Thayan to the circle of seats and locates the Evocation chair. Gesturing firmly at the Abjuration chair, his aunt commands Chadderlay (without use of magic) "Chadderlay, sit with me."
T shared with the others what was found, and the words in the book. “Powerful scroll. Remind me to stay on your good side. I’ll try the key- unless I should wait?” He will try the key on the double doors
... just then, a living blase of disaster emerges from the dark corridor, having escaped the confines of Avarice's banishment spell (its duration extending to just before this moment).
This post has potentially manipulated dice roll results.
“Nice view! And a way out.. I suppose. Which we might need. Can I help with chair sitting? Uh oh… the blade is back..”. Tetrevess says. He pockets the adamantine key, and launches one of his stars of light at the blade..
<If you can sit in the chair what matches your wizard school, then yes. But we've been unable to determine one thus far. This might or might not be why i beought two wizard NPCs to this point. You could resume your seat on the divination chair and complete the triad.>
<Edit:> Tetrevess' words boom throughout the city below as he sets foot on the balcony to admire the view "CAN I HELP WITH CHAIR SITTING?" the volume if the words resonating feom a point in the courtyard below is at least ten times the level at which they were spoken.
The magical light is anathema to the dark blade, which recoils from the attack.
The following fiery blast consumes the blad, burning away to apparent tear in space.
But then the other one, apparently our if it's dazed state, emerges feom the darkness.
Tesservett leaps inside the room, his face reddening with embarrassment under his beard. “That’s quite useful, the volume. Or would have been, you know, back in the day. I hope it doesn’t summon the whole city here. Wish I’d said something more.. err profound. But I can sit in the divination seat, or try, I’m no diviner, but I dabble there more than the others. Oh that one blade is gone, is the other still here? I still have some more of these stars… .”
T points to the stars circling his head, there’s 4 left (I think). They are a bonus action to launch, so on his turn when the blade enters range he launches one and follows up with a firebolt.
rolls in log:
17 to hit 18 damage star radiant
32 to hit, 10 damage fire bolt. (Bad damage rolls!).
This post has potentially manipulated dice roll results.
The sword n8mbly avoids the star, perhaps prepared for tbe attack after the first sword was struck. But the fiery blast, nevertheless, catches the sword, but dies not harm it sufficiently to prevent it from attacking Tetrevess
<guessing T sits in the Divination chair and identifies as a Diviner (for now at least)>
As he takes a seat with the other wizards, the familiar form of Iriolarthas can be seen rushing toward the open balcony from the courtyard below.
An arc of arcane energy links the trio of mages, jumping from one to the next, finding a harmonic phase of fluid energy looping through the chamber. A portal appears in the blank stone wall, opening, apparently, as a double door.
The sword slices at T but his magical protections hold (AC 20, plus could cast shield if needed) , as he sits in the chair and focuses on divination. “yes- let’s see what lies beyond that door… but some help getting rid of this sword would be helpful. Too bad it couldn’t join us. It would be useful.”
launches another star: 19 to hit, 24 radiant damage, and a fire bolt 31 to hit, 7 damage.
This large chamber has lain undisturbed for centuries. On the upper level, all around you, are tables covered with wizardly paraphernalia. A soft groaning sound emanates from a shadowy, door-sized rectangle along the curved northern wall.
Staircases to the east and west descend to the lower part of the room, where a sunken library is situated in a twenty-foot-wide, ten-foot-deep circular pit. A ladder running along a circular track inside this hole allows easy access to the many books and scrolls on its shelves.
The teifling considers as she squints to try and discern the text of the scroll. "...indeed" she replies.
"That key there. You don't think jt might be for the doors just over there perhaps?" She points to the double door at tbe south end of the star-filled room of chairs.
Morwena grabs the brittle tone and reads from the text, finding the passage above that describes sitting in chairs matching the schools of wizardry.
"Chadderlay, come! Your backside may be the key to unlocking the greatest power this world has ever seen."
[If anyone wishes to unlock the double doors with they key, you can do so while Morwena leafs theough the aforementioned tome]
Morwena saunters calmly but quickly to the center of the starry room and finds the chair of the Enchanment school. Avarice, understanding, follows the Thayan to the circle of seats and locates the Evocation chair. Gesturing firmly at the Abjuration chair, his aunt commands Chadderlay (without use of magic) "Chadderlay, sit with me."
T shared with the others what was found, and the words in the book. “Powerful scroll. Remind me to stay on your good side. I’ll try the key- unless I should wait?” He will try the key on the double doors
The key fits and the double door swingsopen with ease, revealing the city beyond. A small open balcony allows views of the large open space below.
... just then, a living blase of disaster emerges from the dark corridor, having escaped the confines of Avarice's banishment spell (its duration extending to just before this moment).
“Nice view! And a way out.. I suppose. Which we might need. Can I help with chair sitting? Uh oh… the blade is back..”. Tetrevess says. He pockets the adamantine key, and launches one of his stars of light at the blade..
31 to hit, 15 Damage (radiant).
He follows that up with a fire bolt. 22 to hit and 17 damage.
I like these ideas btw. Tetrevess would probably minor in divination.
<If you can sit in the chair what matches your wizard school, then yes. But we've been unable to determine one thus far. This might or might not be why i beought two wizard NPCs to this point. You could resume your seat on the divination chair and complete the triad.>
<Edit:> Tetrevess' words boom throughout the city below as he sets foot on the balcony to admire the view "CAN I HELP WITH CHAIR SITTING?" the volume if the words resonating feom a point in the courtyard below is at least ten times the level at which they were spoken.
The magical light is anathema to the dark blade, which recoils from the attack.
The following fiery blast consumes the blad, burning away to apparent tear in space.
But then the other one, apparently our if it's dazed state, emerges feom the darkness.
Tesservett leaps inside the room, his face reddening with embarrassment under his beard. “That’s quite useful, the volume. Or would have been, you know, back in the day. I hope it doesn’t summon the whole city here. Wish I’d said something more.. err profound. But I can sit in the divination seat, or try, I’m no diviner, but I dabble there more than the others. Oh that one blade is gone, is the other still here? I still have some more of these stars… .”
T points to the stars circling his head, there’s 4 left (I think). They are a bonus action to launch, so on his turn when the blade enters range he launches one and follows up with a firebolt.
rolls in log:
17 to hit 18 damage star radiant
32 to hit, 10 damage fire bolt. (Bad damage rolls!).
The sword n8mbly avoids the star, perhaps prepared for tbe attack after the first sword was struck. But the fiery blast, nevertheless, catches the sword, but dies not harm it sufficiently to prevent it from attacking Tetrevess
12
... Dealing 26 force damage.
<guessing T sits in the Divination chair and identifies as a Diviner (for now at least)>
As he takes a seat with the other wizards, the familiar form of Iriolarthas can be seen rushing toward the open balcony from the courtyard below.
An arc of arcane energy links the trio of mages, jumping from one to the next, finding a harmonic phase of fluid energy looping through the chamber. A portal appears in the blank stone wall, opening, apparently, as a double door.
Do you enter?
The sword slices at T but his magical protections hold (AC 20, plus could cast shield if needed) , as he sits in the chair and focuses on divination. “yes- let’s see what lies beyond that door… but some help getting rid of this sword would be helpful. Too bad it couldn’t join us. It would be useful.”
launches another star: 19 to hit, 24 radiant damage, and a fire bolt 31 to hit, 7 damage.
Tetrevess does want to open the door- can those who are sitting do that, or would that break the link or something?
“**** it” you see Sam run for the portal and jumps through it “Angus keep them safe”
Yeah, it's just to make tbe door appear.
This large chamber has lain undisturbed for centuries. On the upper level, all around you, are tables covered with wizardly paraphernalia. A soft groaning sound emanates from a shadowy, door-sized rectangle along the curved northern wall.
Staircases to the east and west descend to the lower part of the room, where a sunken library is situated in a twenty-foot-wide, ten-foot-deep circular pit. A ladder running along a circular track inside this hole allows easy access to the many books and scrolls on its shelves.
is the blade still up? “Books and scrolls”. Tetrevess says, eyes lighting up like a kid in a candy store.
If he can without taking an AOO he will also move through the doors.