I've not ventured farther than the ballroom in ages. I trust un you're abilities. After all, you've made it this far. But if the Sarrucj empire is your wish, I k ow that you'll want to see what Iriolarthas had in his private rooms. Much has been said if his great lizard scroll.
<assuming nobody attacks her and you do indeed head north. You come again to that window that looks out across the chasm to the far tower, but now...>
Looking out the window, Samogri, with his detection of magic, sees the silhouette of an ephemeral walkway spanning the distance between the two windows.
Sam looks happy and with delight says “please show me them afterwards” he will make sure to grab them before they leave the city DM
"An invisible bridge you say? How wide? Does it have rails? Can you safely guide us all across it?"
Chadderlay is effervescent about the revelation of an invisible bridge.
"I have heard tale the one in Silvery Moon is generated by a Mythal. I wonder if that is true of this one?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
She never mentioned the bridge, Sam just sees its outline. But if you ask about a Muthal, Veneranda will reply
"Beneath the great spire, a luminous fifty-foot-diameter crystal sphere rests on an ornate stand. In dutifully you didn't notice it. It is the very mythallar Iriolarthas used to raise this city, and it was the source I'd theheacy magic that lingers in these illusory halls."
* the festivities described are illusion magic, but unlike modern limited illusions, the items and even people created by Netherese heavy magic are for all intents and purposes real.
<the adventure describes it this way, but doesn't mention heavy magic by name. Older editions spell it out in detail.>
The bridge is real, just invisible. No particular danger involved. Crossing it, then?
Well, I'd imagine there is a little danger of setting your foot somewhere that is nothing but empty air. But yes, Angus will cross if with someone else that can guide him.
So, the mythallar is observable (I may not have mentioned it earlier, that would be an oversight on my part.) You can walk to it if you wanted to.
There are some other rooms in this area, ir you can cross the bridge. What will it be?
Edit. You can also speak more with Veneranda if you choose.
Edit 2. This is a specific exception to the my general house rule against attunement. Call it something else, if you want. it's just thst it's actively being used and multiple users can do so at once, so it needs something like attunement. It's an edge case I did not consider at the time.
Well, I'd imagine there is a little danger of setting your foot somewhere that is nothing but empty air. But yes, Angus will cross if with someone else that can guide him.
(Missed thos post)
"It's a straight line, just walk from one window to the other." Angus hears the encouraging voice of Dove guide him.
Avarice and Morwena follow, treading carelessly, ad they both have an active fly on them.
Your reflections dance over the mirrored surfaces of this chamber. Eleven alcoves extend from the walls like the points of a star, each one narrowing to a niche where a gently glowing crystal is mounted five feet above the floor. The air seems to hum with pent-up power
Suddenly, the crystals brighten as rays of energy burst forth one by one to converge in the center of the room. As more of the rays intersect, a translucent figure comes into view where their light converges: a bald man wearing a long, purple gown. His face breaks into a smile as he sees you.
<open invitation for perception checks from PCs in this room>
This post has potentially manipulated dice roll results.
Chadderlay's Perception: 9
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"Who are you? What is this device and how does it work?"
Chadderlay takes a look around before returning his attention back to the balding man.
"Can you tell me what condition the Mythallar is in? How strong is it, currently?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Responding in the language used by Chadderlay to ask (common?) the bald man replies, "Iriolarthas created Everlast to aid him and his apprentices in their doomed mission to restore Ythryn from ruin. In the years since its creation, Everlast has seen Iriolarthas crumble into dust and his apprentices transform into nothics. With nothing to do except uphold his standing orders, Everlast has become hopelessly bored. You are the first new faces he has seen for centuries, and he immediately warms to them. Everlast’s standing orders are as follows:
Assist in the city’s restoration.
Do not reveal the city’s secrets to outsiders."
<he speaks in the third person and he's an open book, save for the "secrets of Ythryn>
Chadderlay will summon his familiar, a black and white, tuxedo pattern cat into his arms and pet Mister Fancy while having a discussion with Everlast.
"How can Everlast help with the city's restoration?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"Why was it doomed to go unfulfilled for thousands of years, you ask? In a word: Mages. They are fearful creatures, by nature. It's this fear that drives their lust for power, it is how they think. So, when there is a crisis, their first thought is always self preservation. Time and again the city's most powerful mages walled themselves in. As the poet T'Petricus remarked om the matter.
At this, the bald man changes form, fading and reforming, while cloth, into a gauntlet man with round glasses and a long coat, a cane and an ivesized top hat, whi smirks before speaking, still in common.
"All around your island, there's a barricade. It keeps out the danger, but holds in the pain."
At the conclusion of these words, the speaker returns to the form if the bald man. This is a rough translation from the original Loross, but preserves the meaning at the expense of some of the elegance of the original. I am bound to assist any reasonable effort that does not violate my other order. Alas, Ythryn's secrets are many, and as such, this order may prove quire ibstrusive if you outsiders have the intention of aiding in the restoration."
"What would be involved in the restoration? Is it a long and difficult process? What are the first steps we should take?"
Chadderlay leaves a pause after each question allowing Everlast time to answer. And continues to pet Mister Fancy displaying a benign and non-threatening presence.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"Many powerful minds have tried. Everlast anticipated you might have some new ideas for restoring the city," replies the blue figure.
<just pointing out the brain lady in the other room just told you a plan to use a powerful artifact to use an ancient object to reverse time and restore the city, but now you're talking to someone who won't speak on 'secret' matters, so draw your own inferences.>
Sam observes slight changes in the intensity of the glow of the eleven small crystals, un time with Evwrlast's movements.
<I don't know how you're going to get this unless we pretend someone succeeded on that perception check, so... >
Akame notices the faint outline of a hatch mounted in the ceiling, 30 feet above the floor.
<Did you guys need more info? Sometimes I think I've revealed lore or environmental details that I actually haven't.>
Spoiler
You're supposed to go up. There's a trapped door overhead. You coukd poke it with a stick or spider climb or whatever else to get up there, rope trick? Anyhow, that's the intention.
Sam looks happy and with delight says “please show me them afterwards” he will make sure to grab them before they leave the city DM
"An invisible bridge you say? How wide? Does it have rails? Can you safely guide us all across it?"
Chadderlay is effervescent about the revelation of an invisible bridge.
"I have heard tale the one in Silvery Moon is generated by a Mythal. I wonder if that is true of this one?"
Angus will follow someone, (hopefully someone that can see the bridge) across the chasm.
She never mentioned the bridge, Sam just sees its outline. But if you ask about a Muthal, Veneranda will reply
"Beneath the great spire, a luminous fifty-foot-diameter crystal sphere rests on an ornate stand. In dutifully you didn't notice it. It is the very mythallar Iriolarthas used to raise this city, and it was the source I'd theheacy magic that lingers in these illusory halls."
* the festivities described are illusion magic, but unlike modern limited illusions, the items and even people created by Netherese heavy magic are for all intents and purposes real.
<the adventure describes it this way, but doesn't mention heavy magic by name. Older editions spell it out in detail.>
The bridge is real, just invisible. No particular danger involved. Crossing it, then?
Well, I'd imagine there is a little danger of setting your foot somewhere that is nothing but empty air. But yes, Angus will cross if with someone else that can guide him.
So, the mythallar is observable (I may not have mentioned it earlier, that would be an oversight on my part.) You can walk to it if you wanted to.
There are some other rooms in this area, ir you can cross the bridge. What will it be?
Edit. You can also speak more with Veneranda if you choose.
Edit 2. This is a specific exception to the my general house rule against attunement. Call it something else, if you want. it's just thst it's actively being used and multiple users can do so at once, so it needs something like attunement. It's an edge case I did not consider at the time.
(Missed thos post)
"It's a straight line, just walk from one window to the other." Angus hears the encouraging voice of Dove guide him.
Avarice and Morwena follow, treading carelessly, ad they both have an active fly on them.
Your reflections dance over the mirrored surfaces of this chamber. Eleven alcoves extend from the walls like the points of a star, each one narrowing to a niche where a gently glowing crystal is mounted five feet above the floor. The air seems to hum with pent-up power
Suddenly, the crystals brighten as rays of energy burst forth one by one to converge in the center of the room. As more of the rays intersect, a translucent figure comes into view where their light converges: a bald man wearing a long, purple gown. His face breaks into a smile as he sees you.
<open invitation for perception checks from PCs in this room>
Angus perception 16
Chadderlay's Perception: 9
Sam perception 6
Nothing new is revealed.
The smiling bald man receives you cordially, "Greeting. It has been ages since new faces have graced these halls. How may I be of service?"
"Who are you? What is this device and how does it work?"
Chadderlay takes a look around before returning his attention back to the balding man.
"Can you tell me what condition the Mythallar is in? How strong is it, currently?"
Responding in the language used by Chadderlay to ask (common?) the bald man replies, "Iriolarthas created Everlast to aid him and his apprentices in their doomed mission to restore Ythryn from ruin. In the years since its creation, Everlast has seen Iriolarthas crumble into dust and his apprentices transform into nothics. With nothing to do except uphold his standing orders, Everlast has become hopelessly bored. You are the first new faces he has seen for centuries, and he immediately warms to them. Everlast’s standing orders are as follows:
Assist in the city’s restoration.
Do not reveal the city’s secrets to outsiders."
<he speaks in the third person and he's an open book, save for the "secrets of Ythryn>
"Why is the mission to restore Ythryn doomed?"
Chadderlay will summon his familiar, a black and white, tuxedo pattern cat into his arms and pet Mister Fancy while having a discussion with Everlast.
"How can Everlast help with the city's restoration?"
"Why was it doomed to go unfulfilled for thousands of years, you ask? In a word: Mages. They are fearful creatures, by nature. It's this fear that drives their lust for power, it is how they think. So, when there is a crisis, their first thought is always self preservation. Time and again the city's most powerful mages walled themselves in. As the poet T'Petricus remarked om the matter.
At this, the bald man changes form, fading and reforming, while cloth, into a gauntlet man with round glasses and a long coat, a cane and an ivesized top hat, whi smirks before speaking, still in common.
"All around your island, there's a barricade. It keeps out the danger, but holds in the pain."
At the conclusion of these words, the speaker returns to the form if the bald man. This is a rough translation from the original Loross, but preserves the meaning at the expense of some of the elegance of the original. I am bound to assist any reasonable effort that does not violate my other order. Alas, Ythryn's secrets are many, and as such, this order may prove quire ibstrusive if you outsiders have the intention of aiding in the restoration."
"What would be involved in the restoration? Is it a long and difficult process? What are the first steps we should take?"
Chadderlay leaves a pause after each question allowing Everlast time to answer. And continues to pet Mister Fancy displaying a benign and non-threatening presence.
Sam keeps a keen look out to see if anything moving on them “interesting
"Many powerful minds have tried. Everlast anticipated you might have some new ideas for restoring the city," replies the blue figure.
<just pointing out the brain lady in the other room just told you a plan to use a powerful artifact to use an ancient object to reverse time and restore the city, but now you're talking to someone who won't speak on 'secret' matters, so draw your own inferences.>
Sam observes slight changes in the intensity of the glow of the eleven small crystals, un time with Evwrlast's movements.
<I don't know how you're going to get this unless we pretend someone succeeded on that perception check, so... >
Akame notices the faint outline of a hatch mounted in the ceiling, 30 feet above the floor.
<bump.>
<Did you guys need more info? Sometimes I think I've revealed lore or environmental details that I actually haven't.>
Spoiler
You're supposed to go up. There's a trapped door overhead. You coukd poke it with a stick or spider climb or whatever else to get up there, rope trick? Anyhow, that's the intention.