The perplexing sigils that ward the sepulcher resist the shadar-kai's efforts to penetrative their mysteries, sending a pulse of energy theough the elf's bones.
This post has potentially manipulated dice roll results.
<eira is due for more save throes. But I cannot recall what has her stunned. If nobody else remembers, I'm saying she's not stunned. But is still frightened.>
Kazit Gul flies over to Eira, Picollo and Trisk and sucks the life energy from all three.
Life Drain. The demilich targets up to three creatures that it can see within 10 feet of it. Each target must succeed on a DC 19 Constitution saving throw or take 21 necrotic damage, and the demilich regains hit points equal to the total damage dealt to all targets.
This post has potentially manipulated dice roll results.
Eira takes a hit, but finds the strength within herself to push on, as the soul of Talona's Chosen resurfaces, moving past the Tyrant, before Eira can regain control and casts mass cure wounds healing herself, Trisk, Picollo, Randy, Ethan (and I guess Tetrevess?) for 17 hp each.
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
I don't remember any necrotic damage, but, ok. If it was the sepulcher check, that's force see below
"It takes three successful DC 15 Intelligence (Arcana or Religion) checks performed by a character who is proficient in that skill and is touching the target sepulcher. On each failed check, the character takes force damage ..."
Piccolo refocuses on Kazit Gul (OOC She still has Spirit Guardians up, so will try to get Kazit and if possible the Tyrant in her 30ft diameter (15 feet in all directions): Radiant Damage: 16
She throws to more thorny daggers at him:
29 to hit: Magic Damage: 11
20 to hit: Magic Damage: 12
Cunning action: Bonus action: Dash (to get Tyrant in same AOE for Spirit Guardian: if allowed, trying to be creative with use)
This post has potentially manipulated dice roll results.
Trisk's Arcana: 9
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Kazit Gul is accosted by guardian spirits, but the Tyrant shadow evades their assault, while one gargoyle is lucky for a moment, it too succumbs to the fury if the spirit's radiance as did the other gargoyle before him.
Though srill reeling from the blinding brilliance of the spirit guardians, the demilich manages to evade Picollo's daggers, for now.
Trisk takes 9 force damage.
The perplexing sigils that ward the sepulcher resist the shadar-kai's efforts to penetrative their mysteries, sending a pulse of energy theough the elf's bones.
<eira is due for more save throes. But I cannot recall what has her stunned. If nobody else remembers, I'm saying she's not stunned. But is still frightened.>
Eira Wis save x frightened 22
Valindra casts magic missile, sending 4 bolts of magic flying from her fingertips: two rush toward Trisk, another pair to Randy
2 X R 5 + 5 force
2 X T 5 + 4 force
(Did Piccolos counter harm help? Advantage on saves for charmed or frightened )
Kazit Gul flies over to Eira, Picollo and Trisk and sucks the life energy from all three.
Life Drain. The demilich targets up to three creatures that it can see within 10 feet of it. Each target must succeed on a DC 19 Constitution saving throw or take 21 necrotic damage, and the demilich regains hit points equal to the total damage dealt to all targets.
Eira Con save 13
Eira takes a hit, but finds the strength within herself to push on, as the soul of Talona's Chosen resurfaces, moving past the Tyrant, before Eira can regain control and casts mass cure wounds healing herself, Trisk, Picollo, Randy, Ethan (and I guess Tetrevess?) for 17 hp each.
Piccolo con save 23, she plays a quick tune of Thanks to Eira, smiling at her with her radiant eyes.
Trisk casts Shield to guard against Valindra's Magic Missile spell.
Trisk's CON: 20
(ooc: Trisk has resistance to Necrotic damage.)
Trisk.
(37 hp/15 temp hp)
I don't remember any necrotic damage, but, ok. If it was the sepulcher check, that's force see below
"It takes three successful DC 15 Intelligence (Arcana or Religion) checks performed by a character who is proficient in that skill and is touching the target sepulcher. On each failed check, the character takes force damage ..."
Players are up.
Piccolo refocuses on Kazit Gul (OOC She still has Spirit Guardians up, so will try to get Kazit and if possible the Tyrant in her 30ft diameter (15 feet in all directions): Radiant Damage: 16
She throws to more thorny daggers at him:
29 to hit: Magic Damage: 11
20 to hit: Magic Damage: 12
Cunning action: Bonus action: Dash (to get Tyrant in same AOE for Spirit Guardian: if allowed, trying to be creative with use)
Trisk's Arcana: 9
Trisk takes 6 force damage ad the eldritch symbols continue to resist his unwelcome inquiry.
I think I accidentally deleted the spirit guardians aoe. Spell text says uts 15ft?
I think this means Gul and the Tyrant and the gargoyles should be making saves. Gargoyles, too.
Tyrant and Gul are both right next to Picollo without moving at all, so not sure how dash applies.
Saves x Spirit Guardians (probably for 2 rounds. I adnot I loat traxk kf when that wad cast, but i recall that it was)
Tyrant 21, 22
Kazit Gul 19, 19
G1 20, 2
G2 14, 7
Save DC for Picollo is 21.
Kazit Gul is accosted by guardian spirits, but the Tyrant shadow evades their assault, while one gargoyle is lucky for a moment, it too succumbs to the fury if the spirit's radiance as did the other gargoyle before him.
Though srill reeling from the blinding brilliance of the spirit guardians, the demilich manages to evade Picollo's daggers, for now.
<there's still one gargoyle by Randy.>
Valindra casts chill touch on Picollo 30 for [/roll]4d8[/roll] necrotic and can't regain hp until start kf Valindra's next turn
Roll fix 26
(Ooc yep spirit guardian is 15 feet in all directions)
piccolo has necrotic resistance so11, with warding bond, she and Trisk take 5 each)
Piccolo lets out a strange almost insulting note of disapproval at Velindra (if you know Dikembe Mutombo, shaking his finger, you get the idea)