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Trisk will crouch down near Piccolo to offer her support if needed and also appear less threatening to whatever is hiding from them.
"We don't mean any harm. We just recently arrived and found some things and people frozen in time. Can you help us understand what is happening here?"
Persuasion: 21
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This guy should be more timid and refuse to come out and you've got to recite a rhyme you learn somewhere else and then share a secret and that's great, but I'd like to keep up the momentum so here is the info you need.
A parchment-flat creature timidly emerges from behind the cabinet. Once in the open space of the room, its body inflates to a normal anatomical volume and it speaks in a soft tone.
"After using Zybilna’s cauldron to neutralize my mistress and most of her court, the hags of the Hourglass Coven left the League of Malevolence in the palace to guard the cauldron. Only three members of the league—Kelek, Warduke, and Zargash—are in the palace presently. Clearly you are not with them, but what is it exactly you are doing here?"
...
"A unicorn horn? To free a creature frozen in time, one must touch it with a unicorn horn while speaking the creature’s true name. The League of Malevolence is searching Prismeer for a unicorn horn so that Kelek can free Ringlerun, his archenemy, from temporal stasis and steal his staff of power."
...
"The dragon / cauldron? Years ago, Zybilna befriended a jabberwock and trained it to drink from her cauldron. It still frequents the palace and loiters around the cauldron, making it impossible for Kelek and the others to guard the cauldron effectively. The only creature in the palace that stands a chance in a fight against the jabberwock is Zybilna’s great owl, Bloodybeak, which is kept in the aviary."
"Well, it may be we should be heading to look for the unicorn, at least we could find some allies in this fight. I believe the woods outside was mentioned."
You leave the cadtke, go through the garden, out the gate and locate Thither below, venturing into the narrow band of mist dividing the Castel grounds from the lands beyond.
The mists part to reveal a primeval forest. A fragrant breeze wafts between the enormous trees, sending motes of pollen dancing into the air. Patches of sunlight kiss the forest floor, and the sweet melody of birdsong echoes all around.
Shortly, you come upon a clearing. Three pixies sit around a tiny table, sipping tea and nibbling cakes. A 6-inch-long wedge made of wood lies on the ground nearby. The pixies found this piece of wood (a doorstop) on one of their recent forays into the Material Plane and are arguing about what it could be. Spiderlily thinks it’s a slice of cake made for a treant, Cowslip thinks it’s an exercise bench for mice, and Maypole is convinced it’s a troll’s toothpick.
Spiderlilly notices you first (of the others did, they didn't show any sign of it) "you there," she calls, "yes, you. Settle a debate for us, won't you? You look like material folk, aren't you? Can you tell us what this thing is?" she holds up the doorstop? "Is it a cake or a toothpick?"
"it's an exercise bench for a..." Cowslip protests, cut off by the other two, who shout in unison, "it's not a mouse's gym equipment!"
This starts them to squabbling again, their squeaky voices shouting unintelligent over one another.
Piccolo skips over and sees if they will serve her tea,. The tiny girl is quite large compared to the pixies. She smells the log and tries a bite of it, seeming to enjoy the flavor.
"It's probably worthless out here in the forest where there are no doors."
Trisk thinks how many things they might find somewhere that serve little purpose in the forest.
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Piccolo picks it up and examines it further, smelling it and looking at it with her keen eyes (OOC: don't have detect magic but will look for signs of it being something else). She also holds it suggestively and then playfully hits Uriel with it in his hind quarters, smiling as she suggests yet another use. (A club)
"I suppose that's it, then." Spiderlilly concedes, trying not to sound too disheartened.
"I told you it weren't no cake, silly." chides Maypole.
"Well, it wasn't a toothpick either." notes Cowslip.
While they continue to bicker, Spiderlilly thanks you. "Sorry about them. Thank you for your candor. Listen, I know the Feywikd can be as incomprehensible to you Primes, at times, as your world proves to be for us. So, if you ever need anything, give us a call. Here take this."
Put your spoiler here.Once before the end of this adventure, that character can blow the whistle to summon the three pixies. This effect functions as a conjure woodland beings spell that summons only the three pixies and doesn’t require concentration. The pixies fly away when the spell ends after 1 hour.
For the record, they gave it to the one with the most interesting explanation. As it happens, it's using it as a cudgel, so Picollo, but she can give it to whomever she pleases.
Continuing on, you come to a hillside. Cozy torchlight radiates from a cave in the wooded hillside. Twenty feet from the cave is a tree with a weathered sheet of parchment nailed to its trunk. The parch went features the hand-drawn image of a boy with the insceiotion: “Bring me this imp alive and unharmed, and I’ll bury you up to your neck in silver.”
Noting the torchlight, you surmise someone is inside the cave, most likely. If you should announce your arrival,
you'll hear an old man invite you inside the cave.
If you chose to enter
Put your spoiler hereInside the cave, a wizened old man wearing a blindfold sits at a spinning wheel, surrounded by piles of gold. As he spins, he reaches down and grasps handfuls of coins, which transform at his touch into gleaming gold fibers..
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"Where are we? Who can say? Thither. Afar of Waterdeep." the man let's out an exasperated sigh.
Detect magic reveals an aura of conjurarion magic about the piles of gold heaped on the floor.
"I’ve led a cruel and heartless existence. I earned these riches by exploiting my tenants’ misery, buying up condemned property and renting it out for an exorbitant fee. Granny Nightshade is helping me to make amends. I told her I wanted to put my bad deeds behind me and my ill-gotten gains to good use. She cursed me to dwell forever in this cave, spinning my gold into useful items for anyone who comes my way.”
Nib offers to craft a gift for each character. Taking up a pair of knitting needles, he swiftly knits his gold yarn into an object that retains a golden luster or some amount of golden color in its design.
Any requests?
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Drain
Drain will give a wink to the hiding thing while PIccolo attempts to communicate, and take a search around the room.
investigation 6
Trisk will crouch down near Piccolo to offer her support if needed and also appear less threatening to whatever is hiding from them.
"We don't mean any harm. We just recently arrived and found some things and people frozen in time. Can you help us understand what is happening here?"
Persuasion: 21
This guy should be more timid and refuse to come out and you've got to recite a rhyme you learn somewhere else and then share a secret and that's great, but I'd like to keep up the momentum so here is the info you need.
A parchment-flat creature timidly emerges from behind the cabinet. Once in the open space of the room, its body inflates to a normal anatomical volume and it speaks in a soft tone.
"After using Zybilna’s cauldron to neutralize my mistress and most of her court, the hags of the Hourglass Coven left the League of Malevolence in the palace to guard the cauldron. Only three members of the league—Kelek, Warduke, and Zargash—are in the palace presently. Clearly you are not with them, but what is it exactly you are doing here?"
...
"A unicorn horn? To free a creature frozen in time, one must touch it with a unicorn horn while speaking the creature’s true name. The League of Malevolence is searching Prismeer for a unicorn horn so that Kelek can free Ringlerun, his archenemy, from temporal stasis and steal his staff of power."
...
"The dragon / cauldron? Years ago, Zybilna befriended a jabberwock and trained it to drink from her cauldron. It still frequents the palace and loiters around the cauldron, making it impossible for Kelek and the others to guard the cauldron effectively. The only creature in the palace that stands a chance in a fight against the jabberwock is Zybilna’s great owl, Bloodybeak, which is kept in the aviary."
Drain:
"Well, it may be we should be heading to look for the unicorn, at least we could find some allies in this fight. I believe the woods outside was mentioned."
Piccolo shakes her head, excited to speak with the unicorn.
Okay. The wooded lands of Prismeer are known as Thither
3
You leave the cadtke, go through the garden, out the gate and locate Thither below, venturing into the narrow band of mist dividing the Castel grounds from the lands beyond.
The mists part to reveal a primeval forest. A fragrant breeze wafts between the enormous trees, sending motes of pollen dancing into the air. Patches of sunlight kiss the forest floor, and the sweet melody of birdsong echoes all around.
Shortly, you come upon a clearing. Three pixies sit around a tiny table, sipping tea and nibbling cakes. A 6-inch-long wedge made of wood lies on the ground nearby. The pixies found this piece of wood (a doorstop) on one of their recent forays into the Material Plane and are arguing about what it could be. Spiderlily thinks it’s a slice of cake made for a treant, Cowslip thinks it’s an exercise bench for mice, and Maypole is convinced it’s a troll’s toothpick.
Spiderlilly notices you first (of the others did, they didn't show any sign of it) "you there," she calls, "yes, you. Settle a debate for us, won't you? You look like material folk, aren't you? Can you tell us what this thing is?" she holds up the doorstop? "Is it a cake or a toothpick?"
"it's an exercise bench for a..." Cowslip protests, cut off by the other two, who shout in unison, "it's not a mouse's gym equipment!"
This starts them to squabbling again, their squeaky voices shouting unintelligent over one another.
Piccolo skips over and sees if they will serve her tea,. The tiny girl is quite large compared to the pixies.
She smells the log and tries a bite of it, seeming to enjoy the flavor.
Uriel:
Going over and picking up the wedge of wood, Uriel says, “This is a device used to hold a door in place. It is called a door stop.”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"It's probably worthless out here in the forest where there are no doors."
Trisk thinks how many things they might find somewhere that serve little purpose in the forest.
They are profoundly disappointed to learn of the doorstop’s mundane purpose. "are you quite certain that is all it is?"
Uriel:
”Even a simple tool applied creatively can have a myriad of uses,” says Uriel kindly.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Piccolo picks it up and examines it further, smelling it and looking at it with her keen eyes (OOC: don't have detect magic but will look for signs of it being something else). She also holds it suggestively and then playfully hits Uriel with it in his hind quarters, smiling as she suggests yet another use. (A club)
"I suppose that's it, then." Spiderlilly concedes, trying not to sound too disheartened.
"I told you it weren't no cake, silly." chides Maypole.
"Well, it wasn't a toothpick either." notes Cowslip.
While they continue to bicker, Spiderlilly thanks you. "Sorry about them. Thank you for your candor. Listen, I know the Feywikd can be as incomprehensible to you Primes, at times, as your world proves to be for us. So, if you ever need anything, give us a call. Here take this."
She hands you a reed whistle...
Put your spoiler here.Once before the end of this adventure, that character can blow the whistle to summon the three pixies. This effect functions as a conjure woodland beings spell that summons only the three pixies and doesn’t require concentration. The pixies fly away when the spell ends after 1 hour.
Being the musician, Piccolo takes the whistle, then bows as if they have bestowed them a great honor.
“Thank you very much, does someone else want to take it” Sam says
For the record, they gave it to the one with the most interesting explanation. As it happens, it's using it as a cudgel, so Picollo, but she can give it to whomever she pleases.
Continuing on, you come to a hillside. Cozy torchlight radiates from a cave in the wooded hillside. Twenty feet from the cave is a tree with a weathered sheet of parchment nailed to its trunk. The parch went features the hand-drawn image of a boy with the insceiotion: “Bring me this imp alive and unharmed, and I’ll bury you up to your neck in silver.”
Noting the torchlight, you surmise someone is inside the cave, most likely. If you should announce your arrival,
you'll hear an old man invite you inside the cave.
If you chose to enter
Put your spoiler hereInside the cave, a wizened old man wearing a blindfold sits at a spinning wheel, surrounded by piles of gold. As he spins, he reaches down and grasps handfuls of coins, which transform at his touch into gleaming gold fibers..
"Hello there! My name is Trisk, what's yours?"
Trisk calls out to the old man.
"Can you tell us where we are?"
"Where are we? Who can say? Thither. Afar of Waterdeep." the man let's out an exasperated sigh.
Detect magic reveals an aura of conjurarion magic about the piles of gold heaped on the floor.
"I’ve led a cruel and heartless existence. I earned these riches by exploiting my tenants’ misery, buying up condemned property and renting it out for an exorbitant fee. Granny Nightshade is helping me to make amends. I told her I wanted to put my bad deeds behind me and my ill-gotten gains to good use. She cursed me to dwell forever in this cave, spinning my gold into useful items for anyone who comes my way.”
Nib offers to craft a gift for each character. Taking up a pair of knitting needles, he swiftly knits his gold yarn into an object that retains a golden luster or some amount of golden color in its design.
Any requests?