If the Sleight of Hand is to pick a lock, Angus does not have proficiency... does Sam? or anyone else? Because I would need a nat 20 to hit that DC
Yeah, it's a locked door. You can always try a different means of entry. I wouldn't necessarily recommend breaking it down, but it's not really up to me what you do.
(Out of curiosity, did you roll the deception earlier with AD? It should have had AD. We're not counting it, unless you want to. I just thought it looked surprisingly low)
I'm hoping Tetrevess has entered the chat. Could help. @Ikarbano's PC is inside, so maybe some sort of help there. We got Sam and Angus at the door. @InkedBee MIA for now.
What about Chadderlay? He's expected, though normally would use the VIP and be transported by carriage drawn by unnaturally graceful horses, not the service entrance.
Angus is hoping someone else will step up with a plan, because his ideas seem destined for failure. He will go ahead and try to pick the lock, just in case the winds of Fate have shifted direction.
Sleight of Hand (will roll with AD because maybe Sam is helping?) 22
If he fails, maybe Chadderlay or Sam disguised as a guard or a red wizard can escort him inside as a servant.
Chadderlay will time his report to coincide with other members trying to gain entry for maximum chance of distraction.
<I'm not sure what to do with this.
So, let me say this: the guards and servants probably mostly know eachother, and the local (non-Thayan) ones go home to wherever in Mulmaster they live by night, hence the door being locked. So, as there is a guard shack with sight lines to the door, and a Red Wizard in the troupe, this might be a good time for roleplay.>
<FYI: this module strongly encourages me to encourage you to conduct this operation at night. It's actually in the title.>
"Hi all, you must have left your keys behind" Tetrevess steps out from the shadows, whispering. His beard seems considerably fuller, and he's dressed in Red Robes, but otherwise looks much the same as the last time you saw him. He quickly walks to the door and discretely casts Knock. "After you". He smiles.
(Lol, forgot the loud noise it makes in 5e. Scratch that, I’m sure my wizard isn’t as dumb as me).
he pauses at the door and then disappears, opening the door from inside. A spectral head of a wizened man floats inside the door. (Scribes Manifest mind +misty step- I think that works and is quieter)
<that works. I'm using the stealth role from earlier instead kf a group stealth.>
Watching the guards closely, you manage to avoid their gaze you manage to time your movement to enter the building unnoticed.
<can anyone remind me if you have any badges? I think you got one or more>
The hallways are decorated in Thayan style, feshky plastered walls, lit by candles and oil lamps, the hallway opens to the right vis three arches, to a ce trail corridor, flooded with daylight. Exotic plants grow in the garden and the space is magically heated and lit with daylight
Above the central courtyard shimmers an illusory canopy of scintillating colors, but viewed from above, looks only like the empty stone floor of a barren courtyard, preventing prying eyes feom seeing in from the heights if rhe Tower of Blades. The courtyard is bright as daylight, even at night. On the east side of the courtyard sits a large glass viewing area.
Open arches line the courtyard, three on each side, regularly spaced, allowing access to the north south and west, the glass viewing area dominating the east wall.
(ooc: didn't Chadderlay get his badge back during the last meeting at the Embassy, before he was sent to find out about the giant lizard fight in the meat grinder?)
No. He asked and was declined. The embassador noted it gad no use outside the embassy anyhow and left unsaid the fact that, while he is loyal to Szazz Tam, there has been a surge of authentic rebellion in Mulmaster.
Overall, the Thayans use a foreign Legion strategy, sending Red Wizards and traders throughout Toril to do whatever Tam commands, but if they get caught, they're not really there ad official representatives of Thay, and Thay disavow them. In Mulmaster, the former ambassador D'arlon Ma has openly declared himslef Zulkhir of Enchantment in an alternate Council of Zulkirs. The position on the official council is deliberately left vacant by Tam.
In this environment paranoia is totally reasonable, and wirh his Aunt Morwena at the keast MIA for quite some time and possibly seen in the company of Darlon Ma, who still makes his hime in the city, he would at least out if an abundance of caution wait until tomorrow after the items are transported to return Chadderlays badge.
(Above the table: you're like 20ft from @Ikarbano's PC right now. She's stuck in the library, but she's got an arcane eye roaming the halls. She may have seen you by now).
<Nobody is waiting on me, right? Isn't there someone patrolling around here at regular intervals? Not implying game time to irl time correlation, but, given the opportunity, I might become ... inspired.>
If the Sleight of Hand is to pick a lock, Angus does not have proficiency... does Sam? or anyone else? Because I would need a nat 20 to hit that DC
Yeah, it's a locked door. You can always try a different means of entry. I wouldn't necessarily recommend breaking it down, but it's not really up to me what you do.
(Out of curiosity, did you roll the deception earlier with AD? It should have had AD. We're not counting it, unless you want to. I just thought it looked surprisingly low)
(yep that was with AD sadly)
Ok.. so now what?
I'm hoping Tetrevess has entered the chat. Could help. @Ikarbano's PC is inside, so maybe some sort of help there. We got Sam and Angus at the door. @InkedBee MIA for now.
What about Chadderlay? He's expected, though normally would use the VIP and be transported by carriage drawn by unnaturally graceful horses, not the service entrance.
Angus is hoping someone else will step up with a plan, because his ideas seem destined for failure. He will go ahead and try to pick the lock, just in case the winds of Fate have shifted direction.
Sleight of Hand (will roll with AD because maybe Sam is helping?) 22
If he fails, maybe Chadderlay or Sam disguised as a guard or a red wizard can escort him inside as a servant.
(wow. The dice hate me lately)
<I'm not sure what to do with this.
So, let me say this: the guards and servants probably mostly know eachother, and the local (non-Thayan) ones go home to wherever in Mulmaster they live by night, hence the door being locked. So, as there is a guard shack with sight lines to the door, and a Red Wizard in the troupe, this might be a good time for roleplay.>
<FYI: this module strongly encourages me to encourage you to conduct this operation at night. It's actually in the title.>
"Hi all, you must have left your keys behind" Tetrevess steps out from the shadows, whispering. His beard seems considerably fuller, and he's dressed in Red Robes, but otherwise looks much the same as the last time you saw him. He quickly walks to the door and discretely casts Knock. "After you". He smiles.
<Was that the knock spell? Asking because of the very loud noise it makes, or have I misinterpreted?>
(Lol, forgot the loud noise it makes in 5e. Scratch that, I’m sure my wizard isn’t as dumb as me).
he pauses at the door and then disappears, opening the door from inside. A spectral head of a wizened man floats inside the door. (Scribes Manifest mind +misty step- I think that works and is quieter)
<that works. I'm using the stealth role from earlier instead kf a group stealth.>
Watching the guards closely, you manage to avoid their gaze you manage to time your movement to enter the building unnoticed.
<can anyone remind me if you have any badges? I think you got one or more>
The hallways are decorated in Thayan style, feshky plastered walls, lit by candles and oil lamps, the hallway opens to the right vis three arches, to a ce trail corridor, flooded with daylight. Exotic plants grow in the garden and the space is magically heated and lit with daylight
Angus has a blue badge.
Hallway
Hallways and central courtyard
Chadderlay would definitely know that the badges are a security device and that they are needed to suppress the alarms on doors.
I recall Angus took a blue one. I think that's it, though.
Central courtyard, (additional details):
Above the central courtyard shimmers an illusory canopy of scintillating colors, but viewed from above, looks only like the empty stone floor of a barren courtyard, preventing prying eyes feom seeing in from the heights if rhe Tower of Blades. The courtyard is bright as daylight, even at night. On the east side of the courtyard sits a large glass viewing area.
Open arches line the courtyard, three on each side, regularly spaced, allowing access to the north south and west, the glass viewing area dominating the east wall.
No. He asked and was declined. The embassador noted it gad no use outside the embassy anyhow and left unsaid the fact that, while he is loyal to Szazz Tam, there has been a surge of authentic rebellion in Mulmaster.
Overall, the Thayans use a foreign Legion strategy, sending Red Wizards and traders throughout Toril to do whatever Tam commands, but if they get caught, they're not really there ad official representatives of Thay, and Thay disavow them. In Mulmaster, the former ambassador D'arlon Ma has openly declared himslef Zulkhir of Enchantment in an alternate Council of Zulkirs. The position on the official council is deliberately left vacant by Tam.
In this environment paranoia is totally reasonable, and wirh his Aunt Morwena at the keast MIA for quite some time and possibly seen in the company of Darlon Ma, who still makes his hime in the city, he would at least out if an abundance of caution wait until tomorrow after the items are transported to return Chadderlays badge.
(Above the table: you're like 20ft from @Ikarbano's PC right now. She's stuck in the library, but she's got an arcane eye roaming the halls. She may have seen you by now).
<Nobody is waiting on me, right? Isn't there someone patrolling around here at regular intervals? Not implying game time to irl time correlation, but, given the opportunity, I might become ... inspired.>
No takers?