"Inquisitive and I came to town to look into the mysterious deaths. Then when the mayor was soliciting people to help, we felt it best to join in the efforts." Zanibi responds. "But yes, it seems we have mostly dealt with murders or other heinous crimes." She leaves it at that as the group arrives at the lovely looking house.
"Let's step carefully here. Not sure where our clues might lie." As soon as she reaches the temporary fence she starts to look around for anything odd intetest. At this point, the yard is her focus. (Perception: 11, Investigation: 16)
This post has potentially manipulated dice roll results.
Truador sniffs the air. Had someone been digging? "Yes, I agree."He says to the gnome. "Do we know if anyone had disturbed anything? Or are we the first to investigate?" Truador walks over to the newspapers and examines them and the food, as well as anything else in his proximity.
As the tiefling glances towards Marvin he just gives a simple reassuring nod "Kidra, these two want to ask you about the murders that have been going on since that carnival arrived." He gives the kobold a look "do you have a moment to talk about that?"
This post has potentially manipulated dice roll results.
"I'll tread lightly then. "Nyral looks around in the darkness. Their keen eyes well more adjusted to the night then the day. They move the police tape and barrier out of the way to gain access to this place. Elibyn was a kind person from what Nyral knows. If there was going to be anything here that would help its not going to be something usual. It's got to be something out of place or something magical. Nyral taps into his birthright and pulls from the magic deep within him. He grabs the spell focus from his pouch and holds it in his one hand. Then he focuses the magic into his eyes, his vision as he gives a small chant of empowered magical force. "Illipsen Optrimagus." a simple divination spell to allow him to view the world of magic. To see arcane signatures and see the traces of magic left on items or power or etched into the air.
The drow looks back at their allies in the dark and wonders for a moment. Can dragonborn and gnomes see in the dark? He wasn't sure but the sound of the night with the crickets chirping and the coolness of the moonlit air was refreshing to Nyral. As Nyral looks around at his companions to see if they have anything of magic of note but then looks around at the ground, the tree and even the house itself.
Knowing the spell only works a short distance of 30 feet he makes sure to move slowly to avoid missing anything. He takes note of the rocking chair, the piled newpapers and the cans of food. He finds it odd and takes a closer look at the stacks of papers and canned food. Checking the papers to see if there are multiple days worth here. Seeing if there is more then just the most recent day or two. If memory serves. Elibyn died only recently. Are these papers out to be recycled or have they been stacking up after being delivered? Nyral also takes note that the door is currently open was this how it was left or was it recently opened? If the authorities were here already and sealed off the area...why leave the door open? Nyral looks around the open door to see if there is any sign of evidence around the door to leave it open. If they find any they take note otherwise they enter the building moving very stealthily as they listen for anyone that might be inside.
The small house hangs in front of you as the three of you split up around it. Looking towards the group, you three don’t see anything odd in the yard, only the grass in the front and the shadows of a few raised garden beds on the side of the house. Zanibi, you notice a few unruly nightshade plants on the outskirts of the property, but that’s the only thing out of the ordinary.
Nyral:
Using Detect Magic, you take a look around. It doesn't change much, there isn't any magic on the outside, where you first cast it. So, you wander over to the porch where the newspapers and the canned food lay. No magic here either, but you notice that the newspapers date back to 4 days before today. The cans---mainly canned corn and chicken noodle soup---have a piece of parchment tucked under them, neatly folded in half. A little message is inside, with "Hope you feel better, darling! Follow the instructions on the backs of the cans, and make sure to drink a lot of water. I'll see you later," written in black ink. The message is surrounded by a few hearts, spread out over the parchment. The cans look untouched, small water stains mark the outside of the parchment from where the cans stood. You chalk it up to condensation and move on. There's nothing else of note other than a few faded stains on the rocking chair, so you move to the inside of the house soundlessly. With practiced steps, you move quickly into the first room, which looks almost like a small parlor. A single wooden chair and a small wooden table sit in the corner, with a stack of books. In the wall to your right is a closet, with a purple light shawl thrown onto the ground in front of it. There are more jackets and shawls hanging inside the closet, and the edge of the shawl covers a little bit of the group of shoes laid neatly in a row below the hanging outerwear. At the door, just inside the house, a pair of red walking shoes lay strewn about on the floor. Everything in the room---the shoes, the shawl, the chair, even the walls and the hardwood floor---looks worn-in, but well kept. You can't hear anything other than the sounds of the night outside, and the rustle of your companions' footsteps against the grass.
Truador:
You wander over to the porch where the newspapers and the canned food lay. You notice that the newspapers date back to 4 days before today. The cans---mainly canned corn and chicken noodle soup---have a piece of parchment tucked under them, neatly folded in half. A little message is inside, but it's hard to read in the darkness, seeing as the house casts a shadow in the moonlight. The only thing you can read is something along the lines of, "make sure to drink water," and "I'll see you soon," with a few... scribbles (maybe?) around the page. There's nothing else of note in your proximity, and nothing on the rocking chair.
(e/ updated some information in the spoilers. Forgot a detail, whoops!)
Walking up to the house, Inquisitive, you send a quick message to Redraziel; "Keep an eye on the cornfield." In response, it continues to circle over the cornfield. There's nothing of note so far.
Inquisitive:
You take a good long look at Kidra as she goes up to the back porch of her home. As far as you can tell, she's not in shock, but she's not entirely okay, either. You get the feeling she's not feeling normal, but this not-normal-behavior isn't new either. Judging by the nonchalant way Marvin approached her, he seems used to these kind of midnight antics. You conclude that these things have happened before and it's normal behavior, as normal as running around a cornfield at night letting out a series of bloodcurdling screams might be. There's nothing suspicious, yet.
You all step onto Kidra's back porch, where there are a few rocking chairs and a single wooden bench to sit on. Kidra scampers off to bring them all together in one spot, and once she's done she sits down cross-legged in a rocking chair, motioning for you to sit as well. "So," she says with an unwavering tone, "Y'all's wanna talk about the murders. Now people've come to me askin' about the same stuff but..." She pauses, squinting her eyes. "I suppose y'all ain't part of the law enforcer group. I'll tell you what I know, unless I don't know it. Then I won't tell ya." She shifts a little in her seat, moving about until she settles on sitting on the armrests of the chair, at the edge. "Shoot. What questions you got stuck in those coo-ree-ous heads of yours?"
Zanibi tries to recall anything in particular she might know about nightshade plants. (Nature: 25, if needed)
Not seeing much outside, she heads up to the porch. "Anything of note there Truador?" Before heading inside, she takes a look at the door. It seems odd that it is just standing open, so she looks for any signs as to how it might have been opened. (Investigation: 23) "Not really much outside."
This post has potentially manipulated dice roll results.
Truador also finds it strange that the door was left open. After finding the note, he is sure that they are the first ones to search the area. "Yes, I found this." He holds up the paper, "I can't read much of it in the dark. Perhaps one of you can?" He will hand the note to whichever of you want's it, then step inside. Ducking through the door the looks around as best he can and sniffs the air.
This post has potentially manipulated dice roll results.
Inquisitive nodded as Kidra offered him a rocking chair to sit, taking a seat opposite her rocking chair, finding a calm before continuing. "We are investigating these recent murders on behalf of your mayor." He started with a polite smile, following the kobolds shifting around in her rocking chair until she finally settled, leaning forward to continue. "Can you start by telling us a little about Elibyn, how well did you know her, how long had she lived here, where did she come from, what did she do for a living, did she have any close friends or anyone else she would spend time with?" He asked calmly, with a polite smile.
This post has potentially manipulated dice roll results.
Nyral continues to move with silence and shadows as they scope out the house with both his keen darkness accustomed eyes and his detect magic spell active.. Not wanting to reveal their presence they continue to move while hiding from both ally and enemy. The other two are talking outside and can be heard so if someone is hiding here they may move to get away from them not knowing that someone was already inside the building. Nyral looks around casually as he continues to listen. Not wanting to venture too much further in incase someone is hiding behind a wall or something similar. Instead Nyral focuses on looking around the parlor like room right here as quietly as he can. He doesn't bother with moving too much for that makes noise but looks at surface items around the parlor. The books in particular seemed to draw the drow, a curiosity of what Elibyn was reading. He would carefully pick up the top book and see what it is then look at the one below it. Taking his time slowly wondering the parlor and seeing if anything is out of the ordinary and just remaining on alert as he listens to Truador and Zanibi moving and talking outside. Nyral is ready to react but otherwise staying quiet at least until the other two get inside.
You’ve seen nightshade before, months ago on a case. It’s a highly poisonous flowering plant, also called “Belladonna,” or “Deadly Nightshade.” You remember the case like it was solved yesterday; a poor woman was poisoned by her ex husband days before her wedding. She was reported to show signs of sickness and delirium leading up to her death. She died after three days (since ingestion), and respiratory failure was what ultimately did her in. Tragic, but you were able to solve the case in the end. You can recall a little bit about the more specific details of nightshade, such as: Atropine and Solanine are the two main poisonous compounds found in its leaves, berries and root, and it’s normally found in wooded areas. It’s cultivated around Abri as an export to other countries, particularly in the west. (Esperal is towards the east of the country, though.) And most importantly, it’s a highly attractive poison, as it works quickly enough to be an effective method of killing, but works with just enough time for anyone to cover their tracks and escape before anyone can pinpoint suspects.
As for the door, you step up to take a good look at it. Though there’s nothing outside the doorway that would lead you to any conclusions as to how the door was opened or by who, but that changes when you look inside the house. You move into the first room of the house, which looks almost like a small parlor. A single wooden chair and a small wooden table sit in the corner, with a stack of books that Truador is currently inspecting. In the wall to your right is a closet, with a purple light shawl thrown onto the ground in front of it. There are more jackets and shawls hanging inside the closet, and the edge of the shawl covers a little bit of the group of shoes laid neatly in a row below the hanging outerwear. At the door, just inside the house, a pair of red walking shoes lay strewn about on the floor, as if kicked off. Everything in the room---the shoes, the shawl, the chair, even the walls and the hardwood floor---looks worn-in, but well kept.
Truador:
Stepping inside the house, you can’t smell too well. There is a faint, vague, rancid smell coming from the very back of the house, but you can’t tell what it is yet. Because of the darkness, you can’t see too well, either.
Nyral:
Picking up the books, you see that Elibyn was reading a book called “Finnegans Lake,” by someone named Yames Yoyce. Flipping through it, it looks like complete gibberish; though whether that’s because it’s in a language you don’t know, it’s dark and you can’t see very well, or if it’s just written in gibberish is beyond you right now. The book on the bottom is titled “A Practical Guide to Woodworking; Where to Start.” It’s written by a group of people that go collectively by the name, “Abri Woodworking Society,” or AWS for short. It has diagrams and blocks of text on the inside, and each chapter covers a different beginner’s woodworking project.
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Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
“Well, she’s nice, and she runs the tradepost in town. Ran. I mean, ran the tradepost in town. She’s been here for ages, I remember her coming here decades ago with her parents. Sadly they were hunted refugees of some war outside the country, and they were found and killed. She never mentioned where they were from, though. She’d normally spend a lot of her time over at her work; it’s like her work was also her free time.” Kidra pauses for a minute, shifting in her seat again and moving to sit cross-legged on the seat of her chair again. “She had a wife, a traveling nurse. Jez, I believe her name was? Something like that. But I haven’t seen her in a few days, she had work to go to somewhere outside Abri. She was here while she was sick at the beginning, left a bit of food for her to eat while she was gone, but had to leave soon after. I wonder who’s gonna break the news to her when she comes back…” She trails off, having exhausted all the relevant information she has. Inquisitive, she seems to be telling the truth, as far as you can tell.
Marvin:
I keep forgetting that you’re a local as well. You know Elibyn and her wife, Jezean, a dragonborn of Brass Dragon descent. As far as you can tell, what Kidra is saying matches what you know about Elibyn.
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Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
Inquisitive listened attentively to Kidra as she answered his questions. Elibyn had been sick then, for at least a few days before she died. It could have been a coincidence but was likely not. "Thank you Kidra, just a few more questions. Elibyn's parent's, they were found and killed you say, here in Esperal? When and how would this have happened? Also, the local law enforcement found an expired ticket to the carnival in her house. It's possibly nothing but do you know if and when she wen't there and if she had any company, the wife perhaps?"Inquisitivecontinued calmly with a deep and firm voice, glancing over at Amy and Marvin to see if they had any questions for Kidra.
"Yes I do think a light would help," Squinting in the darkness, he looks around for something to light. He doesn't particularly want to light a torch in the house, but he will if he has to. Wrinkling his nose he says, "I can smell something over there. I'm going to go check it out." Once he has a light source, he will start walking in the direction of the smell. As he walks, he will keep an eye out for anything that seems important or just out of place.
Nyral smiles in the darkness and now that the others have arrived he obliges the request for light. Popping into existence around the parlor entryway is suddenly 4 orbs of dim light. Not super bright but enough to allow Nyral's allies to look around and see what there is. Nyral has one light flutter over around Truador's head and the other around Zanibi's head. The other two he has float around the parlor as he the trio look around. Nyral gets closer to the duo before talking in a hushed whisper intended for only those two to hear. "That better? Keep in mind I cannot detect magic while I keep these lights up. This room however is clear of any magical presence. I'll join you Truador. Lead the way. Also, before we get much deeper into the building; Zanibi, is it common for the door to a crime scene to be left open?"
Truador watches the orb float around his head with almost childlike wonder in his eyes. They reminded him of stories his parents used to tell him. The elf made these? That is truly spectacular. He was beginning to like this new pack-mate more and more. "Yes, This is much better." He replies in a quiet voice, "I would also like to know your thoughts about the door, Zanibi. It doesn't seem normal to me. Perhaps the killer came back to retrieve something." As he speaks he continues walking towards the smell.
"Wait, wait,"Zanibi says to Tuandor. She quickly shuffles around in her pack, finally pulling out a spoon just as Nyral creates the glowing balls of light. Shrugging, she calls out, "Saffia bampen tavera!" as she pulls a bit of moss from a pouch and touches it to the spoon. The moss disappears as the spoon lights up. She reaches out, offering it to Tuandor.
Glancing back at the open door, she then replies to Nyral. "It is certain not common in my experience. The report on Elibyn only said she died in bed. If she lived alone, I would think she'd close the door before going to bed. I suppose someone must have found her though. It was strange that there was scarce information in the notes about her. Not even much about how exactly she died - unless that was in one of the other reports."
Nyral smiles at the gnome and says "That's helpful Zanibi. I'll switch back to using my ability to detect magic then if you can handle the light for Truador and yourself. I can see perfectly fine in the night like this. So you won't need to worry about me." With that Nyral repeats the incantation to refocus his vision to be more sensitive to arcane auras. The 4 orbs of dim light blinking out as he switches his concentration between the two spells. With light provided by Zanibi and magical detection by Nyral the drow takes a pair of books sitting on a table near a chair. He puts them into his pack then seems to move on. Not particularly hiding the fact he does.
"I'm thinking that same thing Traudor. Zanibi brings up a point too but there was a barricade setup by the authorities. Meaning, they have been here and checked things out. I always thought they closed off a crime scene after an investigation. So either someone didn't close the door or someone came back after the authorities left. You said there is very little information Zanibi? Huh, weird the one that finally moved the mayor to investigate the deaths is the one we have the least info on." Nyral rolls his eyes and puts a lot of sarcasm in the last few words. There's obviously not a lot of faith in Mayor Lagash from Nyral.
"Lets go check out that smell you mentioned. I'll keep an eye out for magic if any. Lead the way Traudor. Ill follow behind."
Truador takes the spoon, "Thank you, this will be helpful." Holding the spoon out to light his way, he continues on towards the smell, "I also find it odd that there was little information on this victim. The mayor told me that she, the victim, didn't want an autopsy. Which I also find a bit odd. Why would village folk worry about having an autopsy? It makes me wonder if she knew something before she died." He looks back at Zanibi, "Are you able to read that note now?"
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"Inquisitive and I came to town to look into the mysterious deaths. Then when the mayor was soliciting people to help, we felt it best to join in the efforts." Zanibi responds. "But yes, it seems we have mostly dealt with murders or other heinous crimes." She leaves it at that as the group arrives at the lovely looking house.
"Let's step carefully here. Not sure where our clues might lie." As soon as she reaches the temporary fence she starts to look around for anything odd intetest. At this point, the yard is her focus. (Perception: 11, Investigation: 16)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Truador sniffs the air. Had someone been digging? "Yes, I agree." He says to the gnome. "Do we know if anyone had disturbed anything? Or are we the first to investigate?" Truador walks over to the newspapers and examines them and the food, as well as anything else in his proximity.
Perception: 12
Investigation: 22
As the tiefling glances towards Marvin he just gives a simple reassuring nod "Kidra, these two want to ask you about the murders that have been going on since that carnival arrived." He gives the kobold a look "do you have a moment to talk about that?"
"I'll tread lightly then. "Nyral looks around in the darkness. Their keen eyes well more adjusted to the night then the day. They move the police tape and barrier out of the way to gain access to this place. Elibyn was a kind person from what Nyral knows. If there was going to be anything here that would help its not going to be something usual. It's got to be something out of place or something magical. Nyral taps into his birthright and pulls from the magic deep within him. He grabs the spell focus from his pouch and holds it in his one hand. Then he focuses the magic into his eyes, his vision as he gives a small chant of empowered magical force. "Illipsen Optrimagus." a simple divination spell to allow him to view the world of magic. To see arcane signatures and see the traces of magic left on items or power or etched into the air.
The drow looks back at their allies in the dark and wonders for a moment. Can dragonborn and gnomes see in the dark? He wasn't sure but the sound of the night with the crickets chirping and the coolness of the moonlit air was refreshing to Nyral. As Nyral looks around at his companions to see if they have anything of magic of note but then looks around at the ground, the tree and even the house itself.
Knowing the spell only works a short distance of 30 feet he makes sure to move slowly to avoid missing anything. He takes note of the rocking chair, the piled newpapers and the cans of food. He finds it odd and takes a closer look at the stacks of papers and canned food. Checking the papers to see if there are multiple days worth here. Seeing if there is more then just the most recent day or two. If memory serves. Elibyn died only recently. Are these papers out to be recycled or have they been stacking up after being delivered? Nyral also takes note that the door is currently open was this how it was left or was it recently opened? If the authorities were here already and sealed off the area...why leave the door open? Nyral looks around the open door to see if there is any sign of evidence around the door to leave it open. If they find any they take note otherwise they enter the building moving very stealthily as they listen for anyone that might be inside.
Perception: 19
Stealth: 15
Group 1: Nyral, Truador, Zanibi
The small house hangs in front of you as the three of you split up around it. Looking towards the group, you three don’t see anything odd in the yard, only the grass in the front and the shadows of a few raised garden beds on the side of the house. Zanibi, you notice a few unruly nightshade plants on the outskirts of the property, but that’s the only thing out of the ordinary.
Nyral:
Using Detect Magic, you take a look around. It doesn't change much, there isn't any magic on the outside, where you first cast it. So, you wander over to the porch where the newspapers and the canned food lay. No magic here either, but you notice that the newspapers date back to 4 days before today. The cans---mainly canned corn and chicken noodle soup---have a piece of parchment tucked under them, neatly folded in half. A little message is inside, with "Hope you feel better, darling! Follow the instructions on the backs of the cans, and make sure to drink a lot of water. I'll see you later," written in black ink. The message is surrounded by a few hearts, spread out over the parchment. The cans look untouched, small water stains mark the outside of the parchment from where the cans stood. You chalk it up to condensation and move on. There's nothing else of note other than a few faded stains on the rocking chair, so you move to the inside of the house soundlessly. With practiced steps, you move quickly into the first room, which looks almost like a small parlor. A single wooden chair and a small wooden table sit in the corner, with a stack of books. In the wall to your right is a closet, with a purple light shawl thrown onto the ground in front of it. There are more jackets and shawls hanging inside the closet, and the edge of the shawl covers a little bit of the group of shoes laid neatly in a row below the hanging outerwear. At the door, just inside the house, a pair of red walking shoes lay strewn about on the floor. Everything in the room---the shoes, the shawl, the chair, even the walls and the hardwood floor---looks worn-in, but well kept. You can't hear anything other than the sounds of the night outside, and the rustle of your companions' footsteps against the grass.
Truador:
You wander over to the porch where the newspapers and the canned food lay. You notice that the newspapers date back to 4 days before today. The cans---mainly canned corn and chicken noodle soup---have a piece of parchment tucked under them, neatly folded in half. A little message is inside, but it's hard to read in the darkness, seeing as the house casts a shadow in the moonlight. The only thing you can read is something along the lines of, "make sure to drink water," and "I'll see you soon," with a few... scribbles (maybe?) around the page. There's nothing else of note in your proximity, and nothing on the rocking chair.
(e/ updated some information in the spoilers. Forgot a detail, whoops!)
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
Group 2: Marvin, Amy, Inquisitive
Walking up to the house, Inquisitive, you send a quick message to Redraziel; "Keep an eye on the cornfield." In response, it continues to circle over the cornfield. There's nothing of note so far.
Inquisitive:
You take a good long look at Kidra as she goes up to the back porch of her home. As far as you can tell, she's not in shock, but she's not entirely okay, either. You get the feeling she's not feeling normal, but this not-normal-behavior isn't new either. Judging by the nonchalant way Marvin approached her, he seems used to these kind of midnight antics. You conclude that these things have happened before and it's normal behavior, as normal as running around a cornfield at night letting out a series of bloodcurdling screams might be. There's nothing suspicious, yet.
You all step onto Kidra's back porch, where there are a few rocking chairs and a single wooden bench to sit on. Kidra scampers off to bring them all together in one spot, and once she's done she sits down cross-legged in a rocking chair, motioning for you to sit as well. "So," she says with an unwavering tone, "Y'all's wanna talk about the murders. Now people've come to me askin' about the same stuff but..." She pauses, squinting her eyes. "I suppose y'all ain't part of the law enforcer group. I'll tell you what I know, unless I don't know it. Then I won't tell ya." She shifts a little in her seat, moving about until she settles on sitting on the armrests of the chair, at the edge. "Shoot. What questions you got stuck in those coo-ree-ous heads of yours?"
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
Zanibi tries to recall anything in particular she might know about nightshade plants. (Nature: 25, if needed)
Not seeing much outside, she heads up to the porch. "Anything of note there Truador?" Before heading inside, she takes a look at the door. It seems odd that it is just standing open, so she looks for any signs as to how it might have been opened. (Investigation: 23) "Not really much outside."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Truador also finds it strange that the door was left open. After finding the note, he is sure that they are the first ones to search the area. "Yes, I found this." He holds up the paper, "I can't read much of it in the dark. Perhaps one of you can?" He will hand the note to whichever of you want's it, then step inside. Ducking through the door the looks around as best he can and sniffs the air.
Investigation: 9
Perception: 15
Zanibri takes the note Truador offers and takes a look at it. "Perhaps we should have a light to look inside?" she asks.
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Inquisitive nodded as Kidra offered him a rocking chair to sit, taking a seat opposite her rocking chair, finding a calm before continuing. "We are investigating these recent murders on behalf of your mayor." He started with a polite smile, following the kobolds shifting around in her rocking chair until she finally settled, leaning forward to continue. "Can you start by telling us a little about Elibyn, how well did you know her, how long had she lived here, where did she come from, what did she do for a living, did she have any close friends or anyone else she would spend time with?" He asked calmly, with a polite smile.
Insight to evaluate answers: 9
Nyral continues to move with silence and shadows as they scope out the house with both his keen darkness accustomed eyes and his detect magic spell active.. Not wanting to reveal their presence they continue to move while hiding from both ally and enemy. The other two are talking outside and can be heard so if someone is hiding here they may move to get away from them not knowing that someone was already inside the building. Nyral looks around casually as he continues to listen. Not wanting to venture too much further in incase someone is hiding behind a wall or something similar. Instead Nyral focuses on looking around the parlor like room right here as quietly as he can. He doesn't bother with moving too much for that makes noise but looks at surface items around the parlor. The books in particular seemed to draw the drow, a curiosity of what Elibyn was reading. He would carefully pick up the top book and see what it is then look at the one below it. Taking his time slowly wondering the parlor and seeing if anything is out of the ordinary and just remaining on alert as he listens to Truador and Zanibi moving and talking outside. Nyral is ready to react but otherwise staying quiet at least until the other two get inside.
Perception: 7
continues with stealth 23
Group 1: Zanibi, Nyral, Truador
Zanibi:
You’ve seen nightshade before, months ago on a case. It’s a highly poisonous flowering plant, also called “Belladonna,” or “Deadly Nightshade.” You remember the case like it was solved yesterday; a poor woman was poisoned by her ex husband days before her wedding. She was reported to show signs of sickness and delirium leading up to her death. She died after three days (since ingestion), and respiratory failure was what ultimately did her in. Tragic, but you were able to solve the case in the end.
You can recall a little bit about the more specific details of nightshade, such as: Atropine and Solanine are the two main poisonous compounds found in its leaves, berries and root, and it’s normally found in wooded areas. It’s cultivated around Abri as an export to other countries, particularly in the west. (Esperal is towards the east of the country, though.) And most importantly, it’s a highly attractive poison, as it works quickly enough to be an effective method of killing, but works with just enough time for anyone to cover their tracks and escape before anyone can pinpoint suspects.
As for the door, you step up to take a good look at it. Though there’s nothing outside the doorway that would lead you to any conclusions as to how the door was opened or by who, but that changes when you look inside the house. You move into the first room of the house, which looks almost like a small parlor. A single wooden chair and a small wooden table sit in the corner, with a stack of books that Truador is currently inspecting. In the wall to your right is a closet, with a purple light shawl thrown onto the ground in front of it. There are more jackets and shawls hanging inside the closet, and the edge of the shawl covers a little bit of the group of shoes laid neatly in a row below the hanging outerwear. At the door, just inside the house, a pair of red walking shoes lay strewn about on the floor, as if kicked off. Everything in the room---the shoes, the shawl, the chair, even the walls and the hardwood floor---looks worn-in, but well kept.
Truador:
Stepping inside the house, you can’t smell too well. There is a faint, vague, rancid smell coming from the very back of the house, but you can’t tell what it is yet. Because of the darkness, you can’t see too well, either.
Nyral:
Picking up the books, you see that Elibyn was reading a book called “Finnegans Lake,” by someone named Yames Yoyce. Flipping through it, it looks like complete gibberish; though whether that’s because it’s in a language you don’t know, it’s dark and you can’t see very well, or if it’s just written in gibberish is beyond you right now. The book on the bottom is titled “A Practical Guide to Woodworking; Where to Start.” It’s written by a group of people that go collectively by the name, “Abri Woodworking Society,” or AWS for short. It has diagrams and blocks of text on the inside, and each chapter covers a different beginner’s woodworking project.
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
“Well, she’s nice, and she runs the tradepost in town. Ran. I mean, ran the tradepost in town. She’s been here for ages, I remember her coming here decades ago with her parents. Sadly they were hunted refugees of some war outside the country, and they were found and killed. She never mentioned where they were from, though. She’d normally spend a lot of her time over at her work; it’s like her work was also her free time.” Kidra pauses for a minute, shifting in her seat again and moving to sit cross-legged on the seat of her chair again. “She had a wife, a traveling nurse. Jez, I believe her name was? Something like that. But I haven’t seen her in a few days, she had work to go to somewhere outside Abri. She was here while she was sick at the beginning, left a bit of food for her to eat while she was gone, but had to leave soon after. I wonder who’s gonna break the news to her when she comes back…” She trails off, having exhausted all the relevant information she has. Inquisitive, she seems to be telling the truth, as far as you can tell.
Marvin:
I keep forgetting that you’re a local as well. You know Elibyn and her wife, Jezean, a dragonborn of Brass Dragon descent. As far as you can tell, what Kidra is saying matches what you know about Elibyn.
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
Inquisitive listened attentively to Kidra as she answered his questions. Elibyn had been sick then, for at least a few days before she died. It could have been a coincidence but was likely not. "Thank you Kidra, just a few more questions. Elibyn's parent's, they were found and killed you say, here in Esperal? When and how would this have happened? Also, the local law enforcement found an expired ticket to the carnival in her house. It's possibly nothing but do you know if and when she wen't there and if she had any company, the wife perhaps?" Inquisitive continued calmly with a deep and firm voice, glancing over at Amy and Marvin to see if they had any questions for Kidra.
"Yes I do think a light would help," Squinting in the darkness, he looks around for something to light. He doesn't particularly want to light a torch in the house, but he will if he has to. Wrinkling his nose he says, "I can smell something over there. I'm going to go check it out." Once he has a light source, he will start walking in the direction of the smell. As he walks, he will keep an eye out for anything that seems important or just out of place.
Nyral smiles in the darkness and now that the others have arrived he obliges the request for light. Popping into existence around the parlor entryway is suddenly 4 orbs of dim light. Not super bright but enough to allow Nyral's allies to look around and see what there is. Nyral has one light flutter over around Truador's head and the other around Zanibi's head. The other two he has float around the parlor as he the trio look around. Nyral gets closer to the duo before talking in a hushed whisper intended for only those two to hear. "That better? Keep in mind I cannot detect magic while I keep these lights up. This room however is clear of any magical presence. I'll join you Truador. Lead the way. Also, before we get much deeper into the building; Zanibi, is it common for the door to a crime scene to be left open?"
Truador watches the orb float around his head with almost childlike wonder in his eyes. They reminded him of stories his parents used to tell him. The elf made these? That is truly spectacular. He was beginning to like this new pack-mate more and more. "Yes, This is much better." He replies in a quiet voice, "I would also like to know your thoughts about the door, Zanibi. It doesn't seem normal to me. Perhaps the killer came back to retrieve something." As he speaks he continues walking towards the smell.
"Wait, wait," Zanibi says to Tuandor. She quickly shuffles around in her pack, finally pulling out a spoon just as Nyral creates the glowing balls of light. Shrugging, she calls out, "Saffia bampen tavera!" as she pulls a bit of moss from a pouch and touches it to the spoon. The moss disappears as the spoon lights up. She reaches out, offering it to Tuandor.
Glancing back at the open door, she then replies to Nyral. "It is certain not common in my experience. The report on Elibyn only said she died in bed. If she lived alone, I would think she'd close the door before going to bed. I suppose someone must have found her though. It was strange that there was scarce information in the notes about her. Not even much about how exactly she died - unless that was in one of the other reports."
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Liivi Orav, Barbarian || Vanizi, Warlock || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard
Iromae Quinaea, Cleric || Roxana Raincrest, Rogue || Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Nyral smiles at the gnome and says "That's helpful Zanibi. I'll switch back to using my ability to detect magic then if you can handle the light for Truador and yourself. I can see perfectly fine in the night like this. So you won't need to worry about me." With that Nyral repeats the incantation to refocus his vision to be more sensitive to arcane auras. The 4 orbs of dim light blinking out as he switches his concentration between the two spells. With light provided by Zanibi and magical detection by Nyral the drow takes a pair of books sitting on a table near a chair. He puts them into his pack then seems to move on. Not particularly hiding the fact he does.
"I'm thinking that same thing Traudor. Zanibi brings up a point too but there was a barricade setup by the authorities. Meaning, they have been here and checked things out. I always thought they closed off a crime scene after an investigation. So either someone didn't close the door or someone came back after the authorities left. You said there is very little information Zanibi? Huh, weird the one that finally moved the mayor to investigate the deaths is the one we have the least info on." Nyral rolls his eyes and puts a lot of sarcasm in the last few words. There's obviously not a lot of faith in Mayor Lagash from Nyral.
"Lets go check out that smell you mentioned. I'll keep an eye out for magic if any. Lead the way Traudor. Ill follow behind."
Truador takes the spoon, "Thank you, this will be helpful." Holding the spoon out to light his way, he continues on towards the smell, "I also find it odd that there was little information on this victim. The mayor told me that she, the victim, didn't want an autopsy. Which I also find a bit odd. Why would village folk worry about having an autopsy? It makes me wonder if she knew something before she died." He looks back at Zanibi, "Are you able to read that note now?"