Muir's eyes widen "Yes....That is not good....This becomes even more ......We should send word to Gyro that someone needs to check on her. She could be captured already and turned undead....We should have told Vox to just let this realm collapse and we take refugees to our world and help them settle instead of this madness. The odds are not in our favor, even more at this point."
Slowly recovering her faculties, she turns to Muir after his statement. "I realize we are in a precarious state, odds against us and all that, but to let a realm collapse and force people to come to our world when there is a chance we can save it? We can't do that." She almost says it is the cowards way out and is surprised by her own hold of the tongue. The old Elthana she knew that worked in Marblestead would have had no quams at all and would have made sure Muir knew that she meant it.
She reaches up to the tickle at her neck and sees blood on her fingers as she pulls it away. "What I am most curious about... why didn't she go through with it? I foolishly didn't think about her taking my life when she was in me... but that would be such an easy way for her to become whole again. Unless.. if she killed me while occupying my body - would that kill her too? If that's the case, please kill me next time she is here... it's worth the possibility of ridding the world of her malice."
"Elthana is right, Muir. Abandoning this realm doesn't solve the problem. It just invites the rot to follow us home, and likely causes a ton of overcrowding and logistical complexity. It's also not the most helpful of comments right now", Vin agrees.
He turns to Elthana, his gaze softening. "I’ve been weighing her reluctance too. It's why I think she’s either blinded by her own ego or simply isn't as all-powerful as she wants us to believe. But don't ask me to kill you, Elthana. I'm not sure I would be able to follow through on that, regardless of the stakes".
A low rumble of disapproval emanates from Neferox's throat at the last comment.
"Now, back to the issue at hand. You said only one like you could get close to that brain. Why? What exactly is the barrier that makes you the only key to her inner sanctum?"
Elthana grins at Neferox as she growls. "I know I can count on you, can't I pup?" But she looks back at Vin with a solum expression, she knows she can't ask that of him.
Then she pauses as she thinks back to the brief conversation, "Well, how Vox put it was that 'the nodes should be able to be destroyed or dispelled with the right amount of power. But your allies should do that from range, nobody but her and possibly you can get close to my brain here without activating that trap.' I honestly didn't ask why me? I just figured that since I was a part of Nivara or that looked like her? Not sure, sorry. I knew my time was short."
Gewyn thumbs the edge of one of daggers, thinking of options. If it came down to it, could he do it? Then perhaps he could... "No, Elthana. I understand what you are asking and what you are offering. In another world perhaps it might be the only way. But we have a plan. A good one. You may think you are offering up an easy victory, but the easy victory is the one where none of us die, even if it takes blood, sweat, and tears to get there."
As conversation winds on, the feeling of the days exhaustion begins to take hold, Neferox and Spyro wind down making themselves comfortable on the cloud like cushions throughout Ömertyr's private room here in the mount.
The two Chwingas that Gewyn had brought from Ginro's isle make little noises as they separate themselves from Spyro's form, they call and seek out a third which had been hiding for some days within Muir's woodland staff. Once their little greeting dance is finished they seek places to stay, the one that was in Muir's staff returns to him, another finds bry'ze a comfortable wooden structure and phases inside, the last returns to Gewyn and enters his cittern. Their instinct on assisting those of good intent may come in useful in the fight.
Kudd the dragonborn stands guard outside the door likely to be relieved at some point through your extended sleep cycle by another trusted guard.
Exhaustion and anxiety makes for a deep but fretful rest. The plan for the coming fight roiling in your heads, in your dreams...
Getting past the crazed titan of the Astral Dreadnought,
Undoing the miasma of undeath surrounding the castle,
Finding and killing the undead form of the primordial giant Vox Tontritor,
Having Ömertyr escape with Vox's rune,
Singing the song to open the phylactery,
Having the Xorns devour the crystal cube vessel to trap Nivara's soul in her lich form.
All of these things need doing before facing the awaiting lich. Each part a delicate balancing act, each one being dreamt of over and over as you sleep.
Vin feels an overwhelming sense of dread that rouses him after many many hours. But it is not his dread he is feeling. A mental spark ignites, and before he can sit up his face is being licked and a telepathic communication interrupts his groggy stirring "wake! Vin! Elthana is gone!". She barks loudly waking everybody else. As each of you stir and sit up you realise that she is gone, Neferox sniffs the ground and rushes toward the doors out of the room at the mount. Elthana has stolen herself away during your prolonged rest. (Everybody gets a long rest.)
Muir wakes and hears Vin's dread in his voice. "The guard!" Muir shouts and runs to do the door "Guard, did you see Elthana leave this room? Where was she headed?"
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Muir's eyes widen "Yes....That is not good....This becomes even more ......We should send word to Gyro that someone needs to check on her. She could be captured already and turned undead....We should have told Vox to just let this realm collapse and we take refugees to our world and help them settle instead of this madness. The odds are not in our favor, even more at this point."
Slowly recovering her faculties, she turns to Muir after his statement. "I realize we are in a precarious state, odds against us and all that, but to let a realm collapse and force people to come to our world when there is a chance we can save it? We can't do that." She almost says it is the cowards way out and is surprised by her own hold of the tongue. The old Elthana she knew that worked in Marblestead would have had no quams at all and would have made sure Muir knew that she meant it.
She reaches up to the tickle at her neck and sees blood on her fingers as she pulls it away. "What I am most curious about... why didn't she go through with it? I foolishly didn't think about her taking my life when she was in me... but that would be such an easy way for her to become whole again. Unless.. if she killed me while occupying my body - would that kill her too? If that's the case, please kill me next time she is here... it's worth the possibility of ridding the world of her malice."
"Elthana is right, Muir. Abandoning this realm doesn't solve the problem. It just invites the rot to follow us home, and likely causes a ton of overcrowding and logistical complexity. It's also not the most helpful of comments right now", Vin agrees.
He turns to Elthana, his gaze softening. "I’ve been weighing her reluctance too. It's why I think she’s either blinded by her own ego or simply isn't as all-powerful as she wants us to believe. But don't ask me to kill you, Elthana. I'm not sure I would be able to follow through on that, regardless of the stakes".
A low rumble of disapproval emanates from Neferox's throat at the last comment.
"Now, back to the issue at hand. You said only one like you could get close to that brain. Why? What exactly is the barrier that makes you the only key to her inner sanctum?"
Elthana grins at Neferox as she growls. "I know I can count on you, can't I pup?" But she looks back at Vin with a solum expression, she knows she can't ask that of him.
Then she pauses as she thinks back to the brief conversation, "Well, how Vox put it was that 'the nodes should be able to be destroyed or dispelled with the right amount of power. But your allies should do that from range, nobody but her and possibly you can get close to my brain here without activating that trap.' I honestly didn't ask why me? I just figured that since I was a part of Nivara or that looked like her? Not sure, sorry. I knew my time was short."
Gewyn thumbs the edge of one of daggers, thinking of options. If it came down to it, could he do it? Then perhaps he could... "No, Elthana. I understand what you are asking and what you are offering. In another world perhaps it might be the only way. But we have a plan. A good one. You may think you are offering up an easy victory, but the easy victory is the one where none of us die, even if it takes blood, sweat, and tears to get there."
As conversation winds on, the feeling of the days exhaustion begins to take hold, Neferox and Spyro wind down making themselves comfortable on the cloud like cushions throughout Ömertyr's private room here in the mount.
The two Chwingas that Gewyn had brought from Ginro's isle make little noises as they separate themselves from Spyro's form, they call and seek out a third which had been hiding for some days within Muir's woodland staff. Once their little greeting dance is finished they seek places to stay, the one that was in Muir's staff returns to him, another finds bry'ze a comfortable wooden structure and phases inside, the last returns to Gewyn and enters his cittern. Their instinct on assisting those of good intent may come in useful in the fight.
Kudd the dragonborn stands guard outside the door likely to be relieved at some point through your extended sleep cycle by another trusted guard.
Exhaustion and anxiety makes for a deep but fretful rest. The plan for the coming fight roiling in your heads, in your dreams...
Getting past the crazed titan of the Astral Dreadnought,
Undoing the miasma of undeath surrounding the castle,
Finding and killing the undead form of the primordial giant Vox Tontritor,
Having Ömertyr escape with Vox's rune,
Singing the song to open the phylactery,
Having the Xorns devour the crystal cube vessel to trap Nivara's soul in her lich form.
All of these things need doing before facing the awaiting lich. Each part a delicate balancing act, each one being dreamt of over and over as you sleep.
Vin feels an overwhelming sense of dread that rouses him after many many hours. But it is not his dread he is feeling. A mental spark ignites, and before he can sit up his face is being licked and a telepathic communication interrupts his groggy stirring "wake! Vin! Elthana is gone!". She barks loudly waking everybody else. As each of you stir and sit up you realise that she is gone, Neferox sniffs the ground and rushes toward the doors out of the room at the mount. Elthana has stolen herself away during your prolonged rest. (Everybody gets a long rest.)
Greginald Grainback, Gnome Wizard, Zorg's Lost Souls III
DM, Peacekeepers of Northmorrah
Muir wakes and hears Vin's dread in his voice. "The guard!" Muir shouts and runs to do the door "Guard, did you see Elthana leave this room? Where was she headed?"