Ivy coos at the praise from the Captain, their hips wiggling a bit as she brings themself back to their feet. Their eyes diligently watch the woman handle the soft suede pouch, pouring it’s contents onto the table. Eyes pinging wide, Ivy gasps at the sight of pretty ivory ‘click clacks’, bouncing in their excitement. She can’t help but lean over the Captains shoulder to get a closer look, being sure to keep their hands held ‘safely’ behind their backs as they did. She gently sniffs at the dice out of habit. Ivy’s practically purring, satisfied that she’s been able to ‘solve the mystery’ of what was in the woman’s pocket. Before any of the Captain’s men would get too defensive about Ivy’s proximity to their precious lady, she goes to stand back upright. As she does, she stops with their mouth close to the Captain’s ear to whisper for only her to hear, “Special dice, for a special lady.” She muses a matter of factly as she meets the Captain’s eyes, presenting a warm smile. Ivy winks then slinks off to their seat Ahryman pulls out for them.
Ivy takes a moment to settle into their seat, eventually distracted by the cambion’s pets to their head, having almost completely forgotten she had bonked it. “Good!” She bobs. Content with their pets, Ivy falls silent to listen closely to what the Captain has to say in response to Ahryman. She reaches forward and scoops up the tossed bag donated to them for the game. She tries to mimic emptying the dice bag onto the table just like the Captain did, letting out a hum as she enjoys the sound that they make as they hit the table.
Durnir picks up his mug with an approving nod to the bartender. He'll then make his way to sit with Walf. He'll say as he sits "See, perfectly fine. It'll be fun watching Ivy try to play dice, though. Rohohoho!" Durnir lets out another belly laugh as he sips his mead, watching the game unfold.
Brynn - Gerold speaks up when the tavernkeeper delivers your drink, "Another ale if you would, Hedvin. Last one for the night, getting late and we gotta head out early mornin'. You know how the Foggin Sea gets."
Hedvin responds, "Oi, sure do! Best of luck on ya then, may the sea rock you like a newborn babe on your journey." He chuckles as he fills up the flagon before placing it onto the bar infront of Gerold.
Gerold smiles slightly as his picks up his ale and pays out his tab, then turns to head back to the table - his eyes meeting yours for a brief moment. He would turn his head back once he got back to the table to see if you were still looking.
Ahryman - The woman looks at you, her eyes wandering over your unique features, "Indeed that I am - Moira Glass, captain of The Last Wish. Who's asking? Can't say I've ever seen someone of your stock before."
Ivy - She then turns to you. "And your name is Ivy, is that correct? Special lady, hm? You're sweet as taffy, aren't you? Something tells me you're from across the sea. Hope to see the shores of Es'verdai-el myself soon enough - Sea willing, of course."
The bear of a man Gerold once again returns to the side of Moira, looking stoic at his post.
Durnir and Brynn - As you onlook the table, you notice the large man (Gerold) that was standing next to Brynn makes his way over behind the red-haired woman. After a moment, he turns back to makes eye contact with the both of you, then moves over to the dark-skinned man (Samor) leaning against the wall near the table. He leans close and says something to him, and the man leans off the wall to also make eye contact with you. It is clear they are aware of your audience.
At eye contact Brynn nods but continues scanning the room. Not directly focusing on them or the table but like he is trying to scan everything. Taking the barest of sips of his mead when he raises the "filled" mug
"And neither will you ever again as I'm truly one of a kind milady."Ahryman says humbly, bowing slightly again as he sits opposite the captain. "I'm sure the Last Wish is as sleek and elegant as her captain. It's an honor to sit at your table Captain Glass. My name is Ahryman and I'm a friend of dear Ivy who as you correctly concluded is from Es'verdai-el." The blue-skinned cambion continues in a polite tone.
Walf shrugs at the scene and walks around the bar to tables that have been left behind by people who've gone home. He looks to see if there are any sweets for him to munch on
With the questions being answered for them, Ivy just smiles sweetly at the Captain. Not wanting to interrupt the exchange, she remains silent for the Captain and the cambion to complete their pleasantries and conversation. While the initial excitement of play has come and gone, the half-elf just lays their head on the table and fidgets with a dice.
As Walf gets up and walks around, Durnir chuckles. He should have known that Walf would scrounge around. He get's up, pats Walf's shoulder and says "If you start cleaning up, I'm sure Patricia will feed you."
He'll move back to the bar and stands by Adaban. "So, what have you learned?" He'll keep an eye on Ivy as he's chatting.
This post has potentially manipulated dice roll results.
Ahryman - Moira smiles and exhales slightly out of her nose in amusement, "I'm not certain whether to be insulted or flattered being compared to a ship, but I'll give you the benefit of the doubt this time." She then shrugs, "She's seen better days, but she's seaworthy."
She looks to Ivy, "Anyways, let's play, shall we? We'll skip betting this time around since it's your first time. To start, roll a die. Highest roller goes first."
Walf - While Patricia has been hard at work cleaning up after the messes of the commonfolk, you see a single half-eaten roll left on a table from a recently departed party.
Walf hearing Durnir's suggestion to clean up shrugs and begins cleaning up helping himself to half eaten rolls and whatever sweets he can find laying around. He brings a dish to Patricia "Walf clean for Patricia. Durnir tell Walf clean. Walf clean. Walf eat."
"My pardon milady, it was certainly intended as a compliment. Few things combine beauty and power like a ship, wouldn't you say." The blue-skinned cambion says with a polite smile, then turning to watch as Ivy rolls her die.
This post has potentially manipulated dice roll results.
Ivy perks up. She sits up straight in their seat, squirming and rocking side to side as she corrects their posture, only to eventually pull themselves up to sit on their knees in their seat. “Istaffy your favourite sweet Miss Captain Glass?” She muses as she swipes up a die looking thoughtful. “How ‘bout, winner gets treated to dessert?” Ivy proposes with a playful wink and bob in their seat despite miss Moira’s willingness to wave the bet. “May the odds be ever in your favour and that the Last Wish grant you your wish to see the shores of Es'verdai-el safely.” The silver-hair half-elf cradles the die in their hands and shakes it around before rolling it onto the table. Ivy smiles and their blue hues meet Moira’s. “Be wary of the cursed stoners and may the UFO guide you should you ever lose your way.”
Each time Captain Glass rolls one of her dice, Ahryman is very attentive on anything out of the ordinary, like a motion with her hand or a specific word uttered, very suspicious of her dice being magically loaded.
Perception: 18
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Ivy coos at the praise from the Captain, their hips wiggling a bit as she brings themself back to their feet. Their eyes diligently watch the woman handle the soft suede pouch, pouring it’s contents onto the table. Eyes pinging wide, Ivy gasps at the sight of pretty ivory ‘click clacks’, bouncing in their excitement. She can’t help but lean over the Captains shoulder to get a closer look, being sure to keep their hands held ‘safely’ behind their backs as they did. She gently sniffs at the dice out of habit. Ivy’s practically purring, satisfied that she’s been able to ‘solve the mystery’ of what was in the woman’s pocket. Before any of the Captain’s men would get too defensive about Ivy’s proximity to their precious lady, she goes to stand back upright. As she does, she stops with their mouth close to the Captain’s ear to whisper for only her to hear, “Special dice, for a special lady.” She muses a matter of factly as she meets the Captain’s eyes, presenting a warm smile. Ivy winks then slinks off to their seat Ahryman pulls out for them.
Ivy takes a moment to settle into their seat, eventually distracted by the cambion’s pets to their head, having almost completely forgotten she had bonked it. “Good!” She bobs. Content with their pets, Ivy falls silent to listen closely to what the Captain has to say in response to Ahryman. She reaches forward and scoops up the tossed bag donated to them for the game. She tries to mimic emptying the dice bag onto the table just like the Captain did, letting out a hum as she enjoys the sound that they make as they hit the table.
just an unstable unicorn.
Durnir picks up his mug with an approving nod to the bartender. He'll then make his way to sit with Walf. He'll say as he sits "See, perfectly fine. It'll be fun watching Ivy try to play dice, though. Rohohoho!" Durnir lets out another belly laugh as he sips his mead, watching the game unfold.
Walf nods "Ivy play. Ivy do fine. Ivy no get in troubles. Walf sure." He nervously chuckles to Durnir
Brynn stays at the bar watching these new found people curiously
Laissez les bons temps rouler
Brynn - Gerold speaks up when the tavernkeeper delivers your drink, "Another ale if you would, Hedvin. Last one for the night, getting late and we gotta head out early mornin'. You know how the Foggin Sea gets."
Hedvin responds, "Oi, sure do! Best of luck on ya then, may the sea rock you like a newborn babe on your journey." He chuckles as he fills up the flagon before placing it onto the bar infront of Gerold.
Gerold smiles slightly as his picks up his ale and pays out his tab, then turns to head back to the table - his eyes meeting yours for a brief moment. He would turn his head back once he got back to the table to see if you were still looking.
Ahryman - The woman looks at you, her eyes wandering over your unique features, "Indeed that I am - Moira Glass, captain of The Last Wish. Who's asking? Can't say I've ever seen someone of your stock before."
Ivy - She then turns to you. "And your name is Ivy, is that correct? Special lady, hm? You're sweet as taffy, aren't you? Something tells me you're from across the sea. Hope to see the shores of Es'verdai-el myself soon enough - Sea willing, of course."
The bear of a man Gerold once again returns to the side of Moira, looking stoic at his post.
Durnir and Brynn - As you onlook the table, you notice the large man (Gerold) that was standing next to Brynn makes his way over behind the red-haired woman. After a moment, he turns back to makes eye contact with the both of you, then moves over to the dark-skinned man (Samor) leaning against the wall near the table. He leans close and says something to him, and the man leans off the wall to also make eye contact with you. It is clear they are aware of your audience.
At eye contact Brynn nods but continues scanning the room. Not directly focusing on them or the table but like he is trying to scan everything. Taking the barest of sips of his mead when he raises the "filled" mug
Laissez les bons temps rouler
"And neither will you ever again as I'm truly one of a kind milady." Ahryman says humbly, bowing slightly again as he sits opposite the captain. "I'm sure the Last Wish is as sleek and elegant as her captain. It's an honor to sit at your table Captain Glass. My name is Ahryman and I'm a friend of dear Ivy who as you correctly concluded is from Es'verdai-el." The blue-skinned cambion continues in a polite tone.
Walf shrugs at the scene and walks around the bar to tables that have been left behind by people who've gone home. He looks to see if there are any sweets for him to munch on
With the questions being answered for them, Ivy just smiles sweetly at the Captain. Not wanting to interrupt the exchange, she remains silent for the Captain and the cambion to complete their pleasantries and conversation. While the initial excitement of play has come and gone, the half-elf just lays their head on the table and fidgets with a dice.
just an unstable unicorn.
As Walf gets up and walks around, Durnir chuckles. He should have known that Walf would scrounge around. He get's up, pats Walf's shoulder and says "If you start cleaning up, I'm sure Patricia will feed you."
He'll move back to the bar and stands by Adaban. "So, what have you learned?" He'll keep an eye on Ivy as he's chatting.
Almost to himself. "They seem protective of the redhead. Especially the big un and the darker one near the wall"
Laissez les bons temps rouler
Ahryman - Moira smiles and exhales slightly out of her nose in amusement, "I'm not certain whether to be insulted or flattered being compared to a ship, but I'll give you the benefit of the doubt this time." She then shrugs, "She's seen better days, but she's seaworthy."
She looks to Ivy, "Anyways, let's play, shall we? We'll skip betting this time around since it's your first time. To start, roll a die. Highest roller goes first."
6
Walf - While Patricia has been hard at work cleaning up after the messes of the commonfolk, you see a single half-eaten roll left on a table from a recently departed party.
Walf hearing Durnir's suggestion to clean up shrugs and begins cleaning up helping himself to half eaten rolls and whatever sweets he can find laying around. He brings a dish to Patricia "Walf clean for Patricia. Durnir tell Walf clean. Walf clean. Walf eat."
"My pardon milady, it was certainly intended as a compliment. Few things combine beauty and power like a ship, wouldn't you say." The blue-skinned cambion says with a polite smile, then turning to watch as Ivy rolls her die.
Ivy perks up. She sits up straight in their seat, squirming and rocking side to side as she corrects their posture, only to eventually pull themselves up to sit on their knees in their seat. “Is taffy your favourite sweet Miss Captain Glass?” She muses as she swipes up a die looking thoughtful. “How ‘bout, winner gets treated to dessert?” Ivy proposes with a playful wink and bob in their seat despite miss Moira’s willingness to wave the bet. “May the odds be ever in your favour and that the Last Wish grant you your wish to see the shores of Es'verdai-el safely.” The silver-hair half-elf cradles the die in their hands and shakes it around before rolling it onto the table. Ivy smiles and their blue hues meet Moira’s. “Be wary of the cursed stoners and may the UFO guide you should you ever lose your way.”
4
just an unstable unicorn.
Each time Captain Glass rolls one of her dice, Ahryman is very attentive on anything out of the ordinary, like a motion with her hand or a specific word uttered, very suspicious of her dice being magically loaded.
Perception: 18