Drexon spends the time of the open mic wandering through the crowd, feeling the energy and buzz, especially during the standing ovations. His focus is far more on the crowd in fact than any of the performers, even Cob.
After the performances have finished, he makes some discreet enquiries as to the prospect of starting a card game, but nothing pushy.
"Great performance", he says to Cob, adding to Eremoz's praise.
Drexon, as you wander around, you notice one gentleman that dresses quite different than the other. He wears a well-woven tunic with blue and gold trimming. His blond hair seems to shine unnaturally under the dim lantern light. He seems to keep to himself but is observant of both the performers and the servers around him. He clocks your wandering gaze and holds it for a moment before disinterestedly turning back toward the performers. You get the sense that this is someone that has nobility in his blood, perhaps a legacy from the old noble or royal house before the Verdant Trammel becomes a republic.
{{Make a Perception to see what information you can gather from the crowd.}}
Cob gives a small bow and chuckle to Eremoz and Drexon.
"I've had to play for my room and board more than a few times since I was little," Cob says.
He looks around at the now much quieter courtyard.
"So far so good. No ghosts to ruin the night." Cobweb pauses, thinking for a moment.
Planning has never been Cob's strong suite so he almost doesn't know how to put his ideas to words.
"I was wondering if when we meet this Jiminy to take us up to Bast Trench that we don't take his carriage the whole way. Maybe before we're completely visible to whoever's up there, we hop out, or at least a couple of us hop out and get eyes on what's waiting for us before they can see us."
Eremoz bids his companions goodnight and returns to his room. Before resting for the evening, he sit on his bed and spends some time reading from a small leather-bound journal.
Drexon, over the open mic session you ask around, conversing with the locals and some of the servers passing around. As the open mic sessions end, you learn three things. The first is the fact that there have been a couple of people in the last couple of days that have inquired about a guide to the Northern Trench Pass. Second, you get the feeling that gambling is not quite openly done in your current establishment, but there are some people that hold nightly games at the High Trenches Tavern and a high-stakes game in the Old Town. Third, the witch that lived in the Queen's Mills has been seen around the city speaking of a prophecy for a couple of days, raving about visitors from beyond bringing change.
All of you retire for the night, ready for a new day. When you wake up next, the sun is just about to rise. A hint of yellow begins to burn on the horizon as Niskala peeks from the mountain range to the east. The date is the 27th of Redmoon, and it is the beginning of a new day. Already, you can hear the citizens of Erdelun waking up, preparing for the day ahead of them.
{{You can take a Long Rest and it is about 5.00 in the morning when you wake up. What do you want to do?}}
Cob opens one eye as he hears his 'roommates' moving about.
"This seemed like a good idea last night," Cob moans. "But no one should be up at this time of day. Ever."
Cob then shakes his head a couple of times, the sound of tiny bells ringing being heard just around his cot.
He finally pops out bed and takes a look out the window.
"So what have you in store for us then, eh?" Cobweb asks the world outside.
As he does his fingers pluck a couple of strings on his fiddle and he whispers "Sundew beebread."
A small amorphous blob appears above Cob's head near the window. It changes shape multiple times, looking like a rain cloud, a small sun, flakes of snow as it tries to get a grip on the day.
Casts: Druidcraft to predict the weather for the next 24 hours.
As the sound of the strings reverberates through the still quiet morning, Cob, a blob appears above your head and changes slowly into a small flickering light orb. It stays for some time before mists surround the orb and the spell ends.
Drexon wakes and watches Cob perform his weather prediction, the hint of amusement on his face.
Without speaking he heads to the wash room before dressing.
”Apparently there is a witch in the town that is predicting visitors from beyond that will bring change”, he says idly, when he is back in the room he shares with Cob and Karm.
”Quite apt considering what we know, don’t you think? Shame we haven’t time to find out more”, he continues as he gathers his things.
When you come down, Raelle and a couple of attendants are already busy preparing for the day even this early in the morning. It seems that they have been at it for a couple of hours. You see a couple of the attendants haven't even rested since last night.
"Good morning!" Raelle says when she sees you come down. "Incredible performance last night, Mr. Goodfellow. Again, thank you for joining. So, are you guys heading out? The breakfast buffet is not ready yet, but I can request the cook to prepare something quickly for you."
Eremoz sits down at the table with his companions. "My story? It's nothing exciting. My family was pretty nomadic and ended up settling in a small mountain village out East. I was pretty athletic so when I was old enough I started going to compete in events at local festivals. Mostly wrestling, fighting, races... stuff like that. It got to the point where every final came down to my friend and I. So we decided to branch out and went our separate ways. I did a handful of similar jobs to this and now I'm here."
He leans back in his chair. "What about the rest of you lot? I barely know more that your names."
When initiall entering the city Karms process to obtain the mark would take a bit longer as the others. When he takes of his short sleeved coat and strips the left side of his pullover over his neck, remember the sleeves also cover the hands, he reveals that his entire left arm and upper torso is covered entirely by burn scars.
And of course he would also praise Cob's performance. I have never really liked tavern music but yours is something i could get used to
He would spend some time in the evening to surmise the arcane sigils he noted on the train with the limited amount of generative magic he already knows and tries to find matches in the rune alignement responsible for weave-energy absorption and distortion.
You are mistaking eremoz, your story definetly sounds interesting. I will tell you details about my past when we are in a more lonely place because as luck, or maybe misfortune in our case would have it corelates with why we are even here in the first place. But the short story is that i found something strange, wanted to learn more about it and headed to the archive of ages where i then became an archivist or archeologist. Something of a mix between the two.
Quick question for clarification: While in town we can cast cantrips and 1st level spells without consequences? Asking because the guard stated "higher than" but i want to be sure.
{{Apologies for ignoring the game for so long. I couldnt motivate myself to check out the thread in the last few days. Honestly, i dont know why, i just didn't feel it. Certainly wasn't because of any of you all, the game still interests me a lot}}
Drexon nods to Raelle in gratitude for the offer of food.
"It is true we don't know a lot about each other, but we have certainly worked well so far. It is a good sign for our continued success. If I were betting man, and I think you all know I am, I would back us", he says with a grin.
"And before you ask, I am a bit of an enigma even to myself. I have some gifts, but no idea how, when or why", he adds tapping his temple, then waves away the spotlight before they might delve further into things he wasn't inclined to share.
"Not as interesting as either of your stories", he indicates Eremoz and Karm.
"It seems Sego employed a bit of a varied bunch, covering a lot of bases", he says looking expectantly at the remaining members of the party for their stories.
Cob smiles and winks at Raelle in response to her praise and digs in with vigor to whatever food she brings to them.
He listens as Eremoz, Karm and Drexon speak, watching Drexon more closely when he mentions gifts that he doesn't understand.
"Eremoz is telling his story, but you two,' Cob says with a devious smile at Karm and Drexon, "are only giving a sneak peek. I suspect we have more in common than you admit. I don't know what's in Bast Trench but I hope its something big. Something that might let me go home again. I haven't seen Pancarona since I was very young."
He holds his fiddle up.
"Other than that, Cobweb Goodfellow is a musician with a little extra zing in the strings."
Faint crackles and sparks of eldritch energy dance along the fiddle strings when he stops speaking.
Dvark listens to everyone quietly as he picks at his food.
"Well I suppose its my turn then. I was a blacksmith in Vortesso for a couple years then I moved up to Vosen and I've been there for, oh I don't know, twenty years?" Dvark pauses considering his words carefully. "uh, the plague... Hit Vosen hard... I was one of the few that remained well throughout, but when my family became sick I uh had to ask for help." He scratches his jaw uncomfortably "I prayed to every god I knew and eventually one answered. but yaknow... There's always a cost so uh I'm now bound to the Dusk Weaver. At least for a little while."
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Drexon spends the time of the open mic wandering through the crowd, feeling the energy and buzz, especially during the standing ovations. His focus is far more on the crowd in fact than any of the performers, even Cob.
After the performances have finished, he makes some discreet enquiries as to the prospect of starting a card game, but nothing pushy.
"Great performance", he says to Cob, adding to Eremoz's praise.
Drexon, as you wander around, you notice one gentleman that dresses quite different than the other. He wears a well-woven tunic with blue and gold trimming. His blond hair seems to shine unnaturally under the dim lantern light. He seems to keep to himself but is observant of both the performers and the servers around him. He clocks your wandering gaze and holds it for a moment before disinterestedly turning back toward the performers. You get the sense that this is someone that has nobility in his blood, perhaps a legacy from the old noble or royal house before the Verdant Trammel becomes a republic.
{{Make a Perception to see what information you can gather from the crowd.}}
Cob gives a small bow and chuckle to Eremoz and Drexon.
"I've had to play for my room and board more than a few times since I was little," Cob says.
He looks around at the now much quieter courtyard.
"So far so good. No ghosts to ruin the night." Cobweb pauses, thinking for a moment.
Planning has never been Cob's strong suite so he almost doesn't know how to put his ideas to words.
"I was wondering if when we meet this Jiminy to take us up to Bast Trench that we don't take his carriage the whole way. Maybe before we're completely visible to whoever's up there, we hop out, or at least a couple of us hop out and get eyes on what's waiting for us before they can see us."
Eremoz bids his companions goodnight and returns to his room. Before resting for the evening, he sit on his bed and spends some time reading from a small leather-bound journal.
Drexon
Perception: 8+5=13 Passive: 15
Drexon, over the open mic session you ask around, conversing with the locals and some of the servers passing around. As the open mic sessions end, you learn three things. The first is the fact that there have been a couple of people in the last couple of days that have inquired about a guide to the Northern Trench Pass. Second, you get the feeling that gambling is not quite openly done in your current establishment, but there are some people that hold nightly games at the High Trenches Tavern and a high-stakes game in the Old Town. Third, the witch that lived in the Queen's Mills has been seen around the city speaking of a prophecy for a couple of days, raving about visitors from beyond bringing change.
All of you retire for the night, ready for a new day. When you wake up next, the sun is just about to rise. A hint of yellow begins to burn on the horizon as Niskala peeks from the mountain range to the east. The date is the 27th of Redmoon, and it is the beginning of a new day. Already, you can hear the citizens of Erdelun waking up, preparing for the day ahead of them.
{{You can take a Long Rest and it is about 5.00 in the morning when you wake up. What do you want to do?}}
Cob opens one eye as he hears his 'roommates' moving about.
"This seemed like a good idea last night," Cob moans. "But no one should be up at this time of day. Ever."
Cob then shakes his head a couple of times, the sound of tiny bells ringing being heard just around his cot.
He finally pops out bed and takes a look out the window.
"So what have you in store for us then, eh?" Cobweb asks the world outside.
As he does his fingers pluck a couple of strings on his fiddle and he whispers "Sundew beebread."
A small amorphous blob appears above Cob's head near the window. It changes shape multiple times, looking like a rain cloud, a small sun, flakes of snow as it tries to get a grip on the day.
Casts: Druidcraft to predict the weather for the next 24 hours.
As the sound of the strings reverberates through the still quiet morning, Cob, a blob appears above your head and changes slowly into a small flickering light orb. It stays for some time before mists surround the orb and the spell ends.
Dvark slowly rises and gathers his gear. "well I guess we should eat quickly so we can find this Jiminy before someone else snags him."
Drexon wakes and watches Cob perform his weather prediction, the hint of amusement on his face.
Without speaking he heads to the wash room before dressing.
”Apparently there is a witch in the town that is predicting visitors from beyond that will bring change”, he says idly, when he is back in the room he shares with Cob and Karm.
”Quite apt considering what we know, don’t you think? Shame we haven’t time to find out more”, he continues as he gathers his things.
”Ready to head down for breakfast?”.
"Looks like a decent day at least," Cob says. "I've always hated traveling wet."
He gets his small amount of gear together and nods at Drexon.
"Breakfast it is," Cob says.
Eremoz gathers his things and meets the group for breakfast.
”They said we should be able to meet this driver at dawn near the far gate, right? Did they mention a price?”
When you come down, Raelle and a couple of attendants are already busy preparing for the day even this early in the morning. It seems that they have been at it for a couple of hours. You see a couple of the attendants haven't even rested since last night.
"Good morning!" Raelle says when she sees you come down. "Incredible performance last night, Mr. Goodfellow. Again, thank you for joining. So, are you guys heading out? The breakfast buffet is not ready yet, but I can request the cook to prepare something quickly for you."
"you are too kind. But yes that would be appreciated." Dvark says before settling down at a table.
"What's your story Eremos? Don't see many Lions in these parts usually. What got you into this business?"
Eremoz sits down at the table with his companions. "My story? It's nothing exciting. My family was pretty nomadic and ended up settling in a small mountain village out East. I was pretty athletic so when I was old enough I started going to compete in events at local festivals. Mostly wrestling, fighting, races... stuff like that. It got to the point where every final came down to my friend and I. So we decided to branch out and went our separate ways. I did a handful of similar jobs to this and now I'm here."
He leans back in his chair. "What about the rest of you lot? I barely know more that your names."
When initiall entering the city Karms process to obtain the mark would take a bit longer as the others. When he takes of his short sleeved coat and strips the left side of his pullover over his neck, remember the sleeves also cover the hands, he reveals that his entire left arm and upper torso is covered entirely by burn scars.
And of course he would also praise Cob's performance. I have never really liked tavern music but yours is something i could get used to
He would spend some time in the evening to surmise the arcane sigils he noted on the train with the limited amount of generative magic he already knows and tries to find matches in the rune alignement responsible for weave-energy absorption and distortion.
You are mistaking eremoz, your story definetly sounds interesting. I will tell you details about my past when we are in a more lonely place because as luck, or maybe misfortune in our case would have it corelates with why we are even here in the first place. But the short story is that i found something strange, wanted to learn more about it and headed to the archive of ages where i then became an archivist or archeologist. Something of a mix between the two.
Quick question for clarification: While in town we can cast cantrips and 1st level spells without consequences? Asking because the guard stated "higher than" but i want to be sure.
{{Apologies for ignoring the game for so long. I couldnt motivate myself to check out the thread in the last few days. Honestly, i dont know why, i just didn't feel it. Certainly wasn't because of any of you all, the game still interests me a lot}}
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
Drexon nods to Raelle in gratitude for the offer of food.
"It is true we don't know a lot about each other, but we have certainly worked well so far. It is a good sign for our continued success. If I were betting man, and I think you all know I am, I would back us", he says with a grin.
"And before you ask, I am a bit of an enigma even to myself. I have some gifts, but no idea how, when or why", he adds tapping his temple, then waves away the spotlight before they might delve further into things he wasn't inclined to share.
"Not as interesting as either of your stories", he indicates Eremoz and Karm.
"It seems Sego employed a bit of a varied bunch, covering a lot of bases", he says looking expectantly at the remaining members of the party for their stories.
Cob smiles and winks at Raelle in response to her praise and digs in with vigor to whatever food she brings to them.
He listens as Eremoz, Karm and Drexon speak, watching Drexon more closely when he mentions gifts that he doesn't understand.
"Eremoz is telling his story, but you two,' Cob says with a devious smile at Karm and Drexon, "are only giving a sneak peek. I suspect we have more in common than you admit. I don't know what's in Bast Trench but I hope its something big. Something that might let me go home again. I haven't seen Pancarona since I was very young."
He holds his fiddle up.
"Other than that, Cobweb Goodfellow is a musician with a little extra zing in the strings."
Faint crackles and sparks of eldritch energy dance along the fiddle strings when he stops speaking.
Dvark listens to everyone quietly as he picks at his food.
"Well I suppose its my turn then. I was a blacksmith in Vortesso for a couple years then I moved up to Vosen and I've been there for, oh I don't know, twenty years?" Dvark pauses considering his words carefully. "uh, the plague... Hit Vosen hard... I was one of the few that remained well throughout, but when my family became sick I uh had to ask for help." He scratches his jaw uncomfortably "I prayed to every god I knew and eventually one answered. but yaknow... There's always a cost so uh I'm now bound to the Dusk Weaver. At least for a little while."