J'nah hearing the distress from another direction continued to focus fire around Millwater while keeping silent. No war cries, no trying to direct allies, just taking advantage of the distraction that is a Tabaxi flipping around in place trying to avoid being bitten and slashed. Slowly stepping away from the new unknown noise J'nah let loose an arrow that went under Millwater's left leg, and then two second later another one over his right outstretched shoulder as he was mid dodge.
Mouser shoots at a Goblin hitting one that was already hurt ending its life. Millwater continues to fight defensively as he moves from in front of one to another Worg. He succeeds in causing two of the Worgs to get tangled up together causing them to trip each other falling to the ground. The other two move to avoid the mess causing their riders to miss as they shoot at Millwater. Veeshal swings and hits the Worg in front of him causing some damage. J'nah shoots at the nearest Worg to him which is the same one Veeshal is fighting hitting it for some more damage. Since the other riders are not in his line of sight he is not able to hit one of them. Sorrow Swings and hits the Word in front of her causing it to fall to the ground dead. Tail-feathers sneaking up behind the two bug bears stabs one in the back causing it to release its arrow without good aim. The arrow thunks into a tree next to J'nah. He is surprised there is an arrow in the tree indicating the shot came from behind him. Sorrow takes 3 damage from an arrow that hits her from behind. The Bugbears now aware of Tail-Feathers drop their bows and pull their morningstars as they both turn to face her.
This is the end of this round. Get in your next actions.
Zohan foot sweep across the chin of a gnashing worgs muzzle, deflecting it's attack and imparting a spin on his defense. He slaps a worg with the hobb stick in his off hand.
A grin continues on his face as he antagonizes the worgs. Trying to anticipate thier actions and changing up his. (This would make a fun arena sport!) He thinks as he tries to keep thier attention on him.
This post has potentially manipulated dice roll results.
Mouser flits through the brush and whatever else he can hide behind, shooting at the remaining worgs as he can, vanishing back into hiding.
Attack: 11 Damage: 12
Stealth: 21
Rollback Post to RevisionRollBack
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
J'nah notes the arrow that struck the tree next to him and looks over to where the Bugbears were now drawing morning Stars switching his Hunter's Mark target to the one Tail stabbed and will try to hit him and the one next to him.
This post has potentially manipulated dice roll results.
Tail surprised that she got the hit in, looks at her blade before making an 'eep' sound. Two on one was so not good for her, that she goes for Thunderwave, praying they move further away.
Con safe of 13 for the bugbears 10 thunder damage if they fail
Mouser shoots one of the Worgs that is threatening Millwater hitting it for some damage Millwater meanwhile keeps up his defensive stand hoping to keep the attention on him. It still seems to work from his point of view. However as he is spinning and jumping a sword point penetrates his defense hitting him for 6 points of damage. The Worg attacking Veeshal misses. Veeshal in return attacks back causing some damage. J'nah turns to see where that arrow that hit the tree by him sees the bugbears which are attacking Tail-feathers. He is able to hit one for some damage. Sorrow moves up to attack the Worgs on Millwater hitting one for some damage. Tail-feathers seeing the bugbears turn on her casts a spell Both bugbears resist the spell and swing their morning stars at her. One misses her but the other one strikes her for 13 damage.
J'nah drops his bow as he draws a short sword and shield. He runs as fast as he can and rolls thru the legs of a bugbear to get between them and Tails.
Action: Dash using Halfling Nimbleness to get thru the Bugbears and push Tail back spinning around taking their spot.
This post has potentially manipulated dice roll results.
Mouser feels the need to remove the sword-wielders more than the puppies as the greater threat, and he moves out again to shoot at one, slipping around and about to hide again. "These gobbies and their puppies are bad news!" He yells just before he ducks into shadows.
“Can you tell me the difference between a witch and a wizard?" "Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied ― Barbara Hambly, The Witches of Wenshar
Reaching out to smack a worg in the nose with his hobb stick, he notices fresh blood running down his arm onto the stick. His blood, a flick of the wrist sends it splattering on the worgs muzzle, exciting it. Adrenaline flooding his body numbs the pain and he tries to flick the blood on the worgs with each dodge and feint. A copper stench fills the air.
"It's just a flesh wound!" Millwater says calmly to Sorrow. He begins leading his defense back away from Sorrow, so the worg's backs would be exposed to her. He leaps into the air, to try and catch a glimpse of his companions. Hits the ground rolling past gnashing teeth! Keeping Sorrow in view like a guiding light.
Calling on Shindlar for guidance, Vee smashes out with his hammer. Anybody listening can hear him singing 'If I had a hammer, I'd hammer in the morning..."
Mouser shoots one of the remaining goblins. He sees it slump over before slipping off the Worgs back. Millwater continues his defensive stand. The Worgs bite at Millwater and Veeshal but miss. The remaining goblins stab at Millwater but miss. Veeshal singing as he swings misses the Worg in return. J'nah drops his bow and moves quickly to put himself between the bugbears and Tailfeathers. Sorrow swings again but misses her target. Tailfeathers misses her target as the bugbears focus on the new comer but miss.
Thus ends the round with only one person hitting. We have 2 bugbears, 5 Worgs and 2 Goblins remaining.
Next actions Tailfeathers and J'nah will have advantage if Tailfeathers steps beside J'nah to continue attacking. Otherwise Sorrow is the only one with Advantage
Adrenaline continues to flood his body, numbing any pain and soreness. His grin widens and his actions toward the worgs get mean and nasty. The hobb stick snaps at thier tenders, as he trys to avoid the worgs attacks on his. Like a symphony conductor, Millwater leads with the hobb stick causing chaos and mayhem with each stroke and wave. Trying his best to enrage them.
Vee grunts in surprise and pain. He lashes out again at the pair that hit him.
Att: 24
Dam: 8
Tail looks over to the group, debating on calling out about what she sees. Sighing, she draws her scimitar and moves in to attack the closest bugbear.
Attack: 15 Damage: 9
J'nah hearing the distress from another direction continued to focus fire around Millwater while keeping silent. No war cries, no trying to direct allies, just taking advantage of the distraction that is a Tabaxi flipping around in place trying to avoid being bitten and slashed. Slowly stepping away from the new unknown noise J'nah let loose an arrow that went under Millwater's left leg, and then two second later another one over his right outstretched shoulder as he was mid dodge.
BA to move the Hunters Mark to the new Worg.
Sharpshooter Atk (Nearest Worg): 17 (14+8-5)
Sharpshooter Dmg (Nearest Worg): 20 (5+4+10+1)
Sharpshooter Atk (Horde Breaker: Rider): 15 (12+8-5)
Sharpshooter Dmg (Horde Breaker: Rider): 15 (1+4+10)
Mouser shoots at a Goblin hitting one that was already hurt ending its life. Millwater continues to fight defensively as he moves from in front of one to another Worg. He succeeds in causing two of the Worgs to get tangled up together causing them to trip each other falling to the ground. The other two move to avoid the mess causing their riders to miss as they shoot at Millwater. Veeshal swings and hits the Worg in front of him causing some damage. J'nah shoots at the nearest Worg to him which is the same one Veeshal is fighting hitting it for some more damage. Since the other riders are not in his line of sight he is not able to hit one of them. Sorrow Swings and hits the Word in front of her causing it to fall to the ground dead. Tail-feathers sneaking up behind the two bug bears stabs one in the back causing it to release its arrow without good aim. The arrow thunks into a tree next to J'nah. He is surprised there is an arrow in the tree indicating the shot came from behind him. Sorrow takes 3 damage from an arrow that hits her from behind. The Bugbears now aware of Tail-Feathers drop their bows and pull their morningstars as they both turn to face her.
This is the end of this round. Get in your next actions.
Zohan foot sweep across the chin of a gnashing worgs muzzle, deflecting it's attack and imparting a spin on his defense. He slaps a worg with the hobb stick in his off hand.
A grin continues on his face as he antagonizes the worgs. Trying to anticipate thier actions and changing up his. (This would make a fun arena sport!) He thinks as he tries to keep thier attention on him.
Action: Dodge
Millwater Male Tabaxi Monk WoM 4 I 23/23HP
Mouser flits through the brush and whatever else he can hide behind, shooting at the remaining worgs as he can, vanishing back into hiding.
Attack: 11 Damage: 12
Stealth: 21
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Vee tries to pivot into the attack.
Att: 24
Dam: 8
Sorrow, seeing the number of foes on Millwater. continues her move forward to help the Tabaxii.
Att: 23
Dam: 6
J'nah notes the arrow that struck the tree next to him and looks over to where the Bugbears were now drawing morning Stars switching his Hunter's Mark target to the one Tail stabbed and will try to hit him and the one next to him.
Sharpshooter Atk (Bugbear 1): 12 (9+8-5)
Sharpshooter Dmg (Bugbear 1): Missed
Sharpshooter Atk (Horde Breaker: Bugbear 2): 19 (16+8-5)
Sharpshooter Dmg (Horde Breaker: Bugbear 2): 19 (5+4+10)
Tail surprised that she got the hit in, looks at her blade before making an 'eep' sound. Two on one was so not good for her, that she goes for Thunderwave, praying they move further away.
Con safe of 13 for the bugbears 10 thunder damage if they fail
Mouser shoots one of the Worgs that is threatening Millwater hitting it for some damage Millwater meanwhile keeps up his defensive stand hoping to keep the attention on him. It still seems to work from his point of view. However as he is spinning and jumping a sword point penetrates his defense hitting him for 6 points of damage. The Worg attacking Veeshal misses. Veeshal in return attacks back causing some damage. J'nah turns to see where that arrow that hit the tree by him sees the bugbears which are attacking Tail-feathers. He is able to hit one for some damage. Sorrow moves up to attack the Worgs on Millwater hitting one for some damage. Tail-feathers seeing the bugbears turn on her casts a spell Both bugbears resist the spell and swing their morning stars at her. One misses her but the other one strikes her for 13 damage.
Thus ends this round. Get your next action in
J'nah drops his bow as he draws a short sword and shield. He runs as fast as he can and rolls thru the legs of a bugbear to get between them and Tails.
Action: Dash using Halfling Nimbleness to get thru the Bugbears and push Tail back spinning around taking their spot.
Mouser feels the need to remove the sword-wielders more than the puppies as the greater threat, and he moves out again to shoot at one, slipping around and about to hide again. "These gobbies and their puppies are bad news!" He yells just before he ducks into shadows.
Attack: 11 Damage: 16
Stealth:4
“Can you tell me the difference between a witch and a wizard?"
"Sure, a wizard is what they call you when they want to hire you, and a witch is what they call you when they're getting ready to run you out of town.” SunWolf replied
― Barbara Hambly, The Witches of Wenshar
Reaching out to smack a worg in the nose with his hobb stick, he notices fresh blood running down his arm onto the stick. His blood, a flick of the wrist sends it splattering on the worgs muzzle, exciting it. Adrenaline flooding his body numbs the pain and he tries to flick the blood on the worgs with each dodge and feint. A copper stench fills the air.
"It's just a flesh wound!" Millwater says calmly to Sorrow. He begins leading his defense back away from Sorrow, so the worg's backs would be exposed to her. He leaps into the air, to try and catch a glimpse of his companions. Hits the ground rolling past gnashing teeth! Keeping Sorrow in view like a guiding light.
Action: Dodge
Millwater Male Tabaxi Monk WoM 4 I 17/23HP
Growling at the hit, Tail Feathers swings her scimitar at the one who hit her.
Attack: 12 Damage: 9
Continuing the onslaught...
Att: 12
Dam: 17
Calling on Shindlar for guidance, Vee smashes out with his hammer. Anybody listening can hear him singing 'If I had a hammer, I'd hammer in the morning..."
Att: 7
Dam: 9
Mouser shoots one of the remaining goblins. He sees it slump over before slipping off the Worgs back. Millwater continues his defensive stand. The Worgs bite at Millwater and Veeshal but miss. The remaining goblins stab at Millwater but miss. Veeshal singing as he swings misses the Worg in return. J'nah drops his bow and moves quickly to put himself between the bugbears and Tailfeathers. Sorrow swings again but misses her target. Tailfeathers misses her target as the bugbears focus on the new comer but miss.
Thus ends the round with only one person hitting. We have 2 bugbears, 5 Worgs and 2 Goblins remaining.
Next actions Tailfeathers and J'nah will have advantage if Tailfeathers steps beside J'nah to continue attacking. Otherwise Sorrow is the only one with Advantage
Adrenaline continues to flood his body, numbing any pain and soreness. His grin widens and his actions toward the worgs get mean and nasty. The hobb stick snaps at thier tenders, as he trys to avoid the worgs attacks on his. Like a symphony conductor, Millwater leads with the hobb stick causing chaos and mayhem with each stroke and wave. Trying his best to enrage them.
Action: Dodge
Millwater Male Tabaxi Monk WoM 4 I 17/23HP
Gritting his teeth to keep any further lyrics from escaping, Vee swings his hammer again.
Att: 23
Dam: 9