This post has potentially manipulated dice roll results.
Cat says to Lore "You get the ones on the left, I'll get right." Attack: 17 Damage: 6 with her short bow on the one attacking Pierce Sneak attack 1 Then she steps back to put a wall between her and the bowdead "You might want some cover Lore"
This post has potentially manipulated dice roll results.
piers almost hit the skeleton- however he managed to parry the druid's staff, makingi t hit the wall.
the skeleton in front of drux tries to once again slash his chest with his sword
Attack: 20 Damage: 4
after that, drux slams his sword on the skeleton's head, destroying it completely. the black Ooze gushes out on the ground, with the skeleton now unmoving
cat unfortunately misses, as she accidentaly trembled her finger, making the arrow hit the wall
the arcane bolt explodes the undead's head this time,as the remaining bones fell at the ground.
the second skeleton using a bow, after seeing his companion's head explode, felt the Hex transfering to his body. he quickly aimed at piers, deciding to try and take him out first
Attack: 12 Damage: 8
one of the two last sword-wielding undead steps on the bones of his partner's corpse, quickly trying to slice drux's arms with a quick strike Attack: 23 Damage: 4
and at the same time, an arrow comes flying towards Lore, as one of the undead tries to weaken the Backlines Attack: 15 Damage: 6
Amid the noise of battle, you hear a loud sound of a door being kicked open, with someone quickly running in your direction. a silver sword slices the skeleton, who was too distracted with the group to notice the incoming enemy. Sir ambrose stands in front of the skeleton, sword ready as he looks at your direction
"A mausoleum full of Reanimated skeletons? this is truly a nightmare- i want more details once the situation is taken care of." he said, getting ready to battle the remaining undead
This post has potentially manipulated dice roll results.
Piers concentrates and with a swift clap of his hands he unleashes his energy (casts thunderwave at 2nd level con 14 or the take Attack: 8 Damage: 12 and will be pushed back )
(You're doing correct. Its a 15ft cube in front of the caster, where he directs. Constitution save DC14 and Piers rolled 17damage. if they fail the con save they get flung back 10ft taking full damage and falling prone. If they pass they take half damage(8) and remain standing.
Next time just roll from the first part of the dice roller Select Dice type and above that how many to roll the type Damage infront of it.)
the thunderous force is strong enough to Obliterate the remaining skeletons- as they're reduced to a pile of bones. Ambrose ducks in order to dodge a few of the fragments that are launched on their way. he then gets up and looks at the group --Combat end-- "wow, you sure you needed my help?" he asks, walking towards the group "a small. . . fairy, told me that you found something wicked on the ruins. can you give me more details, please?"
Piers dusts his clothes and with a big smile says "They were already awake cat!But we put them back to sleep " and then starts cackling. Clearing his throat replies to Sir ambrose "What do you know about vecna Sir?We stumbled upon a follower of his or basically his artifact"
Dropping the extra fur on her face and the visage of a tiger, back to the simple cat eyes. Cat giggles realizing what she said, then listens and adds
"Yeah, it was some weird guy with maggots on his skin except his hand. He seamed like a ghost! We came in here, there was a hand standing erect, in the middle of maggots and rats, with an eye sewn in its palm. The scavengers was avoiding the hand. I think it snapped its fingers and all the skeletons came after us. Piers destroyed the hand. Lore sent the faery, Kess to get you on my suggestion. We fought the undead till Piers and you took care of them. Whatever that thing was, dissipated when Piers destroyed the hand. Course Lore and Drux destroyed a few."
This post has potentially manipulated dice roll results.
Grabbing a bone, Drux examines it and then tosses it down the hall ahead of them. Turning to Sir Ambrose, he says, “It was quite the team effort. Glad we could be helpful. I’m going to take a look a bit more while they fill you in.”
Drux begins a slow walk down the direction the skeletons came from.
"vecna?" he says, raising an eyebrow "what i know is that he was a powerful litch, and that some claim he is the embodiment of evil." his eyes widen at the mention of an artifact, quickly walking towards the room of the hand, and seeing the coffin, now filled with dead vermin and the hand split in two. he walked towards it, inspecting the flesh "a hand, an eye. . . and some dark magic remnants. This is surely the work of a necromancer." he turns to the group, taking a deep breath "well. . . i must say, i don't know what this hand was supposed to do, but it seems it was imperfect , incomplete. . . it was good you destroyed it before it could get stronger. Welli guess i can give you that bonus, even if the actual culprit is still running about." he then grabs the hand, inspecting the coffin to make sure there was nothing more there "we still need to make the 10 day patrol. to make sure there are no more undead roaming. if you're not exausted from fighthing that. . . thing, we can resume from where we left."
as drux walked back towards the exit, he sees all the coffins open. probably the ones that the skeletons where reanimated from. there is nothing much to see- except the strange black liquid on the ground expelled from the skeletons, that was slowly dissipating into a black mist.
This post has potentially manipulated dice roll results.
"Surely there must be more clues, here Sir Ambrose to who this person is. But I have no problem continuing the patrol." She tries a spell that Idoza tried to teach her ritually casting it Detect magic
Anyways she checks around where the hand was for clues
Drux walks back to the group. “Nothin more that way that I can see, cept bones and that black goo those skeletons turned into. But even that is disappearing. I think we should move quickly to see if he is at another location, he seems to be done with what he set up here.”
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Drux slams his sword down on the skeleton closest to him.
Attack: 18 Damage: Unable to parse dice roll.
Cat says to Lore "You get the ones on the left, I'll get right." Attack: 17 Damage: 6 with her short bow on the one attacking Pierce Sneak attack 1 Then she steps back to put a wall between her and the bowdead "You might want some cover Lore"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
figures 🙄
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
When the skeletons have moved and attacked, Lore once more launches an arcane bolt, targeting the same one as he did last time.
Attack: 18, Damage 9 (force) + 4 (necrotic) (in log)
(( If it's dead, he uses a bonus action to shift his hex ))
piers almost hit the skeleton- however he managed to parry the druid's staff, makingi t hit the wall.

the skeleton in front of drux tries to once again slash his chest with his sword
Attack: 20 Damage: 4
after that, drux slams his sword on the skeleton's head, destroying it completely. the black Ooze gushes out on the ground, with the skeleton now unmoving
cat unfortunately misses, as she accidentaly trembled her finger, making the arrow hit the wall
the arcane bolt explodes the undead's head this time,as the remaining bones fell at the ground.
the second skeleton using a bow, after seeing his companion's head explode, felt the Hex transfering to his body. he quickly aimed at piers, deciding to try and take him out first
Attack: 12 Damage: 8
one of the two last sword-wielding undead steps on the bones of his partner's corpse, quickly trying to slice drux's arms with a quick strike
Attack: 23 Damage: 4
and at the same time, an arrow comes flying towards Lore, as one of the undead tries to weaken the Backlines
Attack: 15 Damage: 6
Amid the noise of battle, you hear a loud sound of a door being kicked open, with someone quickly running in your direction. a silver sword slices the skeleton, who was too distracted with the group to notice the incoming enemy. Sir ambrose stands in front of the skeleton, sword ready as he looks at your direction
"A mausoleum full of Reanimated skeletons? this is truly a nightmare- i want more details once the situation is taken care of."
he said, getting ready to battle the remaining undead
--Round 3--
Piers
(( Lore concentration: 10 (in log) ))
Piers concentrates and with a swift clap of his hands he unleashes his energy (casts thunderwave at 2nd level con 14 or the take Attack: 8 Damage: 12 and will be pushed back )
(I don't know how to roll just the Damage .BTW it affects all those 3 skeletons)
(You're doing correct. Its a 15ft cube in front of the caster, where he directs. Constitution save DC14 and Piers rolled 17damage. if they fail the con save they get flung back 10ft taking full damage and falling prone. If they pass they take half damage(8) and remain standing.
Next time just roll from the first part of the dice roller Select Dice type and above that how many to roll the type Damage infront of it.)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
( indeed! if they fail the save they basically die in one go.
the 3 skeleton's con save:
A: 8
E: 22
F: 7
As a reaction, Cathern covers her ears she loudly says "Piers! Careful with that you'll wake the dead!"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
the thunderous force is strong enough to Obliterate the remaining skeletons- as they're reduced to a pile of bones. Ambrose ducks in order to dodge a few of the fragments that are launched on their way. he then gets up and looks at the group
--Combat end--
"wow, you sure you needed my help?" he asks, walking towards the group "a small. . . fairy, told me that you found something wicked on the ruins. can you give me more details, please?"
Piers dusts his clothes and with a big smile says "They were already awake cat!But we put them back to sleep " and then starts cackling. Clearing his throat replies to Sir ambrose "What do you know about vecna Sir?We stumbled upon a follower of his or basically his artifact"
Dropping the extra fur on her face and the visage of a tiger, back to the simple cat eyes. Cat giggles realizing what she said, then listens and adds
"Yeah, it was some weird guy with maggots on his skin except his hand. He seamed like a ghost! We came in here, there was a hand standing erect, in the middle of maggots and rats, with an eye sewn in its palm. The scavengers was avoiding the hand. I think it snapped its fingers and all the skeletons came after us. Piers destroyed the hand. Lore sent the faery, Kess to get you on my suggestion. We fought the undead till Piers and you took care of them. Whatever that thing was, dissipated when Piers destroyed the hand. Course Lore and Drux destroyed a few."
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Grabbing a bone, Drux examines it and then tosses it down the hall ahead of them. Turning to Sir Ambrose, he says, “It was quite the team effort. Glad we could be helpful. I’m going to take a look a bit more while they fill you in.”
Drux begins a slow walk down the direction the skeletons came from.
Perception 6
"vecna?" he says, raising an eyebrow "what i know is that he was a powerful litch, and that some claim he is the embodiment of evil." his eyes widen at the mention of an artifact, quickly walking towards the room of the hand, and seeing the coffin, now filled with dead vermin and the hand split in two. he walked towards it, inspecting the flesh "a hand, an eye. . . and some dark magic remnants. This is surely the work of a necromancer." he turns to the group, taking a deep breath "well. . . i must say, i don't know what this hand was supposed to do, but it seems it was imperfect , incomplete. . . it was good you destroyed it before it could get stronger. Welli guess i can give you that bonus, even if the actual culprit is still running about." he then grabs the hand, inspecting the coffin to make sure there was nothing more there "we still need to make the 10 day patrol. to make sure there are no more undead roaming. if you're not exausted from fighthing that. . . thing, we can resume from where we left."
as drux walked back towards the exit, he sees all the coffins open. probably the ones that the skeletons where reanimated from. there is nothing much to see- except the strange black liquid on the ground expelled from the skeletons, that was slowly dissipating into a black mist.
"Surely there must be more clues, here Sir Ambrose to who this person is. But I have no problem continuing the patrol." She tries a spell that Idoza tried to teach her ritually casting it Detect magic
Anyways she checks around where the hand was for clues
13 Investigation.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"let me help you cat with that" says Piers looking for clues (help action)
Lore also investigates with Kess' help, then looks at where the skeletons came from.
(( Investigation: 19 in log. ))
He points out anything he finds to the others then says, "When we are done here, perhaps we should explore a little deeper?"
Drux walks back to the group. “Nothin more that way that I can see, cept bones and that black goo those skeletons turned into. But even that is disappearing. I think we should move quickly to see if he is at another location, he seems to be done with what he set up here.”