Rock's javelin flies out of the darkness and impales one of the oblivious raiders, knocking him flat and pinning him to the ground. The other 3 begin to jump to their feet in surprise, shouting in alarm, as an arrow strikes another raider from the darkness. He never makes it to his feet. Maythus follows the javelin in and strikes down yet another before he can find his feet. Rock is hot on his heels and strikes at the last raider with his hammer, striking a solid blow but not quite managing to finish the man off. The kobolds, hearing the yelling, jump to their feet and ready their weapons.
(Pops and Dawn each get another turn since they rolled higher initiative, then the kobolds - and last cultist if he survives that long. Kobolds are about 150 feet away atm.
Pops causes a cube of opaque smoke to surround Dawn with Minor Illusion to give him advantage on his attacks. Dolomite Jones will follow Maythus and continue to help him attack all his targets.
(hold what action Dawn? 5e doesn't have an option to delay your entire turn until after someone else, but you can ready a specific action with a trigger. Right now there's 1 almost dead human left in the camp you guys just attacked and 8 kobolds 150 feet away.
This post has potentially manipulated dice roll results.
Dawn readies his bow to shoot if someone approaches him, while Pops continues to do his best to assist his allies. The one remaining raider stands strong in the face of the slaughter of his allies. He looks around wildly, noticing that his weapon is gone, then with no other weapons, swings at Rockcrusher with his fist His aim is thrown off by Pops illusion, and he misses.
Attack: 8 Damage: 7
The kobolds finally find their feet and start to move in to help the last remaining cultist, though they're far enough away that they can't get in range to attack yet.
(Kobolds use half movement to stand, then move 15 feet towards Rock with the rest, leaving them aobut 135 feet away. You're all up again)
Edit: forgot cultist weapons were stolen, not that it matters with the missed attack.
(You wouldn't actually have advantage from the illusion anymore since he attacked you through it already, and once he's interacted with the illusion he can see through it. Unless you have advantage from somewhere else)
Rockcrusher tries to punch the remaining cultist, but his fist goes wide.
This post has potentially manipulated dice roll results.
I'm going to wait until the kobold's are within 50 feet from the party before I shoot. So that they will have to decide to continue towards the party or double back for me. I thought I had rolled a stealth check to hide, but looking through the posts I don't see it. Here is a roll if you want to use it 9
You were on the opposite side of the camp from the cultists, not from the kobolds. They were way off in the side essentially. So they're still coming in your general direction, you're just off to the side from where they're moving towards rock.
Dawn creeps closer, still not as quiet as he could be, but the people in the camp have gotten to talking and arguing and don't notice any more noises, or else possibly put them down to animals moving around. Dawn gets close enough to see there are 4 humans and 8 kobolds moving around the campfire, with meat cooking over it. The humans are bossing the kobolds around, and as Dawn watches, the kobolds get tired of the treatment and take their portion of the food and move into the distance away from the fire to eat it away from the humans. The humans grumble a bit about useless kobolds before grabbing their own meals.
(Gimme a perception check)
Ok we have taken care of 1 human, where are the other 3?
Can you provide a map, so I can visualize the area better?
I had wanted to be behind the kobold's as they were armed and the humans were not, but it doesn't really matter now as long as I can get a feel for the layout.
(Need the surprise round action from Maythus)
Maythus rushes into melee range and attacks whatever needs bashing.
Attack: 22 Damage: 9
Rock's javelin flies out of the darkness and impales one of the oblivious raiders, knocking him flat and pinning him to the ground. The other 3 begin to jump to their feet in surprise, shouting in alarm, as an arrow strikes another raider from the darkness. He never makes it to his feet. Maythus follows the javelin in and strikes down yet another before he can find his feet. Rock is hot on his heels and strikes at the last raider with his hammer, striking a solid blow but not quite managing to finish the man off. The kobolds, hearing the yelling, jump to their feet and ready their weapons.
Kobold initiative: 15
(Pops and Dawn each get another turn since they rolled higher initiative, then the kobolds - and last cultist if he survives that long. Kobolds are about 150 feet away atm.
Pops causes a cube of opaque smoke to surround Dawn with Minor Illusion to give him advantage on his attacks. Dolomite Jones will follow Maythus and continue to help him attack all his targets.
I got alot a doods
I'm on the opposite side of the camp from the rest of the party snd hidden. You might want to use that spell on someone else.
Dawn is going to hold action until he sees weather or not any of the enemies turn in his direction or not.
I will switch the target of my Minor Illusion to Rockcrusher as soon as he is within range of an enemy.
I got alot a doods
(hold what action Dawn? 5e doesn't have an option to delay your entire turn until after someone else, but you can ready a specific action with a trigger. Right now there's 1 almost dead human left in the camp you guys just attacked and 8 kobolds 150 feet away.
Dawn will be ready to shoot an enemy who comes in his direction, otherwise I will wait until next action and shoot them in the back.
Whose turn is it?
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Dawn readies his bow to shoot if someone approaches him, while Pops continues to do his best to assist his allies. The one remaining raider stands strong in the face of the slaughter of his allies. He looks around wildly, noticing that his weapon is gone, then with no other weapons, swings at Rockcrusher with his fist His aim is thrown off by Pops illusion, and he misses.
Attack: 8 Damage: 7
The kobolds finally find their feet and start to move in to help the last remaining cultist, though they're far enough away that they can't get in range to attack yet.
(Kobolds use half movement to stand, then move 15 feet towards Rock with the rest, leaving them aobut 135 feet away. You're all up again)
Edit: forgot cultist weapons were stolen, not that it matters with the missed attack.
Rockcrusher balls his giant hand into a fist and jabs the raider in the face to knock him out
Attack: 20 Damage: 5
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
(You wouldn't actually have advantage from the illusion anymore since he attacked you through it already, and once he's interacted with the illusion he can see through it. Unless you have advantage from somewhere else)
Rockcrusher tries to punch the remaining cultist, but his fist goes wide.
(Advantage from being awesome and towering over him in my goliathness?)
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
(Heh. Last I checked the D&d 5e rules failed to include the mention of that source of advantage)
I'm going to wait until the kobold's are within 50 feet from the party before I shoot. So that they will have to decide to continue towards the party or double back for me. I thought I had rolled a stealth check to hide, but looking through the posts I don't see it. Here is a roll if you want to use it 9
You were on the opposite side of the camp from the cultists, not from the kobolds. They were way off in the side essentially. So they're still coming in your general direction, you're just off to the side from where they're moving towards rock.
Dawn
Raider/Rock Kobolds
Others
Ok we have taken care of 1 human, where are the other 3?
Can you provide a map, so I can visualize the area better?
I had wanted to be behind the kobold's as they were armed and the humans were not, but it doesn't really matter now as long as I can get a feel for the layout.
(You took care of 3 humans. There's only one left, barely standing. Kobolds were ~150 feet away from the raiders)