(How close would you have been to the raiders when you attacked? They're ~135 feet from rock. So probably 140-150 feet away from you, depending how far out you were)
This is the setup I had in my head. Rock and Maythus are in the camp now. The kobolds left the camp while Dawn was scouting it the first time, going about 150 feet away from the humans. You talked about attacking someone in th emiddle of the camp, which would be the humans at the time. I put the other 3 about 30 feet away from the camp to be close enough for Maythus to move in and attack on the surprise round, and Rock to get in for his first non-surprise round. Pops is still back there. I put you on the opposite side from there, whatever distance away you'd have attacked from, with both you and and the others to the sides of the camp relative to the kobolds, otherwise you're either between the camp and the kobolds, or WAY away from the camp and the rest of the group (and at long range for attacking) to be on the other side of the kobolds.
(That position is fine. And attacking *always* gives away your position in 5e. You can try to rehide, but it takes an action and a new stealth check to do so. Once you hit level 2 rogue, you can do it as a bonus action.)
(You already took your turn trying to hit the cultist and missing, though I suppose you till have movement. Need myths and pops, the cutlist is still standing, though not looking to be in good shape)
(Sorry about the delay folks I was battling the Life Monster. Plz message me if I havent responded in 6 hours. I love this group and never want to hold up the story)
Pops will snuff out the campfire with Prestidigitation. Dolomite Jones will continue to help the forgetful Maythus though Pops thinks the would have been fine either way.
(Maythus please remember that you have advantage on ALL your attacks. Its kinda huge and doubles your chances of critting.)
At the top of the order Dawn will shoot at the same kobold (if he is still standing, you didn't say. If he dropped the new last kobold) Attack: 23 Damage: 4
This post has potentially manipulated dice roll results.
(Kobolds come before dawn's next turn)
Rock finds what cover he can from the kobolds (I'll give partial cover, so +2 AC, from finding a rock to duck behind) while Maythus finishes off the last human and Dawn launches an arrow to drop the rearmost kobold. The kobolds continue to move closer to the camp, getting in range to attack with their slings, though they're uncoordinated and don't focus their fire on any one single target. Only one bullet manages to find it's target, striking Rock despite the rock he's hiding behind.
(Kobolds move 30 feet closer, getting to ~105 feet away, close enough to attack at long range with their slings)
Kobold 1 at Maythus: Attack: 20 Damage: 3 Kobold 2 at Maythus: Attack: 9 Damage: 5 Kobold 3 at Maythus: Attack: 8 Damage: 4 Kobold 4 at Rock: Attack: 5 Damage: 5 Kobold 5 at Rock: Attack: 21 Damage: 4 Kobold 6 at Pops: Attack: 9 Damage: 3 Kobold 7 at Dawn: Attack: 20 Damage: 4
Dawn fires another arrow at the new rearmost kobold, striking deeply, but not quite killing it.
Kobolds are still outside even long range for Rockcrusher so he will stay behind cover and illusion and ready a javalin to throw if kobalds get within 60 feet
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Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Ok, how far are the kobold's from the party and me now?
(How close would you have been to the raiders when you attacked? They're ~135 feet from rock. So probably 140-150 feet away from you, depending how far out you were)
I circled around the camp, to come from the rear, so at least 100 from the rest of the party.
This is how I visualized it when I started
This is the setup I had in my head. Rock and Maythus are in the camp now. The kobolds left the camp while Dawn was scouting it the first time, going about 150 feet away from the humans. You talked about attacking someone in th emiddle of the camp, which would be the humans at the time. I put the other 3 about 30 feet away from the camp to be close enough for Maythus to move in and attack on the surprise round, and Rock to get in for his first non-surprise round. Pops is still back there. I put you on the opposite side from there, whatever distance away you'd have attacked from, with both you and and the others to the sides of the camp relative to the kobolds, otherwise you're either between the camp and the kobolds, or WAY away from the camp and the rest of the group (and at long range for attacking) to be on the other side of the kobolds.
This is the position that I want to be it
Dawn will shoot the kobold in the rear (hopefully not giving my position away) Attack: 24 Damage: 8 + 2
(That position is fine. And attacking *always* gives away your position in 5e. You can try to rehide, but it takes an action and a new stealth check to do so. Once you hit level 2 rogue, you can do it as a bonus action.)
(Who is up?) Rockcrusher will look for any cover he can use to draw the kobolds close and deny them ranged attacks
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
(You already took your turn trying to hit the cultist and missing, though I suppose you till have movement. Need myths and pops, the cutlist is still standing, though not looking to be in good shape)
Maythus attacks the cutlist.
Attack: 13 Damage: 9
The last cultist drops, leaving only the 8 kobolds remaining.
(Need a turn from pops)
(Sorry about the delay folks I was battling the Life Monster. Plz message me if I havent responded in 6 hours. I love this group and never want to hold up the story)
Pops will snuff out the campfire with Prestidigitation. Dolomite Jones will continue to help the forgetful Maythus though Pops thinks the would have been fine either way.
(Maythus please remember that you have advantage on ALL your attacks. Its kinda huge and doubles your chances of critting.)
I got alot a doods
(ahh wasn't sure when it did or did not apply.)
At the top of the order Dawn will shoot at the same kobold (if he is still standing, you didn't say. If he dropped the new last kobold) Attack: 23 Damage: 4
(Kobolds come before dawn's next turn)
Rock finds what cover he can from the kobolds (I'll give partial cover, so +2 AC, from finding a rock to duck behind) while Maythus finishes off the last human and Dawn launches an arrow to drop the rearmost kobold. The kobolds continue to move closer to the camp, getting in range to attack with their slings, though they're uncoordinated and don't focus their fire on any one single target. Only one bullet manages to find it's target, striking Rock despite the rock he's hiding behind.
(Kobolds move 30 feet closer, getting to ~105 feet away, close enough to attack at long range with their slings)
Kobold 1 at Maythus: Attack: 20 Damage: 3
Kobold 2 at Maythus: Attack: 9 Damage: 5
Kobold 3 at Maythus: Attack: 8 Damage: 4
Kobold 4 at Rock: Attack: 5 Damage: 5
Kobold 5 at Rock: Attack: 21 Damage: 4
Kobold 6 at Pops: Attack: 9 Damage: 3
Kobold 7 at Dawn: Attack: 20 Damage: 4
Dawn fires another arrow at the new rearmost kobold, striking deeply, but not quite killing it.
(Sorry I had thought I was a the top of the order)
(Waiting on everyone but dawn)
Pops will make a fake boulder appear around Rockcrusher Minor Illusion. Dolomite Jones will continue to Help Maythus attack.
Pops will then use his movement to find cover.
I got alot a doods
Kobolds are still outside even long range for Rockcrusher so he will stay behind cover and illusion and ready a javalin to throw if kobalds get within 60 feet
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Maythus moves closer to the Kobolds boemg as sneaky as his largess allows.