(in the interest of moving things along I'll make a few assumptions that I hope are not wrong, let me know if I goofed)
You've been at the cave for much of the evening, and it's well past midnight by the time you arrive back in the town. Still, Elro has instructed the guards to find and wake him when you arrive. He welcomes you to his home, to provide refreshment and hear your report. He apologizes to keep you up a little longer, and assures you that you'll get the rest you need, with guards posted to ensure it, at the inn. He also has Dunaron, the Priest of the Dawnflower, come to examine your treasures while you all talk.
- - - - -
Reminder of the treasures from the chest, which were all items that Urgon brought back from Eiselcross:
Gilded scroll case covered in a cosmological map of the multiverse = nonmagical, 15 gold value
Jade statuette of a storm giant = nonmagical, 25 gold value
Quiver containing six very finely crafted arrows with extremely sharp-looking broad head tips cleverly crafted to look like viper heads = these are +1 magic arrows
Silver ring set with a jasper stone = nonmagical, 50 gold value
Dunaron is loathe to interact with the amulet of the 5-headed dragon, but with distaste he does evaluate it and discovers:
Amulet of Tiamat's Disciple (requires attunement) If attuned and wearing this amulet, daily at dawn you may choose either fire, lightning, acid, cold, or poison. You gain resistance to that type of damage for 24 hr. Additionally, the amulet has 3 charges and you may spend 1 charge to have an attack you make deal that type of damage as magical damage. Add 1d4 if you do so. The charges replenish each dawn.
- - - - -
Elro wants to know where the 2nd vial is, wasn't there two of them?
He also eagerly tells you that he's on the verge of making a breakthrough in regards to the nature of the disease. You should get your rest and by then he should be done with his research.
Any role-playing you may want to do, or something I forgot about, before you take your hard-earned rest at the inn?
“So.. you are this Elro person they talked about… intriguing. I am Cyro, former resident of Croakers Cave and new member of this group. How are you doing?” Cyro says. He then hears the question about the other vial, and says: “The other vial? I have no clue where it went.”
Faloniir keeps the amulet and says, "You're right, the receipt we found at Urgon's mentioned two vials sold to Verla. I wonder if the other is still there? We didn't find any additional vials in the cave." He will assent that he is tired and ready for the day to be done.
“Hmm, I don’t like thinking that second vial is out there somewhere, possibly infecting more people. I hope it turns up, but with Hulil dead, the trail may have gone cold for now. No pun intended,” he adds grimly.
Then he sits up straight in alarm. “You say she threw the vial at you? Are you sure that nothing happened? Think back. Why would she do that?”
"At the time, it just felt like she was dying and wanted to take us with her. At least that us what she said her intentions were." Fro tries to recall the action . " I can't think of anything else, can u guys? Wait, the elf was crying a lot, would that mean something?"
Elro runs his forehead before standing and saying, “It’s late, y oh should get your rest. I fear I’ll be up all night trying to finish my research. I’ll meet you again tomorrow. I’ll come see you at the inn.”
His guards escort you to the inn where you’re able to sleep on your rooms, though Cyro has to double up with Banyan as all the rooms are taken at this point, the book merchant family still occupying the other two rooms.
You may process a long rest as you are safe and protected by the town guards at the inn.
you both sleep rather fitfully. Despite the heavy blankets and cozy atmosphere of the inn, you each feel a chill inside you…. Fro, being accustomed to cold climates and naturally being resistant to the cold, I imagine you may find the sensation somewhat alarming.
You all are allowed to sleep in a bit into mid morning but then you’re each awakened by Elro himself. His face is the picture of concern as he ushers you downstairs.
“Come, there’s been a new development.”
Arl, the innkeeper, is serving breakfast to Irven, Fenton, and their two children, Honor and Magic, but the mood is low. Irven and Fenton turn to look at you as you come down the stairs, and the expressions on their faces are a mixture of worry and hope. You see that each of them, the children too, have spidery blue veins reaching up out of their necklines onto their faces.
Elro explains quickly in a low voice as you come down the stairs:
“They purchased the other vial from Hulil’s group a few days ago. They have all handled it. I have it now, safely wrapped up, and I’ve carefully examined it. The vial contains a white powder which, when inhaled, causes the illness. The vial has fine cracks in it which allow the powder to leak out. I’ve learned more of the disease, and I have another proposal for you, but we can discuss that in private later. For now, have some breakfast.”
“In that case, I am afraid to say that I might have the disease. And if that is so, my life will be ended shortly. It is definitely nothing to laugh about. As soon as you develop a cure, I will most likely need it, otherwise my metabolic processes will become a matter of interest only to historians, so to speak. Do not fret, as when I perish, I will have already lived a long and happy life.” Cyro says in a deep, concerned and sophisticated British accent, but it doesn’t sound posh. “Now who are you guys? I have never visited this village and would like to know, as you are probably in relation to these other two, most likely co-workers. And I will have breakfast now.” Cyro then begins eating breakfast in the fashion that he had not just told two adults and two children that he probably has a new disease that could easily kill him. (And also his favoured terrain as a ranger is arctic, so I think he will be used to the cold.)
Faloniir's stomach drops when he sees the tell-tale blue veins on Irven, Fenton, and their children. He struggles internally for the right thing to say; ignoring the owlbear in the room isn't his style, he wants to acknowledge the situation but with sincerity. Faloniir approaches the parents and says, "I won't presume to understand what you're going through right now. I just want to say that I will do whatever I can to find a cure. It's my job to find things and I'm damn good at my job." He will then offer his hand to the men before turning to their adopted children, "Hello girls, guess who got to ride a giant frog last night?" Faloniir will tell the children about Old Croaker, leaving out the obviously inappropriate parts in an attempt to turn their attention away from their condition.
Irven and Fenton grip your offered hand tightly and their gaze speaks volumes, knowing what their fate must be, hoping there’s something you can do, not wanting to say too much to alarm the children. Honor and Magic are enchanted by your frog tales and you have them laughing. Irven and Fenton smile along but tears leak from their eyes, and Irven turns away, choked with emotion.
Honor and Magic are thrilled to meet Cyro the gnome. “Daddy look, he’s as tall as I am!” They prance around Cyro like he’s just another kid as old as they are.
Cyro feels a sense of hope that he might survive from the energy and happiness of the children, and he tries to join with them as long as his old bones can handle “A bit of fun never hurts.” Cyro says before joining them, in an effort to cheer the kids up further
"Yes, I woke with a chill, and as I di not chill, I had to assume that I now had the disease that killed Urgon. Being a goliath, I understand d that life is as long as life is. It ends when it ends and there is no reason to fear when it is over. She looks at the children. Then to their parents. "We will spend what time we have left finding a cure."
She looks to Elro. " As i may haveess time than i used to, lets hurry and eat so we may hear what you have earned and about this proposal.
She starts eating quickly, barely tasting the food. "Thank you for breakfast". She stands ready to get going
Elro ushers you out and towards his home, and he speaks in a hurried manner.
“Firstly, you are owed 25 gold pieces each. Really you are owed much more than that, but I must work more on that later.”
He gives each of you 25 gold.
“I have discovered the illness. It is called Frozen Woe. It was invented by Aeorians long ago and specifically designed to get around magical cures. Once infected, the victim gradually and inexorably gets colder and slower over a period of a few weeks, until the end result we’ve seen in Verla and Urgon. The exact timing seems to relate to the victim’s natural health and strength, however.”
“But the good news is that there is an antidote. I found it in an old catalogue, labeled “CR93” whatever that means, but it may be important. It was created in a magical laboratory known as the “Salsvault”. It was described as a milky liquid stored in golden bottles, and it is to be imbibed.”
“I hope that is enough information for you to find the cure. For that is my next ask of you. I want you to travel to Eiselcross without delay, travel to the ancient Aeorian ruins, find the Salsvault, and find the cure! For yourselves, and for Irven’s family!”
“As it happens, there’s a ship heading that way that leaves tomorrow. We must act immediately to take advantage of this fortuitous timing. And once you arrive, I have contacts there that can guide you further and help you on your way. Well?? What say you?!”
"That's why Hulil threw the vial at you, it dispersed the powder and exposed you to it. I'm afraid some of you may be infected by the disease. That's why we must act quickly, for your own sake!"
Faloniir nods as Elro explains the nature of the affliction and what must be done, "I'll be ready to leave at first light. Was Verla's the only place to buy gear for a trip such as this? I'm running low on arrows and could use some more rations."
"Worry not. Give me a list of what you need and we'll secure it all today. You'll be disembarking on the Remorhaz tomorrow, a large trading vessel heading to the outpost of Syrinlya in Eiselcross. It's an outfitter's town that acts as a base camp for adventurers. You'll be able to get new rations there. And I'll supply you with my contacts so you know who's who once you get there and can get set out on your mission right away."
"Elro, Faloniir, Fro, and Cyro, I thank you all, but my journey ends here. I will speak frankly, and I hope there's no hard feelings. Simply put, I am not infected, and thus have no personal stake in this new quest. It's a bit more than I had bargained for when I came here. I think it would be wiser for me to return to my home. But I wish you all the best."
He sets down the +1 dagger that Urgon had brought back from Eiselcross, stands, and takes his leave!
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(in the interest of moving things along I'll make a few assumptions that I hope are not wrong, let me know if I goofed)
You've been at the cave for much of the evening, and it's well past midnight by the time you arrive back in the town. Still, Elro has instructed the guards to find and wake him when you arrive. He welcomes you to his home, to provide refreshment and hear your report. He apologizes to keep you up a little longer, and assures you that you'll get the rest you need, with guards posted to ensure it, at the inn. He also has Dunaron, the Priest of the Dawnflower, come to examine your treasures while you all talk.
- - - - -
Reminder of the treasures from the chest, which were all items that Urgon brought back from Eiselcross:
Gilded scroll case covered in a cosmological map of the multiverse = nonmagical, 15 gold value
Jade statuette of a storm giant = nonmagical, 25 gold value
Quiver containing six very finely crafted arrows with extremely sharp-looking broad head tips cleverly crafted to look like viper heads = these are +1 magic arrows
Silver ring set with a jasper stone = nonmagical, 50 gold value
Dunaron is loathe to interact with the amulet of the 5-headed dragon, but with distaste he does evaluate it and discovers:
Amulet of Tiamat's Disciple (requires attunement) If attuned and wearing this amulet, daily at dawn you may choose either fire, lightning, acid, cold, or poison. You gain resistance to that type of damage for 24 hr. Additionally, the amulet has 3 charges and you may spend 1 charge to have an attack you make deal that type of damage as magical damage. Add 1d4 if you do so. The charges replenish each dawn.
- - - - -
Elro wants to know where the 2nd vial is, wasn't there two of them?
He also eagerly tells you that he's on the verge of making a breakthrough in regards to the nature of the disease. You should get your rest and by then he should be done with his research.
Any role-playing you may want to do, or something I forgot about, before you take your hard-earned rest at the inn?
"The other vial was thrown at us by Hulil, we couldn't tell that it did anything tho." Fro says.
" Is there more we can do to help you?"
Elro: “That was 1 vial, yes, but where’s the other vial?”
“So.. you are this Elro person they talked about… intriguing. I am Cyro, former resident of Croakers Cave and new member of this group. How are you doing?” Cyro says. He then hears the question about the other vial, and says: “The other vial? I have no clue where it went.”
Faloniir keeps the amulet and says, "You're right, the receipt we found at Urgon's mentioned two vials sold to Verla. I wonder if the other is still there? We didn't find any additional vials in the cave." He will assent that he is tired and ready for the day to be done.
Elro thinks,
“Hmm, I don’t like thinking that second vial is out there somewhere, possibly infecting more people. I hope it turns up, but with Hulil dead, the trail may have gone cold for now. No pun intended,” he adds grimly.
Then he sits up straight in alarm. “You say she threw the vial at you? Are you sure that nothing happened? Think back. Why would she do that?”
"At the time, it just felt like she was dying and wanted to take us with her. At least that us what she said her intentions were." Fro tries to recall the action . " I can't think of anything else, can u guys? Wait, the elf was crying a lot, would that mean something?"
Elro runs his forehead before standing and saying, “It’s late, y oh should get your rest. I fear I’ll be up all night trying to finish my research. I’ll meet you again tomorrow. I’ll come see you at the inn.”
His guards escort you to the inn where you’re able to sleep on your rooms, though Cyro has to double up with Banyan as all the rooms are taken at this point, the book merchant family still occupying the other two rooms.
You may process a long rest as you are safe and protected by the town guards at the inn.
Fro and Cyro:
you both sleep rather fitfully. Despite the heavy blankets and cozy atmosphere of the inn, you each feel a chill inside you…. Fro, being accustomed to cold climates and naturally being resistant to the cold, I imagine you may find the sensation somewhat alarming.
You all are allowed to sleep in a bit into mid morning but then you’re each awakened by Elro himself. His face is the picture of concern as he ushers you downstairs.
“Come, there’s been a new development.”
Arl, the innkeeper, is serving breakfast to Irven, Fenton, and their two children, Honor and Magic, but the mood is low. Irven and Fenton turn to look at you as you come down the stairs, and the expressions on their faces are a mixture of worry and hope. You see that each of them, the children too, have spidery blue veins reaching up out of their necklines onto their faces.
Elro explains quickly in a low voice as you come down the stairs:
“They purchased the other vial from Hulil’s group a few days ago. They have all handled it. I have it now, safely wrapped up, and I’ve carefully examined it. The vial contains a white powder which, when inhaled, causes the illness. The vial has fine cracks in it which allow the powder to leak out. I’ve learned more of the disease, and I have another proposal for you, but we can discuss that in private later. For now, have some breakfast.”
“In that case, I am afraid to say that I might have the disease. And if that is so, my life will be ended shortly. It is definitely nothing to laugh about. As soon as you develop a cure, I will most likely need it, otherwise my metabolic processes will become a matter of interest only to historians, so to speak. Do not fret, as when I perish, I will have already lived a long and happy life.” Cyro says in a deep, concerned and sophisticated British accent, but it doesn’t sound posh. “Now who are you guys? I have never visited this village and would like to know, as you are probably in relation to these other two, most likely co-workers. And I will have breakfast now.” Cyro then begins eating breakfast in the fashion that he had not just told two adults and two children that he probably has a new disease that could easily kill him. (And also his favoured terrain as a ranger is arctic, so I think he will be used to the cold.)
He then sees that they also have symptoms of the disease. “Well, that’s a problem. You all appear to have the disease as well.”
Faloniir's stomach drops when he sees the tell-tale blue veins on Irven, Fenton, and their children. He struggles internally for the right thing to say; ignoring the owlbear in the room isn't his style, he wants to acknowledge the situation but with sincerity. Faloniir approaches the parents and says, "I won't presume to understand what you're going through right now. I just want to say that I will do whatever I can to find a cure. It's my job to find things and I'm damn good at my job." He will then offer his hand to the men before turning to their adopted children, "Hello girls, guess who got to ride a giant frog last night?" Faloniir will tell the children about Old Croaker, leaving out the obviously inappropriate parts in an attempt to turn their attention away from their condition.
Irven and Fenton grip your offered hand tightly and their gaze speaks volumes, knowing what their fate must be, hoping there’s something you can do, not wanting to say too much to alarm the children. Honor and Magic are enchanted by your frog tales and you have them laughing. Irven and Fenton smile along but tears leak from their eyes, and Irven turns away, choked with emotion.
Honor and Magic are thrilled to meet Cyro the gnome. “Daddy look, he’s as tall as I am!” They prance around Cyro like he’s just another kid as old as they are.
Cyro feels a sense of hope that he might survive from the energy and happiness of the children, and he tries to join with them as long as his old bones can handle “A bit of fun never hurts.” Cyro says before joining them, in an effort to cheer the kids up further
"Yes, I woke with a chill, and as I di not chill, I had to assume that I now had the disease that killed Urgon. Being a goliath, I understand d that life is as long as life is. It ends when it ends and there is no reason to fear when it is over. She looks at the children. Then to their parents. "We will spend what time we have left finding a cure."
She looks to Elro. " As i may haveess time than i used to, lets hurry and eat so we may hear what you have earned and about this proposal.
She starts eating quickly, barely tasting the food. "Thank you for breakfast". She stands ready to get going
Elro ushers you out and towards his home, and he speaks in a hurried manner.
“Firstly, you are owed 25 gold pieces each. Really you are owed much more than that, but I must work more on that later.”
He gives each of you 25 gold.
“I have discovered the illness. It is called Frozen Woe. It was invented by Aeorians long ago and specifically designed to get around magical cures. Once infected, the victim gradually and inexorably gets colder and slower over a period of a few weeks, until the end result we’ve seen in Verla and Urgon. The exact timing seems to relate to the victim’s natural health and strength, however.”
“But the good news is that there is an antidote. I found it in an old catalogue, labeled “CR93” whatever that means, but it may be important. It was created in a magical laboratory known as the “Salsvault”. It was described as a milky liquid stored in golden bottles, and it is to be imbibed.”
“I hope that is enough information for you to find the cure. For that is my next ask of you. I want you to travel to Eiselcross without delay, travel to the ancient Aeorian ruins, find the Salsvault, and find the cure! For yourselves, and for Irven’s family!”
“As it happens, there’s a ship heading that way that leaves tomorrow. We must act immediately to take advantage of this fortuitous timing. And once you arrive, I have contacts there that can guide you further and help you on your way. Well?? What say you?!”
I forgot to add, Elro explains:
"That's why Hulil threw the vial at you, it dispersed the powder and exposed you to it. I'm afraid some of you may be infected by the disease. That's why we must act quickly, for your own sake!"
Faloniir nods as Elro explains the nature of the affliction and what must be done, "I'll be ready to leave at first light. Was Verla's the only place to buy gear for a trip such as this? I'm running low on arrows and could use some more rations."
Elro says,
"Worry not. Give me a list of what you need and we'll secure it all today. You'll be disembarking on the Remorhaz tomorrow, a large trading vessel heading to the outpost of Syrinlya in Eiselcross. It's an outfitter's town that acts as a base camp for adventurers. You'll be able to get new rations there. And I'll supply you with my contacts so you know who's who once you get there and can get set out on your mission right away."
It's at this point that Banyan stands and says,
"Elro, Faloniir, Fro, and Cyro, I thank you all, but my journey ends here. I will speak frankly, and I hope there's no hard feelings. Simply put, I am not infected, and thus have no personal stake in this new quest. It's a bit more than I had bargained for when I came here. I think it would be wiser for me to return to my home. But I wish you all the best."
He sets down the +1 dagger that Urgon had brought back from Eiselcross, stands, and takes his leave!