You stand on the deck of your spelljamming ship, Moonraider, even as explosions obliterate two of its masts and hurl a dozen of your fellow sailors into Wildspace!
Distant stars and wheeling clouds of multicolored gas spin around you as the first pirate galleon slams into Moonraider’s starboard side, and a gust of foul wind washes over you as the galleon’s air envelope merges with your own. Seconds later, your vessel is boarded by astral reavers—humanoids possessed of strange features, waving cruel weapons, and unleashing blasts of magic.
Two of the reavers rush toward you as soon as they hit the deck. One his blue skin shining in the dying fire holds a wicked sword and the other, clearly mutated by space exposure with its deformed shark-like jaws and elongated ears moves his spear leading the way.
Captain Sardax lies on the deck nearby, her body ruined by shrapnel. “Hold the top deck!” she snarls with her dying breath. “Grant them no quarter!”
For all players:
The reavers are acting last. You may all make your move. You stand somewhere at the fore of the ship surrounded by your companions.
You are reacting and can't seem to remember what brought you to this time.
If there is any hope for the Captain, Karlis will rush to her and Lay on Hands, expending just enough healing power to revive her.
On the other hand, if her body is ruined beyond all hope of healing, he will draw his longsword, shoulder his shield, and charge the Reaver closest her. "To arms! Away with these pirates!"
Tylrila blinks in shock. The half-elf woman takes a second to shake her head trying to clear the fuzz out of her brain but nothing comes to mind. What in Tymora's name is happening?
A second later the shock wore off and Tyrila's impressive survival instincts kick in. Half crawling, half running towards the shattered captain Tyrila whispers a prayer towards the Lady Tymora even as she touches the fallen woman's head.
This post has potentially manipulated dice roll results.
Ka'Truu clicked his mandibles together nervously, the insectoid was beyond terrified, and it took much of his will to not just find a place to hide. He knew it wouldn't do any good, but the various colliding noises scared him, and it was only Captain Sardax's shout that gave him some direction on what to do. Gripping his staff with his left two limbs, the insectoid point to the more mutated of the two reavers making their way towards the group. With a quick click of his mouth, a spectral, skeleton-like talon flew through the air and attempted to grasp onto its arm, eating away at it.
This post has potentially manipulated dice roll results.
Upon forecastle of the Moonraider is what appears to be a tiny suit of strange armor with its arms outstretched to keep its balance as the ship shutters and rocks. The armor's dull metal is crisscrossed with runes, leather straps, and bits of slightly glowing rock. Swinging from its hips, shoulders, chest and back are a gaggle of weapons and equipment. The strangest addition to the armor are two clouds of black curly hair sticking out of the helmet like exotic mushrooms blooming from a downed tree. Looking into the eye slit on the front of the helmet, you'd see the inquisitive brown eyes of a dark brown-skinned gnome blinking back at you.
Trinni looks around a bit frantically. Where am I? she thinks. She identifies Grim, Ka'Truu, Smoke, and Tylrila. She begins to wonder about the elf, but then sees Karlis tending to Captain Sardax. "Ok," she says to herself as she looks back at the approaching raiders. Her voice echoes around her helmet in its familiar way. "Time to act. I can ask questions later." She raises an arm and points toward the shark-toothed one. The red crystal on the back of that hand glows as she speaks a quick command word, and a small projectile of fire erupts and flies toward her target.
Fire bolt Attack: 25 Damage: 15
Unfortunately, the ship rocks underneath her at the same moment, and her attack disappears into Wildspace. She throws out her arms again and does a quick shuffle to remain on her feet. "Blast!" she growls.
This post has potentially manipulated dice roll results.
10
Karlis believes the captain to be beyond all hope, yet her dying words spur him to act. He gives her the merest part of his healing, hoping to at least ease her pain. "Then may the Forest Queen grant you mercy in the next world, spacefarer."
Has he failed again? This was too much like that awful day in the Silver Marches. But he knows that if she is fated to die, there was nothing more he could have done, and if she isn't, his healing may have saved her. With heavy heart and grim determination, he begins to draw his sword to face the foe.
This post has potentially manipulated dice roll results.
Grim is used to seeing warfare, but none of his prior battles were quite so...bombastic. It takes him a moment to get his bearings, and his stomach almost turns when his eyes start to focus on the stars spinning around them. He takes a deep breath, bringing himself back into the moment as his old military training kicks in.
Seeing two of his crewmates tending to the captains wounds, Grim settles firmly between them and the pair of charging marauders. "Ye'll not be interrupting them, ye twisted hellions!"
The Duergar hefts his rough steel maul and takes a wide swing towards the blue-foe. Attack: 21 Damage: 11
This post has potentially manipulated dice roll results.
Smoke finds herself on the deck, unsure of what is going on. One thing is certain though, danger is around. The hair of her fur stands up . She quickly assess the situation and sees the captain down but also that somebody is taking care of her, meaning she can focus of the attack.
“Well well well, who invited you on this ship my dears. I am sorry but it is full here”. The agile tabaxi places herself in position in a couple of jumps then draws her short bo. She aims at an ennemi that is already in close contact with a camarade (I.e. sneak attack) and let go her arrow.
This post has potentially manipulated dice roll results.
The group moves into action making some kind of circle around the fallen captain.
Despite the loud cracking wood and explosion, you can all hear the heavy sigh of relief from the captain as her wounds begin to knit and close. " That was stupid " comes a coughing retort from Sardax.
The blue reaver takes a heavy blow but stands his ground engaging Grim. He swings his sword Attack: 4 Damage: 7
The other reaver charges toward the healer but stumbles back as a strange energy slams into him and begins to eat anything living. A second later an arrow pierces his neck as he manages to loom over Karlis. He falls to the ground. Dead.
Two more reavers jump onto the deck. A female with a fiery wild mane, holding a bow, and a minotaur-like creature holding a long sword.
Grim parries the blue reavers sword with the haft of his maul, spins his own weapon up above his head, and slams it down like a mallet towards the attackers skull.
This post has potentially manipulated dice roll results.
Trinni adjusts her stance and tries again, aiming her arm toward the blue-skinned pirate. "Watch it, Grim!" she calls as the projectile of fire launches.
Dazed and concussed, SKagg, a dragonborn warlock, observes from behind the fallen foremast. The defending party appear to be standing their ground as the attackers continue to board from starboard side, and Skagg directs his gaze through the multicolored gas toward the pirate galleon to assess what's ahead. He snorts, expels foul air from his nostrils, and poops a little.
Tyrila looks up from the still wounded captain. The cleric's dark eyes widen as the next wave of attackers arrive and, raising her finger at the flame haired marauder utters a brief prayer.
From somewhere a dolorous bell rings out a chime.
Toll the DeadNecroticDamage: 5 or 9 if target is already wounded.
This post has potentially manipulated dice roll results.
Seeing even more Reavers approaching them, Ka clicks his mandibles again before firing off a trio of arcane bolts through the air, sending one out to each of the attackers still remaining on the ship.
This post has potentially manipulated dice roll results.
Sardax tenses at Karlis rebuke but smiles after a second. Kindred spirit.
Without waiting for an answer Karlis takes down the reaver. But he is not alone and the poor creature receives a few more blows before falling dead.
Tyrila's spell sends the female reaver into convulsions as she resists the effect of magic. She grunts in surprise and pain when magical missile slams into her. She stops moving.
The minotaur reaver having taken an arrow in the leg and a magical missile in the torso rushes forward clearly enraged and attacks Smoke.
A thunderous explosion shakes the ship, filling the air with splinters of wood. Bodies are hurled into Wildspace—and then everything stops. Wreckage hangs motionless. The minotaur-like creature freezes in the middle of his attacks. Even the stars stop twinkling.
The illusion of Wildspace melts away, and you find yourselves in one of the magical chambers of the Simulations Deck, your memories slowly fitting back into place. You recall being warned that your first experience of a Wildspace simulation would be disorienting—to test your ability to function under pressure.
A hulking figure emerges from the center of the explosion: a hadozee with a missing wing flap wearing a military uniform bristling with medals. The air around her smells like cigar smoke. “As you can see,” Boatswain Tarto growls, “the battle of H’Catha didn’t go so well for Captain Sardax and her crew. But her last battle makes a good testing ground for new recruits. End simulation!”
For all:
The characters remember meeting the hadozee training officer Boatswain Tarto, and that the battle has been an illusory exercise conducted in one of the academy’s simulation chambers—large circular spaces whose rune-scribed walls channel potent magical power, and which contain training versions of spelljamming helms (akin to those used to propel real spelljamming ships). As the simulation ends, all characters regain any lost hit points, spell slots, or limited-use powers.
Tylrila shakes her head, still trying to clear it and still astonished at being alive. Within moments she is smiling however - as a cleric of Tymora the half-elven woman can't help but appreciate a trick.
"Well, that was certainly different! Usually I'm the one trying to pull the wool over some rube's eyes, not the rube herself!"
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You stand on the deck of your spelljamming ship, Moonraider, even as explosions obliterate two of its masts and hurl a dozen of your fellow sailors into Wildspace!
Distant stars and wheeling clouds of multicolored gas spin around you as the first pirate galleon slams into Moonraider’s starboard side, and a gust of foul wind washes over you as the galleon’s air envelope merges with your own. Seconds later, your vessel is boarded by astral reavers—humanoids possessed of strange features, waving cruel weapons, and unleashing blasts of magic.
Two of the reavers rush toward you as soon as they hit the deck. One his blue skin shining in the dying fire holds a wicked sword and the other, clearly mutated by space exposure with its deformed shark-like jaws and elongated ears moves his spear leading the way.
Captain Sardax lies on the deck nearby, her body ruined by shrapnel. “Hold the top deck!” she snarls with her dying breath. “Grant them no quarter!”
For all players:
The reavers are acting last. You may all make your move. You stand somewhere at the fore of the ship surrounded by your companions.
You are reacting and can't seem to remember what brought you to this time.
If there is any hope for the Captain, Karlis will rush to her and Lay on Hands, expending just enough healing power to revive her.
On the other hand, if her body is ruined beyond all hope of healing, he will draw his longsword, shoulder his shield, and charge the Reaver closest her. "To arms! Away with these pirates!"
Roll médecine check DC 10 for the captain 's condition. Read if succeded.
The captain is near death but not yet dead. She could be saved.
If you approach she smiles, blood staining her teeth. She struggles to say. " You fool, save the ship and the crew."
Tylrila
Tylrila blinks in shock. The half-elf woman takes a second to shake her head trying to clear the fuzz out of her brain but nothing comes to mind. What in Tymora's name is happening?
A second later the shock wore off and Tyrila's impressive survival instincts kick in. Half crawling, half running towards the shattered captain Tyrila whispers a prayer towards the Lady Tymora even as she touches the fallen woman's head.
OOC: Casting Spare the Dying on Captain Sardax.
Ka'Truu clicked his mandibles together nervously, the insectoid was beyond terrified, and it took much of his will to not just find a place to hide. He knew it wouldn't do any good, but the various colliding noises scared him, and it was only Captain Sardax's shout that gave him some direction on what to do. Gripping his staff with his left two limbs, the insectoid point to the more mutated of the two reavers making their way towards the group. With a quick click of his mouth, a spectral, skeleton-like talon flew through the air and attempted to grasp onto its arm, eating away at it.
Chill Touch Attack: 10 Damage: 1 necrotic
Upon forecastle of the Moonraider is what appears to be a tiny suit of strange armor with its arms outstretched to keep its balance as the ship shutters and rocks. The armor's dull metal is crisscrossed with runes, leather straps, and bits of slightly glowing rock. Swinging from its hips, shoulders, chest and back are a gaggle of weapons and equipment. The strangest addition to the armor are two clouds of black curly hair sticking out of the helmet like exotic mushrooms blooming from a downed tree. Looking into the eye slit on the front of the helmet, you'd see the inquisitive brown eyes of a dark brown-skinned gnome blinking back at you.
Trinni looks around a bit frantically. Where am I? she thinks. She identifies Grim, Ka'Truu, Smoke, and Tylrila. She begins to wonder about the elf, but then sees Karlis tending to Captain Sardax. "Ok," she says to herself as she looks back at the approaching raiders. Her voice echoes around her helmet in its familiar way. "Time to act. I can ask questions later." She raises an arm and points toward the shark-toothed one. The red crystal on the back of that hand glows as she speaks a quick command word, and a small projectile of fire erupts and flies toward her target.
Fire bolt Attack: 25 Damage: 15
Unfortunately, the ship rocks underneath her at the same moment, and her attack disappears into Wildspace. She throws out her arms again and does a quick shuffle to remain on her feet. "Blast!" she growls.
10
Karlis believes the captain to be beyond all hope, yet her dying words spur him to act. He gives her the merest part of his healing, hoping to at least ease her pain. "Then may the Forest Queen grant you mercy in the next world, spacefarer."
Has he failed again? This was too much like that awful day in the Silver Marches. But he knows that if she is fated to die, there was nothing more he could have done, and if she isn't, his healing may have saved her. With heavy heart and grim determination, he begins to draw his sword to face the foe.
Grim is used to seeing warfare, but none of his prior battles were quite so...bombastic. It takes him a moment to get his bearings, and his stomach almost turns when his eyes start to focus on the stars spinning around them. He takes a deep breath, bringing himself back into the moment as his old military training kicks in.
Seeing two of his crewmates tending to the captains wounds, Grim settles firmly between them and the pair of charging marauders. "Ye'll not be interrupting them, ye twisted hellions!"
The Duergar hefts his rough steel maul and takes a wide swing towards the blue-foe.
Attack: 21 Damage: 11
Smoke finds herself on the deck, unsure of what is going on. One thing is certain though, danger is around. The hair of her fur stands up . She quickly assess the situation and sees the captain down but also that somebody is taking care of her, meaning she can focus of the attack.
“Well well well, who invited you on this ship my dears. I am sorry but it is full here”. The agile tabaxi places herself in position in a couple of jumps then draws her short bo. She aims at an ennemi that is already in close contact with a camarade (I.e. sneak attack) and let go her arrow.
Short Bow: 24 : damage 10 + 1 if sneak attack
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
The group moves into action making some kind of circle around the fallen captain.
Despite the loud cracking wood and explosion, you can all hear the heavy sigh of relief from the captain as her wounds begin to knit and close. " That was stupid " comes a coughing retort from Sardax.
The blue reaver takes a heavy blow but stands his ground engaging Grim. He swings his sword Attack: 4 Damage: 7
The other reaver charges toward the healer but stumbles back as a strange energy slams into him and begins to eat anything living. A second later an arrow pierces his neck as he manages to loom over Karlis. He falls to the ground. Dead.
Two more reavers jump onto the deck. A female with a fiery wild mane, holding a bow, and a minotaur-like creature holding a long sword.
( You may make your moves. )
"Tell me how stupid it was if you live to fight again," Karlis exclaims. He rushes to the closest Reaver and thrusts with his sword.
Attack: 8 Damage: 10
Grim parries the blue reavers sword with the haft of his maul, spins his own weapon up above his head, and slams it down like a mallet towards the attackers skull.
Attack: 18 Damage: 10
Trinni adjusts her stance and tries again, aiming her arm toward the blue-skinned pirate. "Watch it, Grim!" she calls as the projectile of fire launches.
Fire bolt: Attack: 16 Damage: 7
Dazed and concussed, SKagg, a dragonborn warlock, observes from behind the fallen foremast. The defending party appear to be standing their ground as the attackers continue to board from starboard side, and Skagg directs his gaze through the multicolored gas toward the pirate galleon to assess what's ahead. He snorts, expels foul air from his nostrils, and poops a little.
Tyrila looks up from the still wounded captain. The cleric's dark eyes widen as the next wave of attackers arrive and, raising her finger at the flame haired marauder utters a brief prayer.
From somewhere a dolorous bell rings out a chime.
Toll the Dead Necrotic Damage: 5 or 9 if target is already wounded.
Smoke is pretty happy about herself. "That's what I call efficiency. One arrow, one death. Who is next ?". She aims at another ennemy.
Short Bow: 18 : damage 6 + 1 if sneak attack
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Seeing even more Reavers approaching them, Ka clicks his mandibles again before firing off a trio of arcane bolts through the air, sending one out to each of the attackers still remaining on the ship.
Magic Missile 2 (one dart for each reaver)
Sardax tenses at Karlis rebuke but smiles after a second. Kindred spirit.
Without waiting for an answer Karlis takes down the reaver. But he is not alone and the poor creature receives a few more blows before falling dead.
Tyrila's spell sends the female reaver into convulsions as she resists the effect of magic. She grunts in surprise and pain when magical missile slams into her. She stops moving.
The minotaur reaver having taken an arrow in the leg and a magical missile in the torso rushes forward clearly enraged and attacks Smoke.
Attack: 21 Damage: 6
A thunderous explosion shakes the ship, filling the air with splinters of wood. Bodies are hurled into Wildspace—and then everything stops. Wreckage hangs motionless. The minotaur-like creature freezes in the middle of his attacks. Even the stars stop twinkling.
The illusion of Wildspace melts away, and you find yourselves in one of the magical chambers of the Simulations Deck, your memories slowly fitting back into place. You recall being warned that your first experience of a Wildspace simulation would be disorienting—to test your ability to function under pressure.
A hulking figure emerges from the center of the explosion: a hadozee with a missing wing flap wearing a military uniform bristling with medals. The air around her smells like cigar smoke. “As you can see,” Boatswain Tarto growls, “the battle of H’Catha didn’t go so well for Captain Sardax and her crew. But her last battle makes a good testing ground for new recruits. End simulation!”
For all:
The characters remember meeting the hadozee training officer Boatswain Tarto, and that the battle has been an illusory exercise conducted in one of the academy’s simulation chambers—large circular spaces whose rune-scribed walls channel potent magical power, and which contain training versions of spelljamming helms (akin to those used to propel real spelljamming ships). As the simulation ends, all characters regain any lost hit points, spell slots, or limited-use powers.
Tylrila shakes her head, still trying to clear it and still astonished at being alive. Within moments she is smiling however - as a cleric of Tymora the half-elven woman can't help but appreciate a trick.
"Well, that was certainly different! Usually I'm the one trying to pull the wool over some rube's eyes, not the rube herself!"