Khaddim gets closer to the mummy on the right and attacks it with his quarterstaff. Attack: 14 Damage: 5
He then closes his eyes to focus his energy (his ki) to attack the mummy twice (flury of blows). Attack: 16 Damage: 3 Attack: 11 Damage: 3
Extract Aspects: When you hit a creature with an attack granted by your Flurry of Blows, you can analyze it - learning all of its damage resistances, damage vulnerabilities, damage immunities, and condition immunities. This benefit lasts until you finish a short/long rest.
Three, you feel a jolt of terror pass through you as the mummy hits you with its glare. Even with your elite assassin training, you can't help but become frightened of this monster before you.
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Pronouns: She/her/her's
Currently playing as Titaani Leelathae in The Wild beyond the Witchlight
Khaddim is a flurry of movement, launching into the second mummy with his quarterstaff. Summoning his ki as he fights, not only does he knock the rotting jaw of the mummy off, he is also able to find out the following information about the mummy (in spoiler below).
Damage VulnerabilitiesFire
Damage ResistancesBludgeoning, Piercing, and Slashing from Nonmagical Attacks
Gnash raises his axe and says a quick prayer, asking for forgiveness for disrupting these creatures slumber and knowing what must come next. Finishing he drops to a low stance and charges forward at the mummy above him to the left in a burst of speed.
Battleaxe 1H To Hit: 9 Damage: 11(Slashing)
As he swings wildly with his weapon Gnash leans in, mouth open wide, and attempts to sink his teeth into the undead creature as well. As he clamps down his ruby red eye seems to gleam in the low light for a moment.
Hungry Jaws To Hit: 18 Damage: 6(Slashing) Temp HP: +2(Self)
This post has potentially manipulated dice roll results.
(will update map later - internet is being a pain)
The mummy manages to avoid Gnash's axe strike, dodging away from the blade. It is, however, unable to escape the jaws of the paladin, and lets out a gasp of anger and surprise as Gnash bites into it.
Next up is the mummy to the right. After being cut into by Rohar and battered by a flury of blows from Khaddim, it turns first with hatred towards the barbarian. Its glares dreadfully at her with it's glowing red eyes, forcing her to make a wisdom saving throw. Then, the mummy turns to Khaddim, attempting to punch him right back.
Rotting fist:
To hit: 16
Damage: 8 bludgeoning + 11 necrotic
If this hits, I'm going to need a constitution saving throw.
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Pronouns: She/her/her's
Currently playing as Titaani Leelathae in The Wild beyond the Witchlight
This post has potentially manipulated dice roll results.
The mummies were formidable foes I must admit but we held the numbers advantage. We could just wear them down with repeated attacks until they would crumble into dust. Gnash had a firm grip on things so I moved to the right into the corner to have a clearer view of the enemy. Once there I held vast the little totem to channel my magic through and uttered a quick incantation. The sand beneath my feet swirled up, reaching for my hand, and with a sudden motion I gestured at the mummy like one would holding a whip. The sand semi-solidified and followed my hand in an attemped to strike the mummy.
Move: 4 squares to the right into the corner for line of sight Action: Thorn Whip - Attack: 18 Damage: 3
Darting into the corner, Rashaken goes to lash at the mummy with his sand whip, but as he does the undead moves the slightest bit further away from him, knocking off the druid's aim. The sand falls across the broken sarcophagus, and as it does, Rashaken, would you please give me a perception check?
Also, we're back to the top of the round! Seria, your turn.
(OOC: Sorry for taking so long for the constitution save, here it is: 7. Also, could Khaddim relay what he learned from the mummies now or should it be on his turn?)
(OOC: Sorry for taking so long for the constitution save, here it is: 7. Also, could Khaddim relay what he learned from the mummies now or should it be on his turn?)
Just saying Khaddim still has the BI unless he's not going to use it
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The Wildland Shifters Daisy Ethalena- Female Wood Elf Ranger (Monster Slayer) Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade) Mira Laurits - Female Harengon Sorcerer(Clockwork Soul); Lancea Raiden Kurosaki - Male Kitsune Wizard (Bladesinger); Lancea Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance) Tenebris Amaro - Male Dark Elf Druid (Circle of Stars) Yurime Hanasaki- Female Kumiho Bard (College Of Creation)
While the mummy is distracted, Seria shoots an arrow from her shortbow into its arm, and it lets out an angry hiss.
Khaddim is net, then I'll adress Rohar's action :)
Pronouns: She/her/her's
Currently playing as Titaani Leelathae in The Wild beyond the Witchlight
Wisdom save: 6
-Archie
Khaddim gets closer to the mummy on the right and attacks it with his quarterstaff. Attack: 14 Damage: 5
He then closes his eyes to focus his energy (his ki) to attack the mummy twice (flury of blows). Attack: 16 Damage: 3 Attack: 11 Damage: 3
Extract Aspects: When you hit a creature with an attack granted by your Flurry of Blows, you can analyze it - learning all of its damage resistances, damage vulnerabilities, damage immunities, and condition immunities. This benefit lasts until you finish a short/long rest.
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
Three, you feel a jolt of terror pass through you as the mummy hits you with its glare. Even with your elite assassin training, you can't help but become frightened of this monster before you.
Pronouns: She/her/her's
Currently playing as Titaani Leelathae in The Wild beyond the Witchlight
Khaddim is a flurry of movement, launching into the second mummy with his quarterstaff. Summoning his ki as he fights, not only does he knock the rotting jaw of the mummy off, he is also able to find out the following information about the mummy (in spoiler below).
Rohar takes her action next, leaping forward and slashing the mummy with her scimitar. She can feel her blade bite deep into the undead's flesh.
Gnash's turn!
Pronouns: She/her/her's
Currently playing as Titaani Leelathae in The Wild beyond the Witchlight
Gnash raises his axe and says a quick prayer, asking for forgiveness for disrupting these creatures slumber and knowing what must come next. Finishing he drops to a low stance and charges forward at the mummy above him to the left in a burst of speed.
Battleaxe 1H
To Hit: 9
Damage: 11(Slashing)
As he swings wildly with his weapon Gnash leans in, mouth open wide, and attempts to sink his teeth into the undead creature as well. As he clamps down his ruby red eye seems to gleam in the low light for a moment.
Hungry Jaws
To Hit: 18
Damage: 6(Slashing)
Temp HP: +2(Self)
(will update map later - internet is being a pain)
The mummy manages to avoid Gnash's axe strike, dodging away from the blade. It is, however, unable to escape the jaws of the paladin, and lets out a gasp of anger and surprise as Gnash bites into it.
Next up is the mummy to the right. After being cut into by Rohar and battered by a flury of blows from Khaddim, it turns first with hatred towards the barbarian. Its glares dreadfully at her with it's glowing red eyes, forcing her to make a wisdom saving throw. Then, the mummy turns to Khaddim, attempting to punch him right back.
Rotting fist:
To hit: 16
Damage: 8 bludgeoning + 11 necrotic
If this hits, I'm going to need a constitution saving throw.
Pronouns: She/her/her's
Currently playing as Titaani Leelathae in The Wild beyond the Witchlight
Also, it's Rashaken's turn next!
Pronouns: She/her/her's
Currently playing as Titaani Leelathae in The Wild beyond the Witchlight
Rohar wis saving: 18
Rohar easily shakes off the mummy's magical effect, too angry to notice its terrible glare.
Pronouns: She/her/her's
Currently playing as Titaani Leelathae in The Wild beyond the Witchlight
The mummies were formidable foes I must admit but we held the numbers advantage. We could just wear them down with repeated attacks until they would crumble into dust. Gnash had a firm grip on things so I moved to the right into the corner to have a clearer view of the enemy. Once there I held vast the little totem to channel my magic through and uttered a quick incantation. The sand beneath my feet swirled up, reaching for my hand, and with a sudden motion I gestured at the mummy like one would holding a whip. The sand semi-solidified and followed my hand in an attemped to strike the mummy.
Move: 4 squares to the right into the corner for line of sight
Action: Thorn Whip - Attack: 18 Damage: 3
William Brackwater: Human Fighter - The Windward Isles
Tyrgram, the Butterfly Knight: Dwarf Warlock - Secret of Greenwold
Iòlinder Corrach: Half Elf War Cleric - Allansia Adventure
Valerius Sergius Publius: Dhampir Paladin - Vae Victus
Darting into the corner, Rashaken goes to lash at the mummy with his sand whip, but as he does the undead moves the slightest bit further away from him, knocking off the druid's aim. The sand falls across the broken sarcophagus, and as it does, Rashaken, would you please give me a perception check?
Also, we're back to the top of the round! Seria, your turn.
Pronouns: She/her/her's
Currently playing as Titaani Leelathae in The Wild beyond the Witchlight
Rashaken Perception check: 16
William Brackwater: Human Fighter - The Windward Isles
Tyrgram, the Butterfly Knight: Dwarf Warlock - Secret of Greenwold
Iòlinder Corrach: Half Elf War Cleric - Allansia Adventure
Valerius Sergius Publius: Dhampir Paladin - Vae Victus
Seria runs towards the mummy with her Longsword in hand and aims to cut off an arm from the mummy.
To hit:16
Damage:5
Seria runs towards the mummy with her Longsword in hand and aims to cut off an arm from the mummy.
To hit:16
Damage:5
(OOC: Sorry for taking so long for the constitution save, here it is: 7. Also, could Khaddim relay what he learned from the mummies now or should it be on his turn?)
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
Just saying Khaddim still has the BI unless he's not going to use it
The Wildland Shifters
Daisy Ethalena - Female Wood Elf Ranger (Monster Slayer)
Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade)
Mira Laurits - Female Harengon Sorcerer (Clockwork Soul); Lancea
Raiden Kurosaki - Male Kitsune Wizard (Bladesinger); Lancea
Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance)
Tenebris Amaro - Male Dark Elf Druid (Circle of Stars)
Yurime Hanasaki - Female Kumiho Bard (College Of Creation)
(OOC: You are right. I don't think I'll succeed, but I'll try)
Bardic inspiration dice: 4
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
(OOC: Called it.)
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
(Well shucks... On the bright side, I believe he gains 6 temp hp because of the mote)
The Wildland Shifters
Daisy Ethalena - Female Wood Elf Ranger (Monster Slayer)
Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade)
Mira Laurits - Female Harengon Sorcerer (Clockwork Soul); Lancea
Raiden Kurosaki - Male Kitsune Wizard (Bladesinger); Lancea
Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance)
Tenebris Amaro - Male Dark Elf Druid (Circle of Stars)
Yurime Hanasaki - Female Kumiho Bard (College Of Creation)