"Hello there, gentlemen! We ran into one of those creatures before, and it was bad news," Huck says, slowly lowering his crossbow. "But we have no quarrel with you, so if you don't mind, we can all just go our separate ways."
"Hello there, gentlemen! We ran into one of those creatures before, and it was bad news," Huck says, slowly lowering his crossbow. "But we have no quarrel with you, so if you don't mind, we can all just go our separate ways."
roll persuasion.
Rollback Post to RevisionRollBack
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Huck gestures at the nothic's corpse, with its razor sharp claws and single, bulging eye.
"You don't have to take my word for it, just look at the wicked thing for yourself. You ever seen anything like that mean to do any good in this world?"
Huck gestures as the nothic's corpse, with its razor sharp claws and single, bulging eye.
"You don't have to take my word for it, just look at the wicked thing for yourself. You ever seen anything like that mean to do any good in this world?"
It's a pretty good point, the orcs are mostly convinced. Make another persuasion check, with advantage. They may help you if you get a really good roll.
Rollback Post to RevisionRollBack
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
((Persuasion is not one of Huck's strong skills. Fingers crossed!))
5
Despite the low roll, the orcs aren't looking for a fight, and they decide to leave. 1 On a one, they come back later to attack.
Next encounter: 3 Distance: 4 Time: 3
Rollback Post to RevisionRollBack
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
After 15 minutes, Gordon and anyone else with 13 or higher passive perception notices a trip wire.
Last threat is 7, plus the orcs. Time: 1 Distance: 3
Rollback Post to RevisionRollBack
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Five minutes later, 80 ft. away is the two orcs, riding on a copper dragon wyrmling.
Roll initiative.
Gordon: 5
Dragon: 9
Orcs: 6
Rollback Post to RevisionRollBack
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Huck moves forward until he can fit the orcs and wyrmling in a 20 ft cube, and sends a swarm of bees to hover around them. (faerie fire, orcs and wyrmling need to make a Dex save DC 14)
This post has potentially manipulated dice roll results.
Orc 1: 9
Orc 2: 17
Wyrmling: 7
Rollback Post to RevisionRollBack
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
This post has potentially manipulated dice roll results.
(Sorry everyone, I was waiting for the wyrmling because I misinterpreted the saving throws as their initiative rolls. Then the thread disappeared from my notices)
Minty again peaks out from his hidey hole and takes aim at the wyrmling.
"Hello there, gentlemen! We ran into one of those creatures before, and it was bad news," Huck says, slowly lowering his crossbow. "But we have no quarrel with you, so if you don't mind, we can all just go our separate ways."
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
roll persuasion.
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
15
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
The orcs likewise lower their weapons a little, but don't sheath them. "How do we know you're telling the truth that this thing is evil."
They are more likely to listen to you now.
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Minty remains hidden, knowing that he is not much of a negotiator, especially with the history between Orcs and Elves being what it is.
Huck gestures at the nothic's corpse, with its razor sharp claws and single, bulging eye.
"You don't have to take my word for it, just look at the wicked thing for yourself. You ever seen anything like that mean to do any good in this world?"
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
It's a pretty good point, the orcs are mostly convinced. Make another persuasion check, with advantage. They may help you if you get a really good roll.
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
((Persuasion is not one of Huck's strong skills. Fingers crossed!))
15
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Minty stays hidden in the woods, crossbow trained on the Orcs should anything go sideways.
Despite the low roll, the orcs aren't looking for a fight, and they decide to leave. 1 On a one, they come back later to attack.
Next encounter: 3 Distance: 4 Time: 3
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
After 15 minutes, Gordon and anyone else with 13 or higher passive perception notices a trip wire.
Last threat is 7, plus the orcs. Time: 1 Distance: 3
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Five minutes later, 80 ft. away is the two orcs, riding on a copper dragon wyrmling.
Roll initiative.
Gordon: 5
Dragon: 9
Orcs: 6
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
"Well, darn," Huck says, squinting at the wyrmling in the distance. "Probably should have killed them while we had the chance."
Huck initiative 11
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Minty's Initiative: 19
Huck moves forward until he can fit the orcs and wyrmling in a 20 ft cube, and sends a swarm of bees to hover around them. (faerie fire, orcs and wyrmling need to make a Dex save DC 14)
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
Orc 1: 9
Orc 2: 17
Wyrmling: 7
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Any attacks made against Orc #1 are with advantage, thanks to the bees buzzing loudly.
[Forest of Wonders]: Huckleberry Honeysmith | Revelry Suneila
(Sorry everyone, I was waiting for the wyrmling because I misinterpreted the saving throws as their initiative rolls. Then the thread disappeared from my notices)
Minty again peaks out from his hidey hole and takes aim at the wyrmling.
Attack: 13 Damage: 11
Elven accuracy die: 15
Trying that again
Attack: 12 Damage: 16
Elven accuracy 14
He then ducks back into the trees in search of a new hiding place.
Stealth 25