Clutching the ship in the bottle, the young half-elf turns to look at Roland after noticing him watching her, "What's with that look? Anyways, is this magic?" She holds her new toy up in front of her. "Ooooooooo do you think we could use it to get home? Hehe, probably not. It's not like we can hop on in and sail away." She laughs and then looks around, "Hah! Let's go to the next room! There might be something else interesting in there."She spins on her heal only to stumble again, "Ouch! That thing really could bite!" Catching herself, she starts running towards the next room.
(Unless someone decides to stop her to take a break)
Room 7 is shrouded in darkness. Even with light there are drifting clouds of darkness. For a moment the party sees a glass bottle filled with a clear liquid at the far end of the room sitting on a pedestal. In the next heartbeat it is shrouded by magical darkness. The floor is covered in tiles with different designs
(Intelligence: 11 to see if Zhernon can make heads or tails of the room)
Zhernon looks at the tiles and the clouds and the bottle on the other end. "Zhernon can see while blind, can try and get across, but what do the tiles do?"
(If Zhernon isn't sure they'll find a rock or something and throw it at the different tiles)
The party grabs the item and heads out of the ruins. The plant life has started shifting and tree leaves change into a vibrant oranges and indigo. You can see flying manta rays in the sky. Heric stands waiting for the party and he has also changed.
The mushrooms on his back are gone and is replaced by a branching bulbous growth. "What did you find?" says Heric
The clear potion and the ship in the bottle begin to resonated with each other. The water in the clear potion starts flowing towards the cork stopper as if wanting to get out.
The clear liquid flows out and into the ship in the bottle. The ship expands melting the glass into nothingness. The ship continues to grow pushing everyone back. It is now a full sized ship floating on clear waves mid air. The ship begins to slowing sail towards the Trackless Sea.
Not wanting to miss his likely only chance out, Roland hopped onboard the ship, then held out his arms for Twig and Tilsu. "C'mon! We're getting off this stinkin' island!"
Twig stands there in shock as the ship grows, "Wow, we can hop on and sail away. That's amazing!" Shaking herself, she runs and jumps towards Roland arms outstretched to grab onto his. "YES! LET'S GET OUT OF HERE!"
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(( I'm not sure we have an hour, honestly; I'd rather we just took what we could, maybe check out the last room, and vamoose. ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(Yes you can rest if you want or check out the other then leave. I will leave it up ti the party)
Clutching the ship in the bottle, the young half-elf turns to look at Roland after noticing him watching her, "What's with that look? Anyways, is this magic?" She holds her new toy up in front of her. "Ooooooooo do you think we could use it to get home? Hehe, probably not. It's not like we can hop on in and sail away." She laughs and then looks around, "Hah! Let's go to the next room! There might be something else interesting in there." She spins on her heal only to stumble again, "Ouch! That thing really could bite!" Catching herself, she starts running towards the next room.
(Unless someone decides to stop her to take a break)
Zhernon shrugged. "We can finish checking the rooms, but it might be worth examining these more in case one gives us a way to leave safely."
Room 7 is shrouded in darkness. Even with light there are drifting clouds of darkness. For a moment the party sees a glass bottle filled with a clear liquid at the far end of the room sitting on a pedestal. In the next heartbeat it is shrouded by magical darkness. The floor is covered in tiles with different designs
Except for the first 5 ft of regular stone.
(Intelligence: 11 to see if Zhernon can make heads or tails of the room)
Zhernon looks at the tiles and the clouds and the bottle on the other end. "Zhernon can see while blind, can try and get across, but what do the tiles do?"
(If Zhernon isn't sure they'll find a rock or something and throw it at the different tiles)
Throwing a stone on the star tiles causes all the the dark clouds lets out bolts of lightning temporarily
Nothing happens when throwing a stone on the ship tiles
Water stairs pouring into the room when the stone is tossed onto a wave tile.
Zhernon will explain the tiles to the others and offer to try and cross the room using their blindsight.
Zhernon makes it across. The water is 2 ft. If front of you is the bottle with a clear liquid on a pedestal.
"I hope that's useful," said Roland, looking fidgety at this point. "Let's get out of this place first, then we can see about the items."
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
The party grabs the item and heads out of the ruins. The plant life has started shifting and tree leaves change into a vibrant oranges and indigo. You can see flying manta rays in the sky. Heric stands waiting for the party and he has also changed.
The mushrooms on his back are gone and is replaced by a branching bulbous growth. "What did you find?" says Heric
The clear potion and the ship in the bottle begin to resonated with each other. The water in the clear potion starts flowing towards the cork stopper as if wanting to get out.
What do you do? Anyone can what they want with the items found
Zhernon grabs the bottle and ship and pops the cork and holds the items close to each other to see what happens.
The clear liquid flows out and into the ship in the bottle. The ship expands melting the glass into nothingness. The ship continues to grow pushing everyone back. It is now a full sized ship floating on clear waves mid air. The ship begins to slowing sail towards the Trackless Sea.
The party can jump on or let it go.
What do you do?
Zhernon doesn't waste time but jumps in and then waits to see if the others need help getting in at all.
Not wanting to miss his likely only chance out, Roland hopped onboard the ship, then held out his arms for Twig and Tilsu. "C'mon! We're getting off this stinkin' island!"
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(Oof I missed a lot.)
Twig stands there in shock as the ship grows, "Wow, we can hop on and sail away. That's amazing!" Shaking herself, she runs and jumps towards Roland arms outstretched to grab onto his. "YES! LET'S GET OUT OF HERE!"