Morg looks at the group with his severe expression. “Stopping that cloaked figure from entering the basement is certainly a wise idea. Let’s go to the tavern, and then one of you can attempt to learn more- and if you get into trouble, we will be close.”
"There is no time to waste. We know that Beelzebub needs to get to the basement, and the person that Velaethaunyl saw is trying to get there. So it must be the demon." Said Idris while unsheathing his sword with the intent of attacking the hooded figure.
"The faster we defeat that demon, the better for the world."
"There's no need for that Thrax. We go in, we kill Beelzebub and that's it. What is the point on waiting when our objective is right in front of us? The longer we wait, the more chances we give Beelzebub to get it's stinger." Said somewhat impaciently, he almost can't wait to go in and eliminate the demon.
“I suspect they will clear when they see what’s happening…. I will focus my actions on the devil, and not hurt bystanders if I can help it..”. The gith states flatly.
Morg leads the way to the tavern, casts bless on himself, Idris, Thrax and Lu, (2nd level slot) then quietly steps inside, positioning himself in a corner.
Idris enters the tavern and as soon as he spots the hooded figure that Velaethaunyl described, he walks towards it. "Is there something I can help you with sir?". Asks while looking at the person trying to figure out if he has something to do with Beelzebub or any other demon.
(OOC: I don't know what skill check I would have to do for that)
(OOC: And yes, he just went to the posible demon and talked to it. He is "a man in a mission" and did not think of letting his companions get to tactical positions. He'll have to learn to think before acting when his objective is in front of him.)
(OOC: Idris got closer to the hooded figure and talked to it. Does Idris notice anything that could tell him that the figure has anything to do with demons or Beelzebub?)
Morg looks at the group with his severe expression. “Stopping that cloaked figure from entering the basement is certainly a wise idea. Let’s go to the tavern, and then one of you can attempt to learn more- and if you get into trouble, we will be close.”
"There is no time to waste. We know that Beelzebub needs to get to the basement, and the person that Velaethaunyl saw is trying to get there. So it must be the demon." Said Idris while unsheathing his sword with the intent of attacking the hooded figure.
"The faster we defeat that demon, the better for the world."
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
“I should stay outside unless things escalate. I feel like given what we’ve learned, me being spotted could reveal us too early.”
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Solstice Nightchill - Winter Eladrin Hunter Ranger - The Yawning Portal
Captain Duskstar - Human Hex "Gun" Warlock - Airships and Whiskey
"There's no need for that Thrax. We go in, we kill Beelzebub and that's it. What is the point on waiting when our objective is right in front of us? The longer we wait, the more chances we give Beelzebub to get it's stinger." Said somewhat impaciently, he almost can't wait to go in and eliminate the demon.
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
“Well, I’ll back you.. from back near the door”. Morg says. “It might not be an easy fight.”
“Should we try to clear the tavern?”
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Solstice Nightchill - Winter Eladrin Hunter Ranger - The Yawning Portal
Captain Duskstar - Human Hex "Gun" Warlock - Airships and Whiskey
“I suspect they will clear when they see what’s happening…. I will focus my actions on the devil, and not hurt bystanders if I can help it..”. The gith states flatly.
Thrax just shrugs and motions for his companions to lead the way
Kaelan Thornfell - Wildhunt Shifter Beast Barbarian - Horde of the Dragon Queen
Gustuck "Grumpy Gus" Clayshaper - Deep Gnome Astral Self Monk - Malady of Minarrh
Shelmo Sherrinford - Fairy Inquisitive Rogue - Vae Victus
Solstice Nightchill - Winter Eladrin Hunter Ranger - The Yawning Portal
Captain Duskstar - Human Hex "Gun" Warlock - Airships and Whiskey
Morg leads the way to the tavern, casts bless on himself, Idris, Thrax and Lu, (2nd level slot) then quietly steps inside, positioning himself in a corner.
Idris enters the tavern and as soon as he spots the hooded figure that Velaethaunyl described, he walks towards it. "Is there something I can help you with sir?". Asks while looking at the person trying to figure out if he has something to do with Beelzebub or any other demon.
(OOC: I don't know what skill check I would have to do for that)
(OOC: And yes, he just went to the posible demon and talked to it. He is "a man in a mission" and did not think of letting his companions get to tactical positions. He'll have to learn to think before acting when his objective is in front of him.)
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
Willovane provides arrow support from the front doorway.
Seri is standing by the entrance of the tavern. In case the hooded figure makes a run for it.
Rum is positioned near Idris in case they need help.
Ruby also waits near the tavern entrance to assist.
So, what would you guys like to do now?
(OOC: Idris got closer to the hooded figure and talked to it. Does Idris notice anything that could tell him that the figure has anything to do with demons or Beelzebub?)
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
roll a perception check for me.
I rolled the worst perception check. I ended up with a 7.
God dammit! Hahaha
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh
To his knowledge, the hooded figure has nothing to do with any demons.
Morg, frustrated at the lack of confirmation, examines the figure from across the room….
Natural 20 (24) in campaign log. :)
(OOC: Remember that Idris talked to him)
(OOC: Awesome!)
Half orc monk Khaddim- Lost Mine of Phandelver (modern setting), Variant human ranger Frekor- The Darness Below, Half elf bard Callon, Aasimar life domain cleric/blood hunter Idris- Hunt for the 7, Tiefling warlock Charis- Ghosts of Saltmarsh, Goliath fighter Garrett- Ghosts of Saltmarsh