This post has potentially manipulated dice roll results.
Morseth stays silent mulling over every new tidbit of information they get from Erkiss. He racks his brain to see if he has ever heard of The Jaws that End the World and who is Fengris.
This post has potentially manipulated dice roll results.
Similarly, Hotspur will rack his brain to think back over the stories and songs he has heard since his youth, has there been any mention of Fengris Wolf? Any legends or epic tales or ghost stories that might shed light on either the White Queen or the World-Ender?
"A mortal..." Tana murmurs under her breath, watching Erkiss carefully. "Do you think that her soul may still understand mortal values? Can she be reasoned with?"
The kalashtar takes another step toward the goblin before crouching down as to be more at level with him. "From what you are saying, she does not seem to be inherently evil apart from the obvious soul-snatching. You must know where she has taken all these people, these innocent souls." She runs a hand through her now damp locks of hair, closing her eyes with a slight sigh before meeting Erkiss' gaze once more.
"The Lady has taken someone of great importance. I understand the meanings of oaths and bonds, they are hard to break and even harder to understand. But we must find Sir Olvar and prevent your mistress from stealing the soul of his newborn. Your help would be much appreciated. If you worry of betraying whatever connection it is you have with the Lady, I'm sure there are ways to work around that."
Erkiss was beginning to get fidgetty obviously uncomfortable in the company of so many mortals, " Yes! The little ones are kept in a pool within her house, I'm not sure how souls work myself, not having one that I know of...but if they need to move on somewhere she would need to release them I think."
" Very Well, I agree to help you when you confront her...I'm good at tricks and distractions..."
Morseth stays silent mulling over every new tidbit of information they get from Erkiss. He racks his brain to see if he has ever heard of The Jaws that End the World and who is Fengris.
History Check
14
Religion Check
18
Morseth knows both from his own family history and somewhat tangential studies that Fengris is an offspring of primordial gods and plays a role in end of the world myths from Ereworn through Glissom, Thuland, Mercania and possibly even the frozen wastes of Krarth. In Ellesland the ancient cosmic horror is mostly known as a demon in somewhat apocryphal church writings by monks from the aforementioned countries as well as Ellesland and Cornumbria. In these transcripts it is called the Father of Hells Hounds which lays at the feet of the Dark One and snatches souls that drop from his table.
He has heard tell on occasion of those who worship it in secret, both in current and ancient times...
Similarly, Hotspur will rack his brain to think back over the stories and songs he has heard since his youth, has there been any mention of Fengris Wolf? Any legends or epic tales or ghost stories that might shed light on either the White Queen or the World-Ender?
History 9
He recalls, very vaguely, that Fengris...or at least something like him.... plays a role in Ragnorok.....some sort of apocalypse he has heard Mercanian and Thulish skalds and bards sing of during his travels....but he can't recall much of it.
Thatch watches the coin turn into a toad with a sour look on his face, clearly distrustful. But as the goblin starts to leave, he speaks up to stop him “Wait! Where can we find this house, and the pool? And how will you know when to help us?”
Thatch watches the coin turn into a toad with a sour look on his face, clearly distrustful. But as the goblin starts to leave, he speaks up to stop him “Wait! Where can we find this house, and the pool? And how will you know when to help us?”
" Up the hill, Stone-Face!"
" Oh....uh, good point....Ask ' Wherefore Robin Goodfellow?'...and I'll be there in a jiffy."
(I would have wanted to ask about Old Mab, but it seems the moment has passed?)
Valor nods his thanks to Morseth, and stands from his squat, offering his hand to the goblin to help him stand. "Is that your name?" He waits for the answer, before saying, "I know you do not help us out of the goodness of your heart--I'm not even sure you have a heart--but I thank you regardless. If what you speak is true, and I must believe it is, as the legends say the fae cannot lie, then you would also benefit from us stopping your Lady from feeding the Wolf."
He looks to the others. "Come, take heart, my friends. Our cause is just, we must gird ourselves in our faith, and save these innocent souls. There are none who can succeed but us."
" My name? No, Erkiss is my name...at least the name I give to mortals. "
" Of course, benefits all around....but I do not know for sure you will succeed...so I must be careful."
" Keep heading up, perhaps other help will find you.", the goblin said with a strange inflection before popping back into squirrel form and heading off into the forest once more.
"Curiouser and curiouser," remarks Hotspur. "A White Witch, a talking squirrel-goblin, and a Wolf that will end the world. And I'm not even drunk. Pity."
Thatch coughs back a small laugh “I am not sure which is harder to believe Master Hotspur, those fairy tale stories come to life or you being sober” covering his mouth with his hand, he manages a more serious tone and addresses Sir Dayne “He said to continue up the hill. With your leave, Sir, I will scout ahead” Thatch moves in front of the group as they head up the hill, keeping an eye out for threats while trying to remain hidden.
Thatch coughs back a small laugh “I am not sure which is harder to believe Master Hotspur, those fairy tale stories come to life or you being sober” covering his mouth with his hand, he manages a more serious tone and addresses Sir Dayne “He said to continue up the hill. With your leave, Sir, I will scout ahead” Thatch moves in front of the group as they head up the hill, keeping an eye out for threats while trying to remain hidden.
Perception: 22.
Stealth: 22.
.
Thatch moves ahead like a shadow, his keen eyes picking out the trail in the dark without issue.
He soon comes to the edge of a deep gorge. An ancient bridge once crossed here, but it has been shattered by time and weather. Distant water roars far below.
Following the edge, he begins to wonder if there is any way across. Then a strange sight meets his eyes: lodged in the gorge is a huge rock. It appears to have been hollowed out by some strange skill to make a home. It has lattice windows, through which a fiery glow can be seen, and a thatched roof from which a chimney vents steam into the night air. Steps lead down to small wooden doors on either side. The doors are inscribed with strange, twisted symbols.
Thatch returns to the main group and shares what he learns with Sir Dayne and the others “Just ahead, it must be it. A house carved within a boulder within a chasm. It not be natural. No sign of anyone around. Shall we try to sneak in?”
"Hmm, that doesn't sound like the Witch's dwelling, which appears only on the full moons. Perhaps it is the 'Old Mab' we heard of who lives there," speculates Hotspur.
Tana nods in agreement with Hotspur, "It's unlikely that the Lady has her home so out in the open. Did the house seem lived in? Perhaps there's someone inside."
Thatch returns to the main group and shares what he learns with Sir Dayne and the others “Just ahead, it must be it. A house carved within a boulder within a chasm. It not be natural. No sign of anyone around. Shall we try to sneak in?”
"Hmm, that doesn't sound like the Witch's dwelling, which appears only on the full moons. Perhaps it is the 'Old Mab' we heard of who lives there," speculates Hotspur.
Tana nods in agreement with Hotspur, "It's unlikely that the Lady has her home so out in the open. Did the house seem lived in? Perhaps there's someone inside."
Thatch recalls firelight within and steam exiting from the chimney so it is likely occupied.
Following Thatch's guidance the companions advance and come to the steps leading to the doors in the strange stone lodged in the gorge. Indeed it does appear to have been hollowed out to make a home. It has lattice windows, through which a fiery glow can be seen, and a thatched roof from which a chimney vents steam into the night air.
You follow the steps carefully up to one of the strangely carved wooden doors, the scent of drying herbs and tallow drifts from under the door and a shadow can be seen moving about within.
An old but hearty womans voice calls out, " Come in if you will, I don't have all night and you certainly don't...."
The woman that greats you at the door is truly ancient and from appearance not overly fond of bathing, though she smells more earthy than offensive.
Looking past her as she invites you in you see the house is a single room full of corn-dolls, batches of thatch, animal skins and jars of various liquids, herbs and less wholesome things.
A table formed of a stone slab sits in the centre of the room upon which is an orb of cloudy quartz propped on a twisted branch.
" Pleased to make your acquaintance Morseth, in these parts I'm known as Old Mab by those who can find me."
" Not exactly a pleasant night for a stroll....", she says cheerfully as she takes in the group with a critical eye.
Morseth stays silent mulling over every new tidbit of information they get from Erkiss. He racks his brain to see if he has ever heard of The Jaws that End the World and who is Fengris.
History Check
25
Religion Check
16
Similarly, Hotspur will rack his brain to think back over the stories and songs he has heard since his youth, has there been any mention of Fengris Wolf? Any legends or epic tales or ghost stories that might shed light on either the White Queen or the World-Ender?
History 10
Erkiss was beginning to get fidgetty obviously uncomfortable in the company of so many mortals, " Yes! The little ones are kept in a pool within her house, I'm not sure how souls work myself, not having one that I know of...but if they need to move on somewhere she would need to release them I think."
" Very Well, I agree to help you when you confront her...I'm good at tricks and distractions..."
" Now...I should go before she notices I'm gone."
Morseth knows both from his own family history and somewhat tangential studies that Fengris is an offspring of primordial gods and plays a role in end of the world myths from Ereworn through Glissom, Thuland, Mercania and possibly even the frozen wastes of Krarth. In Ellesland the ancient cosmic horror is mostly known as a demon in somewhat apocryphal church writings by monks from the aforementioned countries as well as Ellesland and Cornumbria. In these transcripts it is called the Father of Hells Hounds which lays at the feet of the Dark One and snatches souls that drop from his table.
He has heard tell on occasion of those who worship it in secret, both in current and ancient times...
He recalls, very vaguely, that Fengris...or at least something like him.... plays a role in Ragnorok.....some sort of apocalypse he has heard Mercanian and Thulish skalds and bards sing of during his travels....but he can't recall much of it.
Morseth whispers this information to Sir Dayne
Thatch watches the coin turn into a toad with a sour look on his face, clearly distrustful. But as the goblin starts to leave, he speaks up to stop him “Wait! Where can we find this house, and the pool? And how will you know when to help us?”
" Up the hill, Stone-Face!"
" Oh....uh, good point....Ask ' Wherefore Robin Goodfellow?'...and I'll be there in a jiffy."
(I would have wanted to ask about Old Mab, but it seems the moment has passed?)
Valor nods his thanks to Morseth, and stands from his squat, offering his hand to the goblin to help him stand. "Is that your name?" He waits for the answer, before saying, "I know you do not help us out of the goodness of your heart--I'm not even sure you have a heart--but I thank you regardless. If what you speak is true, and I must believe it is, as the legends say the fae cannot lie, then you would also benefit from us stopping your Lady from feeding the Wolf."
He looks to the others. "Come, take heart, my friends. Our cause is just, we must gird ourselves in our faith, and save these innocent souls. There are none who can succeed but us."
**By the Light of the Sun, you will burn!**
Previously BENEFICENCE
DM: Storm Lord's Wrath || Syr Valor Dayne: Sleeping Gods || tooltips | guides | dice |
" My name? No, Erkiss is my name...at least the name I give to mortals. "
" Of course, benefits all around....but I do not know for sure you will succeed...so I must be careful."
" Keep heading up, perhaps other help will find you.", the goblin said with a strange inflection before popping back into squirrel form and heading off into the forest once more.
"Curiouser and curiouser," remarks Hotspur. "A White Witch, a talking squirrel-goblin, and a Wolf that will end the world. And I'm not even drunk. Pity."
Thatch coughs back a small laugh “I am not sure which is harder to believe Master Hotspur, those fairy tale stories come to life or you being sober” covering his mouth with his hand, he manages a more serious tone and addresses Sir Dayne “He said to continue up the hill. With your leave, Sir, I will scout ahead” Thatch moves in front of the group as they head up the hill, keeping an eye out for threats while trying to remain hidden.
Perception: 22.
Stealth: 23.
.
Thatch moves ahead like a shadow, his keen eyes picking out the trail in the dark without issue.
He soon comes to the edge of a deep gorge. An ancient bridge once crossed here, but it has been shattered by time and weather. Distant water roars far below.
Following the edge, he begins to wonder if there is any way across. Then a strange sight meets his eyes: lodged in the gorge is a huge rock. It appears to have been hollowed out by some strange skill to make a home. It has lattice windows, through which a fiery glow can be seen, and a thatched roof from which a chimney vents steam into the night air. Steps lead down to small wooden doors on either side. The doors are inscribed with strange, twisted symbols.
Thatch returns to the main group and shares what he learns with Sir Dayne and the others “Just ahead, it must be it. A house carved within a boulder within a chasm. It not be natural. No sign of anyone around. Shall we try to sneak in?”
"Hmm, that doesn't sound like the Witch's dwelling, which appears only on the full moons. Perhaps it is the 'Old Mab' we heard of who lives there," speculates Hotspur.
Tana nods in agreement with Hotspur, "It's unlikely that the Lady has her home so out in the open. Did the house seem lived in? Perhaps there's someone inside."
Noire Havensong | Harengon Archfey Warlock 6/Lore Bard 4 | Westmarch - Guild of the Phoenix (Discord)
Tanatari Crelieu | Kalashtar Druid 2 | Damian_May's Sleeping Gods
Jynx Starrkeep | Changling GOO Warlock 2 | Astien's Tyranny of Dragons
DM | Eberron Eternal (Discord)
Thatch recalls firelight within and steam exiting from the chimney so it is likely occupied.
"Well lets check it out cautiously. If the occupants are not hostile we may learn some useful information" says Morseth.
Following Thatch's guidance the companions advance and come to the steps leading to the doors in the strange stone lodged in the gorge. Indeed it does appear to have been hollowed out to make a home. It has lattice windows, through which a fiery glow can be seen, and a thatched roof from which a chimney vents steam into the night air.
You follow the steps carefully up to one of the strangely carved wooden doors, the scent of drying herbs and tallow drifts from under the door and a shadow can be seen moving about within.
An old but hearty womans voice calls out, " Come in if you will, I don't have all night and you certainly don't...."
Morseth opens the door and enters "Hello there. I am Morseth and we were admiring your unique home"
The woman that greats you at the door is truly ancient and from appearance not overly fond of bathing, though she smells more earthy than offensive.
Looking past her as she invites you in you see the house is a single room full of corn-dolls, batches of thatch, animal skins and jars of various liquids, herbs and less wholesome things.
A table formed of a stone slab sits in the centre of the room upon which is an orb of cloudy quartz propped on a twisted branch.
" Pleased to make your acquaintance Morseth, in these parts I'm known as Old Mab by those who can find me."
" Not exactly a pleasant night for a stroll....", she says cheerfully as she takes in the group with a critical eye.