Bretwald seemed to recover himself somewhat and at a slight nod from Sir Valor spoke to the newcomers, " We came to Fenring seeking the Test of Vallandar, The Once and Future King of Ellesland."
" As you note this is not the first time I have come here, my former companions were....less than honourable folk but I assure you Sir Valor of House Dayne and his retinue are of the finest folk."
" We could, perhaps, use some assistance?", he said glancing back at the others.
"My father would disagree with you about me being 'honourable'", Hotspur replies drily to the priest, "But I'll vouch for Valor, at least. He's alright. As for 'assistance'... we encounter two strangers sneaking around in the woods in the middle of the night, armed and trying to frighten us with stories of mutilated bodies and grey-headed bears... of course we should join forces with them! What could go wrong?"
Nevermind the fact that we were sneaking around in the woods in the middle of the night as well, the bard thinks to himself.
Cainneach's eyes widen at the mention of the Test of Vallandar, but his excitement is quickly tempered by a healthy dose of skepticism. Like most in the realm, he'd been raised on stories of Vallandar, the once and future king, but tales of the Test were firmly in the domain of myth as far as Cainneach's parents were concerned. Unsure of what to think, he physically turns to Dru, looking for her wise counsel.
As for Hotspur's sarcastic remarks, Cainneach holds his tongue, but thinks to himself, "I'd rather not see any more dead travellers in our forest, but putting myself in harm's way for this fellow is going to be ... difficult."
Dru/Twiggy takes a speculative look at the doors. She sighs, "I've never seen this portal before. It may well be the Tomb. But I don't understand why you are here? The ways of the Aos Si are not mortal ways. They won't care about your purity or your valor. They've their own way to judge and, if you fail, they'll just kill you. What is driving you to take such a risk? Better to have stayed home." At this last, she spits on the ground, as if she has spoken the final word on the subject.
Thatch lowers his bow and relaxes as the two strangers are welcomed by the rest of the group. “We seek no favors from the Aos Si, just the final resting place of Vallander. What interest does the Aos Si have in the Bear King? Why would this offend them?” He looks back at the Priest, wondering if there is something about his first visit that he is not telling the group.
The bard concurs, "Yes, why would the fey people be concerned about a mortal king like Vallandar? What concern is it of theirs if his tomb is disturbed? And what's all this about a 'test'? I thought we were treasure-hunting..."
Syr Valor's shoulder length dark hair is bound back from his face by a simple gold band. His dark beard is thick, but trimmed to give no purchase for would be attackers. His prominent brow and hooked nose have the look of a noble predator, his green-gold eyes are observant, but not hostile, yet. He had a fierce, but eager and honest look. He was dressed in maille covered by a green and gold particolored surcoat. A gold griffin was embroidered in the green section, over his heart. His shield was painted to match. His gear was well-kept, worthy of a noble knight, but a skilled observer would recognize the care and use his sword and shield had seen.
He shook his head ruefully at Hotspur. "Perhaps, you are right friends. Perhaps we should have just stayed home. It certainly would be safer. But safety never won glory, and safety never changed the world. Albion is a dark place without the king. The Barons war with one another, and even those who rule honorably waste their resources protecting against the attacks of their Peers." He shrugged, "Is this truly the resting place of Vallandar? I don't know, it could just be an old place full of traps. But, nothing ventured, nothing gained, as my cousin likes to say."
Dru/Twiggy says, "You seek to separate your little jaunt from the influence of the Aos Si, but you are blind to the implications. This place obviously has a glamour upon it. Dob and I have passed this way before and there was no door. If the Aos Si seek to keep it hidden, why would you unlock it? Even if the Tomb is perfectly mundane, you trespass upon their wood. You'll say Dob and I do the same, but we come only when in need and take no more than that. We walk, work, and hunt these woods trying to show respect for its lords. You've just come charging in from some town, on a quest for goods and glory. I'm surprised you aren't already dead or worse."
After a moment, she says, "Its obvious you need someone who understands this forest and its ways." Waving her hand at Sir Valor and Hotspur, she says, "You are young and foolhardy. I can understand you making this mistake, but you," she points at Bretwald, "should have known better. You've already lost companions to this madness; why do you seek to lose more?" Now looking at Cainneach/Dob, "We'll stay with them tonight and see them home. And if they can enter the Tomb, they'll clearly need someone with a brain in the party, as well."
Tana watches the exchange thoughtfully. She is quite fond of forest terrain herself, though she was not familiar with this forest in particular. It would be quite good to have some additional companions along for the journey so that the party would not have to depend on her and Thatch alone for wilderness survival. It could be nice to have another female companion as well.
Tana tucks a strand of hair behind her ear as she glances around at the party, quietly trying to gauge their opinion on the newcomers. She casts an additional glance at Bretwald as Twiggy berates his actions. There's a slight shuffling as she tips her head in Twiggy's direction, blue eyes glimmering with curiosity.
"The two of you," she nods in Dob's direction as well, "how long have you been living in these woods? Your knowledge of forestry is quite admirable."
Hotspur appears mollified. As long as we've considered the dangers, I'm fine following Valor's lead, he thinks. If this truly is the Tomb of Vallandar, think of the epic tale I'll have to tell!
He nods to his cousin and grins. "Well, what are we waiting for, then?"
Thatch picks up the hint from Hotspur "I guess the first thing is to clear these roots away and see about opening up these doors.” He points toward the tools Father Bretwald pulled out earlier “The more hands the merrier, it will take all of us.” He grabs the hand pick and gets to work on cutting away the roots.
Syr Valor's shoulder length dark hair is bound back from his face by a simple gold band. His dark beard is thick, but trimmed to give no purchase for would be attackers. His prominent brow and hooked nose have the look of a noble predator, his green-gold eyes are observant, but not hostile, yet. He had a fierce, but eager and honest look. He was dressed in maille covered by a green and gold particolored surcoat. A gold griffin was embroidered in the green section, over his heart. His shield was painted to match. His gear was well-kept, worthy of a noble knight, but a skilled observer would recognize the care and use his sword and shield had seen.
He shook his head ruefully at Hotspur. "Perhaps, you are right friends. Perhaps we should have just stayed home. It certainly would be safer. But safety never won glory, and safety never changed the world. Albion is a dark place without the king. The Barons war with one another, and even those who rule honorably waste their resources protecting against the attacks of their Peers." He shrugged, "Is this truly the resting place of Vallandar? I don't know, it could just be an old place full of traps. But, nothing ventured, nothing gained, as my cousin likes to say."
Dru/Twiggy says, "You seek to separate your little jaunt from the influence of the Aos Si, but you are blind to the implications. This place obviously has a glamour upon it. Dob and I have passed this way before and there was no door. If the Aos Si seek to keep it hidden, why would you unlock it? Even if the Tomb is perfectly mundane, you trespass upon their wood. You'll say Dob and I do the same, but we come only when in need and take no more than that. We walk, work, and hunt these woods trying to show respect for its lords. You've just come charging in from some town, on a quest for goods and glory. I'm surprised you aren't already dead or worse."
After a moment, she says, "Its obvious you need someone who understands this forest and its ways." Waving her hand at Sir Valor and Hotspur, she says, "You are young and foolhardy. I can understand you making this mistake, but you," she points at Bretwald, "should have known better. You've already lost companions to this madness; why do you seek to lose more?" Now looking at Cainneach/Dob, "We'll stay with them tonight and see them home. And if they can enter the Tomb, they'll clearly need someone with a brain in the party, as well."
Bretwald looks thoughtful, " This place is of great importance to the peoples of Albion and Ellesland in general. Great wisdom could be found within, wisdom we sorely need."
" As SIr Valor says with a weak king like Hadric on the throne and never leaving his seat in Ongus, there is discord in Albion....now Baron Aldred is one of the good ones, mark my words but we've the likes of Montombre and Grisaille on our borders."
" And if there is a little gold within then who better to claim it than brave Albish......", he regarded the companions with a crooked eyebrow., "....and Thulish folk."
Tana watches the exchange thoughtfully. She is quite fond of forest terrain herself, though she was not familiar with this forest in particular. It would be quite good to have some additional companions along for the journey so that the party would not have to depend on her and Thatch alone for wilderness survival. It could be nice to have another female companion as well.
Tana tucks a strand of hair behind her ear as she glances around at the party, quietly trying to gauge their opinion on the newcomers. She casts an additional glance at Bretwald as Twiggy berates his actions. There's a slight shuffling as she tips her head in Twiggy's direction, blue eyes glimmering with curiosity.
"The two of you," she nods in Dob's direction as well, "how long have you been living in these woods? Your knowledge of forestry is quite admirable."
Hotspur appears mollified. As long as we've considered the dangers, I'm fine following Valor's lead, he thinks. If this truly is the Tomb of Vallandar, think of the epic tale I'll have to tell!
He nods to his cousin and grins. "Well, what are we waiting for, then?"
" Nothing.", says Bretwald, handing Hotspur a spade and doling out the hatchets and picks to others.
Dru/Twiggy says, "You seek to separate your little jaunt from the influence of the Aos Si, but you are blind to the implications. This place obviously has a glamour upon it. Dob and I have passed this way before and there was no door. If the Aos Si seek to keep it hidden, why would you unlock it? Even if the Tomb is perfectly mundane, you trespass upon their wood. You'll say Dob and I do the same, but we come only when in need and take no more than that. We walk, work, and hunt these woods trying to show respect for its lords. You've just come charging in from some town, on a quest for goods and glory. I'm surprised you aren't already dead or worse."
After a moment, she says, "Its obvious you need someone who understands this forest and its ways." Waving her hand at Sir Valor and Hotspur, she says, "You are young and foolhardy. I can understand you making this mistake, but you," she points at Bretwald, "should have known better. You've already lost companions to this madness; why do you seek to lose more?" Now looking at Cainneach/Dob, "We'll stay with them tonight and see them home. And if they can enter the Tomb, they'll clearly need someone with a brain in the party, as well."
Cainneach/Dob smiles at Dru/Twiggy's response. This was why he admired and respected her. "I heartily agree on the latter point. I only hope the two of us and our accumulated wisdom are sufficient to keep these people safe if they choose to follow their path of folly. Or at least to placate the Aos Si long enough to negotiate an escape."
Tana watches the exchange thoughtfully. She is quite fond of forest terrain herself, though she was not familiar with this forest in particular. It would be quite good to have some additional companions along for the journey so that the party would not have to depend on her and Thatch alone for wilderness survival. It could be nice to have another female companion as well.
Tana tucks a strand of hair behind her ear as she glances around at the party, quietly trying to gauge their opinion on the newcomers. She casts an additional glance at Bretwald as Twiggy berates his actions. There's a slight shuffling as she tips her head in Twiggy's direction, blue eyes glimmering with curiosity.
"The two of you," she nods in Dob's direction as well, "how long have you been living in these woods? Your knowledge of forestry is quite admirable."
Cainneach/Dob regards the curious individual offering compliments. She seemed to be a kindred spirit, or at least to have some reverence for nature, which immediately elevated her in Cainneach's esteem above the rest of these wayward travellers. "In these particular woods, milady, I have only resided for a few years. I spent time in the forests of my homeland while even younger and have always felt at ease surrounded by these lovely trees. Twiggy has helped me to learn much since arriving here, but I think I can speak for both of us when I say that the more one learns of Fenring Forest, the more they realize there is yet to learn. The Aos Si are a perpetual mystery, rarely revealing anything, and now we have this Tomb. And you, milady, you strike me as someone comfortable in the wilderness as well. What is your story?"
While the three men work to open the door, Druspends her time watching the edge of the clearing, looking for any signs of Aos Si mischief or displeasure. Each clang of a tool on stone brings her an involuntary sudder. She takes her bow in her hand as she watches, ready to draw an arrow if required. She glances briefly at Cainneach, but seeing him engaged in conversation with the beautiful, white-haired woman, she smiles to herself and lets him be. No need to spoil the boy's pleasure right now.
While the three men work to open the door, Druspends her time watching the edge of the clearing, looking for any signs of Aos Si mischief or displeasure. Each clang of a tool on stone brings her an involuntary sudder. She takes her bow in her hand as she watches, ready to draw an arrow if required. She glances briefly at Cainneach, but seeing him engaged in conversation with the beautiful, white-haired woman, she smiles to herself and lets him be. No need to spoil the boy's pleasure right now.
About an hour into the digging and chopping Dru spots a vague willowy figure standing in the shadows of the forest, it seems intrigued by the work being done but not displeased and a moment later is gone...
Tana watches the exchange thoughtfully. She is quite fond of forest terrain herself, though she was not familiar with this forest in particular. It would be quite good to have some additional companions along for the journey so that the party would not have to depend on her and Thatch alone for wilderness survival. It could be nice to have another female companion as well.
Tana tucks a strand of hair behind her ear as she glances around at the party, quietly trying to gauge their opinion on the newcomers. She casts an additional glance at Bretwald as Twiggy berates his actions. There's a slight shuffling as she tips her head in Twiggy's direction, blue eyes glimmering with curiosity.
"The two of you," she nods in Dob's direction as well, "how long have you been living in these woods? Your knowledge of forestry is quite admirable."
Cainneach/Dob regards the curious individual offering compliments. She seemed to be a kindred spirit, or at least to have some reverence for nature, which immediately elevated her in Cainneach's esteem above the rest of these wayward travellers. "In these particular woods, milady, I have only resided for a few years. I spent time in the forests of my homeland while even younger and have always felt at ease surrounded by these lovely trees. Twiggy has helped me to learn much since arriving here, but I think I can speak for both of us when I say that the more one learns of Fenring Forest, the more they realize there is yet to learn. The Aos Si are a perpetual mystery, rarely revealing anything, and now we have this Tomb. And you, milady, you strike me as someone comfortable in the wilderness as well. What is your story?"
Tana smiles politely at Dob, "The wilderness has always felt more at home for me." There's a softness to her voice as she glances about the clearing, eyes briefly lingering on the now-working men of the group.
"I was not always surrounded by nature but I've always been able to connect with the little creatures. An ability, per se, that allows me to communicate with them to a degree. I moved out to the woods not far from Sir Valor's home just a few years ago. I found that the peacefulness of the forest was quite comforting. It allowed me to think easier. As if I could actually hear my own thoughts." She pauses for a moment and something akin to unpleasantness flickers in her gaze. "My mind is... not always my own. The calm and quiet is a respite that I was grateful to have."
" Nothing.", says Bretwald, handing Hotspur a spade and doling out the hatchets and picks to others.
Hotspur looks at the proffered spade with about the same enthusiasm as if he were handed a dead squirrel, but finally sighs and takes it. "My poor hands may never pluck a sweet tune from an instrument again..."he laments, although there is laughter in his eyes as he starts to dig with efficiency, if not gusto.
Morseth stays silent as his companions continue and he thinks to himself that It is good to have wise companions who know these lands, I wonder if we will blunder into some terrifying danger behind the door. Well I have followed Sir Dayne so far and he has not steered us wrong so far. What was that saying In for a copper in for a gold.
Morseth does his best to remove the entwined roots with the offered tools.
Bretwald seemed to recover himself somewhat and at a slight nod from Sir Valor spoke to the newcomers, " We came to Fenring seeking the Test of Vallandar, The Once and Future King of Ellesland."
" As you note this is not the first time I have come here, my former companions were....less than honourable folk but I assure you Sir Valor of House Dayne and his retinue are of the finest folk."
" We could, perhaps, use some assistance?", he said glancing back at the others.
Morseth clutched his pack and stares at the newcomers. Okay so they are not attacking. That is a good sign.
"My father would disagree with you about me being 'honourable'", Hotspur replies drily to the priest, "But I'll vouch for Valor, at least. He's alright. As for 'assistance'... we encounter two strangers sneaking around in the woods in the middle of the night, armed and trying to frighten us with stories of mutilated bodies and grey-headed bears... of course we should join forces with them! What could go wrong?"
Nevermind the fact that we were sneaking around in the woods in the middle of the night as well, the bard thinks to himself.
Cainneach's eyes widen at the mention of the Test of Vallandar, but his excitement is quickly tempered by a healthy dose of skepticism. Like most in the realm, he'd been raised on stories of Vallandar, the once and future king, but tales of the Test were firmly in the domain of myth as far as Cainneach's parents were concerned. Unsure of what to think, he physically turns to Dru, looking for her wise counsel.
As for Hotspur's sarcastic remarks, Cainneach holds his tongue, but thinks to himself, "I'd rather not see any more dead travellers in our forest, but putting myself in harm's way for this fellow is going to be ... difficult."
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Dru/Twiggy takes a speculative look at the doors. She sighs, "I've never seen this portal before. It may well be the Tomb. But I don't understand why you are here? The ways of the Aos Si are not mortal ways. They won't care about your purity or your valor. They've their own way to judge and, if you fail, they'll just kill you. What is driving you to take such a risk? Better to have stayed home." At this last, she spits on the ground, as if she has spoken the final word on the subject.
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
Thatch lowers his bow and relaxes as the two strangers are welcomed by the rest of the group. “We seek no favors from the Aos Si, just the final resting place of Vallander. What interest does the Aos Si have in the Bear King? Why would this offend them?” He looks back at the Priest, wondering if there is something about his first visit that he is not telling the group.
The bard concurs, "Yes, why would the fey people be concerned about a mortal king like Vallandar? What concern is it of theirs if his tomb is disturbed? And what's all this about a 'test'? I thought we were treasure-hunting..."
Syr Valor's shoulder length dark hair is bound back from his face by a simple gold band. His dark beard is thick, but trimmed to give no purchase for would be attackers. His prominent brow and hooked nose have the look of a noble predator, his green-gold eyes are observant, but not hostile, yet. He had a fierce, but eager and honest look. He was dressed in maille covered by a green and gold particolored surcoat. A gold griffin was embroidered in the green section, over his heart. His shield was painted to match. His gear was well-kept, worthy of a noble knight, but a skilled observer would recognize the care and use his sword and shield had seen.
He shook his head ruefully at Hotspur. "Perhaps, you are right friends. Perhaps we should have just stayed home. It certainly would be safer. But safety never won glory, and safety never changed the world. Albion is a dark place without the king. The Barons war with one another, and even those who rule honorably waste their resources protecting against the attacks of their Peers." He shrugged, "Is this truly the resting place of Vallandar? I don't know, it could just be an old place full of traps. But, nothing ventured, nothing gained, as my cousin likes to say."
**By the Light of the Sun, you will burn!**
Previously BENEFICENCE
DM: Storm Lord's Wrath || Syr Valor Dayne: Sleeping Gods || tooltips | guides | dice |
Dru/Twiggy says, "You seek to separate your little jaunt from the influence of the Aos Si, but you are blind to the implications. This place obviously has a glamour upon it. Dob and I have passed this way before and there was no door. If the Aos Si seek to keep it hidden, why would you unlock it? Even if the Tomb is perfectly mundane, you trespass upon their wood. You'll say Dob and I do the same, but we come only when in need and take no more than that. We walk, work, and hunt these woods trying to show respect for its lords. You've just come charging in from some town, on a quest for goods and glory. I'm surprised you aren't already dead or worse."
After a moment, she says, "Its obvious you need someone who understands this forest and its ways." Waving her hand at Sir Valor and Hotspur, she says, "You are young and foolhardy. I can understand you making this mistake, but you," she points at Bretwald, "should have known better. You've already lost companions to this madness; why do you seek to lose more?" Now looking at Cainneach/Dob, "We'll stay with them tonight and see them home. And if they can enter the Tomb, they'll clearly need someone with a brain in the party, as well."
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
Tana watches the exchange thoughtfully. She is quite fond of forest terrain herself, though she was not familiar with this forest in particular. It would be quite good to have some additional companions along for the journey so that the party would not have to depend on her and Thatch alone for wilderness survival. It could be nice to have another female companion as well.
Tana tucks a strand of hair behind her ear as she glances around at the party, quietly trying to gauge their opinion on the newcomers. She casts an additional glance at Bretwald as Twiggy berates his actions. There's a slight shuffling as she tips her head in Twiggy's direction, blue eyes glimmering with curiosity.
"The two of you," she nods in Dob's direction as well, "how long have you been living in these woods? Your knowledge of forestry is quite admirable."
Noire Havensong | Harengon Archfey Warlock 6/Lore Bard 4 | Westmarch - Guild of the Phoenix (Discord)
Tanatari Crelieu | Kalashtar Druid 2 | Damian_May's Sleeping Gods
Jynx Starrkeep | Changling GOO Warlock 2 | Astien's Tyranny of Dragons
DM | Eberron Eternal (Discord)
Hotspur appears mollified. As long as we've considered the dangers, I'm fine following Valor's lead, he thinks. If this truly is the Tomb of Vallandar, think of the epic tale I'll have to tell!
He nods to his cousin and grins. "Well, what are we waiting for, then?"
Thatch picks up the hint from Hotspur "I guess the first thing is to clear these roots away and see about opening up these doors.” He points toward the tools Father Bretwald pulled out earlier “The more hands the merrier, it will take all of us.” He grabs the hand pick and gets to work on cutting away the roots.
Bretwald looks thoughtful, " This place is of great importance to the peoples of Albion and Ellesland in general. Great wisdom could be found within, wisdom we sorely need."
" As SIr Valor says with a weak king like Hadric on the throne and never leaving his seat in Ongus, there is discord in Albion....now Baron Aldred is one of the good ones, mark my words but we've the likes of Montombre and Grisaille on our borders."
" And if there is a little gold within then who better to claim it than brave Albish......", he regarded the companions with a crooked eyebrow., "....and Thulish folk."
" Nothing.", says Bretwald, handing Hotspur a spade and doling out the hatchets and picks to others.
Cainneach/Dob smiles at Dru/Twiggy's response. This was why he admired and respected her. "I heartily agree on the latter point. I only hope the two of us and our accumulated wisdom are sufficient to keep these people safe if they choose to follow their path of folly. Or at least to placate the Aos Si long enough to negotiate an escape."
Cainneach/Dob regards the curious individual offering compliments. She seemed to be a kindred spirit, or at least to have some reverence for nature, which immediately elevated her in Cainneach's esteem above the rest of these wayward travellers. "In these particular woods, milady, I have only resided for a few years. I spent time in the forests of my homeland while even younger and have always felt at ease surrounded by these lovely trees. Twiggy has helped me to learn much since arriving here, but I think I can speak for both of us when I say that the more one learns of Fenring Forest, the more they realize there is yet to learn. The Aos Si are a perpetual mystery, rarely revealing anything, and now we have this Tomb. And you, milady, you strike me as someone comfortable in the wilderness as well. What is your story?"
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While the three men work to open the door, Dru spends her time watching the edge of the clearing, looking for any signs of Aos Si mischief or displeasure. Each clang of a tool on stone brings her an involuntary sudder. She takes her bow in her hand as she watches, ready to draw an arrow if required. She glances briefly at Cainneach, but seeing him engaged in conversation with the beautiful, white-haired woman, she smiles to herself and lets him be. No need to spoil the boy's pleasure right now.
Perception (in game log): 21
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
About an hour into the digging and chopping Dru spots a vague willowy figure standing in the shadows of the forest, it seems intrigued by the work being done but not displeased and a moment later is gone...
Tana smiles politely at Dob, "The wilderness has always felt more at home for me." There's a softness to her voice as she glances about the clearing, eyes briefly lingering on the now-working men of the group.
"I was not always surrounded by nature but I've always been able to connect with the little creatures. An ability, per se, that allows me to communicate with them to a degree. I moved out to the woods not far from Sir Valor's home just a few years ago. I found that the peacefulness of the forest was quite comforting. It allowed me to think easier. As if I could actually hear my own thoughts." She pauses for a moment and something akin to unpleasantness flickers in her gaze. "My mind is... not always my own. The calm and quiet is a respite that I was grateful to have."
Noire Havensong | Harengon Archfey Warlock 6/Lore Bard 4 | Westmarch - Guild of the Phoenix (Discord)
Tanatari Crelieu | Kalashtar Druid 2 | Damian_May's Sleeping Gods
Jynx Starrkeep | Changling GOO Warlock 2 | Astien's Tyranny of Dragons
DM | Eberron Eternal (Discord)
........
Hotspur looks at the proffered spade with about the same enthusiasm as if he were handed a dead squirrel, but finally sighs and takes it. "My poor hands may never pluck a sweet tune from an instrument again..." he laments, although there is laughter in his eyes as he starts to dig with efficiency, if not gusto.
Morseth stays silent as his companions continue and he thinks to himself that It is good to have wise companions who know these lands, I wonder if we will blunder into some terrifying danger behind the door. Well I have followed Sir Dayne so far and he has not steered us wrong so far. What was that saying In for a copper in for a gold.
Morseth does his best to remove the entwined roots with the offered tools.