You all hear the sound of creaking metal, or like a squeaky wheel followed by the sound of hissing. A moment later three duergar appear, running towards the group from the larger room to the east, launching javelins at Traydark but all miss wide. They end up 30 ft from Traydark to the east. Behind them you see a mist billowing your direction.
Khessa gets the spare bedsheets and tries to wrap her flames to cut the air flow and extinguish them more easily (can this give her advantage to her roll?)
This post has potentially manipulated dice roll results.
The noble drow keeps falling back to find a position where he can't be attacked, giving the billowing mist a worried look, then unleashing a beam of purple eldritch crackling force against the wounded duergar. Eldritch Blast: 17 Force: 7 Necrotic: 5
This post has potentially manipulated dice roll results.
Ebzer will try intimidating the sole survivor.
"Hear me, warrior! There is no honor in throwing your life away needlessly. Throw down your weapons, and we shall have mercy on you! Otherwise, prepare to meet your ancestors..."
Intimidation 21
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The alchemist is now dead.
Silas up.
Silas tries to extinguish the alchemists' flames on his clothes (DEX Save 9) and fails, taking another 4hp fire damage.
He growls, and spends the remainder of his turn trying to remove his tunic and stamp on the flames.
You all hear the sound of creaking metal, or like a squeaky wheel followed by the sound of hissing. A moment later three duergar appear, running towards the group from the larger room to the east, launching javelins at Traydark but all miss wide. They end up 30 ft from Traydark to the east. Behind them you see a mist billowing your direction.
Traydark up.
Traydark retreats behind Khessa and blasts the closest duergar after placing his hex.
Eldritch Blast: 14 Force: 13 Necrotic: 3
Solid hit to the duergar, and is hexed.
Ebzer up.
Ebzer will advance to the wounded duergar and swing his greataxe in a sweeping arc towards their head.
Attack: 21 Damage: 6 slashing damage.
Khessa gets the spare bedsheets and tries to wrap her flames to cut the air flow and extinguish them more easily (can this give her advantage to her roll?)
Dex save: 8
If advantage granted, this is anorher roll - and we keep the higher: 10
(Eldeth is now up in round 4, followed by Katryl for start of round 5
No more Alchemist in list, since he is dead
)
Advantage is fine.
Eldeth brings up her bow, trying to hit the nearest Duegar to her.
(Longbow Attack: 16 Damage: 9)
(Longbow Attack: 6 Damage: 5)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
Katryl will move move quickly (Dash - Bonus Action) to come up to the nearest Duergar and attacks with her rapier.
(Rapier Attack: 13 Damage: 8)
Rabbit Sebrica, Sorcerer || Skarai, Monk || Lokilia Vaelphin, Druid || Britari / Halila Talgeta / Jesa Gumovi || Neital Rhessil, Wizard || Iromae Quinaea, Cleric
Meira Dheran, Rogue || Qirynna Thadri, Wizard || Crisaryn Melkial, Sorcerer
"Silas! Here" calls Khessa "Use a blanket! It will be easier to put out the flames!"
(Silas is now up in round 5
)
Duergar A is dead, B is hurt.
Silas catches the tossed mantle and wraps it around himself, attempting to douse the sticky flames.
DEX save 19 (does this take the entire action?)
If he still has an action left, he will cast toll the dead on Duergar B (DC 13 WIS save else 11 necrotic damage).
No, you can cast the spell.
The Duergar fails as the bell rings out, now looking pretty hurt.
The two remaining duergar walk towards the group the mist wafting up behind them. They are now in melee range of most of you.
Traydark up.
The noble drow keeps falling back to find a position where he can't be attacked, giving the billowing mist a worried look, then unleashing a beam of purple eldritch crackling force against the wounded duergar.
Eldritch Blast: 17 Force: 7 Necrotic: 5
Second duergar is dead to the eldritch blast.
Ebzer up.
"Try taking him alive!" advises Khessa "He might be willing to have a chat, now that he is left alone..."
Ebzer will try intimidating the sole survivor.
"Hear me, warrior! There is no honor in throwing your life away needlessly. Throw down your weapons, and we shall have mercy on you! Otherwise, prepare to meet your ancestors..."
Intimidation 21