Fah’lin opens the door and sees stairs going down into square room completely filled with water. Across the room you can see the top half foot of another door, if you had come to this room from that side then opening the door would have meant being hit in the face with all this water.
The doors to this room are made of bronze and are tinted blue from oxidation. Just inside the doorway are two small alcoves. Each space contains an old fountain, cracked and crusted with lime. Around the fountain in the eastern alcove, a heap of rubbish litters the floor. The fountain in the western alcove still holds some green scummy water, in which something moves.
A short hall ending in descending steps leads to the central chamber, which is flooded. A dark, foul pool covers the entire floor. A central hall, flanked by narrow aisles, is defined by two rows of massive square columns. The walls are coated with slime, and there are glowing silver lines etched across them. From what you can see of the chamber’s walls, the stone appears to be crudely worked.
Two corroded bronze braziers stand in the pool. Toward the middle of the room, two broken urns, each apparently once about four feet tall, poke up out of the water. In the darkness in the Northeastern wall appears to be an enormous growth of an overall greenish hue that gives off the same silvery gleam as the slime trails.
... Past this opening is a north south corridor that ends in a door to the north and another door on the western wall of the south end. This door has a handle and a keyhole.
Gijigume stands still for a while, looking out over the flooded chamber, gazing at nothing and everything for a bit, getting a feel for its rhythmns.
OOC: Perception 12.
As Thar looks at the pile of rubbish and sees the amulet you notice the swarm of rats in the corner.
"We've got rats", says Thar thinking this could be a time to try out his new Fireball spell. Then common sense re-asserts itself being in a small space.
Initiative if required: 9
Should the rats attacks his will cast Toll the Dead at one of them. Damage: 16
Igneous turns back to the group "the door is not locked who wants to go in first"
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
Igneous turns only to find Fah'lin uncomfortably close looming over his shoulder. Fah'lin pulls his staff from his back and moves through the door.
Extended Signature
Fah’lin opens the door and sees stairs going down into square room completely filled with water. Across the room you can see the top half foot of another door, if you had come to this room from that side then opening the door would have meant being hit in the face with all this water.
Fah'lin's extra hand will attempt to open the door.
Extended Signature
10 lb of pressure is not even close to being enough.
(I figured turning the handle would do it.) We'll go back the other way.
Extended Signature
The doors to this room are made of bronze and are tinted blue from oxidation. Just inside the doorway are two small alcoves. Each space contains an old fountain, cracked and crusted with lime. Around the fountain in the eastern alcove, a heap of rubbish litters the floor. The fountain in the western alcove still holds some green scummy water, in which something moves.
A short hall ending in descending steps leads to the central chamber, which is flooded. A dark, foul pool covers the entire floor. A central hall, flanked by narrow aisles, is defined by two rows of massive square columns. The walls are coated with slime, and there are glowing silver lines etched across them. From what you can see of the chamber’s walls, the stone appears to be crudely worked.
Two corroded bronze braziers stand in the pool. Toward the middle of the room, two broken urns, each apparently once about four feet tall, poke up out of the water. In the darkness in the Northeastern wall appears to be an enormous growth of an overall greenish hue that gives off the same silvery gleam as the slime trails.
Arya "I am really getting sick to death of all this water. My feet are getting pruney."
Thar will investigate the heap of rubbish to see if there is anything useful or maybe even valuable.
Fah'lin takes a look at the creature in the bowl.
Extended Signature
Gijigume stands still for a while, looking out over the flooded chamber, gazing at nothing and everything for a bit, getting a feel for its rhythmns.
OOC: Perception 12.
Aeliarin scans for magic auras.
I'm still confused, did you mean go north and ignore this current area all together? You said 'go back' so that sort off implies past the statue.
(Is fine, we'll go 'north' later. I didn't want to say north cause you said the map is turned.)
Extended Signature
Fah'lin will move to stand next to Thar. (Perception: 21, initiative: 20)
Extended Signature