You open the door at the end of the corridor and find
When the door comes open, a rush of warm, fetid air greets you. The room is lit with a sanguine glow. On the wall opposite the door are tacked several human skins. A cat-o’-nine-tails hangs beside them.
To the east the room widens to accommodate a statue that towers almost to the ceiling. The statue is an ogre-like figure, outfitted in flayed skins and adorned with skulls, with a gaping mouth wide enough to swallow a horse whole. It is seated atop a huge basin of red-hot coals, more than ten feet in diameter.
Around the statue is a pile of splintered bones, skulls with cracked pates, and broken weapons. In front of the display crouches a panther, deathly still, facing away from the statue.
To the west the walls are highly polished. They loosely enclose an intricately carved well that seems to be illuminated from within. Beyond the well, mounted on the wall, is a blackened mirror with a richly ornamented frame. Directly above the well, in the twenty-five-foot-high ceiling, a five-foot-wide opening can be discerned in the red light of the room.
Fah'lin is less concerned about the magic than he is about the rest of the room. He reluctantly moves to examine the bones Aeliarin indicates, intent to Dodge out of the way if the statue tries to swallow him.
Fah'lin is less concerned about the magic than he is about the rest of the room. He reluctantly moves to examine the bones Aeliarin indicates, intent to Dodge out of the way if the statue tries to swallow him.
As you approach the panther is comes to life and... doesn’t attack you. It does however start prowling around the room.
Fah'lin will place himself between the panther and the party. He can do little to damage this Beast if it is at all like the last one, but he can do plenty to stop it from harming his allies.
Fah'lin will place himself between the panther and the party. He can do little to damage this Beast if it is at all like the last one, but he can do plenty to stop it from harming his allies.
Very strange, it walks toward you and then randomly changes direction so as not to walk into you. It doesn't seem to see you... yet somehow it does.
Fah'lin gives a glance back to the others, and taps the end of his staff against the ground...
Arya pokes a finger in her ear and crosses her eyes. She comes over eyeing the panther carefully "You know it would be useful if we worked out a set of silent signals."
Fah'lin rolls through... 17
Extended Signature
With Guidance: 22
Dex save 21 Igneous runs along the wall avoiding the spiked wheels Bellow him
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
You open the door at the end of the corridor and find
When the door comes open, a rush of warm, fetid air greets you. The room is lit with a sanguine glow. On the wall opposite the door are tacked several human skins. A cat-o’-nine-tails hangs beside them.
To the east the room widens to accommodate a statue that towers almost to the ceiling. The statue is an ogre-like figure, outfitted in flayed skins and adorned with skulls, with a gaping mouth wide enough to swallow a horse whole. It is seated atop a huge basin of red-hot coals, more than ten feet in diameter.
Around the statue is a pile of splintered bones, skulls with cracked pates, and broken weapons. In front of the display crouches a panther, deathly still, facing away from the statue.
To the west the walls are highly polished. They loosely enclose an intricately carved well that seems to be illuminated from within. Beyond the well, mounted on the wall, is a blackened mirror with a richly ornamented frame. Directly above the well, in the twenty-five-foot-high ceiling, a five-foot-wide opening can be discerned in the red light of the room.
Aeliarin checks for nearby magical signatures.
Aeliarin indicates the various points of magical interest.
Fah'lin is less concerned about the magic than he is about the rest of the room. He reluctantly moves to examine the bones Aeliarin indicates, intent to Dodge out of the way if the statue tries to swallow him.
Extended Signature
Fah'lin will place himself between the panther and the party. He can do little to damage this Beast if it is at all like the last one, but he can do plenty to stop it from harming his allies.
Extended Signature
Fah'lin gives a glance back to the others, and taps the end of his staff against the ground...
Extended Signature
"The glance was for you guys. The tap was for him... He didn't seem to notice..." Fah'lin explains whilr keeping a watchful eye on the creature.
Extended Signature
"Yes, something in the pile of splintered bones, skulls with cracked pates, and broken weapons, and from inside the well."
Igneous raises the dagger and attempts to locate an undead
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan