Rinc will continue to cross the bridge. "Let's keep moving. I don't want to be stuck on this bridge..." He continues across taking the DODGE Action as he moved by trying to vary his pace and ready his shield.
Rinc and Sandral tries to dodge any incoming creatures from above.
Logum casts vicious mockery at the stalactite above having no effect. As his insults echoes to the cavern, eyes pop one by one at some of the stalactites hanging from the ceiling.
They look at the group and upon seeing they were more than the initial two people that tried to cross, the creatures slowly crawls away from the top of the bridge.
The group walked across the lengthy rope bridge until they reach the other end of the chasm.
They see a waterfall at their left connected to a slow river along their path. As the group walks further deep, exhaustion starts to show on them.
(Group can decide whether to push yourselves walk for a few hours or set camp immediately)
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Believer of the almighty one, the Alpha and the Omega, whose love encompasses all of his creations, RNGesus.
Started as a player at time of registration. Started to DM a month later. Hoping to get better as time progresses.
This post has potentially manipulated dice roll results.
Jeff walks over to Logum, places a hand on his shoulder and lets out a short humming tone.
"There friend, are you feeling a bit better?" He is genuine in his concern. "How is everyone? Do we have the strength to press on? Should we explore this area before setting up camp? The last thing we need is to set up camp next to more of that damn mold- or worse!"
Jeff casts "cure wounds" on Logum: 4 health restored.
After everyone else crosses, or when the bridge is clear, Sen'ra will run across the bridge as fast as he can.
Athletics: 16
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DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
"It is up to the rest of you to decide. At the very least if anyone is badly injured then I would recommend stopping to take some time to recover from those injuries." Alton says, still holding his shortsword out so that it will continue to cast light for them to see with. He will take position in the center so that he can get a good look at each of them if possible.
Sen'ra looks fit enough to run on the bridge but Logum sees he is showing signs of weariness from the previous engagement with the brown mold, along with Rinc and Riskah.
Rollback Post to RevisionRollBack
Believer of the almighty one, the Alpha and the Omega, whose love encompasses all of his creations, RNGesus.
Started as a player at time of registration. Started to DM a month later. Hoping to get better as time progresses.
Rinc sees the same river through this passage. Since the start of your walk, the ceiling and floor is clear of rocks you saw when you entered the cave the first time.
As you touch it, you feel it was wet a few days ago and the smell of seawater permeates the walls.
You don't see anything amiss within the vicinity.
(The group already reached the limit of their walk for the day. You can take a short rest but you still need to push yourselves to march forward.)
Not sure if they are going to continue or not, Alton will set his bedroll out and sit down on it. If the party wants ro continuenit should be simple for him to wrap back up. His shortsword will remain out of the sheathe to continue illuminating the area with the glow thst comes from it.
"I suggest we take turns at watch while we rest. Perhaps we take the watch in pairs to make sure we're alright. I can take first watch with someone if anybody wants to volunteer?"
Jeff says as he sets his pack down near the group. He slings his bow over his shoulder and unsheaths his long sword, ready for his watch.
(The Aid spell can be healed. For example, if you have 20 maximum HP normally, you count it as being 25 for 8 hours. This includes healing up to your maximum hit points)
Sandral will offer to take a watch position as he was not caught in anything nasty.
Since they only seemed to have agreed to a short rest, Alton will just lay back on his bedroom for now, looking over to Logum when he begins to play. Part of the ever eager to show off halfling wants to grab his own lute and play. He then remembers the things dropping from the ceiling and thinks better of it. This time he would let the dwarf have his moment of glory.
Rinc sits down while listening to Logum play a soothing song to help rejuvenate the battered bodies of his fellow members.
(Anyone that rolls one or more hit dice, add 6 HP from Logum's song of rest. I'll wait until Sen'ra and Riskah decide to use a hit die or not to heal their wounds before we proceed.)
Alton contemplates on the things that fell on them during their walk.
(Alton can roll a Nature check to know what are those creatures.)
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
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Rinc will continue to cross the bridge. "Let's keep moving. I don't want to be stuck on this bridge..." He continues across taking the DODGE Action as he moved by trying to vary his pace and ready his shield.
Sandral will follow suit, also taking the dodge action in case they are waiting for those at the back of the group
Logum will continue following Rinc and Sandral. He will cast vicious mockery on the next stalactite hanging directly above the bridge.
Rinc and Sandral tries to dodge any incoming creatures from above.
Logum casts vicious mockery at the stalactite above having no effect. As his insults echoes to the cavern, eyes pop one by one at some of the stalactites hanging from the ceiling.
They look at the group and upon seeing they were more than the initial two people that tried to cross, the creatures slowly crawls away from the top of the bridge.
The group walked across the lengthy rope bridge until they reach the other end of the chasm.
They see a waterfall at their left connected to a slow river along their path. As the group walks further deep, exhaustion starts to show on them.
(Group can decide whether to push yourselves walk for a few hours or set camp immediately)
Jeff walks over to Logum, places a hand on his shoulder and lets out a short humming tone.
"There friend, are you feeling a bit better?" He is genuine in his concern. "How is everyone? Do we have the strength to press on? Should we explore this area before setting up camp? The last thing we need is to set up camp next to more of that damn mold- or worse!"
Jeff casts "cure wounds" on Logum: 4 health restored.
"Alright, then, guess I'll just run on through."
After everyone else crosses, or when the bridge is clear, Sen'ra will run across the bridge as fast as he can.
Athletics: 16
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
"It is up to the rest of you to decide. At the very least if anyone is badly injured then I would recommend stopping to take some time to recover from those injuries." Alton says, still holding his shortsword out so that it will continue to cast light for them to see with. He will take position in the center so that he can get a good look at each of them if possible.
Sen'ra looks fit enough to run on the bridge but Logum sees he is showing signs of weariness from the previous engagement with the brown mold, along with Rinc and Riskah.
"I suggest a short rest...however let's scout this area first"
Rinc takes a look around to check for danger.....
Perception check 17
Rinc sees the same river through this passage. Since the start of your walk, the ceiling and floor is clear of rocks you saw when you entered the cave the first time.
As you touch it, you feel it was wet a few days ago and the smell of seawater permeates the walls.
You don't see anything amiss within the vicinity.
(The group already reached the limit of their walk for the day. You can take a short rest but you still need to push yourselves to march forward.)
Rinc settles down for a rest...
16 2 hit dice...
Not sure if they are going to continue or not, Alton will set his bedroll out and sit down on it. If the party wants ro continuenit should be simple for him to wrap back up. His shortsword will remain out of the sheathe to continue illuminating the area with the glow thst comes from it.
"I suggest we take turns at watch while we rest. Perhaps we take the watch in pairs to make sure we're alright. I can take first watch with someone if anybody wants to volunteer?"
Jeff says as he sets his pack down near the group. He slings his bow over his shoulder and unsheaths his long sword, ready for his watch.
While the party takes a rest, Logum will play his lute to bend the weave and hasten the healing process.
OOC: Song of Rest 5 (I figured I would just roll it instead of having everyone using hit dice add it or retroactively add it)
Hit Die: 9
Just curious on the Aid spell....it increased max hit points by 5 but these can't be healed? (we can't recover these hit points with rest / healing?)
(The Aid spell can be healed. For example, if you have 20 maximum HP normally, you count it as being 25 for 8 hours. This includes healing up to your maximum hit points)
Sandral will offer to take a watch position as he was not caught in anything nasty.
Since they only seemed to have agreed to a short rest, Alton will just lay back on his bedroom for now, looking over to Logum when he begins to play. Part of the ever eager to show off halfling wants to grab his own lute and play. He then remembers the things dropping from the ceiling and thinks better of it. This time he would let the dwarf have his moment of glory.
The group started to take short rest.
Rinc sits down while listening to Logum play a soothing song to help rejuvenate the battered bodies of his fellow members.
(Anyone that rolls one or more hit dice, add 6 HP from Logum's song of rest. I'll wait until Sen'ra and Riskah decide to use a hit die or not to heal their wounds before we proceed.)
Alton contemplates on the things that fell on them during their walk.
(Alton can roll a Nature check to know what are those creatures.)
(No need he is just not playing since he doesn't want to draw more in.)
Sen'ra will rest with the rest of the group
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)