I am putting my boys to sleep, so please let me post my turn without waiting for bushawk.
attack roll:11
damage roll: 8
Hadrian stood himself next to Jetsam keeping the captain away from Tommy and Jerry."Lets wail at him until he cant hear us anymore eh? Jetsam."With a smile in his face he swung a golf shot aiming from below to the Captain's face.
I am putting my boys to sleep, so please let me post my turn without waiting for bushawk.
attack roll:11
damage roll: 8
Hadrian stood himself next to Jetsam keeping the captain away from Tommy and Jerry."Lets wail at him until he cant hear us anymore eh? Jetsam."With a smile in his face he swung a golf shot aiming from below to the Captain's face.
No worries if you ever post out of turn I usually just put it in the Order it should be.
This post has potentially manipulated dice roll results.
The captain lowers it guard for a second. Your attack strikes out he is able to get his arm up to defend his neck but the blade cuts deep in his arm. 11 hp remaining.
Hadrian a little slower with the mual swings in but the captain's guard is back up and he side steps the blow.
Feeling the pressure the captain will strike out at Jetsam then try and run.
Attack 1: 10 Damage 8
Attack 2: 19 Damage 4
Attack 3: 13 Damage 7
Jetsam of your still up and Hadrian and make an opportunity attack if you have an reaction available.
The party gathers their gear and moves the bodies if the bandits off the road. Taking a quick peak in the cave they find a few mostly useless items it appears the bandits had not robbed anyone recently.
Tommy creates a small mark on the side of rhe cave to let Muriel know the party moved on.
Hitting the trail the party presses on for about 30 minutes before coming to a small clearing by a river that nears the main road. The spot appears to often be used as a resting spot for travelers as there is a fire pit and some sitting logs around it. Getting to the clearing the party searches the area and finds no signs of any threats.... (short rest)
Seems like a good spot to take a lunch break. Say we rest an hour before pressing on. Think we got a few more hours of travel before we reach the spot on the road we cut into the forest.
Tommy will attempt to start a fire them sit down to eat some jerky with Jerry. Survival woot woot nat 20 rolled on game log.
Tommy tosses a few logs into the fire pit and they hit some flint that had been left behind. Turing to grab more wood when he turns back there is a nice fire roaring. Looking around confused he shrugs and sits to eat.
Hadrian gets up and checks on his armor. It took a lot of beating and needs some mending. as everyone else goes about their business, he fixes some chains and cleans it up with a steel brush. his axe needs a bit of sharpening as well. Hadrian tended to it.
When everyone else is ready, he stood and walked quietly with the group.
After lunch the party presses on. The path follows the river for a way before breaking of down a hill yo lower elevation. The path enters a swampy area is is built up to be about a foot above the water on either side.
The going is easy but the party is not very talkative keeping an eye out as to not walk into another ambush.
OOC: dam an AC 15 is impossible with these dice rolls
The bandit captain slips Tommy's attack and ducks Jerry's charge up ponce. With a smirk on his face he turns to keep everyone in view.
Captain: just give up I'll take ye gold and only kill one of ye. You can choose ha ha ha.
Jetsam is up
Jetsam stopped, pretending to consider this offer. “With all due respect, I’m afraid I’ll have to- He cut off with a slice towards the neck.
22 to hit, 8 slashing damage.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
I am putting my boys to sleep, so please let me post my turn without waiting for bushawk.
attack roll:11
damage roll: 8
Hadrian stood himself next to Jetsam keeping the captain away from Tommy and Jerry. "Lets wail at him until he cant hear us anymore eh? Jetsam." With a smile in his face he swung a golf shot aiming from below to the Captain's face.
No worries if you ever post out of turn I usually just put it in the Order it should be.
The captain lowers it guard for a second. Your attack strikes out he is able to get his arm up to defend his neck but the blade cuts deep in his arm. 11 hp remaining.
Hadrian a little slower with the mual swings in but the captain's guard is back up and he side steps the blow.
Feeling the pressure the captain will strike out at Jetsam then try and run.
Attack 1: 10 Damage 8
Attack 2: 19 Damage 4
Attack 3: 13 Damage 7
Jetsam of your still up and Hadrian and make an opportunity attack if you have an reaction available.
Ah nope, that puts me back down.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Tommy on jmhis turn will pick his bow back up and attack. Jerry will try and chargevattack again
Attack 16 Damage 10
HM 6
Jerry charge Attack 9 Damage 8 charge damage 3
OOC: finally if Hadrian's OA does not kill him Tommy's arrow does.
Out of combat Tommy will go over to Jetsam and cast Cure Wounds healing for 7 (rolled on game log)
Well that was a bit rough. Say we leave a sign for Marile to follow and get out of here find a spot to rest and lick our wounds.
(ooc: I will leave it to your arrow to get rid of him).
Hadrian looked around to see if there are any more. When he was sure there were not he allowed his muscles to slack.
"Aye, find us a place Tommy. I got to find all my javelins"
Hadrian walked around the battlefield pulling javelins and cleaning them.
He then sat with the group and closed his eyes resting his mind and healing his wounds.
The party gathers their gear and moves the bodies if the bandits off the road. Taking a quick peak in the cave they find a few mostly useless items it appears the bandits had not robbed anyone recently.
Tommy creates a small mark on the side of rhe cave to let Muriel know the party moved on.
Hitting the trail the party presses on for about 30 minutes before coming to a small clearing by a river that nears the main road. The spot appears to often be used as a resting spot for travelers as there is a fire pit and some sitting logs around it. Getting to the clearing the party searches the area and finds no signs of any threats.... (short rest)
Seems like a good spot to take a lunch break. Say we rest an hour before pressing on. Think we got a few more hours of travel before we reach the spot on the road we cut into the forest.
Tommy will attempt to start a fire them sit down to eat some jerky with Jerry. Survival woot woot nat 20 rolled on game log.
Tommy tosses a few logs into the fire pit and they hit some flint that had been left behind. Turing to grab more wood when he turns back there is a nice fire roaring. Looking around confused he shrugs and sits to eat.
(Roll hit die. Back to full health)
Jetsam thanked Tommy for healing him, gathered his gear, and followed as they moved on.
During the short rest, he checked each of them, cleaning them and touching up the edges.
(OOC-hate to be the killjoy, but that’s not how flint works. You can start fires with flint and steel/iron, but not wood.
Sorry)
Also, spending hit dice.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
(OOC: right that's way Tommy was confused it should not have worked but it did Nat 20 woot woot)
Oh, all right.)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Threat: 6
Location: 10
Distance traveled 2
Hadrian gets up and checks on his armor. It took a lot of beating and needs some mending. as everyone else goes about their business, he fixes some chains and cleans it up with a steel brush. his axe needs a bit of sharpening as well. Hadrian tended to it.
When everyone else is ready, he stood and walked quietly with the group.
After lunch the party presses on. The path follows the river for a way before breaking of down a hill yo lower elevation. The path enters a swampy area is is built up to be about a foot above the water on either side.
The going is easy but the party is not very talkative keeping an eye out as to not walk into another ambush.
Roll perception please.
Tommy: 17
Quite unfortunately not the most perceptive of the pack, Hadrian kept walking on.
perception roll 6
Perception: 15
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Everyone notices the party is being trailed by a group.
Tommy: Think we are being followed. If I had to guess might be some leftovers from the group earlier. that dog got away.
Hadrian spoke in a lower than usual tone "Will setting up our own ambush work? Do they have their eyes on us? or are they tracking us with dogs?"