"Well, he wasn't at the graveyard. We killed a few dozen undead and one really nasty one. Didn't think he was any of them, though. We figured he must have come back while he was out. I'm sure he's fine out there somewhere. Or dead. He could be dead." Alan said, nodding along as he spoke.
Rollback Post to RevisionRollBack
Pit of Vipers: Watl Wiggins - Halfling Rogue(10) League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
"We shall continue looking for him while under the warmth of the Sun. There is little more we can do in the darkness. Let us rest and then bring Andrew back to town."
You arrive back at the guild house and other than the lamps lighting the walk, The foyer and the hallway leading to your room the guild building is silent and dark. The sound of hammering can be heard from the forge on the grounds but not loudly enough to carry into the main guild building.
(I am assuming you are all heading to bead and will let you tell me if you do anything before heading there, otherwise just let me know when you plan on waking and if there is anything you plan on doing upon rising)
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"Most concerning... most concerning... We must tend to our wounds and continue the search on the morrow. Please pass the news to the rest of the guards." With that, Fargrim heads back towards the estate wearily.
Heading back to his room, Fargrim removes his armor, cleans his wounds, and carefully places the bones in a safe place, praying over them before he laying down for the evening.
After six hours of sleep, (or the minimum to benefit from a long rest if higher), he wakes up. Placing his battleaxe hilt to the ground, he grasps the blade with one hand, the other over his heart, praying to Clangeddin for guidance.
His prayers said, Fargrim cleanses and mends his clothes from the previous day adventures before donning his armor once again and hunting down a piece of paper to write a list of items:
battleaxe
25g worth of silver powder
small coffin
1 sq-yard of fine white linen
50 ft of hemp rope
Grabbing his list, he heads off to the forge. At then very least, he knows where the first item can most likely be found.
Solastor sleeps just long enough to be rested. The Sun peeking through the shutters draws him quickly out to the courtyard where he spends about a half hour in the sunlight.
Fargrim, as you enter the forge, Borric looks up with a smile. "Well met clans mate. I hear you have experienced some success already in your short time with the guild. Care to share a tale for me. I am just finishing up the axe and have a little time to listen while I finalize the details." He lifts up a beautiful axe. The blade is inscribed with intricate dwarven runes and the image of two wolves on either side with fanged mouths open as if they are in the act of consuming whatever the axe would cut into. He lays it across his lap and begins to wrap leather around the handle in an intricately woven pattern.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"That is a beautiful weapon, Borric. I'm impressed with your skills, though I wish I came with a lighter heart.', Fargrim began, pausing heavily. "We faced a fiend who had taken three small children hostage. One of them... did not make it, despite our best efforts, and we searched for the child's father, the gravedigger, to no avail. I think the least myself and my compatriots can do is to provide this child with a proper burial, lest he be raised by the same foul means as the cursed zombies and undead we found in the graveyard."
Fargrim pauses another another moment, letting the weight of his words sit with Borric. "My friend.. do you know where we could find thus items? I knew I should come to you first, since, as you know, Clangeddin demands a sacrifice of a weapon to guard the spirit of an unjustly slain innocent in the afterlife, and I can think of no better sacrifice than the axe which failed to protect this child. If we do not have access to these items here, I'm sure my companions and I could find the funds. I know the silver to sanctify a burial plot can be difficult to come by, at the very least.
Borric looks at the list when you finish you story and a sad look comes over his appearances. "I have a bit of silver I can donate to this endeavor." He reaches to an alcove above the table he is sitting next to and grabs a small bag from the alcove. "This here is a bag of pure silver, I like your heart in this Fargrim. The rest of those items can be purchased in the market just outside the front gate. It extends along most of the length of the city on this, the eastern part of the city. I am certain you can find what you want little difficulty." He then leans forward conspiratorially and speaks a little softer. "The people of this city are a bit racist. You may want to take one of your human friends with you and have them speak. You may end with better prices that way. It is an unfortunate reality of this city."
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"Thank you, Borric, and your advice is well taken."
Swinging the beautiful axe a couple of times, Fargrim compliments the work. "An excellent blade if I have ever seen one... You do our clan proud. She will be the bane of fiends everywhere. Has this beauty a name? I should think Silverbeard's Vengeance, for with this blade, Clan Ironfist will avenge those that have fallen to this undead scourge upon whoever this Lord Arundial is."
Taking the new axe and the silver powder, Fargrim heads out and finds Solastor, telling him of his plan to lay the child to rest and prevent his untimely fiendish return.
When Fargrim takes the axe he see's inscribed on it's blade an Inscription. "Vengeance to enemies of the Clans." If you would like to know more you will need to ask Borric or do a history check.
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
With that check you remember an ancient tale of a magical axe that allowed it's wielder, if dwarven, to exact revenge more efficiently on their foes. The longer you wield it and the stronger the bond between you and the axe grows, the more powerful of a tool it becomes. You believe this has been created as a duplicate to that long lost artifact. It is a true masterpiece of dwarven forge work. Borric is clearly a better craftsman than you originally thought.
(I will be adding it to your inventory in a little, at work right now)
Rollback Post to RevisionRollBack
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Fargrim finds Solastor standing in the courtyard having finished his morning prayers. "An excellent plan my good dwarf! We have seen enough darkness and its spawn, I will assist to prevent anyone else from falling into its grasp. Let us lay these bones to rest before we venture out."
The guards looked at you with surprise when you asked your question, "Uhhh no, he didn't. He was supposed to come back with you wasn't he?"
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"Well, he wasn't at the graveyard. We killed a few dozen undead and one really nasty one. Didn't think he was any of them, though. We figured he must have come back while he was out. I'm sure he's fine out there somewhere. Or dead. He could be dead." Alan said, nodding along as he spoke.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
"We shall continue looking for him while under the warmth of the Sun. There is little more we can do in the darkness. Let us rest and then bring Andrew back to town."
You arrive back at the guild house and other than the lamps lighting the walk, The foyer and the hallway leading to your room the guild building is silent and dark. The sound of hammering can be heard from the forge on the grounds but not loudly enough to carry into the main guild building.
(I am assuming you are all heading to bead and will let you tell me if you do anything before heading there, otherwise just let me know when you plan on waking and if there is anything you plan on doing upon rising)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
"Most concerning... most concerning... We must tend to our wounds and continue the search on the morrow. Please pass the news to the rest of the guards." With that, Fargrim heads back towards the estate wearily.
Heading back to his room, Fargrim removes his armor, cleans his wounds, and carefully places the bones in a safe place, praying over them before he laying down for the evening.
After six hours of sleep, (or the minimum to benefit from a long rest if higher), he wakes up. Placing his battleaxe hilt to the ground, he grasps the blade with one hand, the other over his heart, praying to Clangeddin for guidance.
His prayers said, Fargrim cleanses and mends his clothes from the previous day adventures before donning his armor once again and hunting down a piece of paper to write a list of items:
Grabbing his list, he heads off to the forge. At then very least, he knows where the first item can most likely be found.
Solastor sleeps just long enough to be rested. The Sun peeking through the shutters draws him quickly out to the courtyard where he spends about a half hour in the sunlight.
Fargrim, as you enter the forge, Borric looks up with a smile. "Well met clans mate. I hear you have experienced some success already in your short time with the guild. Care to share a tale for me. I am just finishing up the axe and have a little time to listen while I finalize the details." He lifts up a beautiful axe. The blade is inscribed with intricate dwarven runes and the image of two wolves on either side with fanged mouths open as if they are in the act of consuming whatever the axe would cut into. He lays it across his lap and begins to wrap leather around the handle in an intricately woven pattern.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Alan sleeps in late, as always. He groggily makes his way downstairs in the morning and looks for anything he can eat.
Pit of Vipers: Watl Wiggins - Halfling Rogue(10)
League of Improbable Adventurers: Alan Quatermain - Human Fighter(3)
"That is a beautiful weapon, Borric. I'm impressed with your skills, though I wish I came with a lighter heart.', Fargrim began, pausing heavily. "We faced a fiend who had taken three small children hostage. One of them... did not make it, despite our best efforts, and we searched for the child's father, the gravedigger, to no avail. I think the least myself and my compatriots can do is to provide this child with a proper burial, lest he be raised by the same foul means as the cursed zombies and undead we found in the graveyard."
Fargrim pauses another another moment, letting the weight of his words sit with Borric. "My friend.. do you know where we could find thus items? I knew I should come to you first, since, as you know, Clangeddin demands a sacrifice of a weapon to guard the spirit of an unjustly slain innocent in the afterlife, and I can think of no better sacrifice than the axe which failed to protect this child. If we do not have access to these items here, I'm sure my companions and I could find the funds. I know the silver to sanctify a burial plot can be difficult to come by, at the very least.
He shows the list he made to Borric.
Borric looks at the list when you finish you story and a sad look comes over his appearances. "I have a bit of silver I can donate to this endeavor." He reaches to an alcove above the table he is sitting next to and grabs a small bag from the alcove. "This here is a bag of pure silver, I like your heart in this Fargrim. The rest of those items can be purchased in the market just outside the front gate. It extends along most of the length of the city on this, the eastern part of the city. I am certain you can find what you want little difficulty." He then leans forward conspiratorially and speaks a little softer. "The people of this city are a bit racist. You may want to take one of your human friends with you and have them speak. You may end with better prices that way. It is an unfortunate reality of this city."
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(Housekeeping.... you all need to move to level 3. Congrats)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
(Realised I haven't posted for a while)
Arynn will have come back with the others, but once he's got some rest he would want to head back out to see if they can help find Andrew.
"Thank you, Borric, and your advice is well taken."
Swinging the beautiful axe a couple of times, Fargrim compliments the work. "An excellent blade if I have ever seen one... You do our clan proud. She will be the bane of fiends everywhere. Has this beauty a name? I should think Silverbeard's Vengeance, for with this blade, Clan Ironfist will avenge those that have fallen to this undead scourge upon whoever this Lord Arundial is."
Taking the new axe and the silver powder, Fargrim heads out and finds Solastor, telling him of his plan to lay the child to rest and prevent his untimely fiendish return.
When Fargrim takes the axe he see's inscribed on it's blade an Inscription. "Vengeance to enemies of the Clans." If you would like to know more you will need to ask Borric or do a history check.
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Since I already said I left (not that, you know, that stopped me from editing to swing an axe around a bit): 6
With that check you remember an ancient tale of a magical axe that allowed it's wielder, if dwarven, to exact revenge more efficiently on their foes. The longer you wield it and the stronger the bond between you and the axe grows, the more powerful of a tool it becomes. You believe this has been created as a duplicate to that long lost artifact. It is a true masterpiece of dwarven forge work. Borric is clearly a better craftsman than you originally thought.
(I will be adding it to your inventory in a little, at work right now)
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
Fargrim finds Solastor standing in the courtyard having finished his morning prayers. "An excellent plan my good dwarf! We have seen enough darkness and its spawn, I will assist to prevent anyone else from falling into its grasp. Let us lay these bones to rest before we venture out."
Arynn, How did you want to look for Andrew?
"Lord Arunduil will bring death to us all"
Arutha Lvl.2 Human Fighter: Arsenal of the Orc Lord
Milamber Lvl.1 Human Sorcerer: Curse of Strahd
Masque: Lvl.5 Gith Cleric: Age of Death
DM: League of Improbable Adventurers: Chapter 1 of Arunduil's Bane
The old fashioned way, looking! (And maybe asking people if they are around if they have seen him)
Perception: 18
Persuasion: 21